/external/coreboot/src/vendorcode/amd/psp_verstage/picasso/bl_uapp/ |
D | bl_uapp_startup.S | 60 ldr r2, =AllocateStack 83 .global AllocateStack symbol 85 ENTRY(AllocateStack) 104 ENDPROC(AllocateStack)
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/external/swiftshader/third_party/llvm-10.0/llvm/lib/Target/ARM/ |
D | ARMCallingConv.cpp | 36 State.AllocateStack(8, 4), in f64AssignAPCS() 46 State.AllocateStack(4, 4), in f64AssignAPCS() 85 State.AllocateStack(8, 8), in f64AssignAAPCS() 250 It.convertToMem(State.AllocateStack(Size, Size)); in CC_ARM_AAPCS_Custom_Aggregate() 271 It.convertToMem(State.AllocateStack(Size, Align)); in CC_ARM_AAPCS_Custom_Aggregate()
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/external/llvm/lib/Target/ARM/ |
D | ARMCallingConv.h | 43 State.AllocateStack(8, 4), in f64AssignAPCS() 53 State.AllocateStack(4, 4), in f64AssignAPCS() 92 State.AllocateStack(8, 8), in f64AssignAAPCS() 254 It.convertToMem(State.AllocateStack(Size, Size)); in CC_ARM_AAPCS_Custom_Aggregate() 270 It.convertToMem(State.AllocateStack(Size, Align)); in CC_ARM_AAPCS_Custom_Aggregate()
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/external/swiftshader/third_party/llvm-16.0/llvm/lib/Target/CSKY/ |
D | CSKYCallingConv.h | 33 unsigned StackOffset = State.AllocateStack(8, Align(4)); in CC_CSKY_ABIV2_SOFT_64() 39 State.AllocateStack(4, Align(4)); in CC_CSKY_ABIV2_SOFT_64()
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/external/swiftshader/third_party/llvm-16.0/llvm/lib/Target/ARM/ |
D | ARMCallingConv.cpp | 36 ValNo, ValVT, State.AllocateStack(8, Align(4)), LocVT, LocInfo)); in f64AssignAPCS() 45 ValNo, ValVT, State.AllocateStack(4, Align(4)), LocVT, LocInfo)); in f64AssignAPCS() 83 ValNo, ValVT, State.AllocateStack(8, Align(8)), LocVT, LocInfo)); in f64AssignAAPCS() 250 It.convertToMem(State.AllocateStack(Size, Align(Size))); in CC_ARM_AAPCS_Custom_Aggregate() 275 It.convertToMem(State.AllocateStack(Size, Alignment)); in CC_ARM_AAPCS_Custom_Aggregate()
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/external/llvm/include/llvm/CodeGen/ |
D | CallingConvLower.h | 414 unsigned AllocateStack(unsigned Size, unsigned Align) { in AllocateStack() function 430 unsigned AllocateStack(unsigned Size, unsigned Align, unsigned ShadowReg) { in AllocateStack() function 432 return AllocateStack(Size, Align); in AllocateStack() 437 unsigned AllocateStack(unsigned Size, unsigned Align, in AllocateStack() function 441 return AllocateStack(Size, Align); in AllocateStack()
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/external/swiftshader/third_party/llvm-10.0/llvm/lib/Target/X86/ |
D | X86CallingConv.cpp | 169 State.AllocateStack(8, 8); in CC_X86_64_VectorCall() 284 It.convertToMem(State.AllocateStack(4, 4)); in CC_X86_32_MCUInReg() 308 Offset = State.AllocateStack(5 * SlotSize, 4); in CC_X86_Intr() 319 (void)State.AllocateStack(6 * SlotSize, 4); in CC_X86_Intr()
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/external/swiftshader/third_party/llvm-16.0/llvm/lib/Target/X86/ |
D | X86CallingConv.cpp | 169 State.AllocateStack(8, Align(8)); in CC_X86_64_VectorCall() 284 It.convertToMem(State.AllocateStack(4, Align(4))); in CC_X86_32_MCUInReg() 308 Offset = State.AllocateStack(5 * SlotSize, Align(4)); in CC_X86_Intr() 319 (void)State.AllocateStack(6 * SlotSize, Align(4)); in CC_X86_Intr()
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/external/swiftshader/third_party/llvm-10.0/llvm/include/llvm/CodeGen/ |
D | CallingConvLower.h | 426 unsigned AllocateStack(unsigned Size, unsigned Alignment) { in AllocateStack() function 442 unsigned AllocateStack(unsigned Size, unsigned Align, unsigned ShadowReg) { in AllocateStack() function 444 return AllocateStack(Size, Align); in AllocateStack() 449 unsigned AllocateStack(unsigned Size, unsigned Align, in AllocateStack() function 453 return AllocateStack(Size, Align); in AllocateStack()
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/external/swiftshader/third_party/llvm-10.0/configs/common/lib/Target/AArch64/ |
D | AArch64GenCallingConv.inc | 247 unsigned Offset10 = State.AllocateStack(8, 16, ShadowRegList9); 345 unsigned Offset22 = State.AllocateStack(8, 8); 352 unsigned Offset23 = State.AllocateStack(8, 8); 366 unsigned Offset24 = State.AllocateStack(8, 8); 379 unsigned Offset25 = State.AllocateStack(16, 16); 491 unsigned Offset6 = State.AllocateStack(8, 16, ShadowRegList5); 585 unsigned Offset18 = State.AllocateStack(1, 1); 591 unsigned Offset19 = State.AllocateStack(2, 2); 598 unsigned Offset20 = State.AllocateStack(4, 4); 612 unsigned Offset21 = State.AllocateStack(4, 4); [all …]
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/external/swiftshader/third_party/llvm-16.0/configs/common/lib/Target/AArch64/ |
D | AArch64GenCallingConv.inc | 265 unsigned Offset8 = State.AllocateStack(8, Align(16), ShadowRegList7); 361 unsigned Offset16 = State.AllocateStack(8, Align(8)); 368 unsigned Offset17 = State.AllocateStack(8, Align(8)); 383 unsigned Offset18 = State.AllocateStack(8, Align(8)); 397 unsigned Offset19 = State.AllocateStack(16, Align(16)); 537 unsigned Offset4 = State.AllocateStack(8, Align(8)); 652 unsigned Offset4 = State.AllocateStack(8, Align(16), ShadowRegList3); 743 unsigned Offset12 = State.AllocateStack(1, Align(1)); 749 unsigned Offset13 = State.AllocateStack(2, Align(2)); 756 unsigned Offset14 = State.AllocateStack(4, Align(4)); [all …]
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/external/swiftshader/third_party/llvm-10.0/configs/common/lib/Target/ARM/ |
D | ARMGenCallingConv.inc | 167 unsigned Offset5 = State.AllocateStack(4, 8, ShadowRegList4); 177 unsigned Offset7 = State.AllocateStack(4, 4, ShadowRegList6); 186 unsigned Offset9 = State.AllocateStack(4, 4, ShadowRegList8); 195 unsigned Offset11 = State.AllocateStack(8, 8, ShadowRegList10); 205 unsigned Offset13 = State.AllocateStack(16, 16, ShadowRegList12); 215 unsigned Offset15 = State.AllocateStack(16, 8, ShadowRegList14); 394 unsigned Offset2 = State.AllocateStack(4, 4); 400 unsigned Offset3 = State.AllocateStack(8, 4); 406 unsigned Offset4 = State.AllocateStack(16, 4); 567 unsigned Offset5 = State.AllocateStack(4, 4, ShadowRegList4); [all …]
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/external/swiftshader/third_party/llvm-10.0/configs/common/lib/Target/X86/ |
D | X86GenCallingConv.inc | 220 unsigned Offset5 = State.AllocateStack(4, 4); 463 unsigned Offset3 = State.AllocateStack(4, 4); 469 unsigned Offset4 = State.AllocateStack(8, 4); 475 unsigned Offset5 = State.AllocateStack( 542 unsigned Offset6 = State.AllocateStack(8, 4); 614 unsigned Offset3 = State.AllocateStack(8, 8); 746 unsigned Offset2 = State.AllocateStack(4, 4); 952 unsigned Offset6 = State.AllocateStack(8, 8); 960 unsigned Offset7 = State.AllocateStack(4, 4); 967 unsigned Offset8 = State.AllocateStack(8, 4); [all …]
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/external/swiftshader/third_party/llvm-16.0/llvm/lib/Target/SystemZ/ |
D | SystemZCallingConv.h | 129 : State.AllocateStack(8, Align(8)); in CC_SystemZ_I128Indirect() 192 auto Offset = State.AllocateStack(16, Align(8)); in CC_XPLINK64_Allocate128BitVararg()
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/external/swiftshader/third_party/llvm-16.0/configs/common/lib/Target/ARM/ |
D | ARMGenCallingConv.inc | 177 unsigned Offset5 = State.AllocateStack(4, Align(8), ShadowRegList4); 187 unsigned Offset7 = State.AllocateStack(4, Align(4), ShadowRegList6); 198 unsigned Offset9 = State.AllocateStack(4, Align(4), ShadowRegList8); 207 unsigned Offset11 = State.AllocateStack(8, Align(8), ShadowRegList10); 217 unsigned Offset13 = State.AllocateStack(16, Align(16), ShadowRegList12); 227 unsigned Offset15 = State.AllocateStack(16, Align(8), ShadowRegList14); 416 unsigned Offset2 = State.AllocateStack(4, Align(4)); 422 unsigned Offset3 = State.AllocateStack(8, Align(4)); 428 unsigned Offset4 = State.AllocateStack(16, Align(4)); 593 unsigned Offset5 = State.AllocateStack(4, Align(4), ShadowRegList4); [all …]
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/external/swiftshader/third_party/llvm-16.0/configs/common/lib/Target/X86/ |
D | X86GenCallingConv.inc | 225 unsigned Offset5 = State.AllocateStack(4, Align(4)); 497 unsigned Offset4 = State.AllocateStack(4, Align(4)); 504 unsigned Offset5 = State.AllocateStack(4, Align(4)); 510 unsigned Offset6 = State.AllocateStack(8, Align(4)); 516 unsigned Offset7 = State.AllocateStack( 584 unsigned Offset8 = State.AllocateStack(8, Align(4)); 656 unsigned Offset3 = State.AllocateStack(8, Align(8)); 788 unsigned Offset2 = State.AllocateStack(4, Align(4)); 994 unsigned Offset6 = State.AllocateStack(8, Align(8)); 1002 unsigned Offset7 = State.AllocateStack(4, Align(4)); [all …]
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/external/swiftshader/third_party/llvm-10.0/configs/common/lib/Target/Mips/ |
D | MipsGenCallingConv.inc | 191 unsigned Offset7 = State.AllocateStack(4, 8); 198 unsigned Offset8 = State.AllocateStack(8, 8); 233 unsigned Offset3 = State.AllocateStack(8, 8); 257 unsigned Offset3 = State.AllocateStack(4, 8); 320 unsigned Offset3 = State.AllocateStack(4, 8); 327 unsigned Offset4 = State.AllocateStack(8, 8); 354 unsigned Offset1 = State.AllocateStack(4, 4); 360 unsigned Offset2 = State.AllocateStack(8, 8); 432 unsigned Offset4 = State.AllocateStack(8, 8); 531 unsigned Offset5 = State.AllocateStack(4, 4);
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/external/swiftshader/third_party/llvm-16.0/llvm/include/llvm/CodeGen/ |
D | CallingConvLower.h | 402 unsigned AllocateStack(unsigned Size, Align Alignment) { in AllocateStack() function 415 unsigned AllocateStack(unsigned Size, Align Alignment, in AllocateStack() function 419 return AllocateStack(Size, Alignment); in AllocateStack()
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/external/swiftshader/third_party/llvm-16.0/configs/common/lib/Target/Mips/ |
D | MipsGenCallingConv.inc | 193 unsigned Offset7 = State.AllocateStack(4, Align(8)); 200 unsigned Offset8 = State.AllocateStack(8, Align(8)); 235 unsigned Offset3 = State.AllocateStack(8, Align(8)); 259 unsigned Offset3 = State.AllocateStack(4, Align(8)); 322 unsigned Offset3 = State.AllocateStack(4, Align(8)); 329 unsigned Offset4 = State.AllocateStack(8, Align(8)); 356 unsigned Offset1 = State.AllocateStack(4, Align(4)); 362 unsigned Offset2 = State.AllocateStack(8, Align(8)); 434 unsigned Offset4 = State.AllocateStack(8, Align(8)); 533 unsigned Offset5 = State.AllocateStack(4, Align(4));
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/external/llvm/lib/Target/X86/ |
D | X86CallingConv.h | 95 It.convertToMem(State.AllocateStack(4, 4)); in CC_X86_32_MCUInReg()
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/external/swiftshader/third_party/llvm-10.0/configs/common/lib/Target/PowerPC/ |
D | PPCGenCallingConv.inc | 220 unsigned Offset4 = State.AllocateStack(4, 8); 227 unsigned Offset5 = State.AllocateStack(4, 4); 235 unsigned Offset6 = State.AllocateStack(8, 8); 243 unsigned Offset7 = State.AllocateStack(4, 4); 251 unsigned Offset8 = State.AllocateStack(8, 8); 259 unsigned Offset9 = State.AllocateStack(32, 32); 270 unsigned Offset10 = State.AllocateStack(16, 16); 277 unsigned Offset11 = State.AllocateStack(16, 16);
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/external/llvm/lib/Target/SystemZ/ |
D | SystemZCallingConv.h | 112 unsigned Offset = Reg ? 0 : State.AllocateStack(8, 8); in CC_SystemZ_I128Indirect()
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/external/swiftshader/third_party/llvm-10.0/llvm/lib/Target/SystemZ/ |
D | SystemZCallingConv.h | 111 unsigned Offset = Reg ? 0 : State.AllocateStack(8, 8); in CC_SystemZ_I128Indirect()
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/external/llvm/lib/Target/Hexagon/ |
D | HexagonISelLowering.cpp | 160 ofst = State.AllocateStack(ArgFlags.getByValSize(), in CC_Hexagon_VarArg() 176 ofst = State.AllocateStack(4, 4); in CC_Hexagon_VarArg() 181 ofst = State.AllocateStack(8, 8); in CC_Hexagon_VarArg() 187 ofst = State.AllocateStack(16, 16); in CC_Hexagon_VarArg() 193 ofst = State.AllocateStack(32, 32); in CC_Hexagon_VarArg() 199 ofst = State.AllocateStack(64, 64); in CC_Hexagon_VarArg() 205 ofst = State.AllocateStack(128, 128); in CC_Hexagon_VarArg() 211 ofst = State.AllocateStack(256, 256); in CC_Hexagon_VarArg() 224 unsigned Offset = State.AllocateStack(ArgFlags.getByValSize(), in CC_Hexagon() 258 unsigned Offset = State.AllocateStack(ArgFlags.getByValSize(), 32); in CC_Hexagon() [all …]
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/external/swiftshader/third_party/llvm-16.0/configs/common/lib/Target/PowerPC/ |
D | PPCGenCallingConv.inc | 208 unsigned Offset4 = State.AllocateStack(4, Align(8)); 215 unsigned Offset5 = State.AllocateStack(4, Align(4)); 221 unsigned Offset6 = State.AllocateStack(4, Align(4)); 227 unsigned Offset7 = State.AllocateStack(8, Align(8)); 238 unsigned Offset8 = State.AllocateStack(16, Align(16)); 245 unsigned Offset9 = State.AllocateStack(16, Align(16));
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