Home
last modified time | relevance | path

Searched refs:mVertexShaderBinary (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/tests/gl_tests/
DShaderBinaryTest.cpp58 sh::GetShaderBinary(vertexCompiler, &source, 1, mCompileOptions, &mVertexShaderBinary); in testSetUp()
61 if (mVertexShaderBinary.size() == 0) in testSetUp()
114 sh::ShaderBinaryBlob mVertexShaderBinary; member in ShaderBinaryTest
126 glShaderBinary(1, &vertShader, GL_SHADER_BINARY_ANGLE, mVertexShaderBinary.data(), in TEST_P()
127 mVertexShaderBinary.size()); in TEST_P()
162 glShaderBinary(1, &vertShader[1], GL_SHADER_BINARY_ANGLE, mVertexShaderBinary.data(), in TEST_P()
163 mVertexShaderBinary.size()); in TEST_P()
167 glShaderBinary(1, &vertShader[0], GL_INVALID_ENUM, mVertexShaderBinary.data(), in TEST_P()
168 mVertexShaderBinary.size()); in TEST_P()
172 glShaderBinary(-1, &vertShader[0], GL_SHADER_BINARY_ANGLE, mVertexShaderBinary.data(), in TEST_P()
[all …]