/external/flatbuffers/kotlin/benchmark/src/jvmMain/kotlin/com/google/flatbuffers/kotlin/benchmark/ |
D | FlatbufferBenchmark.kt | 15 import monster.Monster.Companion.createInventoryVector 43 val inv = createInventoryVector(fb, items) in populateMosterKotlin() 63 val inv = JMonster.createInventoryVector(fb, ubyteArrayOf(0u, 1u, 2u, 3u, 4u)) in populateMosterJava()
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/external/flatbuffers/kotlin/flatbuffers-kotlin/src/commonTest/kotlin/com/google/flatbuffers/kotlin/ |
D | FlatBufferBuilderTest.kt | 43 val inv = Monster.createInventoryVector(fbb, invValues) in testSingleTable() 120 val vec = Monster.createInventoryVector(fbb, inventory) in testCreateBufferVector() 179 val inv = Monster.createInventoryVector(fbb, byteArrayOf(0,1,2,3,4).toUByteArray()) in testBuilderBasics() 278 var offset = Monster.createInventoryVector(fbb, data) in TestVectorOfBytes() 315 offset = Monster.createInventoryVector(fbb, data) in TestVectorOfBytes()
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/external/flatbuffers/samples/ |
D | SampleBinary.java | 48 int inv = Monster.createInventoryVector(builder, treasure); in main()
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D | SampleBinary.kt | 50 val inv = Monster.createInventoryVector(builder, treasure) in main()
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/external/flatbuffers/tests/ts/my-game/example/ |
D | monster.d.ts | 156 …static createInventoryVector(builder: flatbuffers.Builder, data: number[] | Uint8Array): flatbuffe…
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D | monster.js | 647 static createInventoryVector(builder, data) { method in Monster 1180 const inventory = Monster.createInventoryVector(builder, this.inventory);
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D | monster.ts | 844 static createInventoryVector(builder:flatbuffers.Builder, data:number[]|Uint8Array):flatbuffers.Off… 1536 const inventory = Monster.createInventoryVector(builder, this.inventory);
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/external/flatbuffers/tests/ts/ |
D | JavaScriptTest.js | 61 var inv = Monster.createInventoryVector(fbb, [0, 1, 2, 3, 4]);
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D | JavaScriptTestv1.cjs | 50 var inv = MyGame.Example.Monster.createInventoryVector(fbb, [0, 1, 2, 3, 4]);
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D | monster_test_generated.cjs | 1464 static createInventoryVector(builder, data) { 1997 const inventory = Monster2.createInventoryVector(builder, this.inventory);
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/external/flatbuffers/java/src/test/java/ |
D | JavaTest.java | 339 int inv = Monster.createInventoryVector(fbb, new byte[] { 0, 1, 2, 3, 4 }); in TestBuilderBasics() 1140 int offset = Monster.createInventoryVector(fbb, data); in TestVectorOfBytes() 1183 offset = Monster.createInventoryVector(fbb, bb); in TestVectorOfBytes()
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/external/flatbuffers/tests/ |
D | KotlinTest.kt | 328 val inv = Monster.createInventoryVector(fbb, byteArrayOf(0, 1, 2, 3, 4).asUByteArray()) in TestBuilderBasics()
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/external/flatbuffers/tests/MyGame/Example/ |
D | Monster.java | 254 …public static int createInventoryVector(FlatBufferBuilder builder, byte[] data) { return builder.c… in createInventoryVector() method in Monster 255 …public static int createInventoryVector(FlatBufferBuilder builder, ByteBuffer data) { return build… in createInventoryVector() method in Monster 597 _inventory = createInventoryVector(builder, __inventory); in pack()
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D | Monster.php | 966 public static function createInventoryVector(FlatBufferBuilder $builder, array $data) function in MyGame\\Example\\Monster
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D | Monster.kt | 1022 fun createInventoryVector(builder: FlatBufferBuilder, data: UByteArray) : Int { in addInventory() method
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/external/flatbuffers/docs/source/ |
D | tutorial.md | 1268 int inv = Monster.createInventoryVector(builder, treasure); 1282 var inv = MyGame.Sample.Monster.createInventoryVector(builder, treasure); 1296 val inv = Monster.createInventoryVector(builder, treasure) 1398 let inv = MyGame.Sample.Monster.createInventoryVector(builder, treasure);
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/external/flatbuffers/docs-old/source/ |
D | Tutorial.md | 964 int inv = Monster.createInventoryVector(builder, treasure); 975 val inv = Monster.createInventoryVector(builder, treasure) 1031 var inv = MyGame.Sample.Monster.createInventoryVector(builder, treasure); 1042 let inv = MyGame.Sample.Monster.createInventoryVector(builder, treasure);
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