Home
last modified time | relevance | path

Searched refs:linker_error (Results 1 – 12 of 12) sorted by relevance

/external/mesa3d/src/compiler/glsl/
Dgl_nir_linker.c301 linker_error(prog, "Invalid call %s(%d). Accepted values for the " in validate_geometry_shader_emissions()
336 linker_error(prog, "EmitStreamVertex(n) and EndStreamPrimitive(n) " in validate_geometry_shader_emissions()
1434 linker_error(shader_program, "Too much shared memory used (%u/%u)\n", in prelink_lowering()
1709 linker_error(prog, "%s `%s' declared as type " in gl_nir_validate_intrastage_arrays()
1722 linker_error(prog, "%s `%s' declared as type " in gl_nir_validate_intrastage_arrays()
1819 linker_error(prog, "%s `%s' declared as type " in cross_validate_globals()
1832 linker_error(prog, "explicit locations for %s " in cross_validate_globals()
1839 linker_error(prog, "explicit components for %s `%s' have " in cross_validate_globals()
1868 linker_error(prog, "explicit bindings for %s " in cross_validate_globals()
1880 linker_error(prog, "offset specifications for %s " in cross_validate_globals()
[all …]
Dlinker_util.cpp33 linker_error(gl_shader_program *prog, const char *fmt, ...) in linker_error() function
78 linker_error(prog, "no shaders attached to the program\n"); in link_shaders_init()
201 linker_error(prog, "Out of memory during linking.\n"); in link_util_add_program_resource()
282 linker_error(prog, "Too many %s shader subroutine uniforms\n", in link_util_check_subroutine_resources()
317 linker_error(prog, "Too many %s shader default uniform block " in link_util_check_uniform_resources()
331 linker_error(prog, "Too many %s shader uniform components\n", in link_util_check_uniform_resources()
341 linker_error(prog, "Too many combined uniform blocks (%d/%d)\n", in link_util_check_uniform_resources()
346 linker_error(prog, "Too many combined shader storage blocks (%d/%d)\n", in link_util_check_uniform_resources()
354 linker_error(prog, "Uniform block %s too big (%d/%d)\n", in link_util_check_uniform_resources()
364 linker_error(prog, "Shader storage block %s too big (%d/%d)\n", in link_util_check_uniform_resources()
[all …]
Dgl_nir_link_varyings.c177 linker_error(prog, in cross_validate_types_and_qualifiers()
207 linker_error(prog, in cross_validate_types_and_qualifiers()
231 linker_error(prog, in cross_validate_types_and_qualifiers()
243 linker_error(prog, in cross_validate_types_and_qualifiers()
255 linker_error(prog, in cross_validate_types_and_qualifiers()
285 linker_error(prog, in cross_validate_types_and_qualifiers()
323 linker_error(prog, in cross_validate_types_and_qualifiers()
453 linker_error(prog, in check_location_aliasing()
465 linker_error(prog, in check_location_aliasing()
487 linker_error(prog, in check_location_aliasing()
[all …]
Dgl_nir_link_atomics.c337 linker_error(prog, "Atomic counter %s declared at offset %d " in gl_nir_link_check_atomic_counter_resources()
359 linker_error(prog, "Too many %s shader atomic counters", in gl_nir_link_check_atomic_counter_resources()
363 linker_error(prog, "Too many %s shader atomic counter buffers", in gl_nir_link_check_atomic_counter_resources()
368 linker_error(prog, "Too many combined atomic counters"); in gl_nir_link_check_atomic_counter_resources()
371 linker_error(prog, "Too many combined atomic buffers"); in gl_nir_link_check_atomic_counter_resources()
Dgl_nir_link_interface_blocks.c583 linker_error(prog, "definitions of interface block `%s' do not" in gl_nir_validate_intrastage_interface_blocks()
640 linker_error(prog, "Incompatible or missing gl_PerVertex re-declaration " in gl_nir_validate_interstage_inout_blocks()
689 linker_error(prog, "missing output builtin block %s redeclaration " in gl_nir_validate_interstage_inout_blocks()
711 linker_error(prog, "missing input builtin block %s redeclaration " in gl_nir_validate_interstage_inout_blocks()
732 linker_error(prog, "Input block `%s' is not an output of " in gl_nir_validate_interstage_inout_blocks()
740 linker_error(prog, "definitions of interface block `%s' do not " in gl_nir_validate_interstage_inout_blocks()
781 linker_error(prog, "definitions of uniform block `%s' do not " in gl_nir_validate_interstage_uniform_blocks()
Dgl_nir_link_uniform_blocks.c310 linker_error(prog, "buffer block with binding `%i' has mismatching " in nir_interstage_cross_validate_uniform_blocks()
450 linker_error(prog, "unsized array `%s' definition: " in fill_individual_variable()
814 linker_error(prog, in gather_packed_block_info()
937 linker_error(prog, "uniform block `%s' has mismatching definitions", in allocate_uniform_blocks()
1119 linker_error(prog, "shader storage block `%s' has size %d, " in fill_block()
1274 linker_error(prog, "Too many %s uniform blocks (%d/%d)\n", in gl_nir_link_uniform_blocks()
1282 linker_error(prog, "Too many %s shader storage blocks (%d/%d)\n", in gl_nir_link_uniform_blocks()
Dlinker_util.h92 linker_error(struct gl_shader_program *prog, const char *fmt, ...);
Dgl_nir_detect_function_recursion.c277 linker_error(prog, "function `%s' has static recursion.\n", proto); in emit_errors_linked()
Dgl_nir_link_uniforms.c189 linker_error(prog, "Out of memory during linking.\n"); in nir_setup_uniform_remap_tables()
298 linker_error(prog, "count of uniform locations > MAX_UNIFORM_LOCATIONS" in nir_setup_uniform_remap_tables()
1340 linker_error(prog, "Out of memory during linking.\n"); in nir_link_uniform()
1606 linker_error(prog, "Out of memory while linking uniforms.\n"); in gl_nir_link_uniforms()
1902 linker_error(prog, "Too many %s shader texture samplers\n", in gl_nir_link_uniforms()
1909 linker_error(prog, "Too many %s shader image uniforms (%u > %u)\n", in gl_nir_link_uniforms()
Dgl_nir_link_functions.c524 linker_error(prog, "unresolved reference to function `%s'\n", in gl_nir_link_function_calls()
/external/mesa3d/src/mesa/state_tracker/
Dst_glsl_to_nir.cpp681 linker_error(shader_program, msg); in st_link_glsl_to_nir()
942 linker_error(prog, "linking with uncompiled/unspecialized shader"); in st_link_shader()
954 linker_error(prog, in st_link_shader()
/external/mesa3d/docs/relnotes/
D7.11.1.rst220 - linker: Make linker_error set LinkStatus to false
223 - ir_to_mesa: Use Add linker_error instead of fail_link