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1 /*
2  * Copyright (C) 2014 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef ART_LIBARTBASE_BASE_ARENA_CONTAINERS_H_
18 #define ART_LIBARTBASE_BASE_ARENA_CONTAINERS_H_
19 
20 #include <deque>
21 #include <forward_list>
22 #include <list>
23 #include <queue>
24 #include <set>
25 #include <stack>
26 #include <unordered_map>
27 #include <utility>
28 
29 #include "arena_allocator.h"
30 #include "dchecked_vector.h"
31 #include "hash_map.h"
32 #include "hash_set.h"
33 #include "safe_map.h"
34 
35 namespace art {
36 
37 // Adapter for use of ArenaAllocator in STL containers.
38 // Use ArenaAllocator::Adapter() to create an adapter to pass to container constructors.
39 // For example,
40 //   struct Foo {
41 //     explicit Foo(ArenaAllocator* allocator)
42 //         : foo_vector(allocator->Adapter(kArenaAllocMisc)),
43 //           foo_map(std::less<int>(), allocator->Adapter()) {
44 //     }
45 //     ArenaVector<int> foo_vector;
46 //     ArenaSafeMap<int, int> foo_map;
47 //   };
48 template <typename T>
49 class ArenaAllocatorAdapter;
50 
51 template <typename T>
52 using ArenaDeque = std::deque<T, ArenaAllocatorAdapter<T>>;
53 
54 template <typename T>
55 using ArenaForwardList = std::forward_list<T, ArenaAllocatorAdapter<T>>;
56 
57 template <typename T>
58 using ArenaList = std::list<T, ArenaAllocatorAdapter<T>>;
59 
60 template <typename T>
61 using ArenaQueue = std::queue<T, ArenaDeque<T>>;
62 
63 template <typename T>
64 using ArenaVector = dchecked_vector<T, ArenaAllocatorAdapter<T>>;
65 
66 template <typename T, typename Comparator = std::less<T>>
67 using ArenaPriorityQueue = std::priority_queue<T, ArenaVector<T>, Comparator>;
68 
69 template <typename T>
70 using ArenaStdStack = std::stack<T, ArenaDeque<T>>;
71 
72 template <typename T, typename Comparator = std::less<T>>
73 using ArenaSet = std::set<T, Comparator, ArenaAllocatorAdapter<T>>;
74 
75 template <typename K, typename V, typename Comparator = std::less<K>>
76 using ArenaSafeMap =
77     SafeMap<K, V, Comparator, ArenaAllocatorAdapter<std::pair<const K, V>>>;
78 
79 template <typename T,
80           typename EmptyFn = DefaultEmptyFn<T>,
81           typename HashFn = DefaultHashFn<T>,
82           typename Pred = DefaultPred<T>>
83 using ArenaHashSet = HashSet<T, EmptyFn, HashFn, Pred, ArenaAllocatorAdapter<T>>;
84 
85 template <typename Key,
86           typename Value,
87           typename EmptyFn = DefaultEmptyFn<std::pair<Key, Value>>,
88           typename HashFn = DefaultHashFn<Key>,
89           typename Pred = DefaultPred<Key>>
90 using ArenaHashMap = HashMap<Key,
91                              Value,
92                              EmptyFn,
93                              HashFn,
94                              Pred,
95                              ArenaAllocatorAdapter<std::pair<Key, Value>>>;
96 
97 template <typename Key,
98           typename Value,
99           typename Hash = std::hash<Key>,
100           typename Pred = std::equal_to<Key>>
101 using ArenaUnorderedMap = std::unordered_map<Key,
102                                              Value,
103                                              Hash,
104                                              Pred,
105                                              ArenaAllocatorAdapter<std::pair<const Key, Value>>>;
106 
107 // Implementation details below.
108 
109 template <bool kCount>
110 class ArenaAllocatorAdapterKindImpl;
111 
112 template <>
113 class ArenaAllocatorAdapterKindImpl<false> {
114  public:
115   // Not tracking allocations, ignore the supplied kind and arbitrarily provide kArenaAllocSTL.
ArenaAllocatorAdapterKindImpl(ArenaAllocKind kind)116   explicit ArenaAllocatorAdapterKindImpl([[maybe_unused]] ArenaAllocKind kind) {}
117   ArenaAllocatorAdapterKindImpl(const ArenaAllocatorAdapterKindImpl&) = default;
118   ArenaAllocatorAdapterKindImpl& operator=(const ArenaAllocatorAdapterKindImpl&) = default;
Kind()119   ArenaAllocKind Kind() { return kArenaAllocSTL; }
120 };
121 
122 template <bool kCount>
123 class ArenaAllocatorAdapterKindImpl {
124  public:
ArenaAllocatorAdapterKindImpl(ArenaAllocKind kind)125   explicit ArenaAllocatorAdapterKindImpl(ArenaAllocKind kind) : kind_(kind) { }
126   ArenaAllocatorAdapterKindImpl(const ArenaAllocatorAdapterKindImpl&) = default;
127   ArenaAllocatorAdapterKindImpl& operator=(const ArenaAllocatorAdapterKindImpl&) = default;
Kind()128   ArenaAllocKind Kind() { return kind_; }
129 
130  private:
131   ArenaAllocKind kind_;
132 };
133 
134 using ArenaAllocatorAdapterKind = ArenaAllocatorAdapterKindImpl<kArenaAllocatorCountAllocations>;
135 
136 template <>
137 class ArenaAllocatorAdapter<void> : private ArenaAllocatorAdapterKind {
138  public:
139   using value_type    = void;
140   using pointer       = void*;
141   using const_pointer = const void*;
142 
143   template <typename U>
144   struct rebind {
145     using other = ArenaAllocatorAdapter<U>;
146   };
147 
148   explicit ArenaAllocatorAdapter(ArenaAllocator* allocator,
149                                  ArenaAllocKind kind = kArenaAllocSTL)
ArenaAllocatorAdapterKind(kind)150       : ArenaAllocatorAdapterKind(kind),
151         allocator_(allocator) {
152   }
153   template <typename U>
ArenaAllocatorAdapter(const ArenaAllocatorAdapter<U> & other)154   ArenaAllocatorAdapter(const ArenaAllocatorAdapter<U>& other)
155       : ArenaAllocatorAdapterKind(other),
156         allocator_(other.allocator_) {
157   }
158   ArenaAllocatorAdapter(const ArenaAllocatorAdapter&) = default;
159   ArenaAllocatorAdapter& operator=(const ArenaAllocatorAdapter&) = default;
160   ~ArenaAllocatorAdapter() = default;
161 
162  private:
163   ArenaAllocator* allocator_;
164 
165   template <typename U>
166   friend class ArenaAllocatorAdapter;
167 };
168 
169 template <typename T>
170 class ArenaAllocatorAdapter : private ArenaAllocatorAdapterKind {
171  public:
172   using value_type      = T;
173   using pointer         = T*;
174   using reference       = T&;
175   using const_pointer   = const T*;
176   using const_reference = const T&;
177   using size_type       = size_t;
178   using difference_type = ptrdiff_t;
179 
180   template <typename U>
181   struct rebind {
182     using other = ArenaAllocatorAdapter<U>;
183   };
184 
ArenaAllocatorAdapter(ArenaAllocator * allocator,ArenaAllocKind kind)185   ArenaAllocatorAdapter(ArenaAllocator* allocator, ArenaAllocKind kind)
186       : ArenaAllocatorAdapterKind(kind),
187         allocator_(allocator) {
188   }
189   template <typename U>
ArenaAllocatorAdapter(const ArenaAllocatorAdapter<U> & other)190   ArenaAllocatorAdapter(const ArenaAllocatorAdapter<U>& other)
191       : ArenaAllocatorAdapterKind(other),
192         allocator_(other.allocator_) {
193   }
194   ArenaAllocatorAdapter(const ArenaAllocatorAdapter&) = default;
195   ArenaAllocatorAdapter& operator=(const ArenaAllocatorAdapter&) = default;
196   ~ArenaAllocatorAdapter() = default;
197 
max_size()198   size_type max_size() const {
199     return static_cast<size_type>(-1) / sizeof(T);
200   }
201 
address(reference x)202   pointer address(reference x) const { return &x; }
address(const_reference x)203   const_pointer address(const_reference x) const { return &x; }
204 
205   pointer allocate(size_type n,
206                    [[maybe_unused]] ArenaAllocatorAdapter<void>::pointer hint = nullptr) {
207     DCHECK_LE(n, max_size());
208     return allocator_->AllocArray<T>(n, ArenaAllocatorAdapterKind::Kind());
209   }
deallocate(pointer p,size_type n)210   void deallocate(pointer p, size_type n) {
211     allocator_->MakeInaccessible(p, sizeof(T) * n);
212   }
213 
214   template <typename U, typename... Args>
construct(U * p,Args &&...args)215   void construct(U* p, Args&&... args) {
216     ::new (static_cast<void*>(p)) U(std::forward<Args>(args)...);
217   }
218   template <typename U>
destroy(U * p)219   void destroy(U* p) {
220     p->~U();
221   }
222 
223  private:
224   ArenaAllocator* allocator_;
225 
226   template <typename U>
227   friend class ArenaAllocatorAdapter;
228 
229   template <typename U>
230   friend bool operator==(const ArenaAllocatorAdapter<U>& lhs,
231                          const ArenaAllocatorAdapter<U>& rhs);
232 };
233 
234 template <typename T>
235 inline bool operator==(const ArenaAllocatorAdapter<T>& lhs,
236                        const ArenaAllocatorAdapter<T>& rhs) {
237   return lhs.allocator_ == rhs.allocator_;
238 }
239 
240 template <typename T>
241 inline bool operator!=(const ArenaAllocatorAdapter<T>& lhs,
242                        const ArenaAllocatorAdapter<T>& rhs) {
243   return !(lhs == rhs);
244 }
245 
Adapter(ArenaAllocKind kind)246 inline ArenaAllocatorAdapter<void> ArenaAllocator::Adapter(ArenaAllocKind kind) {
247   return ArenaAllocatorAdapter<void>(this, kind);
248 }
249 
250 // Special deleter that only calls the destructor. Also checks for double free errors.
251 template <typename T>
252 class ArenaDelete {
253   static constexpr uint8_t kMagicFill = 0xCE;
254 
255  protected:
256   // Used for variable sized objects such as RegisterLine.
ProtectMemory(T * ptr,size_t size)257   ALWAYS_INLINE void ProtectMemory(T* ptr, size_t size) const {
258     if (kRunningOnMemoryTool) {
259       memset(ptr, kMagicFill, size);
260       MEMORY_TOOL_MAKE_NOACCESS(ptr, size);
261     } else if (kIsDebugBuild) {
262       // Write a magic value to try and catch use after free errors.
263       memset(ptr, kMagicFill, size);
264     }
265   }
266 
267  public:
operator()268   void operator()(T* ptr) const {
269     if (ptr != nullptr) {
270       ptr->~T();
271       ProtectMemory(ptr, sizeof(T));
272     }
273   }
274 };
275 
276 // In general we lack support for arrays. We would need to call the destructor on each element,
277 // which requires access to the array size. Support for that is future work.
278 //
279 // However, we can support trivially destructible component types, as then a destructor doesn't
280 // need to be called.
281 template <typename T>
282 class ArenaDelete<T[]> {
283  public:
operator()284   void operator()([[maybe_unused]] T* ptr) const {
285     static_assert(std::is_trivially_destructible_v<T>,
286                   "ArenaUniquePtr does not support non-trivially-destructible arrays.");
287     // TODO: Implement debug checks, and MEMORY_TOOL support.
288   }
289 };
290 
291 // Arena unique ptr that only calls the destructor of the element.
292 template <typename T>
293 using ArenaUniquePtr = std::unique_ptr<T, ArenaDelete<T>>;
294 
295 }  // namespace art
296 
297 #endif  // ART_LIBARTBASE_BASE_ARENA_CONTAINERS_H_
298