1 // Copyright 2024 The Android Open Source Project 2 // 3 // Licensed under the Apache License, Version 2.0 (the "License"); 4 // you may not use this file except in compliance with the License. 5 // You may obtain a copy of the License at 6 // 7 // http://www.apache.org/licenses/LICENSE-2.0 8 // 9 // Unless required by applicable law or agreed to in writing, software 10 // distributed under the License is distributed on an "AS IS" BASIS, 11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either expresso or implied. 12 // See the License for the specific language governing permissions and 13 // limitations under the License. 14 15 #pragma once 16 17 #include "vulkan/VkDecoderInternalStructs.h" 18 19 namespace gfxstream { 20 namespace vk { 21 struct StateBlock { 22 VkPhysicalDevice physicalDevice; 23 const PhysicalDeviceInfo* physicalDeviceInfo; 24 VkDevice device; 25 VulkanDispatch* deviceDispatch; 26 VkQueue queue; 27 VkCommandPool commandPool; 28 }; 29 void saveImageContent(android::base::Stream* stream, StateBlock* stateBlock, VkImage image, 30 const ImageInfo* imageInfo); 31 void loadImageContent(android::base::Stream* stream, StateBlock* stateBlock, VkImage image, 32 const ImageInfo* imageInfo); 33 void saveBufferContent(android::base::Stream* stream, StateBlock* stateBlock, VkBuffer buffer, 34 const BufferInfo* bufferInfo); 35 void loadBufferContent(android::base::Stream* stream, StateBlock* stateBlock, VkBuffer buffer, 36 const BufferInfo* bufferInfo); 37 } // namespace vk 38 } // namespace gfxstream