Searched refs:ray_queries (Results 1 – 23 of 23) sorted by relevance
244 nir_variable **ray_queries = ralloc_array(mem_ctx, nir_variable *, ray_query_count); in nir_opt_ray_query_ranges() local251 ray_queries[ray_query_count] = var; in nir_opt_ray_query_ranges()259 ray_queries[ray_query_count] = var; in nir_opt_ray_query_ranges()325 if (ray_queries[i] == ray_query_deref->var) { in nir_opt_ray_query_ranges()326 ray_queries[i] = NULL; in nir_opt_ray_query_ranges()348 if (!ray_queries[rq_index]) in nir_opt_ray_query_ranges()352 if (!ray_queries[dom_rq_index]) in nir_opt_ray_query_ranges()358 if (ranges[range_index].variable != ray_queries[rq_index]) in nir_opt_ray_query_ranges()362 if (ranges[dom_range_index].variable != ray_queries[dom_rq_index]) in nir_opt_ray_query_ranges()386 if (ranges[range_index].variable != ray_queries[rq_index]) in nir_opt_ray_query_ranges()[all …]
1079 shader->info.ray_queries = 0; in nir_shader_gather_info()1084 shader->info.ray_queries += MAX2(glsl_get_aoa_size(var->type), 1); in nir_shader_gather_info()1091 shader->info.ray_queries += MAX2(glsl_get_aoa_size(var->type), 1); in nir_shader_gather_info()
2587 print_nz_unsigned(fp, "ray queries", info->ray_queries); in print_shader_info()
278 uint32_t ray_queries) in brw_rt_ray_queries_shadow_stacks_size() argument283 return (ray_queries > 1 ? ray_queries : 0) * brw_rt_ray_queries_shadow_stack_size(devinfo) + in brw_rt_ray_queries_shadow_stacks_size()284 ray_queries * 4; /* Ctrl + Level data */ in brw_rt_ray_queries_shadow_stacks_size()
77 prog_data->base.base.ray_queries = nir->info.ray_queries; in brw_compile_vs()
75 prog_data->base.base.ray_queries = nir->info.ray_queries; in brw_compile_tes()
164 prog_data->base.ray_queries = shader->info.ray_queries; in brw_compile_bs()
148 prog_data->base.ray_queries = nir->info.ray_queries; in brw_compile_cs()
153 prog_data->base.base.ray_queries = nir->info.ray_queries; in brw_compile_gs()
199 prog_data->base.base.ray_queries = nir->info.ray_queries; in brw_compile_tcs()
145 if (width == 32 && cs_prog_data && cs_prog_data->base.ray_queries > 0) { in brw_simd_should_compile()
1470 if (nir->info.ray_queries > 0) in run_fs()1549 prog_data->base.ray_queries = nir->info.ray_queries; in brw_compile_fs()
543 unsigned ray_queries; member
155 unsigned ray_queries; member
115 - intel/compiler/fs: Restore SIMD32 restriction for ray_queries on Xe2
3074 - radv/ray_queries: Fix AABB handling
3134 - intel/compiler/fs: Restore SIMD32 restriction for ray_queries on Xe2
4018 - radv/ray_queries: Skip cull_mask handling if it is FF
444 pipeline->ray_queries), in anv_cmd_buffer_set_ray_query_buffer()720 if (pipeline->ray_queries > 0) in anv_CmdBindPipeline()
1751 pipeline->ray_queries = MAX2(pipeline->ray_queries, in anv_pipeline_account_shader()1752 shader->prog_data->ray_queries); in anv_pipeline_account_shader()
4779 uint32_t ray_queries; member
234 uint32_t shared_stack_entries = shader->info.ray_queries == 1 ? 16 : 8; in init_ray_query_vars()
494 if (nir->info.ray_queries > 0) { in radv_shader_spirv_to_nir()