Searched defs:startMonster (Results 1 – 13 of 13) sorted by relevance
38 fun startMonster(builder: FlatBufferBuilder) = builder.startTable(0) in startMonster() method
54 public static function startMonster(FlatBufferBuilder $builder) function in MyGame\\Example2\\Monster
31 public static void startMonster(FlatBufferBuilder builder) { builder.startTable(0); } in startMonster() method in Monster
24 static startMonster(builder) { method in Monster
137 …public static func startMonster(_ fbb: inout FlatBufferBuilder) -> UOffset { fbb.startTable(with: … in startMonster() function
288 static func startMonster(_ fbb: inout FlatBufferBuilder) -> UOffset { fbb in startMonster() function
743 …public static func startMonster(_ fbb: inout FlatBufferBuilder) -> UOffset { fbb.startTable(with: … in startMonster() function1349 …public static func startMonster(_ fbb: inout FlatBufferBuilder) -> UOffset { fbb.startTable(with: … in startMonster() function
232 …public static func startMonster(_ fbb: inout FlatBufferBuilder) -> UOffset { fbb.startTable(with: … in startMonster() function
1012 fun startMonster(builder: FlatBufferBuilder) = builder.startTable(62) in MonsterBufferHasIdentifier() method
833 public static function startMonster(FlatBufferBuilder $builder) function in MyGame\\Example\\Monster
248 public static void startMonster(FlatBufferBuilder builder) { builder.startTable(62); } in startMonster() method in Monster
629 static startMonster(builder) { method in Monster