/external/angle/src/tests/gl_tests/ |
D | WebGLFramebufferTest.cpp | 35 GLRenderbuffer *colorBuffer, 129 GLRenderbuffer renderbuffer; in TEST_P() 153 GLRenderbuffer *colorBuffer, in testAttachment() 155 GLRenderbuffer *buffer, in testAttachment() 176 void testAttachments(GLRenderbuffer &colorBuffer, in testAttachments() 178 GLRenderbuffer &buffer0, in testAttachments() 180 GLRenderbuffer &buffer1, in testAttachments() 199 GLRenderbuffer colorBuffer; in testColorRenderbuffer() 253 GLRenderbuffer firstRb; in testDepthStencilDepthStencil() 327 GLRenderbuffer *colorBuffer, in testDepthStencilRenderbuffer() [all …]
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D | SampleVariablesTest.cpp | 87 GLRenderbuffer rbo; in TEST_P() 149 GLRenderbuffer rboResolve; in TEST_P() 162 GLRenderbuffer rbo; in TEST_P() 231 GLRenderbuffer rboResolve; in TEST_P() 247 GLRenderbuffer rbo; in TEST_P() 341 GLRenderbuffer rbo; in TEST_P() 439 GLRenderbuffer rbo; in TEST_P() 493 GLRenderbuffer rboResolve; in TEST_P() 516 GLRenderbuffer rbo; in TEST_P()
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D | DepthStencilTest.cpp | 93 GLRenderbuffer mDepthTexture; 94 GLRenderbuffer mStencilTexture; 363 GLRenderbuffer colorRbo; in TEST_P() 370 GLRenderbuffer depthStencilBuffer; in TEST_P() 464 GLRenderbuffer depthRenderbuffer; in TEST_P() 503 GLRenderbuffer colorRbo; in TEST_P() 510 GLRenderbuffer stencilRbo; in TEST_P() 553 GLRenderbuffer colorRbo; in TEST_P() 560 GLRenderbuffer stencilRbo; in TEST_P() 597 GLRenderbuffer colorRbo; in TEST_P() [all …]
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D | ClipControlTest.cpp | 166 GLRenderbuffer rb; in TEST_P() 224 GLRenderbuffer rb; in TEST_P() 274 GLRenderbuffer rb; in TEST_P() 357 GLRenderbuffer rb; in TEST_P() 419 GLRenderbuffer rb; in TEST_P() 466 GLRenderbuffer rb; in TEST_P() 593 GLRenderbuffer rb; in TEST_P() 622 GLRenderbuffer rb; in TEST_P() 651 GLRenderbuffer rb1; in TEST_P() 660 GLRenderbuffer rb2; in TEST_P()
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D | MultisampledRenderToTextureTest.cpp | 165 GLRenderbuffer *renderbufferOut); 169 GLRenderbuffer *renderbufferOut); 214 GLRenderbuffer renderbuffer; in TEST_P() 446 GLRenderbuffer dsRenderbuffer; in TEST_P() 463 GLRenderbuffer colorRenderbuffer; in TEST_P() 528 GLRenderbuffer dsRenderbuffer; in TEST_P() 536 GLRenderbuffer colorRenderbuffer; in TEST_P() 568 GLRenderbuffer dsRenderbuffer; in TEST_P() 584 GLRenderbuffer *renderbufferOut) in createAndAttachColorAttachment() 617 GLRenderbuffer *renderbufferOut) in createAndAttachDepthStencilAttachment() [all …]
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D | FramebufferFetchTest.cpp | 1840 GLRenderbuffer color[4], depthStencil; in framebufferFetchDepthStencilDetachSeparately() 1989 GLRenderbuffer *color, in createFboWithDepthStencilAndMRT() 1990 GLRenderbuffer *depthStencil) in createFboWithDepthStencilAndMRT() 2093 void bindResolveFboAndVerify(GLRenderbuffer *resolve, in bindResolveFboAndVerify() 2173 void createFramebufferWithDepthStencil(GLRenderbuffer *color, 2174 GLRenderbuffer *depthStencil, 2194 void FramebufferFetchES31::createFramebufferWithDepthStencil(GLRenderbuffer *color, in createFramebufferWithDepthStencil() 2195 GLRenderbuffer *depthStencil, in createFramebufferWithDepthStencil() 2775 GLRenderbuffer resolve; in TEST_P() 2783 GLRenderbuffer rbo; in TEST_P() [all …]
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D | BlendIntegerTest.cpp | 68 GLRenderbuffer colorRenderbuffer; in runTest() 146 GLRenderbuffer colorRenderbuffer1; in runTestMRT() 152 GLRenderbuffer colorRenderbuffer2; in runTestMRT() 159 GLRenderbuffer colorRenderbuffer3; in runTestMRT()
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D | BlitFramebufferANGLETest.cpp | 1507 GLRenderbuffer *rbo, in initColorFBO() 1520 GLRenderbuffer *rbo, in initColorFBOWithCheckerPattern() 1545 GLRenderbuffer srcRenderbuffer; in BlitDepthStencilPixelByPixelTestHelper() 1560 GLRenderbuffer dstRenderbuffer; in BlitDepthStencilPixelByPixelTestHelper() 1666 GLRenderbuffer *colorRenderBuffer, in initFBOWithProgramAndDepth() 1668 GLRenderbuffer *depthRenderBuffer, in initFBOWithProgramAndDepth() 1723 GLRenderbuffer colorbuf; in BlitSampleStencilToDefault() 1734 GLRenderbuffer depthstencilbuf; in BlitSampleStencilToDefault() 1827 GLRenderbuffer renderbuf; in TEST_P() 1840 GLRenderbuffer destRenderbuf; in TEST_P() [all …]
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D | FragDepthTest.cpp | 137 GLRenderbuffer rb10; in TEST_P() 142 GLRenderbuffer rb1d; in TEST_P() 156 GLRenderbuffer rb20; in TEST_P()
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D | MultisampleTest.cpp | 504 GLRenderbuffer rb; 534 GLRenderbuffer rb0; in resolveToFBO() 733 GLRenderbuffer rb0; in testResolveDepthToFBO() 738 GLRenderbuffer db0; in testResolveDepthToFBO() 749 GLRenderbuffer rb1; in testResolveDepthToFBO() 755 GLRenderbuffer db1; in testResolveDepthToFBO() 1095 GLRenderbuffer msRB; in TEST_P() 1105 GLRenderbuffer drawRB; in TEST_P() 1154 GLRenderbuffer msaaColor0, msaaColor1; in TEST_P() 1200 GLRenderbuffer resolveColor; in TEST_P()
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D | ShaderMultisampleInterpolation.cpp | 118 GLRenderbuffer rbo; in TEST_P() 189 GLRenderbuffer rbo; in TEST_P()
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D | RobustResourceInitTest.cpp | 931 GLRenderbuffer rbo; in TEST_P() 963 GLRenderbuffer rbo; in TEST_P() 1016 GLRenderbuffer rbo; in TEST_P() 1050 GLRenderbuffer depth; in TEST_P() 1067 GLRenderbuffer msDepth; in TEST_P() 1296 GLRenderbuffer renderbuffer; in TEST_P() 1538 GLRenderbuffer depthbuffer; in maskedDepthClear() 1619 GLRenderbuffer stencilbuffer; in maskedStencilClear() 1796 GLRenderbuffer renderbuffer; in copyTexSubImage2DCustomFBOTest() 2074 GLRenderbuffer colorbuffer; in TEST_P() [all …]
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D | BlendPackedTest.cpp | 41 GLRenderbuffer colorRenderbuffer; in runTest()
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D | ClearTest.cpp | 1439 GLRenderbuffer mDepthTexture; 1440 GLRenderbuffer mStencilTexture; 1714 GLRenderbuffer rbo; in TEST_P() 1765 GLRenderbuffer renderbuffer; in TEST_P() 1793 GLRenderbuffer renderbuffer; in TEST_P() 1897 GLRenderbuffer depthStencil; in TEST_P() 2007 GLRenderbuffer depthStencil; in TEST_P() 2264 GLRenderbuffer depthStencil; in TEST_P() 2387 GLRenderbuffer depthStencil; in TEST_P() 2533 GLRenderbuffer depthStencil; in TEST_P() [all …]
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D | FramebufferTest.cpp | 430 GLRenderbuffer rbo; in TEST_P() 451 GLRenderbuffer rbo1; in TEST_P() 455 GLRenderbuffer rbo2; in TEST_P() 483 GLRenderbuffer rbo; in TEST_P() 505 GLRenderbuffer rbo; in TEST_P() 527 GLRenderbuffer rbo; in TEST_P() 549 GLRenderbuffer rbo; in TEST_P() 591 GLRenderbuffer renderbuffer; in TEST_P() 610 GLRenderbuffer renderbuffer; in TEST_P() 889 GLRenderbuffer depthStencil; in TEST_P() [all …]
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D | VulkanPerformanceCounterTest.cpp | 174 GLRenderbuffer *renderbuffer) in setupForColorDepthOpsTest() 199 GLRenderbuffer *renderbuffer) in setupForDepthStencilOpsTest() 229 GLRenderbuffer *renderbuffer, in setupClearAndDrawForDepthStencilOpsTest() 1882 GLRenderbuffer depthStencil; in TEST_P() 2733 GLRenderbuffer renderbuffer; in TEST_P() 2777 GLRenderbuffer renderbuffer; in TEST_P() 2827 GLRenderbuffer renderbuffer; in TEST_P() 2877 GLRenderbuffer renderbuffer; in TEST_P() 2927 GLRenderbuffer renderbuffer; in TEST_P() 2988 GLRenderbuffer renderbuffer; in TEST_P() [all …]
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D | MemorySizeTest.cpp | 119 GLRenderbuffer renderbuffer; in TEST_P()
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D | DepthWriteTest.cpp | 286 GLRenderbuffer rb; in TEST_P() 358 GLRenderbuffer readRb; in TEST_P()
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D | OcclusionQueriesTest.cpp | 306 GLRenderbuffer depthMS; in TEST_P() 445 GLRenderbuffer rbo1, rbo2; in TEST_P() 482 GLRenderbuffer color; in TEST_P() 920 GLRenderbuffer rbo[2]; in TEST_P() 961 GLRenderbuffer rbo; in TEST_P()
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D | GetImageTest.cpp | 98 GLRenderbuffer InitRenderbufferWithSize(uint32_t size) in InitRenderbufferWithSize() 101 GLRenderbuffer renderbuf; in InitRenderbufferWithSize() 107 GLRenderbuffer InitSimpleRenderbuffer() in InitSimpleRenderbuffer() 154 GLRenderbuffer renderbuf = InitSimpleRenderbuffer(); in TEST_P() 273 GLRenderbuffer renderbuffer = InitRenderbufferWithSize(kSmallSize); in TEST_P() 323 GLRenderbuffer renderbuf = InitSimpleRenderbuffer(); in TEST_P()
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D | WebGLCompatibilityTest.cpp | 124 GLRenderbuffer rbo; in TestFloatTextureFormat() 339 GLRenderbuffer renderbuffer; in TEST_P() 625 GLRenderbuffer renderbuffer; in TEST_P() 866 GLRenderbuffer renderbuffer; in TEST_P() 1098 GLRenderbuffer renderbuffer; in TEST_P() 1270 GLRenderbuffer renderbuffer; in TEST_P() 1456 GLRenderbuffer renderbuffer; in TestDifferentStencilMaskAndRef() 4005 GLRenderbuffer rb1; in TEST_P() 4017 GLRenderbuffer rb2; in TEST_P() 4470 GLRenderbuffer renderbuffers[2]; in TEST_P() [all …]
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/external/angle/src/tests/perf_tests/ |
D | ClearPerf.cpp | 141 GLRenderbuffer colorRbo; in drawBenchmark() 145 GLRenderbuffer depthRbo; in drawBenchmark()
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/external/angle/src/tests/test_utils/ |
D | gl_raii.h | 113 class GLRenderbuffer : public GLWrapper 116 GLRenderbuffer() : GLWrapper(&glGenRenderbuffers, &glDeleteRenderbuffers) {} in GLRenderbuffer() function
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/external/angle/src/tests/egl_tests/ |
D | EGLPreRotationTest.cpp | 948 GLRenderbuffer colorbuf; in TEST_P() 952 GLRenderbuffer depthstencilbuf; in TEST_P() 1037 GLRenderbuffer colorbuf; in TEST_P() 1041 GLRenderbuffer depthstencilbuf; in TEST_P() 1135 GLRenderbuffer colorbuf; in TEST_P() 1139 GLRenderbuffer depthstencilbuf; in TEST_P() 1211 GLRenderbuffer colorbuf; in TEST_P() 1292 GLRenderbuffer colorbuf; in TEST_P() 1372 GLRenderbuffer colorMS; in TEST_P() 1376 GLRenderbuffer colorResolved; in TEST_P() [all …]
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D | EGLMemoryUsageReportTest.cpp | 68 GLRenderbuffer rbo; in TEST_P()
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