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Searched refs:StateQueryUtil (Results 1 – 25 of 45) sorted by relevance

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/external/deqp/modules/gles31/functional/
Des31fAdvancedBlendTests.cpp618 gls::StateQueryUtil::QueryType type);
623 const gls::StateQueryUtil::QueryType m_type;
628 gls::StateQueryUtil::QueryType type) in BlendAdvancedCoherentStateCase()
648 … gls::StateQueryUtil::verifyStateBoolean(result, gl, GL_BLEND_ADVANCED_COHERENT_KHR, true, m_type); in iterate()
657 …gls::StateQueryUtil::verifyStateBoolean(result, gl, GL_BLEND_ADVANCED_COHERENT_KHR, false, m_type); in iterate()
662 … gls::StateQueryUtil::verifyStateBoolean(result, gl, GL_BLEND_ADVANCED_COHERENT_KHR, true, m_type); in iterate()
673 int numEquations, gls::StateQueryUtil::QueryType type);
678 const gls::StateQueryUtil::QueryType m_type;
685 gls::StateQueryUtil::QueryType type) in BlendEquationStateCase()
713 … gls::StateQueryUtil::verifyStateInteger(result, gl, GL_BLEND_EQUATION, m_equations[ndx], m_type); in iterate()
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Des31fDebugTests.cpp2680 gls::StateQueryUtil::QueryType type);
2685 const gls::StateQueryUtil::QueryType m_type;
2691 int limit, gls::StateQueryUtil::QueryType type) in LimitQueryCase()
2707 gls::StateQueryUtil::verifyStateIntegerMin(result, gl, m_target, m_limit, m_type); in iterate()
2723 gls::StateQueryUtil::QueryType type);
2728 const gls::StateQueryUtil::QueryType m_type;
2734 InitialValue initial, gls::StateQueryUtil::QueryType type) in IsEnabledCase()
2761 gls::StateQueryUtil::verifyStateBoolean(result, gl, m_target, initial, m_type); in iterate()
2768 gls::StateQueryUtil::verifyStateBoolean(result, gl, m_target, true, m_type); in iterate()
2773 gls::StateQueryUtil::verifyStateBoolean(result, gl, m_target, false, m_type); in iterate()
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Des31fBooleanStateQueryTests.cpp41 using namespace gls::StateQueryUtil;
Des31fSamplerStateQueryTests.cpp36 using namespace gls::StateQueryUtil;
Des31fProgramPipelineStateQueryTests.cpp43 using namespace gls::StateQueryUtil;
310 using gls::StateQueryUtil::StateQueryMemoryWriteGuard; in iterate()
Des31fShaderMultisampleInterpolationStateQueryTests.cpp42 using namespace gls::StateQueryUtil;
Des31fTextureStateQueryTests.cpp36 using namespace gls::StateQueryUtil;
Des31fAndroidExtensionPackES31ATests.cpp92 using namespace gls::StateQueryUtil; in iterate()
Des31fPrimitiveBoundingBoxTests.cpp59 namespace StateQueryUtil = ::deqp::gls::StateQueryUtil;
223 StateQueryUtil::StateQueryMemoryWriteGuard<glw::GLfloat[8]> state; in iterate()
355 StateQueryUtil::StateQueryMemoryWriteGuard<glw::GLfloat[8]> state; in verifyState()
384 StateQueryUtil::StateQueryMemoryWriteGuard<glw::GLint[8]> state; in verifyState()
398StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<glw::GLint>(bbox.getComponentAccess(ndx)) && in verifyState()
400StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<glw::GLint>(bbox.getComponentAccess(ndx))) in verifyState()
413StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<glw::GLint>(bbox.getComponentAccess(ndx)); in verifyState()
415StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<glw::GLint>(bbox.getComponentAccess(ndx)); in verifyState()
434 StateQueryUtil::StateQueryMemoryWriteGuard<glw::GLint64[8]> state; in verifyState()
448StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<glw::GLint64>(bbox.getComponentAccess(ndx)) && in verifyState()
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Des31fFramebufferDefaultStateQueryTests.cpp41 using namespace gls::StateQueryUtil;
Des31fProgramStateQueryTests.cpp49 using namespace gls::StateQueryUtil;
709 using gls::StateQueryUtil::StateQueryMemoryWriteGuard; in iterate()
Des31fShaderStateQueryTests.cpp432 using gls::StateQueryUtil::StateQueryMemoryWriteGuard; in iterate()
Des31fSampleShadingTests.cpp58 using namespace gls::StateQueryUtil;
/external/deqp/modules/glshared/
DglsTextureStateQueryTests.hpp81StateQueryUtil::QueryType queryType, glw::GLenum target, TesterType tester);
84 StateQueryUtil::QueryType queryType, TesterType tester);
/external/deqp/modules/gles2/functional/
Des2fFloatStateQueryTests.cpp38 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
281 …const GLint expectedGLStateMax = StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<GLint>(referen… in verifyFloat()
282 …const GLint expectedGLStateMin = StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint>(refer… in verifyFloat()
402 … const GLint testRangeAsGLint[] = {StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<GLint>(min), in verifyFloatRange()
403StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint>(max)}; in verifyFloatRange()
446 …const GLint64 expectedGLStateMax = StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<GLint64>(ref… in verifyFloat()
447 …const GLint64 expectedGLStateMin = StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint64>(r… in verifyFloat()
567 …const GLint64 testRangeAsGLint[] = {StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<GLint64>(mi… in verifyFloatRange()
568StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint64>(max)}; in verifyFloatRange()
Des2fTextureStateQueryTests.cpp35 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
116 …const GLint expectedGLStateMax = StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<GLint>(referen… in verifyFloat()
117 …const GLint expectedGLStateMin = StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint>(refer… in verifyFloat()
Des2fFboStateQueryTests.cpp34 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
Des2fBufferObjectQueryTests.cpp36 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
Des2fRboStateQueryTests.cpp34 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
/external/deqp/modules/gles3/functional/
Des3fFloatStateQueryTests.cpp38 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
314 …const GLint expectedGLStateMax = StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<GLint>(referen… in verifyFloat()
315 …const GLint expectedGLStateMin = StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint>(refer… in verifyFloat()
441 … const GLint testRangeAsGLint[] = {StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<GLint>(min), in verifyFloatRange()
442StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint>(max)}; in verifyFloatRange()
466 …const GLint referenceAsInt = StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint>(reference… in verifyFloatGreaterOrEqual()
501 …const GLint64 expectedGLStateMax = StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<GLint64>(ref… in verifyFloat()
502 …const GLint64 expectedGLStateMin = StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint64>(r… in verifyFloat()
628 …const GLint64 testRangeAsGLint[] = {StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<GLint64>(mi… in verifyFloatRange()
629StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint64>(max)}; in verifyFloatRange()
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Des3fSamplerStateQueryTests.cpp31 using namespace deqp::gls::StateQueryUtil;
Des3fTextureStateQueryTests.cpp31 using namespace deqp::gls::StateQueryUtil;
Des3fInternalFormatQueryTests.cpp33 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
Des3fInteger64StateQueryTests.cpp34 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
Des3fRboStateQueryTests.cpp34 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;

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