/external/deqp/external/openglcts/modules/glesext/gpu_shader5/ |
D | esextcGPUShader5ImagesArrayIndexing.cpp | 56 , m_texture_width(0) in GPUShader5ImagesArrayIndexing() 79 gl.getIntegeri_v(GL_MAX_COMPUTE_WORK_GROUP_SIZE, 0, &m_texture_width); in initTest() 88 if (m_texture_width * m_texture_height > max_compute_work_group_invocations_value) in initTest() 90 m_texture_width = (max_compute_work_group_invocations_value / m_texture_height); in initTest() 99 local_size_x_stringstream << m_texture_width; in initTest() 126 glw::GLuint dataSize = m_texture_width * m_texture_height * m_texture_n_components; in initTest() 144 gl.texStorage2D(GL_TEXTURE_2D, 1 /* levels */, GL_R32UI, m_texture_width, m_texture_height); in initTest() 146 …gl.texSubImage2D(GL_TEXTURE_2D, 0 /* level */, 0 /* x offset */, 0 /* y offset */, m_texture_width, in initTest() 196 gl.viewport(0, 0, m_texture_width, m_texture_height); in iterate() 200 const glw::GLuint dataSize = m_texture_width * m_texture_height * m_texture_n_components * 4; in iterate() [all …]
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D | esextcGPUShader5ImagesArrayIndexing.hpp | 121 glw::GLint m_texture_width; member in glcts::GPUShader5ImagesArrayIndexing
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/external/deqp/external/openglcts/modules/glesext/geometry_shader/ |
D | esextcGeometryShaderClipping.cpp | 161 unsigned char buffer[m_texture_width * m_texture_height * m_texture_n_components]; in iterate() 165 const unsigned int row_size = m_texture_width * m_texture_n_components; in iterate() 187 gl.texStorage2D(GL_TEXTURE_2D, m_texture_n_levels, GL_RGBA8, m_texture_width, m_texture_height); in iterate() 205 gl.viewport(0 /* x */, 0 /* y */, m_texture_width /* width */, m_texture_height /* height */); in iterate() 217 …gl.readPixels(0 /* x */, 0 /* y */, m_texture_height /* width */, m_texture_width /* height */, GL… in iterate() 227 for (int x = 0; x < m_texture_width; ++x) in iterate()
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D | esextcGeometryShaderInput.cpp | 291 const glw::GLuint GeometryShader_gl_PointSize_ValueTest::m_texture_width = 16; member in glcts::GeometryShader_gl_PointSize_ValueTest 296 const glw::GLuint GeometryShader_gl_Position_ValueTest::m_texture_width = 64; member in glcts::GeometryShader_gl_Position_ValueTest 962 m_texture_width, m_texture_height)) in init() 982 unsigned char result_image[m_texture_width * m_texture_height * m_texture_pixel_size]; in iterate() 1013 …gl.readPixels(0 /* x */, 0 /* y */, m_texture_width, m_texture_height, GL_RGBA, GL_UNSIGNED_BYTE, … in iterate() 1021 … m_texture_width, m_texture_height, m_texture_pixel_size, 255 /* red */, 255 /* green */, in iterate() 1024 …const unsigned int texel_offset = referencePixelCoordinates[1] * m_texture_width * m_texture_pixel… in iterate() 1041 … m_texture_width, m_texture_height, m_texture_pixel_size, 255 /* red */, 255 /* green */, in iterate() 1044 …const unsigned int texel_offset = referencePixelCoordinates[1] * m_texture_width * m_texture_pixel… in iterate() 1061 … m_texture_width, m_texture_height, m_texture_pixel_size, 0 /* red */, 0 /* green */, in iterate() [all …]
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D | esextcGeometryShaderLimits.cpp | 750 const unsigned int GeometryShaderMaxOutputComponentsSinglePointTest::m_texture_width = m_point… member in glcts::GeometryShaderMaxOutputComponentsSinglePointTest 1020 , m_texture_width(0) in GeometryShaderLimitsRenderingBase() 1105 …etFramebufferDetails(m_texture_format, m_texture_read_format, m_texture_read_type, m_texture_width, in initTest() 1115 m_texture_width, m_texture_height)) in initTest() 1137 …std::vector<unsigned char> result_image(m_texture_width * m_texture_height * m_texture_pixel_size); in iterate() 1162 …gl.readPixels(0 /* x */, 0 /* y */, m_texture_width, m_texture_height, m_texture_read_format, m_te… in iterate() 1753 , m_texture_width(0) in GeometryShaderMaxOutputComponentsTest() 1800 out_texture_width = m_texture_width; in getFramebufferDetails() 1845 m_texture_width = m_point_size * m_n_output_points; in getShaderParts() 1884 const unsigned int line_size = m_texture_width * m_texture_pixel_size; in verifyResult() [all …]
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D | esextcGeometryShaderLimits.hpp | 180 glw::GLuint m_texture_width; member in glcts::GeometryShaderLimitsRenderingBase 556 glw::GLuint m_texture_width; member in glcts::GeometryShaderMaxOutputComponentsTest 688 static const glw::GLuint m_texture_width; member in glcts::GeometryShaderMaxOutputComponentsSinglePointTest 819 glw::GLuint m_texture_width; member in glcts::GeometryShaderMaxTextureUnitsTest 955 glw::GLuint m_texture_width; member in glcts::GeometryShaderMaxInvocationsTest 1122 glw::GLuint m_texture_width; member in glcts::GeometryShaderMaxCombinedTextureUnitsTest
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D | esextcGeometryShaderPrimitiveCounter.cpp | 1145 , m_texture_width(1024) in GeometryShaderPrimitiveIDFromFragmentShader() 1266 gl.texStorage2D(GL_TEXTURE_2D, m_texture_n_levels, GL_RGBA8, m_texture_width, m_texture_height); in iterate() 1294 gl.viewport(0 /* x */, 0 /* y */, m_texture_width, m_texture_height); in iterate() 1311 …glw::GLubyte *resultBuffer = new glw::GLubyte[m_texture_width * m_texture_height * m_texture_n_com… in iterate() 1322 …gl.readPixels(0 /* x */, 0 /* y */, m_texture_width, m_texture_height, GL_RGBA, GL_UNSIGNED_BYTE, … in iterate() 1335 glw::GLubyte *data_row = resultBuffer + y * m_texture_width * m_texture_n_components; in iterate() 1337 for (glw::GLuint x = 0; x < m_texture_width; ++x) in iterate() 1342 glw::GLuint primitiveID = column + (row * (m_texture_width / m_squareEdgeSize)); in iterate()
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D | esextcGeometryShaderInput.hpp | 307 static const glw::GLuint m_texture_width; member in glcts::GeometryShader_gl_PointSize_ValueTest 374 static const glw::GLuint m_texture_width; member in glcts::GeometryShader_gl_Position_ValueTest
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D | esextcGeometryShaderClipping.hpp | 84 static const int m_texture_width = 4; member in glcts::GeometryShaderClipping
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D | esextcGeometryShaderPrimitiveCounter.hpp | 249 const glw::GLuint m_texture_width; member in glcts::GeometryShaderPrimitiveIDFromFragmentShader
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D | esextcGeometryShaderAPI.hpp | 859 const glw::GLuint m_texture_width; member in glcts::GeometryShaderInsufficientEmittedVerticesTest
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D | esextcGeometryShaderAPI.cpp | 3382 , m_texture_width(16) in GeometryShaderInsufficientEmittedVerticesTest() 3521 m_pixels = new glw::GLubyte[m_texture_height * m_texture_width * m_number_of_color_components]; in iterate() 3617 …gl.readPixels(0 /*x*/, 0 /*y*/, m_texture_width, m_texture_height, GL_RGBA, GL_UNSIGNED_BYTE, m_pi… in iterate() 3620 …for (glw::GLuint pixel = 0; pixel < (m_texture_width * m_texture_height * m_number_of_color_compon… in iterate()
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/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
D | esextcTextureCubeMapArrayFBOIncompleteness.cpp | 178 …gl.texStorage3D(GL_TEXTURE_CUBE_MAP_ARRAY, m_texture_levels, GL_RGBA8, m_texture_width, m_texture_… in iterate() 241 …gl.texStorage3D(GL_TEXTURE_CUBE_MAP_ARRAY, m_texture_levels, GL_RGBA8, m_texture_width, m_texture_… in iterate() 264 …gl.texStorage3D(GL_TEXTURE_2D_ARRAY, m_texture_levels, GL_RGBA8, m_texture_width, m_texture_height, in iterate()
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D | esextcTextureCubeMapArrayFBOIncompleteness.hpp | 84 static const glw::GLint m_texture_width = 1; member in glcts::TextureCubeMapArrayFBOIncompleteness
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cTextureViewTests.cpp | 6483 , m_texture_width(4) in TextureViewTestViewClasses() 6748 …st<unsigned int>(parent_texture_n_components * sizeof(float) * m_texture_height * m_texture_width + in initBufferObject() 6749 … view_texture_n_components * sizeof(float) * m_texture_height * m_texture_width); in initBufferObject() 6763 …st<unsigned int>(parent_texture_n_components * sizeof(float) * m_texture_height * m_texture_width); in initBufferObject() 7018 texture_internalformat, m_texture_width, m_texture_height); in initTextureObject() 7100 internalformat_to_use, type_to_use, m_texture_width, m_texture_height); in initTextureObject() 7293 cached_view_internalformat, m_texture_width, m_texture_height); in initTextureObject() 7300 m_texture_width, m_texture_height, GL_RGB, GL_FLOAT, m_mipmap_data); in initTextureObject() 7319 imageSize_to_use = (unsigned int)ceil((float)m_texture_width / 4.0f) * in initTextureObject() 7330 … m_texture_width, m_texture_height, texture_internalformat, imageSize_to_use, in initTextureObject() [all …]
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D | gl4cTextureViewTests.hpp | 705 const unsigned int m_texture_width; member in gl4cts::TextureViewTestViewClasses 849 const unsigned int m_texture_width; member in gl4cts::TextureViewTestCoherency 920 const unsigned int m_texture_width; member in gl4cts::TextureViewTestBaseAndMaxLevels 1022 const glw::GLuint m_texture_width; member in gl4cts::TextureViewTestReferenceCounting
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D | gl4cShaderSubroutineTests.cpp | 5371 const GLuint FunctionalTest11::m_texture_width = 32; member in gl4cts::ShaderSubroutine::FunctionalTest11 5669 blue_texture.create(m_texture_width, m_texture_height, GL_RGBA8); in iterate() 5670 color_texture.create(m_texture_width, m_texture_height, GL_RGBA8); in iterate() 5671 red_texture.create(m_texture_width, m_texture_height, GL_RGBA8); in iterate() 5675 …framebuffer.attachTexture(GL_COLOR_ATTACHMENT0, color_texture.m_id, m_texture_width, m_texture_hei… in iterate() 5750 texture_data.resize(m_texture_width * m_texture_height * 4); in fillTexture() 5754 const GLuint line_offset = y * m_texture_width * 4; in fillTexture() 5756 for (GLuint x = 0; x < m_texture_width; ++x) in fillTexture() 5767 texture.update(m_texture_width, m_texture_height, GL_RGBA, GL_UNSIGNED_BYTE, &texture_data[0]); in fillTexture() 5822 captured_data.resize(m_texture_width * m_texture_height * 4); in testDraw() [all …]
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D | gl4cShaderSubroutineTests.hpp | 688 static const glw::GLuint m_texture_width; member in gl4cts::ShaderSubroutine::FunctionalTest11 734 static const glw::GLuint m_texture_width; member in gl4cts::ShaderSubroutine::FunctionalTest12
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D | gl4cGPUShaderFP64Tests.hpp | 529 static const glw::GLuint m_texture_width; member in gl4cts::GPUShaderFP64Test2
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D | gl4cGPUShaderFP64Tests.cpp | 3293 const glw::GLuint GPUShaderFP64Test2::m_texture_width = 32; member in gl4cts::GPUShaderFP64Test2 3294 const glw::GLuint GPUShaderFP64Test2::m_texture_height = m_n_captured_results / m_texture_width; 4339 m_pDispatchCompute(m_texture_width, m_texture_height, 1); in test() 4434 …gl.texSubImage2D(GL_TEXTURE_2D, 0 /* level */, 0 /* x */, 0 /* y */, m_texture_width, m_texture_he… in testBegin() 4445 gl.viewport(0 /* x */, 0 /* y */, m_texture_width, m_texture_height); in testBegin() 4456 …gl.texSubImage2D(GL_TEXTURE_2D, 0 /* level */, 0 /* x */, 0 /* y */, m_texture_width, m_texture_he… in testBegin() 4552 gl.texStorage2D(GL_TEXTURE_2D, 1, GL_R32I, m_texture_width, m_texture_height); in testInit() 4585 image_data.resize(m_texture_width * m_texture_height); in verifyResults() 4594 for (glw::GLuint y = 0; y < m_texture_width; ++y) in verifyResults() 4598 const glw::GLuint offset = y * m_texture_width + x; in verifyResults()
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