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Searched refs:createInventoryVector (Results 1 – 17 of 17) sorted by relevance

/external/flatbuffers/kotlin/benchmark/src/jvmMain/kotlin/com/google/flatbuffers/kotlin/benchmark/
DFlatbufferBenchmark.kt15 import monster.Monster.Companion.createInventoryVector
43 val inv = createInventoryVector(fb, items) in populateMosterKotlin()
63 val inv = JMonster.createInventoryVector(fb, ubyteArrayOf(0u, 1u, 2u, 3u, 4u)) in populateMosterJava()
/external/flatbuffers/kotlin/flatbuffers-kotlin/src/commonTest/kotlin/com/google/flatbuffers/kotlin/
DFlatBufferBuilderTest.kt43 val inv = Monster.createInventoryVector(fbb, invValues) in testSingleTable()
120 val vec = Monster.createInventoryVector(fbb, inventory) in testCreateBufferVector()
179 val inv = Monster.createInventoryVector(fbb, byteArrayOf(0,1,2,3,4).toUByteArray()) in testBuilderBasics()
278 var offset = Monster.createInventoryVector(fbb, data) in TestVectorOfBytes()
315 offset = Monster.createInventoryVector(fbb, data) in TestVectorOfBytes()
/external/flatbuffers/samples/
DSampleBinary.java48 int inv = Monster.createInventoryVector(builder, treasure); in main()
DSampleBinary.kt50 val inv = Monster.createInventoryVector(builder, treasure) in main()
/external/flatbuffers/tests/ts/my-game/example/
Dmonster.d.ts156 …static createInventoryVector(builder: flatbuffers.Builder, data: number[] | Uint8Array): flatbuffe…
Dmonster.js647 static createInventoryVector(builder, data) { method in Monster
1180 const inventory = Monster.createInventoryVector(builder, this.inventory);
Dmonster.ts844 static createInventoryVector(builder:flatbuffers.Builder, data:number[]|Uint8Array):flatbuffers.Off…
1536 const inventory = Monster.createInventoryVector(builder, this.inventory);
/external/flatbuffers/tests/ts/
DJavaScriptTest.js61 var inv = Monster.createInventoryVector(fbb, [0, 1, 2, 3, 4]);
DJavaScriptTestv1.cjs50 var inv = MyGame.Example.Monster.createInventoryVector(fbb, [0, 1, 2, 3, 4]);
Dmonster_test_generated.cjs1464 static createInventoryVector(builder, data) {
1997 const inventory = Monster2.createInventoryVector(builder, this.inventory);
/external/flatbuffers/java/src/test/java/
DJavaTest.java339 int inv = Monster.createInventoryVector(fbb, new byte[] { 0, 1, 2, 3, 4 }); in TestBuilderBasics()
1140 int offset = Monster.createInventoryVector(fbb, data); in TestVectorOfBytes()
1183 offset = Monster.createInventoryVector(fbb, bb); in TestVectorOfBytes()
/external/flatbuffers/tests/
DKotlinTest.kt328 val inv = Monster.createInventoryVector(fbb, byteArrayOf(0, 1, 2, 3, 4).asUByteArray()) in TestBuilderBasics()
/external/flatbuffers/tests/MyGame/Example/
DMonster.java254 …public static int createInventoryVector(FlatBufferBuilder builder, byte[] data) { return builder.c… in createInventoryVector() method in Monster
255 …public static int createInventoryVector(FlatBufferBuilder builder, ByteBuffer data) { return build… in createInventoryVector() method in Monster
597 _inventory = createInventoryVector(builder, __inventory); in pack()
DMonster.php966 public static function createInventoryVector(FlatBufferBuilder $builder, array $data) function in MyGame\\Example\\Monster
DMonster.kt1022 fun createInventoryVector(builder: FlatBufferBuilder, data: UByteArray) : Int { in addInventory() method
/external/flatbuffers/docs/source/
Dtutorial.md1268 int inv = Monster.createInventoryVector(builder, treasure);
1282 var inv = MyGame.Sample.Monster.createInventoryVector(builder, treasure);
1296 val inv = Monster.createInventoryVector(builder, treasure)
1398 let inv = MyGame.Sample.Monster.createInventoryVector(builder, treasure);
/external/flatbuffers/docs-old/source/
DTutorial.md964 int inv = Monster.createInventoryVector(builder, treasure);
975 val inv = Monster.createInventoryVector(builder, treasure)
1031 var inv = MyGame.Sample.Monster.createInventoryVector(builder, treasure);
1042 let inv = MyGame.Sample.Monster.createInventoryVector(builder, treasure);