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Searched defs:spill_offset (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/intel/compiler/
Dbrw_fs_reg_allocate.cpp680 fs_reg_alloc::build_single_offset(const fs_builder &bld, uint32_t spill_offset, int ip) in build_single_offset()
727 fs_reg_alloc::build_lane_offsets(const fs_builder &bld, uint32_t spill_offset, int ip) in build_lane_offsets()
780 uint32_t spill_offset, int ip) in build_legacy_scratch_header()
805 uint32_t spill_offset, unsigned count, int ip) in emit_unspill()
904 uint32_t spill_offset, unsigned count, int ip) in emit_spill()
1119 unsigned int spill_offset = fs->last_scratch; in spill_reg() local
/external/mesa3d/src/intel/compiler/elk/
Delk_fs_reg_allocate.cpp730 elk_fs_reg_alloc::build_single_offset(const fs_builder &bld, uint32_t spill_offset, int ip) in build_single_offset()
739 elk_fs_reg_alloc::build_lane_offsets(const fs_builder &bld, uint32_t spill_offset, int ip) in build_lane_offsets()
781 uint32_t spill_offset, unsigned count, int ip) in emit_unspill()
819 uint32_t spill_offset, unsigned count, int ip) in emit_spill()
974 unsigned int spill_offset = fs->last_scratch; in spill_reg() local
Delk_vec4_reg_allocate.cpp477 unsigned spill_offset = last_scratch; in spill_reg() local
/external/mesa3d/src/broadcom/compiler/
Dvir_register_allocate.c499 uint32_t spill_offset, in v3d_emit_spill_tmua()
577 uint32_t spill_offset) in v3d_emit_tmu_spill()
632 uint32_t spill_offset = 0; in v3d_spill_reg() local