1 // 2 // Copyright 2024 The ANGLE Project Authors. All rights reserved. 3 // Use of this source code is governed by a BSD-style license that can be 4 // found in the LICENSE file. 5 // 6 // RemoveUnusedFramebufferFetch.h: 7 // If the shader declares |inout| variables but only ever assigns to all their channels, the 8 // variable is turned into a regular |out| variable. 9 10 #ifndef COMPILER_TRANSLATOR_TREEOPS_REMOVEUNUSEDFRAMEBUFFERFETCH_H_ 11 #define COMPILER_TRANSLATOR_TREEOPS_REMOVEUNUSEDFRAMEBUFFERFETCH_H_ 12 13 #include "common/angleutils.h" 14 15 namespace sh 16 { 17 18 class TCompiler; 19 class TIntermBlock; 20 class TSymbolTable; 21 22 [[nodiscard]] bool RemoveUnusedFramebufferFetch(TCompiler *compiler, 23 TIntermBlock *root, 24 TSymbolTable *symbolTable); 25 26 } // namespace sh 27 28 #endif // COMPILER_TRANSLATOR_TREEOPS_REMOVEUNUSEDFRAMEBUFFERFETCH_H_ 29