1package { 2 default_team: "trendy_team_android_core_graphics_stack", 3 // See: http://go/android-license-faq 4 // A large-scale-change added 'default_applicable_licenses' to import 5 // all of the 'license_kinds' from "hardware_interfaces_license" 6 // to get the below license kinds: 7 // SPDX-license-identifier-Apache-2.0 8 default_applicable_licenses: ["hardware_interfaces_license"], 9} 10 11cc_library_shared { 12 name: "android.hardware.graphics.allocator@2.0-impl", 13 defaults: ["hidl_defaults"], 14 vendor: true, 15 relative_install_path: "hw", 16 srcs: ["passthrough.cpp"], 17 header_libs: [ 18 "android.hardware.graphics.allocator@2.0-passthrough", 19 ], 20 shared_libs: [ 21 "android.hardware.graphics.allocator@2.0", 22 "libbase", 23 "libcutils", 24 "libhardware", 25 "libhidlbase", 26 "liblog", 27 "libutils", 28 ], 29 cflags: ["-DLOG_TAG=\"AllocatorHal\""], 30} 31 32cc_binary { 33 name: "android.hardware.graphics.allocator@2.0-service", 34 defaults: ["hidl_defaults"], 35 proprietary: true, 36 relative_install_path: "hw", 37 srcs: ["service.cpp"], 38 init_rc: ["android.hardware.graphics.allocator@2.0-service.rc"], 39 40 shared_libs: [ 41 "android.hardware.graphics.allocator@2.0", 42 "libhidlbase", 43 "liblog", 44 "libutils", 45 ], 46} 47