1 // automatically generated by the FlatBuffers compiler, do not modify 2 3 package MyGame.Example2 4 5 import com.google.flatbuffers.BaseVector 6 import com.google.flatbuffers.BooleanVector 7 import com.google.flatbuffers.ByteVector 8 import com.google.flatbuffers.Constants 9 import com.google.flatbuffers.DoubleVector 10 import com.google.flatbuffers.FlatBufferBuilder 11 import com.google.flatbuffers.FloatVector 12 import com.google.flatbuffers.LongVector 13 import com.google.flatbuffers.StringVector 14 import com.google.flatbuffers.Struct 15 import com.google.flatbuffers.Table 16 import com.google.flatbuffers.UnionVector 17 import java.nio.ByteBuffer 18 import java.nio.ByteOrder 19 import kotlin.math.sign 20 21 @Suppress("unused") 22 class Monster : Table() { 23 __initnull24 fun __init(_i: Int, _bb: ByteBuffer) { 25 __reset(_i, _bb) 26 } __assignnull27 fun __assign(_i: Int, _bb: ByteBuffer) : Monster { 28 __init(_i, _bb) 29 return this 30 } 31 companion object { validateVersionnull32 fun validateVersion() = Constants.FLATBUFFERS_25_1_24() 33 fun getRootAsMonster(_bb: ByteBuffer): Monster = getRootAsMonster(_bb, Monster()) 34 fun getRootAsMonster(_bb: ByteBuffer, obj: Monster): Monster { 35 _bb.order(ByteOrder.LITTLE_ENDIAN) 36 return (obj.__assign(_bb.getInt(_bb.position()) + _bb.position(), _bb)) 37 } startMonsternull38 fun startMonster(builder: FlatBufferBuilder) = builder.startTable(0) 39 fun endMonster(builder: FlatBufferBuilder) : Int { 40 val o = builder.endTable() 41 return o 42 } 43 } 44 } 45