/external/mesa3d/src/mesa/state_tracker/ |
D | st_nir_builtins.c | 119 nir_builder b = nir_builder_init_simple_shader(MESA_SHADER_VERTEX, options, in st_nir_make_passthrough_vs() 156 nir_builder b = nir_builder_init_simple_shader(MESA_SHADER_FRAGMENT, options, in st_nir_make_clearcolor_shader()
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D | st_pbo.c | 289 nir_builder b = nir_builder_init_simple_shader(MESA_SHADER_VERTEX, options, in st_pbo_create_vs() 329 nir_builder b = nir_builder_init_simple_shader(MESA_SHADER_GEOMETRY, options, in st_pbo_create_gs() 400 nir_builder b = nir_builder_init_simple_shader(MESA_SHADER_FRAGMENT, options, in create_fs()
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/external/mesa3d/src/gallium/drivers/radeonsi/ |
D | si_shaderlib_nir.c | 31 nir_builder b = nir_builder_init_simple_shader(MESA_SHADER_COMPUTE, sctx->screen->nir_options, in si_create_dcc_retile_cs() 77 nir_builder b = nir_builder_init_simple_shader(MESA_SHADER_COMPUTE, sctx->screen->nir_options, in gfx9_create_clear_dcc_msaa_cs() 122 nir_builder b = nir_builder_init_simple_shader(MESA_SHADER_COMPUTE, sctx->screen->nir_options, in si_create_clear_buffer_rmw_cs() 176 nir_builder b = nir_builder_init_simple_shader(MESA_SHADER_COMPUTE, sctx->screen->nir_options, in si_clear_image_dcc_single_shader() 214 nir_builder b = nir_builder_init_simple_shader(MESA_SHADER_COMPUTE, sctx->screen->nir_options, in si_create_ubyte_to_ushort_compute_shader() 240 nir_builder b = nir_builder_init_simple_shader(MESA_SHADER_COMPUTE, sctx->screen->nir_options, in si_create_fmask_expand_cs() 325 nir_builder b = nir_builder_init_simple_shader(MESA_SHADER_VERTEX, sctx->screen->nir_options, in si_get_blitter_vs() 397 nir_builder b = nir_builder_init_simple_shader(MESA_SHADER_COMPUTE, sctx->screen->nir_options, in si_create_query_result_cs() 771 nir_builder b = nir_builder_init_simple_shader(MESA_SHADER_COMPUTE, sctx->screen->nir_options, in gfx11_create_sh_query_result_cs()
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/external/mesa3d/src/compiler/nir/tests/ |
D | nir_test.h | 20 _b = nir_builder_init_simple_shader(MESA_SHADER_COMPUTE, &options, "%s", name); in nir_test()
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D | opt_peephole_select.cpp | 44 bld = nir_builder_init_simple_shader(MESA_SHADER_VERTEX, &options, "peephole test"); in nir_opt_peephole_select_test()
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D | serialize_tests.cpp | 51 _b = nir_builder_init_simple_shader(MESA_SHADER_COMPUTE, &options, "serialize test"); in nir_serialize_test()
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D | loop_unroll_tests.cpp | 73 bld = nir_builder_init_simple_shader(MESA_SHADER_VERTEX, &options, in nir_loop_unroll_test()
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D | nir_opt_varyings_test.h | 83 nir_builder_init_simple_shader(producer_stage, &options, in create_shaders() 86 nir_builder_init_simple_shader(consumer_stage, &options, in create_shaders()
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/external/mesa3d/src/gallium/drivers/d3d12/ |
D | d3d12_compute_transforms.cpp | 37 …nir_builder b = nir_builder_init_simple_shader(MESA_SHADER_COMPUTE, options, "TransformIndirectDra… in get_indirect_draw_base_vertex_transform() 106 …nir_builder b = nir_builder_init_simple_shader(MESA_SHADER_COMPUTE, options, "FakeSOBufferCopyBack… in get_fake_so_buffer_copy_back() 158 …nir_builder b = nir_builder_init_simple_shader(MESA_SHADER_COMPUTE, options, "FakeSOBufferVertexCo… in get_fake_so_buffer_vertex_count() 191 nir_builder b = nir_builder_init_simple_shader(MESA_SHADER_COMPUTE, options, "DrawAuto"); in get_draw_auto() 218 nir_builder b = nir_builder_init_simple_shader(MESA_SHADER_COMPUTE, options, "QueryResolve"); in get_query_resolve()
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D | d3d12_tcs_variant.cpp | 83 …nir_builder b = nir_builder_init_simple_shader(MESA_SHADER_TESS_CTRL, &d3d12_screen(ctx->base.scre… in create_tess_ctrl_shader_variant()
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/external/mesa3d/src/compiler/nir/ |
D | nir_passthrough_tcs.c | 42 nir_builder b = nir_builder_init_simple_shader(MESA_SHADER_TESS_CTRL, options, in nir_create_passthrough_tcs_impl()
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D | nir_precompiled.h | 584 b = nir_builder_init_simple_shader(MESA_SHADER_COMPUTE, opts, in nir_precompiled_build_variant() 588 b = nir_builder_init_simple_shader(MESA_SHADER_COMPUTE, opts, "%s", in nir_precompiled_build_variant()
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/external/mesa3d/src/microsoft/vulkan/ |
D | dzn_nir.c | 90 nir_builder_init_simple_shader(MESA_SHADER_COMPUTE, in dzn_nir_indirect_draw_shader() 298 nir_builder_init_simple_shader(MESA_SHADER_COMPUTE, in dzn_nir_triangle_fan_prim_restart_rewrite_index_shader() 461 nir_builder_init_simple_shader(MESA_SHADER_COMPUTE, in dzn_nir_triangle_fan_rewrite_index_shader() 549 nir_builder_init_simple_shader(MESA_SHADER_VERTEX, in dzn_nir_blit_vs() 608 nir_builder_init_simple_shader(MESA_SHADER_FRAGMENT, in dzn_nir_blit_fs() 847 builder = nir_builder_init_simple_shader(MESA_SHADER_GEOMETRY, in dzn_nir_polygon_point_mode_gs()
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/external/mesa3d/src/vulkan/runtime/ |
D | vk_meta_draw_rects.c | 64 nir_builder build = nir_builder_init_simple_shader(MESA_SHADER_VERTEX, NULL, in vk_meta_draw_rects_vs_nir() 100 nir_builder_init_simple_shader(MESA_SHADER_GEOMETRY, NULL, in vk_meta_draw_rects_gs_nir()
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/external/mesa3d/src/intel/blorp/ |
D | blorp_nir_builder.h | 37 *b = nir_builder_init_simple_shader(stage, nir_options, in blorp_nir_init_shader()
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/external/mesa3d/src/asahi/lib/ |
D | agx_bg_eot.c | 118 nir_builder b = nir_builder_init_simple_shader( in agx_build_background_shader() 153 nir_builder b = nir_builder_init_simple_shader(MESA_SHADER_COMPUTE, in agx_build_end_of_tile_shader()
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/external/mesa3d/src/gallium/drivers/etnaviv/tests/ |
D | lower_ubo_tests.cpp | 57 b = nir_builder_init_simple_shader(MESA_SHADER_VERTEX, &options, "ubo lowering tests"); in nir_lower_ubo_test()
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/external/mesa3d/src/gallium/drivers/r600/sfn/tests/ |
D | sfn_valuefactory_test.cpp | 175 b = nir_builder_init_simple_shader(MESA_SHADER_FRAGMENT, &options, "test shader"); in SetUp()
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/external/mesa3d/src/gallium/drivers/panfrost/ |
D | pan_afbc_cso.c | 205 nir_builder b = nir_builder_init_simple_shader( in panfrost_afbc_create_size_shader() 239 nir_builder b = nir_builder_init_simple_shader( in panfrost_afbc_create_pack_shader()
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/external/mesa3d/src/amd/common/nir/ |
D | ac_nir_create_gs_copy_shader.c | 25 nir_builder b = nir_builder_init_simple_shader( in ac_nir_create_gs_copy_shader()
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D | ac_nir_meta_ps_resolve.c | 51 nir_builder_init_simple_shader(MESA_SHADER_FRAGMENT, options->nir_options, "ac_resolve_ps"); in ac_create_resolve_ps()
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/external/mesa3d/src/broadcom/vulkan/ |
D | v3dv_meta_clear.c | 328 nir_builder b = nir_builder_init_simple_shader(MESA_SHADER_VERTEX, options, in get_clear_rect_vs() 353 nir_builder b = nir_builder_init_simple_shader(MESA_SHADER_GEOMETRY, options, in get_clear_rect_gs() 410 nir_builder b = nir_builder_init_simple_shader(MESA_SHADER_FRAGMENT, options, in get_color_clear_rect_fs() 430 nir_builder b = nir_builder_init_simple_shader(MESA_SHADER_FRAGMENT, options, in get_depth_clear_rect_fs()
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/external/mesa3d/src/intel/compiler/ |
D | brw_nir_lower_shader_calls.c | 316 nir_builder _b = nir_builder_init_simple_shader(MESA_SHADER_CALLABLE, in brw_nir_create_trivial_return_shader()
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/external/mesa3d/src/panfrost/lib/ |
D | pan_indirect_dispatch.c | 44 nir_builder b = nir_builder_init_simple_shader( in pan_indirect_dispatch_init()
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/external/mesa3d/src/gallium/drivers/v3d/ |
D | v3d_blit.c | 602 nir_builder b = nir_builder_init_simple_shader(MESA_SHADER_VERTEX, in v3d_get_sand8_vs() 651 nir_builder b = nir_builder_init_simple_shader(MESA_SHADER_FRAGMENT, in v3d_get_sand8_fs() 889 nir_builder b = nir_builder_init_simple_shader(MESA_SHADER_VERTEX, in v3d_get_sand30_vs() 966 nir_builder b = nir_builder_init_simple_shader(MESA_SHADER_FRAGMENT, in v3d_get_sand30_fs()
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