Searched refs:devSpaceOutset (Results 1 – 1 of 1) sorted by relevance
716 SkScalar devSpaceOutset = SkDrawShadowMetrics::AmbientBlurRadius(zPlaneParams.fZ); in drawShadow() local718 SkScalar blurRadius = 0.5f*devSpaceOutset*oneOverA; in drawShadow()719 SkScalar strokeWidth = 0.5f*(devSpaceOutset - blurRadius); in drawShadow()