/external/angle/src/tests/gl_tests/ |
D | BlitFramebufferANGLETest.cpp | 89 glBindFramebuffer(GL_FRAMEBUFFER, mUserFBO); in testSetUp() 109 glBindFramebuffer(GL_FRAMEBUFFER, mSmallFBO); in testSetUp() 129 glBindFramebuffer(GL_FRAMEBUFFER, mColorOnlyFBO); in testSetUp() 141 glBindFramebuffer(GL_FRAMEBUFFER, mDiffFormatFBO); in testSetUp() 153 glBindFramebuffer(GL_FRAMEBUFFER, mDiffSizeFBO); in testSetUp() 167 glBindFramebuffer(GL_FRAMEBUFFER, mMRTFBO); in testSetUp() 195 glBindFramebuffer(GL_FRAMEBUFFER, mRGBAFBO); in testSetUp() 209 glBindFramebuffer(GL_FRAMEBUFFER, mRGBAMultisampledFBO); in testSetUp() 225 glBindFramebuffer(GL_FRAMEBUFFER, mBGRAFBO); in testSetUp() 239 glBindFramebuffer(GL_FRAMEBUFFER, mBGRAMultisampledFBO); in testSetUp() [all …]
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D | SampleVariablesTest.cpp | 85 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P() 100 glBindFramebuffer(GL_READ_FRAMEBUFFER, fbo); in TEST_P() 101 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); in TEST_P() 105 glBindFramebuffer(GL_READ_FRAMEBUFFER, 0); in TEST_P() 147 glBindFramebuffer(GL_FRAMEBUFFER, fboResolve); in TEST_P() 160 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P() 172 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo); in TEST_P() 176 glBindFramebuffer(GL_READ_FRAMEBUFFER, fbo); in TEST_P() 177 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fboResolve); in TEST_P() 181 glBindFramebuffer(GL_READ_FRAMEBUFFER, fboResolve); in TEST_P() [all …]
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D | FramebufferTest.cpp | 44 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in checkBitCount() 156 glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); in testSetUp() 259 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P() 283 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P() 395 glBindFramebuffer(GL_FRAMEBUFFER, incompleteFBO); in TEST_P() 406 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, completeFBO); in TEST_P() 422 glBindFramebuffer(GL_READ_FRAMEBUFFER, completeFBO); in TEST_P() 435 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P() 460 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P() 490 glBindFramebuffer(GL_FRAMEBUFFER, completeFBO); in TEST_P() [all …]
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D | FramebufferMultiviewTest.cpp | 106 glBindFramebuffer(GL_FRAMEBUFFER, mMultiviewFBO); in initializeFBOs() 119 glBindFramebuffer(GL_FRAMEBUFFER, mNonMultiviewFBO[i]); in initializeFBOs() 144 glBindFramebuffer(GL_FRAMEBUFFER, mNonMultiviewFBO[layer]); in getLayerColor() 170 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P() 197 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P() 224 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P() 248 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P() 269 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P() 285 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P() 293 glBindFramebuffer(GL_FRAMEBUFFER, 0); in TEST_P() [all …]
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D | ShaderMultisampleInterpolation.cpp | 116 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P() 124 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo); in TEST_P() 128 glBindFramebuffer(GL_READ_FRAMEBUFFER, fbo); in TEST_P() 129 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); in TEST_P() 132 glBindFramebuffer(GL_READ_FRAMEBUFFER, 0); in TEST_P() 187 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P() 195 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo); in TEST_P() 199 glBindFramebuffer(GL_READ_FRAMEBUFFER, fbo); in TEST_P() 200 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); in TEST_P() 203 glBindFramebuffer(GL_READ_FRAMEBUFFER, 0); in TEST_P()
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D | SRGBFramebufferTest.cpp | 98 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer); in TEST_P() 139 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer1); in TEST_P() 150 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer2); in TEST_P() 156 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer1); in TEST_P() 160 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer2); in TEST_P() 183 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer); in TEST_P() 221 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer); in TEST_P() 263 glBindFramebuffer(GL_FRAMEBUFFER, dstFramebuffer); in TEST_P() 272 glBindFramebuffer(GL_FRAMEBUFFER, srcFramebuffer); in TEST_P() 285 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, dstFramebuffer); in TEST_P() [all …]
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D | ClipControlTest.cpp | 171 glBindFramebuffer(GL_FRAMEBUFFER, fb); in TEST_P() 222 glBindFramebuffer(GL_FRAMEBUFFER, fb); in TEST_P() 261 glBindFramebuffer(GL_FRAMEBUFFER, readFb); in TEST_P() 272 glBindFramebuffer(GL_FRAMEBUFFER, fb); in TEST_P() 344 glBindFramebuffer(GL_FRAMEBUFFER, 0); in TEST_P() 355 glBindFramebuffer(GL_FRAMEBUFFER, fb); in TEST_P() 405 glBindFramebuffer(GL_FRAMEBUFFER, 0); in TEST_P() 417 glBindFramebuffer(GL_FRAMEBUFFER, fb); in TEST_P() 453 glBindFramebuffer(GL_FRAMEBUFFER, 0); in TEST_P() 464 glBindFramebuffer(GL_FRAMEBUFFER, fb); in TEST_P() [all …]
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D | MultisampleCompatibilityTest.cpp | 75 glBindFramebuffer(GL_FRAMEBUFFER, mSampleFBO); in prepareForDraw() 79 glBindFramebuffer(GL_FRAMEBUFFER, 0); in prepareForDraw() 91 glBindFramebuffer(GL_FRAMEBUFFER, mResolveFBO); in prepareForDraw() 100 glBindFramebuffer(GL_FRAMEBUFFER, mSampleFBO); in prepareForDraw() 108 glBindFramebuffer(GL_READ_FRAMEBUFFER, mSampleFBO); in prepareForVerify() 109 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, mResolveFBO); in prepareForVerify() 114 glBindFramebuffer(GL_READ_FRAMEBUFFER, mResolveFBO); in prepareForVerify() 121 glBindFramebuffer(GL_FRAMEBUFFER, 0); in cleanup() 306 glBindFramebuffer(GL_FRAMEBUFFER, mSampleFBO); in prepareForDraw() 309 glBindFramebuffer(GL_FRAMEBUFFER, 0); in prepareForDraw() [all …]
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D | FramebufferFetchTest.cpp | 884 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer); in BasicTest() 907 glBindFramebuffer(GL_FRAMEBUFFER, 0); in BasicTest() 913 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer); in MultipleRenderTargetTest() 987 glBindFramebuffer(GL_FRAMEBUFFER, 0); in MultipleRenderTargetTest() 993 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer); in MultipleRenderTargetArrayTest() 1041 glBindFramebuffer(GL_FRAMEBUFFER, 0); in MultipleRenderTargetArrayTest() 1047 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer); in MultipleDrawTest() 1074 glBindFramebuffer(GL_FRAMEBUFFER, 0); in MultipleDrawTest() 1083 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer); in DrawNonFetchDrawFetchTest() 1140 glBindFramebuffer(GL_FRAMEBUFFER, 0); in DrawNonFetchDrawFetchTest() [all …]
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D | MultisampleTest.cpp | 346 glBindFramebuffer(GL_FRAMEBUFFER, resolveFBO); in TEST_P() 350 glBindFramebuffer(GL_FRAMEBUFFER, 0); in TEST_P() 355 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, resolveFBO); in TEST_P() 363 glBindFramebuffer(GL_READ_FRAMEBUFFER, resolveFBO); in TEST_P() 383 glBindFramebuffer(GL_FRAMEBUFFER, resolveFBO); in TEST_P() 388 glBindFramebuffer(GL_FRAMEBUFFER, 0); in TEST_P() 393 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, resolveFBO); in TEST_P() 405 glBindFramebuffer(GL_READ_FRAMEBUFFER, resolveFBO); in TEST_P() 454 glBindFramebuffer(GL_FRAMEBUFFER, 0); in TEST_P() 474 glBindFramebuffer(GL_FRAMEBUFFER, readFbo); in TEST_P() [all …]
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D | TiledRenderingTest.cpp | 73 glBindFramebuffer(GL_FRAMEBUFFER, fbo1); in TEST_P() 81 glBindFramebuffer(GL_FRAMEBUFFER, fbo2); in TEST_P() 88 glBindFramebuffer(GL_FRAMEBUFFER, fbo1); in TEST_P() 97 glBindFramebuffer(GL_FRAMEBUFFER, fbo2); in TEST_P() 107 glBindFramebuffer(GL_FRAMEBUFFER, fbo1); in TEST_P() 110 glBindFramebuffer(GL_FRAMEBUFFER, fbo2); in TEST_P() 116 glBindFramebuffer(GL_FRAMEBUFFER, fbo1); in TEST_P()
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D | RobustResourceInitTest.cpp | 514 glBindFramebuffer(GL_FRAMEBUFFER, 0); in TEST_P() 588 glBindFramebuffer(GL_FRAMEBUFFER, fb); in checkNonZeroPixels() 605 glBindFramebuffer(GL_FRAMEBUFFER, fb); in checkNonZeroPixels3D() 752 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P() 815 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P() 930 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P() 962 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P() 1015 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P() 1055 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P() 1072 glBindFramebuffer(GL_READ_FRAMEBUFFER, msFBO); in TEST_P() [all …]
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D | RenderbufferMultisampleTest.cpp | 213 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P() 223 glBindFramebuffer(GL_FRAMEBUFFER, resolvedFbo); in TEST_P() 230 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo); in TEST_P() 237 glBindFramebuffer(GL_READ_FRAMEBUFFER, fbo); in TEST_P() 238 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, resolvedFbo); in TEST_P() 243 glBindFramebuffer(GL_READ_FRAMEBUFFER, resolvedFbo); in TEST_P() 246 glBindFramebuffer(GL_FRAMEBUFFER, 0); in TEST_P()
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D | ReadOnlyFeedbackLoopTest.cpp | 79 glBindFramebuffer(GL_FRAMEBUFFER, gbufferFbo); in TEST_P() 114 glBindFramebuffer(GL_FRAMEBUFFER, finalFbo); in TEST_P() 140 glBindFramebuffer(GL_FRAMEBUFFER, 0); in TEST_P() 179 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer); in TEST_P() 247 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer1); in TEST_P() 267 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer2); in TEST_P() 274 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer1); in TEST_P() 289 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer2); in TEST_P() 331 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer); in TEST_P() 415 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer); in TEST_P() [all …]
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D | MultisampledRenderToTextureTest.cpp | 120 glBindFramebuffer(GL_FRAMEBUFFER, 0); in verifyResults() 296 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P() 379 glBindFramebuffer(GL_FRAMEBUFFER, FBO); in TEST_P() 437 glBindFramebuffer(GL_FRAMEBUFFER, FBO); in TEST_P() 522 glBindFramebuffer(GL_FRAMEBUFFER, FBO); in TEST_P() 562 glBindFramebuffer(GL_FRAMEBUFFER, FBO); in TEST_P() 645 glBindFramebuffer(GL_FRAMEBUFFER, FBO); in colorAttachmentMultisampleDrawTestCommon() 715 glBindFramebuffer(GL_FRAMEBUFFER, FBO); in TEST_P() 789 glBindFramebuffer(GL_FRAMEBUFFER, FBO); in TEST_P() 866 glBindFramebuffer(GL_FRAMEBUFFER, FBO); [all …]
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D | RobustFragmentShaderOutputTest.cpp | 45 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer); in TEST_P() 133 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer); in TEST_P() 241 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer1); in TEST_P() 247 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer2); in TEST_P() 254 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer3); in TEST_P() 261 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer4); in TEST_P() 267 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer1); in TEST_P() 285 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer2); in TEST_P() 295 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer3); in TEST_P() 303 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer4); in TEST_P() [all …]
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D | PixelLocalStorageTest.cpp | 556 glBindFramebuffer(GL_FRAMEBUFFER, mScratchFBO); in attachTexture2DToScratchFBO() 567 glBindFramebuffer(GL_FRAMEBUFFER, mScratchFBO); in attachTextureLayerToScratchFBO() 576 glBindFramebuffer(GL_FRAMEBUFFER, 0); in renderTextureToDefaultFramebuffer() 676 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P() 726 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P() 778 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P() 791 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P() 802 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P() 819 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P() 837 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P() [all …]
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D | OcclusionQueriesTest.cpp | 253 glBindFramebuffer(GL_FRAMEBUFFER, srcFbo); in TEST_P() 261 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, dstFbo); in TEST_P() 297 glBindFramebuffer(GL_FRAMEBUFFER, fboMS); in TEST_P() 404 glBindFramebuffer(GL_FRAMEBUFFER, fbo[index]); in TEST_P() 424 glBindFramebuffer(GL_FRAMEBUFFER, fbo[index]); in TEST_P() 451 glBindFramebuffer(GL_FRAMEBUFFER, fbo1); in TEST_P() 457 glBindFramebuffer(GL_FRAMEBUFFER, fbo2); in TEST_P() 461 glBindFramebuffer(GL_FRAMEBUFFER, fbo1); in TEST_P() 471 glBindFramebuffer(GL_FRAMEBUFFER, fbo2); in TEST_P() 476 glBindFramebuffer(GL_FRAMEBUFFER, fbo1); in TEST_P() [all …]
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D | CopyTexImageTest.cpp | 55 glBindFramebuffer(GL_FRAMEBUFFER, mFbos[i]); in initializeResources() 91 glBindFramebuffer(GL_FRAMEBUFFER, 0); in verifyResults() 119 glBindFramebuffer(GL_FRAMEBUFFER, 0); in verifyCheckeredResults() 153 glBindFramebuffer(GL_FRAMEBUFFER, mFbos[i]); in runCopyTexImageTest() 187 glBindFramebuffer(GL_FRAMEBUFFER, mFbos[i]); in runCopyTexImageTestCheckered() 214 glBindFramebuffer(GL_FRAMEBUFFER, mFbos[0]); in runCopyTexSubImageTest() 222 glBindFramebuffer(GL_FRAMEBUFFER, mFbos[1]); in runCopyTexSubImageTest() 253 glBindFramebuffer(GL_FRAMEBUFFER, mFbos[2]); in runCopyTexSubImageTest() 286 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer); in testBGRAToRGBAConversion() 312 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer); in testRGBAToBGRAConversion() [all …]
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/external/angle/src/tests/egl_tests/ |
D | EGLPreRotationTest.cpp | 811 glBindFramebuffer(GL_FRAMEBUFFER, *framebuffer); in initializeFBO() 883 glBindFramebuffer(GL_FRAMEBUFFER, 0); in TEST_P() 884 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); in TEST_P() 885 glBindFramebuffer(GL_READ_FRAMEBUFFER, fbo); in TEST_P() 898 glBindFramebuffer(GL_READ_FRAMEBUFFER, 0); in TEST_P() 907 glBindFramebuffer(GL_READ_FRAMEBUFFER, fbo); in TEST_P() 919 glBindFramebuffer(GL_READ_FRAMEBUFFER, 0); in TEST_P() 957 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer.get()); in TEST_P() 978 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); in TEST_P() 981 glBindFramebuffer(GL_READ_FRAMEBUFFER, 0); in TEST_P() [all …]
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D | EGLSurfacelessContextTest.cpp | 109 glBindFramebuffer(GL_FRAMEBUFFER, fbo->get()); in createFramebuffer() 200 glBindFramebuffer(GL_FRAMEBUFFER, fbo.get()); in TEST_P() 218 glBindFramebuffer(GL_FRAMEBUFFER, fbo.get()); in TEST_P() 245 glBindFramebuffer(GL_FRAMEBUFFER, fbo.get()); in TEST_P() 252 glBindFramebuffer(GL_FRAMEBUFFER, fbo.get()); in TEST_P() 263 glBindFramebuffer(GL_FRAMEBUFFER, 0); in TEST_P()
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/external/angle/src/tests/gl_tests/gles1/ |
D | FramebufferObjectTest.cpp | 59 glBindFramebuffer(GL_FRAMEBUFFER, 0); in TEST_P() 70 glBindFramebuffer(GL_FRAMEBUFFER, fboId); in TEST_P() 75 glBindFramebuffer(GL_FRAMEBUFFER, 0); in TEST_P() 124 glBindFramebuffer(GL_FRAMEBUFFER, fboId); in TEST_P() 146 glBindFramebuffer(GL_FRAMEBUFFER, 0); in TEST_P() 162 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P() 181 glBindFramebuffer(GL_FRAMEBUFFER, 0); in TEST_P() 198 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P() 225 glBindFramebuffer(GL_FRAMEBUFFER, 0); in TEST_P()
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/external/deqp/modules/gles2/functional/ |
D | es2fNegativeVertexArrayApiTests.cpp | 145 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in init() 149 glBindFramebuffer(GL_FRAMEBUFFER, 0); in init() 172 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in init() 176 glBindFramebuffer(GL_FRAMEBUFFER, 0); in init() 199 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in init() 203 glBindFramebuffer(GL_FRAMEBUFFER, 0); in init() 235 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in init() 239 glBindFramebuffer(GL_FRAMEBUFFER, 0); in init() 269 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in init() 273 glBindFramebuffer(GL_FRAMEBUFFER, 0); in init() [all …]
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/external/angle/src/tests/perf_tests/ |
D | FramebufferAttachmentPerfTest.cpp | 118 glBindFramebuffer(GL_FRAMEBUFFER, mFbo[fboIndex]); in drawBenchmark() 124 glBindFramebuffer(GL_FRAMEBUFFER, 0); in drawBenchmark() 130 glBindFramebuffer(GL_FRAMEBUFFER, mFbo[fboIndex]); in drawBenchmark() 137 glBindFramebuffer(GL_FRAMEBUFFER, 0); in drawBenchmark() 163 glBindFramebuffer(GL_FRAMEBUFFER, mAdditionalFbo[fboIndex]); in initializeBenchmark() 169 glBindFramebuffer(GL_FRAMEBUFFER, 0); in initializeBenchmark() 178 glBindFramebuffer(GL_FRAMEBUFFER, mAdditionalFbo[fboIndex]); in destroyBenchmark() 184 glBindFramebuffer(GL_FRAMEBUFFER, 0); in destroyBenchmark()
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/external/deqp/modules/gles3/functional/ |
D | es3fNegativeVertexArrayApiTests.cpp | 325 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in init() 329 glBindFramebuffer(GL_FRAMEBUFFER, 0); in init() 353 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in init() 357 glBindFramebuffer(GL_FRAMEBUFFER, 0); in init() 381 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in init() 385 glBindFramebuffer(GL_FRAMEBUFFER, 0); in init() 422 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in init() 426 glBindFramebuffer(GL_FRAMEBUFFER, 0); in init() 492 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in init() 496 glBindFramebuffer(GL_FRAMEBUFFER, 0); in init() [all …]
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