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1 /*
2  * Copyright (C) 2015 The Android Open Source Project
3  * All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions
7  * are met:
8  *  * Redistributions of source code must retain the above copyright
9  *    notice, this list of conditions and the following disclaimer.
10  *  * Redistributions in binary form must reproduce the above copyright
11  *    notice, this list of conditions and the following disclaimer in
12  *    the documentation and/or other materials provided with the
13  *    distribution.
14  *
15  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
16  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
17  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
18  * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
19  * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
20  * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
21  * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
22  * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
23  * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
24  * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
25  * OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
26  * SUCH DAMAGE.
27  */
28 
29 #include <cutils/sockets.h>
30 
31 // https://msdn.microsoft.com/en-us/library/windows/desktop/ms741549(v=vs.85).aspx
32 // claims WSACleanup() should be called before program exit, but general
33 // consensus seems to be that it hasn't actually been necessary for a long time,
34 // likely since Windows 3.1. Additionally, trying to properly use WSACleanup()
35 // can be extremely tricky and cause deadlock when using threads or atexit().
36 //
37 // Both adb (1) and Chrome (2) purposefully avoid WSACleanup() with no issues.
38 // (1) https://android.googlesource.com/platform/packages/modules/adb.git/+/main/sysdeps_win32.cpp
39 // (2) https://code.google.com/p/chromium/codesearch#chromium/src/net/base/winsock_init.cc
initialize_windows_sockets()40 bool initialize_windows_sockets() {
41     // There's no harm in calling WSAStartup() multiple times but no benefit
42     // either, we may as well skip it after the first.
43     static bool init_success = false;
44 
45     if (!init_success) {
46         WSADATA wsaData;
47         init_success = (WSAStartup(MAKEWORD(2, 2), &wsaData) == 0);
48     }
49 
50     return init_success;
51 }
52 
socket_close(cutils_socket_t sock)53 int socket_close(cutils_socket_t sock) {
54     return closesocket(sock);
55 }
56 
socket_send_buffers(cutils_socket_t sock,const cutils_socket_buffer_t * buffers,size_t num_buffers)57 ssize_t socket_send_buffers(cutils_socket_t sock,
58                             const cutils_socket_buffer_t* buffers,
59                             size_t num_buffers) {
60     if (num_buffers > SOCKET_SEND_BUFFERS_MAX_BUFFERS) {
61         return -1;
62     }
63 
64     WSABUF wsa_buffers[SOCKET_SEND_BUFFERS_MAX_BUFFERS];
65     for (size_t i = 0; i < num_buffers; ++i) {
66         // It's safe to cast away const here; WSABUF declares non-const
67         // void* because it's used for both send and receive, but since
68         // we're only sending, the data won't be modified.
69         wsa_buffers[i].buf =
70                 reinterpret_cast<char*>(const_cast<void*>(buffers[i].data));
71         wsa_buffers[i].len = buffers[i].length;
72     }
73 
74     DWORD bytes_sent = 0;
75     if (WSASend(sock, wsa_buffers, num_buffers, &bytes_sent, 0, nullptr,
76                 nullptr) != SOCKET_ERROR) {
77         return bytes_sent;
78     }
79 
80     return -1;
81 }
82 
android_get_control_socket(const char *)83 int android_get_control_socket(const char*) {
84     return -1;
85 }
86