Searched defs:numColors (Results 1 – 14 of 14) sorted by relevance
128 const int numColors = std::size(gColors); in onDraw() local
300 size_t numColors = maybePlteChunk->size(); in createColorTable() local
32 uint32_t numColors, in SkBmpStandardCodec()
231 uint32_t numColors = 0; in ReadHeader() local
35 uint16_t bitsPerPixel, uint32_t numColors, in SkBmpRLECodec()
267 int numColors; in onTryGetPlteChunk() local
340 HBUINT16 numColors; /* Number of colors in each palette. */ member
163 std::vector<Vec4> generateColors(const int numColors) in generateColors()
569 const int numColors = 256; in computeIndexVerifierColors() local
520 std::vector<Vec4> generateColors(int numColors) in generateColors()
383 std::vector<Vec4> generateColors(const int numColors) in generateColors()
793 const int numColors = 256; in computeIndexVerifierColors() local
793 …int numColors, const glw::GLfloat *colors, int numSpecificColors, const glw::GLfloat *specificColo… in BlendTest()
905 const int numColors = DE_LENGTH_OF_ARRAY(s_colors); in initPrograms() local