Searched refs:_mesa_InitHashTable (Results 1 – 10 of 10) sorted by relevance
/external/mesa3d/src/mesa/main/ |
D | shared.c | 92 _mesa_InitHashTable(&shared->DisplayList, shared->ReuseGLNames); in _mesa_alloc_shared_state() 93 _mesa_InitHashTable(&shared->TexObjects, shared->ReuseGLNames); in _mesa_alloc_shared_state() 94 _mesa_InitHashTable(&shared->Programs, shared->ReuseGLNames); in _mesa_alloc_shared_state() 101 _mesa_InitHashTable(&shared->ATIShaders, shared->ReuseGLNames); in _mesa_alloc_shared_state() 104 _mesa_InitHashTable(&shared->ShaderObjects, shared->ReuseGLNames); in _mesa_alloc_shared_state() 106 _mesa_InitHashTable(&shared->BufferObjects, shared->ReuseGLNames); in _mesa_alloc_shared_state() 111 _mesa_InitHashTable(&shared->SamplerObjects, shared->ReuseGLNames); in _mesa_alloc_shared_state() 153 _mesa_InitHashTable(&shared->FrameBuffers, shared->ReuseGLNames); in _mesa_alloc_shared_state() 154 _mesa_InitHashTable(&shared->RenderBuffers, shared->ReuseGLNames); in _mesa_alloc_shared_state() 159 _mesa_InitHashTable(&shared->MemoryObjects, shared->ReuseGLNames); in _mesa_alloc_shared_state() [all …]
|
D | hash.h | 57 _mesa_InitHashTable(struct _mesa_HashTable *table, bool enable_reuse);
|
D | hash.c | 48 _mesa_InitHashTable(struct _mesa_HashTable *table, bool enable_reuse) in _mesa_InitHashTable() function
|
D | performance_query.c | 47 _mesa_InitHashTable(&ctx->PerfQuery.Objects, ctx->Shared->ReuseGLNames); in _mesa_init_performance_queries()
|
D | glthread.c | 226 _mesa_InitHashTable(&glthread->VAOs, ctx->Shared->ReuseGLNames); in _mesa_glthread_init()
|
D | pipelineobj.c | 96 _mesa_InitHashTable(&ctx->Pipeline.Objects, ctx->Shared->ReuseGLNames); in _mesa_init_pipeline()
|
D | performance_monitor.c | 60 _mesa_InitHashTable(&ctx->PerfMonitor.Monitors, ctx->Shared->ReuseGLNames); in _mesa_init_performance_monitors()
|
D | transformfeedback.c | 185 _mesa_InitHashTable(&ctx->TransformFeedback.Objects, ctx->Shared->ReuseGLNames); in _mesa_init_transform_feedback()
|
D | queryobj.c | 1345 _mesa_InitHashTable(&ctx->Query.QueryObjects, ctx->Shared->ReuseGLNames); in _mesa_init_queryobj()
|
D | varray.c | 4172 _mesa_InitHashTable(&ctx->Array.Objects, ctx->Shared->ReuseGLNames); in _mesa_init_varray()
|