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Searched defs:shader_type (Results 1 – 25 of 73) sorted by relevance

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/external/deqp-deps/amber/src/vkscript/
Dsection_parser.h44 ShaderType shader_type; // Only valid when section_type == kShader member
64 ShaderType* shader_type, in NameToNodeTypeForTesting()
Dsection_parser.cc46 ShaderType* shader_type, in NameToNodeType()
129 ShaderType shader_type, in AddSection()
Dsection_parser_test.cc189 ShaderType shader_type; in TEST_F() member
240 ShaderType shader_type = kShaderTypeVertex; in TEST_F() local
255 ShaderType shader_type = kShaderTypeVertex; in TEST_F() local
275 ShaderType shader_type = kShaderTypeVertex; in TEST_F() local
/external/angle/src/compiler/translator/
Dgen_builtin_symbols.py708 def add_entry(self, essl_level, shader_type, name, symbol, essl_extension, argument
877 def add_entry(self, essl_level, shader_type, name, essl_ext, essl_extension, argument
892 def has_key(self, essl_level, shader_type, name): argument
903 def get(self, essl_level, shader_type, name): argument
1494 def process_single_function(shader_type, group_name, function_props, symbols, variables, functions, argument
1628 def process_single_function_group(shader_type, group_name, group, symbols, variables, functions, argument
1721 def process_single_variable(shader_type, variable_name, props, symbols, variables, argument
1854 def process_single_variable_group(shader_type, group, symbols, variables, mangled_builtins): argument
1878 def process_variable_group(shader_type, group_name, group, symbols, variables, mangled_builtins): argument
/external/mesa3d/src/mesa/state_tracker/
Dst_atom_constbuf.c55 st_unbind_unused_cb0(struct st_context *st, enum pipe_shader_type shader_type) in st_unbind_unused_cb0()
72 enum pipe_shader_type shader_type = pipe_shader_type_from_mesa(stage); in st_upload_constants() local
269 enum pipe_shader_type shader_type) in st_bind_ubos()
Dst_atom_storagebuf.c43 enum pipe_shader_type shader_type) in st_bind_ssbos()
Dst_atom_atomicbuf.c72 enum pipe_shader_type shader_type = pipe_shader_type_from_mesa(stage); in st_bind_atomics() local
Dst_atom_image.c152 enum pipe_shader_type shader_type) in st_bind_images()
/external/mesa3d/src/gallium/drivers/svga/
Dsvga_state_tgsi_transform.c49 const enum pipe_shader_type shader_type, in bind_shader()
85 const enum pipe_shader_type shader_type, in create_shader()
/external/tensorflow/tensorflow/lite/delegates/gpu/gl/
Dgl_shader.cc48 absl::Status GlShader::CompileShader(GLenum shader_type, in CompileShader()
/external/mesa3d/src/compiler/glsl/tests/
Dbuiltin_variable_test.cpp34 common_builtin(GLenum shader_type) in common_builtin()
49 GLenum shader_type; member in common_builtin
/external/mesa3d/src/gallium/drivers/virgl/
Dvirgl_context.c125 enum pipe_shader_type shader_type; in virgl_rebind_resource() local
199 enum pipe_shader_type shader_type) in virgl_attach_res_sampler_views()
251 enum pipe_shader_type shader_type) in virgl_attach_res_uniform_buffers()
268 enum pipe_shader_type shader_type) in virgl_attach_res_shader_buffers()
285 enum pipe_shader_type shader_type) in virgl_attach_res_shader_images()
321 enum pipe_shader_type shader_type; in virgl_reemit_draw_resources() local
1141 enum pipe_shader_type shader_type, in virgl_set_sampler_views()
1546 enum pipe_shader_type shader_type) in virgl_release_shader_binding()
1586 enum pipe_shader_type shader_type; in virgl_context_destroy() local
Dvirgl_winsys.h184 for (int shader_type = 0; shader_type < PIPE_SHADER_TYPES; shader_type++) { in virgl_ws_fill_new_caps_defaults() local
/external/deqp/external/openglcts/modules/glesext/
DesextcTestCaseBase.cpp367 std::string getShaderTypeName(glw::GLenum shader_type) in getShaderTypeName()
442 glw::GLint shader_type = 0; in buildProgramVA() local
496 glw::GLint shader_type = 0; in buildProgramVA() local
/external/vulkan-validation-layers/tests/
Dvktestframework.cpp707 EShLanguage VkTestFramework::FindLanguage(const VkShaderStageFlagBits shader_type) { in FindLanguage()
760 bool VkTestFramework::GLSLtoSPV(const VkShaderStageFlagBits shader_type, const char *pshader, std::… in GLSLtoSPV()
Dvktestframeworkandroid.cpp82 bool VkTestFramework::GLSLtoSPV(const VkShaderStageFlagBits shader_type, const char *pshader, std::… in GLSLtoSPV()
/external/deqp/external/openglcts/modules/glesext/texture_buffer/
DesextcTextureBufferPrecision.cpp205 glw::GLboolean TextureBufferPrecision::verifyShaderCompilationStatus(glw::GLenum shader_type, in verifyShaderCompilationStatus()
/external/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_state_sampler.c301 enum pipe_shader_type shader_type) in prepare_shader_sampling()
469 enum pipe_shader_type shader_type) in prepare_shader_images()
/external/deqp/external/openglcts/modules/glesext/tessellation_shader/
DesextcTessellationShaderXFB.cpp187 glw::GLuint TessellationShaderXFB::createSeparableProgram(glw::GLenum shader_type, unsigned int n_s… in createSeparableProgram()
/external/mesa3d/src/gallium/frontends/d3d10umd/
DShader.cpp159 SetConstantBuffers(enum pipe_shader_type shader_type, // IN in SetConstantBuffers()
194 SetSamplers(enum pipe_shader_type shader_type, // IN in SetSamplers()
224 SetShaderResources(enum pipe_shader_type shader_type, // IN in SetShaderResources()
/external/virglrenderer/src/
Dvrend_renderer.c975 static inline const char *pipe_shader_to_prefix(enum pipe_shader_type shader_type) in pipe_shader_to_prefix()
1515 char *name, int shader_type) in vrend_get_uniform_location()
1527 vrend_set_active_pipeline_stage(struct vrend_linked_shader_program *sprog, int shader_type) in vrend_set_active_pipeline_stage()
1534 enum pipe_shader_type shader_type, int next_sampler_id) in bind_sampler_locs()
1584 enum pipe_shader_type shader_type) in bind_const_locs()
1597 char *name, int shader_type) in vrend_get_uniform_block_index()
1610 int shader_type, int loc, int value) in vrend_uniform_block_binding()
1622 enum pipe_shader_type shader_type, int next_ubo_id) in bind_ubo_locs()
1648 enum pipe_shader_type shader_type, in bind_virgl_block_loc()
1691 for (enum pipe_shader_type shader_type = PIPE_SHADER_VERTEX; in rebind_ubo_and_sampler_locs() local
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/external/mesa3d/src/mesa/main/
Dglspirv.c143 gl_shader_stage shader_type = shader->Stage; in _mesa_spirv_link_shaders() local
Darbprogram.c426 const char *shader_type = in set_program_string() local
449 const char *shader_type = in set_program_string() local
/external/mesa3d/src/amd/common/
Dac_rtld.h83 gl_shader_stage shader_type; member
/external/mesa3d/src/gallium/drivers/softpipe/
Dsp_state_sampler.c185 enum pipe_shader_type shader_type, in prepare_shader_sampling()

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