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1// GENERATED FILE - DO NOT EDIT.
2// Generated by gen_vk_internal_shaders.py.
3//
4// Copyright 2018 The ANGLE Project Authors. All rights reserved.
5// Use of this source code is governed by a BSD-style license that can be
6// found in the LICENSE file.
7//
8// shaders/gen/GenerateMipmap.comp.00000006.inc:
9//   Pre-generated shader for the ANGLE Vulkan back-end.
10
11#pragma once
12constexpr uint8_t kGenerateMipmap_comp_00000006[] = {
13    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x7d,0x59,0x6d,0x8c,0x55,0x57,
14    0x15,0xbd,0x6f,0xe6,0xdd,0x73,0xef,0x1b,0x32,0x05,0xa4,0xb4,0xb4,0x03,0xd8,0x16,
15    0xaa,0xe5,0xa3,0x7c,0x58,0xc6,0xd4,0xb4,0x88,0x13,0x9b,0x68,0x80,0x06,0x1a,0x20,
16    0xf5,0x97,0x06,0x0b,0x02,0x1a,0x6b,0x53,0x48,0x06,0x0d,0x45,0x10,0x86,0x80,0x05,
17    0x86,0x5a,0x34,0xd6,0xa6,0x28,0x02,0x3f,0xa0,0x44,0xc6,0xfe,0x50,0x6b,0x3b,0xd1,
18    0x7e,0xf3,0x51,0x3e,0xda,0x6a,0x61,0xe8,0x8c,0x51,0x6a,0xcb,0xb4,0xd4,0xa4,0x30,
19    0x50,0x14,0x04,0x3d,0xeb,0xad,0xb5,0x7d,0x7b,0x1e,0x63,0x49,0xee,0x9c,0x7b,0xd6,
20    0x3e,0x67,0xef,0x7d,0xd6,0x5e,0x77,0xdf,0xf7,0x1e,0xb5,0x35,0x23,0xb2,0xa4,0xb6,
21    0x90,0xd4,0x25,0x79,0x32,0xae,0x3e,0x29,0xff,0x1b,0x98,0xd4,0x24,0x05,0x8d,0x25,
22    0x8d,0x13,0x35,0x4e,0xd6,0x78,0x57,0x1c,0xfb,0x25,0xa1,0xbc,0xee,0x4b,0xd3,0x67,
23    0x4d,0x1f,0xb7,0x78,0xc9,0xbc,0x71,0x93,0x1a,0x27,0x60,0xff,0x55,0x49,0x6d,0xd9,
24    0x0f,0x6c,0xfd,0x93,0x2c,0x49,0xe3,0x58,0x8c,0xd7,0xb7,0xe7,0x2e,0xba,0x1f,0x78,
25    0x6b,0x9c,0x3c,0x12,0xaf,0x01,0x71,0x7f,0xb1,0xec,0x8f,0x8b,0x0b,0xda,0xf3,0xe5,
26    0xb8,0xe3,0x20,0x53,0x49,0x46,0x68,0x34,0xac,0x20,0x2c,0x47,0xdc,0x18,0x07,0x58,
27    0x4d,0xf9,0xbe,0x98,0x1c,0x8f,0xe3,0x4d,0x5a,0x6f,0xf3,0x1b,0xb5,0x07,0xf3,0x53,
28    0x55,0xf6,0x53,0xb2,0x27,0xf2,0x85,0xf9,0xb5,0xb2,0x21,0xc7,0x7e,0xf1,0xfe,0x7a,
29    0xcd,0x1f,0xd1,0x7c,0x98,0xe6,0x5b,0x34,0xbf,0x2e,0x5e,0x83,0x62,0x06,0x35,0x65,
30    0x5f,0xb5,0xe5,0x93,0xe3,0x7e,0x70,0x5c,0x13,0xe2,0x78,0x83,0xfc,0x5f,0x1b,0xe7,
31    0x83,0xe2,0x18,0x9c,0x7d,0x88,0xec,0x05,0xd9,0xe1,0x6b,0x88,0xec,0xd7,0x44,0x4f,
32    0x0d,0x09,0x38,0xa2,0x6d,0x68,0x1c,0x1b,0xc4,0xe3,0xd5,0x71,0xc5,0x94,0x38,0x8e,
33    0x91,0x8f,0x6d,0x8a,0x31,0x46,0x31,0x77,0xca,0x87,0xcd,0x77,0xc5,0xab,0xd6,0xcd,
34    0xdb,0x14,0x13,0x31,0x5e,0x51,0x0e,0x88,0xb1,0x37,0x8e,0xaf,0x68,0xef,0xf0,0x38,
35    0x07,0xb7,0x7b,0x95,0xf3,0x0d,0x71,0x7e,0x28,0x8e,0xd0,0x03,0xf0,0x3b,0x34,0x3f,
36    0x2c,0x0c,0xf6,0x23,0xba,0xdf,0x5b,0xe6,0xa5,0x94,0x1c,0x95,0xbf,0x42,0xd2,0xfb,
37    0x9f,0xcd,0x1b,0x62,0xfc,0x63,0x71,0x3c,0xaa,0xfd,0x1d,0xc2,0x8f,0xc9,0x3f,0xe6,
38    0xc7,0x1d,0x7f,0x5d,0xf2,0x57,0xd4,0x59,0x70,0xff,0x17,0xd9,0x11,0xef,0xe4,0xff,
39    0x89,0x87,0xf3,0xd4,0xb9,0xf3,0x77,0xcb,0xc7,0xd0,0xf8,0xf7,0xbd,0x38,0x9e,0x14,
40    0x86,0x1c,0xde,0xd7,0x9e,0xf7,0x94,0x03,0xe6,0xa7,0x84,0xc1,0xfe,0x0f,0xdd,0x9f,
41    0x74,0xfe,0x7a,0x54,0x27,0xf8,0x3b,0x5b,0x1e,0x89,0x61,0x7e,0x2e,0x8e,0x67,0x35,
42    0xc7,0xfe,0x8f,0x14,0xfb,0x9c,0xfc,0x63,0x7e,0x5e,0x18,0xec,0x17,0xfe,0x97,0x1b,
43    0xfd,0xa3,0xe6,0x75,0x38,0xd0,0xa4,0x4a,0xbc,0xab,0xe2,0x3c,0x2f,0x54,0xe6,0x03,
44    0x0a,0xbd,0xeb,0xdf,0x1c,0xe7,0x5f,0x70,0xf3,0x96,0x02,0x6b,0x6c,0x7a,0xf9,0x8d,
45    0x9e,0x35,0xb3,0xcf,0xa8,0xe1,0xf3,0x64,0xf3,0x77,0xa3,0x58,0x32,0xb7,0x7e,0x6a,
46    0x91,0x1a,0xb0,0xf9,0xac,0x22,0xed,0xa8,0xc9,0x06,0xd9,0x6a,0x95,0xff,0xc6,0x22,
47    0x7d,0x03,0xbf,0x43,0xf3,0x56,0x61,0xb0,0x6f,0xd2,0x7d,0xd0,0xf9,0x37,0xa9,0x17,
48    0x98,0xfd,0xa7,0x45,0x6a,0x28,0xb8,0x7c,0x9e,0x28,0xb2,0xa8,0x63,0xe3,0x0c,0x7e,
49    0xf1,0xec,0x01,0x6b,0x93,0x96,0xc7,0xc6,0xde,0x80,0x67,0xeb,0xd3,0xf5,0x3c,0x7b,
50    0x73,0xa1,0x82,0xdd,0x52,0xcf,0xf3,0xb7,0x38,0x6c,0x54,0x3d,0xeb,0xd1,0xe3,0xf6,
51    0x8e,0xae,0x27,0x0f,0xb8,0x0c,0x1b,0x53,0x4f,0x5d,0x74,0xbb,0x75,0x63,0xeb,0xf9,
52    0x7c,0xed,0x74,0xf9,0xdd,0x1a,0x31,0xf4,0xb8,0xcf,0xc6,0xbf,0x35,0xaa,0x5f,0x22,
53    0x4e,0xfe,0x19,0x11,0xd8,0x26,0x8b,0xab,0x47,0xc5,0xc7,0x8c,0xc8,0x20,0xfc,0x6d,
54    0x16,0xf6,0x68,0xb1,0xf2,0x6c,0x4c,0x96,0xdf,0x9f,0x88,0x9b,0xa6,0xe8,0x01,0xbc,
55    0x3c,0x56,0xe4,0xf3,0x86,0xfa,0xd9,0x9a,0x9f,0x09,0x3f,0x1f,0xa3,0x5d,0x94,0x8f,
56    0x8b,0xf1,0x1e,0x9a,0x78,0xb5,0xc8,0xf8,0x18,0xd7,0x45,0x1f,0x58,0x7f,0xa8,0x48,
57    0xbf,0xe0,0x68,0x99,0xea,0xd9,0x90,0xf2,0x3c,0x36,0x1f,0x96,0xb2,0x67,0x1c,0x88,
58    0x3b,0xb0,0x67,0x78,0xca,0x7d,0x58,0x07,0x9b,0xad,0x1b,0x99,0x92,0xff,0x7d,0xf1,
59    0x2c,0x58,0x77,0x73,0x5a,0x59,0xbb,0x4d,0x76,0xf3,0x71,0xab,0xf0,0x61,0xf2,0x61,
60    0x78,0xa3,0x70,0xac,0x85,0x7f,0xf3,0x75,0x67,0xca,0x3d,0xb0,0x6f,0x53,0x8e,0xcf,
61    0xeb,0x0c,0x6f,0xe8,0x0c,0x53,0xdd,0xb9,0xfe,0x54,0x24,0x8e,0x73,0xac,0x16,0xf6,
62    0xe7,0x22,0xeb,0x09,0xdb,0x0a,0x61,0x6f,0x16,0x99,0x27,0x6c,0xe6,0xef,0xb8,0xfc,
63    0x41,0xd7,0xb6,0xf7,0x2d,0xed,0x3d,0xee,0xf6,0x76,0x16,0x99,0xd7,0x5b,0xe2,0x7b,
64    0x49,0xe8,0xcd,0xf7,0xf7,0x52,0xf2,0x8d,0x71,0xb5,0xf4,0xf2,0x50,0xca,0x1a,0x43,
65    0x9b,0xcb,0xd4,0xe3,0x97,0xa7,0xc4,0x2d,0xd6,0x8a,0x94,0x79,0xf9,0x1a,0xac,0x4c,
66    0x89,0xdb,0x9a,0x55,0x29,0xe3,0xfb,0x35,0xab,0x53,0xe2,0x33,0xe3,0x1a,0xf8,0x6d,
67    0x49,0xb9,0x0f,0xf8,0x0a,0x61,0x6b,0x52,0xc6,0x6b,0x71,0x39,0xad,0x53,0x4e,0xb7,
68    0xb8,0x9c,0x7e,0x98,0x12,0x37,0xdf,0xeb,0x95,0x93,0xcd,0x37,0x2a,0xbe,0xc5,0x6a,
69    0x4d,0xb9,0x66,0xa3,0x8b,0xb5,0x29,0xa5,0x9f,0x56,0xf9,0x41,0xac,0x1f,0xa5,0xcc,
70    0xc1,0xe2,0x7c,0x37,0x10,0xfb,0x8e,0xde,0x37,0xdf,0x0f,0xc4,0xa0,0x71,0xbc,0x3f,
71    0x56,0x04,0x6a,0x7c,0x9b,0x9e,0x03,0xac,0x59,0x19,0x88,0xb7,0xc4,0x35,0x98,0xff,
72    0x20,0x70,0x1f,0xf0,0x95,0xc2,0x5a,0x02,0x71,0x60,0xd8,0x87,0x77,0xc8,0x9a,0xc0,
73    0xf7,0xc7,0x57,0xa2,0xa6,0xf0,0xee,0x58,0x1b,0x88,0x61,0x6d,0x8d,0xde,0x1d,0x8b,
74    0xf5,0x6e,0x5d,0x17,0x68,0x47,0x1e,0xe8,0xf1,0xeb,0x03,0xfb,0xfe,0x00,0x3d,0x6b,
75    0xe8,0xf7,0x1b,0x02,0xf1,0xc5,0x7a,0x17,0x6d,0x0a,0xdc,0x77,0x1f,0x9e,0xed,0xc0,
76    0xf3,0x03,0x33,0xbd,0xfc,0x5c,0x35,0x6c,0x71,0xcf,0xda,0x2f,0x52,0xe2,0xc6,0xe3,
77    0xf6,0x94,0x98,0xaf,0xd9,0x0e,0xd5,0x6c,0x7b,0x5a,0xf1,0xf5,0xa4,0xea,0xd1,0xe3,
78    0xea,0xbf,0x3b,0x25,0x6e,0xbe,0xf6,0xa4,0xc4,0x7c,0x4d,0xda,0x54,0x93,0x3d,0xae,
79    0x26,0x4f,0xa5,0x8c,0x61,0x35,0xf9,0x71,0x20,0x66,0x35,0x79,0x3c,0x10,0x33,0xbe,
80    0xb7,0x04,0x62,0x9e,0xef,0xad,0x81,0x38,0x30,0xe3,0x77,0xbb,0xf8,0xdd,0xda,0x07,
81    0xbf,0x3b,0x02,0xed,0xc6,0xe5,0xce,0x2a,0x2e,0x77,0x07,0xae,0x01,0x97,0xb0,0x21,
82    0xef,0xdd,0x8e,0xcb,0xe7,0xa5,0x75,0xcf,0xe5,0x0b,0x29,0x71,0x3b,0xff,0x8b,0xd2,
83    0xff,0x0b,0xee,0xfc,0x2f,0x89,0xcb,0x17,0x1d,0x97,0x07,0xa5,0x65,0xcf,0xe5,0xa1,
84    0x94,0xb8,0xf9,0x3a,0x2c,0x7d,0x1f,0x72,0xbe,0x8e,0x88,0xcb,0xc3,0x8e,0xcb,0xd7,
85    0x53,0xc6,0x30,0x2e,0x7f,0x1d,0x88,0x19,0x97,0xbf,0x0d,0xc4,0x8c,0xcb,0xdf,0x07,
86    0x62,0x9e,0xcb,0xf6,0x40,0xdc,0x73,0xf9,0x47,0x71,0xd9,0xde,0x07,0x97,0xcf,0x05,
87    0xda,0x8d,0xcb,0x97,0xaa,0xb8,0xdc,0x1b,0xb8,0x06,0x5c,0xc2,0x86,0xbc,0x81,0xd9,
88    0xd9,0xde,0x91,0xe6,0x3c,0x4f,0xef,0x8a,0xa7,0x77,0x1c,0x07,0xa7,0xa5,0x27,0xcf,
89    0xc1,0x19,0x71,0x70,0xda,0x71,0x70,0x36,0xe5,0x7e,0xe3,0xe0,0x60,0x20,0x66,0x1c,
90    0xbc,0x11,0x88,0x19,0x07,0x6f,0x06,0x62,0x9e,0x83,0x8e,0x40,0xdc,0x73,0xd0,0x29,
91    0x0e,0x3a,0xfa,0xe0,0xa0,0x2b,0xd0,0x6e,0x1c,0xfc,0xad,0x8a,0x83,0xbf,0x07,0xae,
92    0x01,0x07,0xb0,0x21,0x6f,0x60,0x4f,0xc5,0x78,0xf8,0xec,0xfc,0xef,0x94,0xef,0xce,
93    0xb6,0x84,0xbd,0xfc,0x72,0xca,0x5e,0x7e,0x21,0xae,0x87,0xed,0x52,0xbc,0x2e,0xab,
94    0x9f,0xe3,0xfe,0x5f,0x71,0x44,0xbf,0xc7,0x1c,0xf8,0xfd,0x85,0x50,0xce,0xe3,0x74,
95    0xe0,0xbb,0x12,0x7d,0x00,0xbd,0xc2,0xf0,0x1e,0x87,0x23,0x86,0xe1,0xe7,0x1c,0x8e,
96    0x5e,0x8e,0xf3,0x03,0xff,0x8f,0x7a,0xc9,0xe9,0x50,0xc1,0x0a,0x19,0xf1,0x1e,0x87,
97    0xd5,0x66,0xc4,0xe1,0x67,0xa3,0xb0,0x62,0x46,0xbc,0xce,0xc5,0x1f,0x98,0x31,0xce,
98    0x8e,0xaa,0xbc,0x06,0x39,0xdc,0xe7,0x35,0xd8,0xe1,0x3e,0xaf,0x4f,0x66,0xc4,0xe0,
99    0xcf,0xb0,0x1b,0x33,0xe2,0x83,0x1c,0x16,0xbf,0x45,0x96,0x71,0xf8,0xb1,0xbc,0x46,
100    0x66,0xc4,0x7d,0x5e,0x13,0x15,0xe7,0xb9,0xaa,0xbc,0x6e,0x73,0xb8,0xcf,0xab,0xd1,
101    0xe1,0x3e,0xaf,0x29,0x19,0xb1,0x89,0x2e,0x87,0xa6,0x8c,0xf8,0x6d,0x0e,0xfb,0x62,
102    0x46,0xbc,0xd1,0xe5,0x75,0x57,0x46,0xdc,0xe7,0x75,0x8f,0xe2,0x74,0x55,0xe5,0x35,
103    0xcb,0xe1,0x3e,0xaf,0x39,0x0e,0xf7,0x79,0x7d,0x2d,0x23,0x76,0x8f,0xcb,0x61,0x6e,
104    0x46,0x7c,0x96,0xc3,0xee,0xcb,0x88,0xcf,0x71,0x79,0xcd,0xcb,0x88,0x23,0x2f,0xfb,
105    0x5c,0x33,0x20,0xf0,0xb3,0x49,0x77,0xf9,0x7b,0x1c,0xb5,0x3b,0x30,0x10,0x47,0x9e,
106    0xd0,0xee,0xe2,0x50,0xd1,0x2e,0x6c,0x9f,0xc0,0x73,0x20,0xad,0xe2,0xde,0xde,0xfb,
107    0x83,0x03,0xdf,0xfb,0xa3,0xdc,0x7b,0xff,0x9a,0x40,0x7c,0x8d,0xe2,0x0d,0x09,0x57,
108    0x7e,0x16,0xb9,0x2e,0x10,0xb7,0x35,0x0d,0xe1,0xca,0xcf,0x22,0x43,0x03,0x71,0xeb,
109    0x1d,0xc3,0x02,0xf7,0x0d,0x0d,0x95,0xde,0x31,0x3c,0x30,0xde,0x30,0xf7,0x9e,0x5d,
110    0x90,0xf1,0x3d,0xdb,0x96,0x54,0x9e,0xe5,0x85,0x19,0x71,0x7b,0x96,0xbf,0x95,0x51,
111    0xe3,0x78,0x96,0x61,0x83,0x1f,0x60,0x4d,0x31,0x1b,0x7c,0x5f,0x7a,0x20,0xe3,0x77,
112    0xa8,0x21,0xca,0xe1,0xf3,0x91,0x93,0x07,0xb4,0xc7,0x7a,0xfe,0x78,0x9d,0x01,0x9f,
113    0xe9,0x2c,0xe7,0x09,0x81,0xb8,0xe5,0x3c,0x29,0x10,0xf3,0x39,0x37,0x2a,0xe7,0x49,
114    0xae,0xd7,0x2c,0xa9,0xca,0xaf,0x39,0xa3,0xd6,0x91,0x1f,0x6c,0xd8,0xd3,0xec,0xf2,
115    0x5b,0xa6,0xfc,0xc6,0xbb,0xfc,0x96,0x69,0x8f,0xe5,0x37,0x55,0x36,0x9f,0xdf,0xb4,
116    0x40,0xdc,0xf2,0x9b,0x2e,0x4e,0xa7,0xb9,0xfc,0xee,0x56,0x7e,0xd3,0x5d,0x7e,0x2b,
117    0xaa,0xf2,0x5b,0x95,0x51,0xf3,0xc8,0x0f,0x36,0xec,0x59,0xe5,0xf2,0x5b,0xeb,0xf8,
118    0x9b,0xaa,0xfc,0xd6,0x6a,0x8f,0xc5,0x9e,0x2f,0x6e,0x7c,0xec,0x6f,0x28,0xf6,0x7c,
119    0x17,0x7b,0x7d,0x55,0xec,0xd6,0x4c,0xba,0x8e,0x73,0xd8,0xb0,0xa7,0xd5,0xc5,0xde,
120    0xec,0xb8,0xb1,0xd8,0x9b,0xb5,0x07,0x3d,0xd7,0x74,0x8c,0xd1,0xf7,0x60,0x8c,0xd0,
121    0xfe,0x89,0xac,0xf7,0x67,0xf0,0x27,0x33,0xda,0x31,0x5a,0xaf,0xff,0x55,0xc6,0x5e,
122    0xbf,0x53,0xbd,0xbe,0x2d,0xab,0x3c,0x2f,0xb0,0xed,0x89,0x57,0x9b,0xf6,0xed,0x51,
123    0xdc,0x13,0x9a,0x03,0xff,0x2b,0x3e,0x93,0xe8,0x3b,0x1f,0xbe,0x7b,0x5b,0xee,0x57,
124    0xe7,0xcc,0x1d,0xcf,0x0b,0x9e,0x87,0xc9,0x7a,0x37,0x0d,0xce,0x69,0xb3,0x5e,0x71,
125    0x53,0xce,0x5e,0x01,0xdc,0xf7,0x96,0x91,0x0e,0xf7,0xbd,0xe5,0x53,0x0e,0xf7,0xbd,
126    0x65,0x42,0x4e,0x0c,0xfe,0x0c,0xfb,0x4c,0x4e,0x7c,0xa4,0xc3,0x26,0xe5,0xc4,0xe1,
127    0xc7,0x7a,0x4b,0x63,0x4e,0xdc,0xf7,0x96,0x73,0xd9,0x95,0xbd,0xe5,0xa3,0x8c,0xb8,
128    0xf5,0x96,0xfe,0x79,0x85,0x2b,0xd8,0xce,0xc7,0x0b,0x18,0xb8,0xc1,0xbd,0xf5,0x96,
129    0x0b,0x19,0x7b,0xcb,0x68,0xd7,0x5b,0x2e,0x66,0xc4,0xad,0x6f,0x5c,0xca,0xae,0xec,
130    0x2d,0x97,0x33,0xe2,0xb6,0x06,0x3f,0x44,0x54,0xf7,0x96,0x42,0x4e,0xdc,0xb4,0x58,
131    0x93,0x73,0x1f,0x70,0xd3,0x62,0x6d,0xce,0x78,0xb0,0x59,0x6f,0xb9,0x3d,0x67,0x6f,
132    0xd9,0xe9,0x7a,0xcb,0xe7,0x72,0xe2,0xa6,0xcf,0x3b,0x73,0x72,0x03,0x7d,0xc2,0x06,
133    0x3f,0xc0,0x8c,0xa3,0x3a,0xc5,0x86,0x0f,0x7b,0x56,0xfb,0xe5,0x3c,0x47,0x5d,0x5e,
134    0xd1,0x42,0x93,0xb4,0xd0,0x4f,0xf9,0x43,0xc7,0x4d,0xf2,0x0d,0x3d,0x19,0x67,0x18,
135    0x4d,0x97,0xcf,0x48,0x97,0xbb,0xa4,0xcb,0x76,0xa7,0x4b,0xd8,0x9e,0x8d,0x57,0xbb,
136    0x74,0xf8,0x6c,0x95,0x2e,0xdb,0xfb,0xd0,0x65,0x9b,0xfc,0xce,0xc8,0x2b,0xdf,0xf1,
137    0xe1,0x77,0xa9,0xab,0x21,0x6c,0x33,0xe3,0xb5,0x54,0xf9,0xcc,0x74,0x67,0x9d,0xed,
138    0xb8,0xb7,0xb3,0xce,0xc9,0xf9,0x1d,0x66,0xb6,0x3b,0xeb,0x43,0x3a,0x2b,0x6c,0xf8,
139    0x4c,0x6e,0xba,0x5f,0x9e,0xd3,0x66,0x3a,0x7e,0x58,0x3a,0x5e,0x5e,0xa5,0xfb,0x0d,
140    0x0e,0xf7,0xba,0x6f,0x75,0xb8,0xd7,0xfd,0x63,0x39,0xb1,0x87,0x9d,0xc6,0x1f,0xcf,
141    0x89,0x6f,0x70,0xd8,0x13,0x39,0xf1,0x56,0xa7,0xfb,0x2d,0x39,0xf1,0x3a,0x71,0xd1,
142    0x5c,0xa5,0xe7,0xaf,0xc6,0x79,0xb3,0xb8,0xc0,0xbd,0xe9,0x79,0x6e,0x4e,0x3d,0x8f,
143    0x71,0x7a,0xfe,0x7a,0x4e,0xdc,0xb4,0x3a,0x2f,0xbf,0x52,0xcf,0xf3,0x73,0xe2,0xb6,
144    0x66,0x41,0x1f,0x7a,0x5e,0x98,0x13,0x37,0x3d,0x2f,0xca,0xb9,0x6f,0xa1,0xd3,0xf3,
145    0x37,0x73,0xc6,0x5b,0xe4,0xf4,0xbc,0x55,0x7a,0xde,0xe5,0xf4,0xfc,0xcb,0x9c,0xb8,
146    0xe9,0x79,0x47,0xce,0x33,0x43,0xcf,0xb0,0xc1,0xcf,0x8e,0xbc,0x52,0xcf,0x07,0x55,
147    0xcf,0x05,0xae,0x9e,0xbb,0x54,0xcf,0x07,0x55,0x4f,0x68,0x77,0x97,0xfc,0x40,0x73,
148    0xc6,0x4f,0xb3,0xe6,0xa6,0x9d,0xa5,0x4e,0xcb,0xfb,0xa4,0xe5,0x6e,0x69,0xf9,0x80,
149    0xd3,0x32,0x6c,0xfb,0xe3,0x75,0x40,0xda,0xdd,0x5f,0xa5,0xe5,0x03,0x1f,0xa3,0xe5,
150    0xdf,0x49,0xcb,0x3d,0xf2,0xdb,0xe5,0xea,0x07,0xdb,0xd3,0xf1,0xea,0x52,0x3e,0x4f,
151    0xe7,0x95,0xdf,0x4b,0x9e,0x51,0x6d,0xba,0x9d,0x96,0xdb,0x73,0xe2,0x9d,0xee,0x77,
152    0x9e,0x3f,0x68,0x8e,0x75,0xc6,0xc7,0x09,0xf1,0x81,0xf5,0xb0,0x9b,0xbe,0xdf,0xce,
153    0x69,0x33,0xbd,0x7e,0x28,0xbd,0xbe,0x5d,0xa5,0xef,0x33,0x0e,0xf7,0xfa,0x3e,0xeb,
154    0x70,0xaf,0xef,0xcb,0x39,0xb1,0x0f,0x9d,0x96,0xf1,0x23,0x28,0xf0,0x33,0x0e,0xab,
155    0x29,0x11,0x3f,0xeb,0xf4,0x5d,0x5b,0x22,0x6e,0xfa,0xee,0xac,0xd2,0xf7,0xcb,0x38,
156    0x9f,0xf8,0x79,0xd9,0xe9,0x7b,0x9f,0xf4,0x3d,0xd6,0xe9,0x7b,0x7f,0x4e,0xdc,0xb4,
157    0xfb,0x6a,0x1f,0xfa,0x3e,0x98,0x13,0xb7,0x35,0x87,0xfb,0xd0,0xf7,0x91,0x9c,0xb8,
158    0xe9,0xfb,0xb5,0x9c,0xfb,0x8e,0x38,0x7d,0xbf,0x9e,0x33,0xde,0x6b,0x4e,0xdf,0xa1,
159    0x44,0x7d,0x77,0x3b,0x7d,0x67,0x25,0xe2,0xa6,0xef,0xba,0x12,0xcf,0x0c,0x7d,0xc3,
160    0x06,0x3f,0xc0,0xac,0xc6,0x1d,0xca,0xaf,0xb3,0x58,0xa9,0x67,0xff,0x12,0xeb,0xd9,
161    0xa1,0x3a,0x41,0xdf,0xfd,0xe5,0x07,0x3a,0x34,0x7e,0x3a,0xa5,0x6f,0xd3,0x53,0x97,
162    0xd3,0xf7,0x51,0xe9,0x1b,0xbf,0xf5,0x82,0xe7,0x0e,0xa7,0x6f,0xd8,0x8e,0xc5,0xab,
163    0x43,0x7a,0x3e,0x56,0xa5,0xef,0x8e,0x8f,0xd1,0xf7,0xf5,0xa5,0xca,0x3b,0x18,0x7e,
164    0x47,0x97,0x2a,0x7e,0x61,0x6b,0x88,0x17,0x30,0xf8,0xc1,0xbd,0x9d,0x69,0xbc,0xce,
165    0x84,0xbd,0xf6,0x1b,0x55,0xf9,0x33,0x42,0x89,0x36,0xd3,0xdc,0xe4,0x12,0x35,0x07,
166    0xdc,0x6b,0x74,0x8a,0xc3,0xbd,0x46,0x9b,0x1c,0xee,0x35,0x3a,0xad,0x44,0x0c,0xfe,
167    0x0c,0xbb,0xbb,0x44,0x7c,0x8a,0xc3,0x66,0x94,0x88,0xc3,0x8f,0x69,0x74,0x66,0x89,
168    0xb8,0x69,0x74,0x54,0xa9,0xb7,0x46,0x47,0xc4,0xf9,0x28,0x9d,0x11,0xf7,0xa6,0xc7,
169    0x9b,0x4b,0xd4,0xa8,0xe9,0x63,0x96,0xf4,0x81,0x1a,0x98,0x3e,0x66,0x97,0x88,0x9b,
170    0x3e,0xee,0x2d,0x31,0x1e,0xf4,0x01,0x1b,0x7c,0xdc,0xab,0x3a,0x5b,0x8c,0x51,0x9a,
171    0x1b,0xaf,0xa3,0x4b,0xbd,0xeb,0x85,0xd1,0xea,0xf3,0x7e,0x91,0x75,0xc7,0xff,0x89,
172    0x20,0xf7,0x0f,0x8a,0x95,0xdc,0x61,0x3b,0x15,0xaf,0x0f,0xf4,0x3b,0x3b,0xee,0xe1,
173    0xe7,0xa2,0xe6,0xc0,0xab,0xeb,0xee,0xed,0x18,0x2f,0x25,0x85,0xe4,0xf6,0x78,0xfd,
174    0x17,0x80,0x60,0x60,0x9e,0x88,0x1d,0x00,0x00
175};
176
177// Generated from:
178//
179// #version 450 core
180//
181// #extension GL_GOOGLE_include_directive : require
182// #extension GL_EXT_samplerless_texture_functions : require
183//
184// layout(local_size_x = 256, local_size_y = 1, local_size_z = 1)in;
185//
186// layout(set = 0, binding = 0, rgba16)uniform coherent image2D dst[4];
187// layout(set = 0, binding = 1)uniform sampler2D src;
188//
189// layout(push_constant)uniform PushConstants {
190//
191//     vec2 invSrcExtent;
192//
193//     uint levelCount;
194// } params;
195//
196// #line 1 "shaders/src/third_party/ffx_spd/ffx_a.h"
197//
198// #extension GL_EXT_shader_16bit_storage : require
199// #extension GL_EXT_shader_explicit_arithmetic_types : require
200//
201//    float AF1_x(float a){ return float(a);}
202//    vec2 AF2_x(float a){ return vec2(a, a);}
203//    vec3 AF3_x(float a){ return vec3(a, a, a);}
204//    vec4 AF4_x(float a){ return vec4(a, a, a, a);}
205//
206//    uint AU1_x(uint a){ return uint(a);}
207//    uvec2 AU2_x(uint a){ return uvec2(a, a);}
208//    uvec3 AU3_x(uint a){ return uvec3(a, a, a);}
209//    uvec4 AU4_x(uint a){ return uvec4(a, a, a, a);}
210//
211//    uint AAbsSU1(uint a){ return uint(abs(int(a)));}
212//    uvec2 AAbsSU2(uvec2 a){ return uvec2(abs(ivec2(a)));}
213//    uvec3 AAbsSU3(uvec3 a){ return uvec3(abs(ivec3(a)));}
214//    uvec4 AAbsSU4(uvec4 a){ return uvec4(abs(ivec4(a)));}
215//
216//    uint ABfe(uint src, uint off, uint bits){ return bitfieldExtract(src, int(off), int(bits));}
217//    uint ABfi(uint src, uint ins, uint mask){ return(ins & mask)|(src &(~ mask));}
218//
219//    uint ABfiM(uint src, uint ins, uint bits){ return bitfieldInsert(src, ins, 0, int(bits));}
220//
221//    float AFractF1(float x){ return fract(x);}
222//    vec2 AFractF2(vec2 x){ return fract(x);}
223//    vec3 AFractF3(vec3 x){ return fract(x);}
224//    vec4 AFractF4(vec4 x){ return fract(x);}
225//
226//    float ALerpF1(float x, float y, float a){ return mix(x, y, a);}
227//    vec2 ALerpF2(vec2 x, vec2 y, vec2 a){ return mix(x, y, a);}
228//    vec3 ALerpF3(vec3 x, vec3 y, vec3 a){ return mix(x, y, a);}
229//    vec4 ALerpF4(vec4 x, vec4 y, vec4 a){ return mix(x, y, a);}
230//
231//    float AMax3F1(float x, float y, float z){ return max(x, max(y, z));}
232//    vec2 AMax3F2(vec2 x, vec2 y, vec2 z){ return max(x, max(y, z));}
233//    vec3 AMax3F3(vec3 x, vec3 y, vec3 z){ return max(x, max(y, z));}
234//    vec4 AMax3F4(vec4 x, vec4 y, vec4 z){ return max(x, max(y, z));}
235//
236//    uint AMax3SU1(uint x, uint y, uint z){ return uint(max(int(x), max(int(y), int(z))));}
237//    uvec2 AMax3SU2(uvec2 x, uvec2 y, uvec2 z){ return uvec2(max(ivec2(x), max(ivec2(y), ivec2(z))));}
238//    uvec3 AMax3SU3(uvec3 x, uvec3 y, uvec3 z){ return uvec3(max(ivec3(x), max(ivec3(y), ivec3(z))));}
239//    uvec4 AMax3SU4(uvec4 x, uvec4 y, uvec4 z){ return uvec4(max(ivec4(x), max(ivec4(y), ivec4(z))));}
240//
241//    uint AMax3U1(uint x, uint y, uint z){ return max(x, max(y, z));}
242//    uvec2 AMax3U2(uvec2 x, uvec2 y, uvec2 z){ return max(x, max(y, z));}
243//    uvec3 AMax3U3(uvec3 x, uvec3 y, uvec3 z){ return max(x, max(y, z));}
244//    uvec4 AMax3U4(uvec4 x, uvec4 y, uvec4 z){ return max(x, max(y, z));}
245//
246//    uint AMaxSU1(uint a, uint b){ return uint(max(int(a), int(b)));}
247//    uvec2 AMaxSU2(uvec2 a, uvec2 b){ return uvec2(max(ivec2(a), ivec2(b)));}
248//    uvec3 AMaxSU3(uvec3 a, uvec3 b){ return uvec3(max(ivec3(a), ivec3(b)));}
249//    uvec4 AMaxSU4(uvec4 a, uvec4 b){ return uvec4(max(ivec4(a), ivec4(b)));}
250//
251//    float AMed3F1(float x, float y, float z){ return max(min(x, y), min(max(x, y), z));}
252//    vec2 AMed3F2(vec2 x, vec2 y, vec2 z){ return max(min(x, y), min(max(x, y), z));}
253//    vec3 AMed3F3(vec3 x, vec3 y, vec3 z){ return max(min(x, y), min(max(x, y), z));}
254//    vec4 AMed3F4(vec4 x, vec4 y, vec4 z){ return max(min(x, y), min(max(x, y), z));}
255//
256//    float AMin3F1(float x, float y, float z){ return min(x, min(y, z));}
257//    vec2 AMin3F2(vec2 x, vec2 y, vec2 z){ return min(x, min(y, z));}
258//    vec3 AMin3F3(vec3 x, vec3 y, vec3 z){ return min(x, min(y, z));}
259//    vec4 AMin3F4(vec4 x, vec4 y, vec4 z){ return min(x, min(y, z));}
260//
261//    uint AMin3SU1(uint x, uint y, uint z){ return uint(min(int(x), min(int(y), int(z))));}
262//    uvec2 AMin3SU2(uvec2 x, uvec2 y, uvec2 z){ return uvec2(min(ivec2(x), min(ivec2(y), ivec2(z))));}
263//    uvec3 AMin3SU3(uvec3 x, uvec3 y, uvec3 z){ return uvec3(min(ivec3(x), min(ivec3(y), ivec3(z))));}
264//    uvec4 AMin3SU4(uvec4 x, uvec4 y, uvec4 z){ return uvec4(min(ivec4(x), min(ivec4(y), ivec4(z))));}
265//
266//    uint AMin3U1(uint x, uint y, uint z){ return min(x, min(y, z));}
267//    uvec2 AMin3U2(uvec2 x, uvec2 y, uvec2 z){ return min(x, min(y, z));}
268//    uvec3 AMin3U3(uvec3 x, uvec3 y, uvec3 z){ return min(x, min(y, z));}
269//    uvec4 AMin3U4(uvec4 x, uvec4 y, uvec4 z){ return min(x, min(y, z));}
270//
271//    uint AMinSU1(uint a, uint b){ return uint(min(int(a), int(b)));}
272//    uvec2 AMinSU2(uvec2 a, uvec2 b){ return uvec2(min(ivec2(a), ivec2(b)));}
273//    uvec3 AMinSU3(uvec3 a, uvec3 b){ return uvec3(min(ivec3(a), ivec3(b)));}
274//    uvec4 AMinSU4(uvec4 a, uvec4 b){ return uvec4(min(ivec4(a), ivec4(b)));}
275//
276//    float ANCosF1(float x){ return cos(x * AF1_x(float(6.28318530718)));}
277//    vec2 ANCosF2(vec2 x){ return cos(x * AF2_x(float(6.28318530718)));}
278//    vec3 ANCosF3(vec3 x){ return cos(x * AF3_x(float(6.28318530718)));}
279//    vec4 ANCosF4(vec4 x){ return cos(x * AF4_x(float(6.28318530718)));}
280//
281//    float ANSinF1(float x){ return sin(x * AF1_x(float(6.28318530718)));}
282//    vec2 ANSinF2(vec2 x){ return sin(x * AF2_x(float(6.28318530718)));}
283//    vec3 ANSinF3(vec3 x){ return sin(x * AF3_x(float(6.28318530718)));}
284//    vec4 ANSinF4(vec4 x){ return sin(x * AF4_x(float(6.28318530718)));}
285//
286//    float ARcpF1(float x){ return AF1_x(float(1.0))/ x;}
287//    vec2 ARcpF2(vec2 x){ return AF2_x(float(1.0))/ x;}
288//    vec3 ARcpF3(vec3 x){ return AF3_x(float(1.0))/ x;}
289//    vec4 ARcpF4(vec4 x){ return AF4_x(float(1.0))/ x;}
290//
291//    float ARsqF1(float x){ return AF1_x(float(1.0))/ sqrt(x);}
292//    vec2 ARsqF2(vec2 x){ return AF2_x(float(1.0))/ sqrt(x);}
293//    vec3 ARsqF3(vec3 x){ return AF3_x(float(1.0))/ sqrt(x);}
294//    vec4 ARsqF4(vec4 x){ return AF4_x(float(1.0))/ sqrt(x);}
295//
296//    float ASatF1(float x){ return clamp(x, AF1_x(float(0.0)), AF1_x(float(1.0)));}
297//    vec2 ASatF2(vec2 x){ return clamp(x, AF2_x(float(0.0)), AF2_x(float(1.0)));}
298//    vec3 ASatF3(vec3 x){ return clamp(x, AF3_x(float(0.0)), AF3_x(float(1.0)));}
299//    vec4 ASatF4(vec4 x){ return clamp(x, AF4_x(float(0.0)), AF4_x(float(1.0)));}
300//
301//    uint AShrSU1(uint a, uint b){ return uint(int(a)>> int(b));}
302//    uvec2 AShrSU2(uvec2 a, uvec2 b){ return uvec2(ivec2(a)>> ivec2(b));}
303//    uvec3 AShrSU3(uvec3 a, uvec3 b){ return uvec3(ivec3(a)>> ivec3(b));}
304//    uvec4 AShrSU4(uvec4 a, uvec4 b){ return uvec4(ivec4(a)>> ivec4(b));}
305//
306//     f16vec4 AH4_AU2_x(uvec2 x){ return f16vec4(unpackFloat2x16(x . x), unpackFloat2x16(x . y));}
307//
308//     uvec2 AU2_AH4_x(f16vec4 x){ return uvec2(packFloat2x16(x . xy), packFloat2x16(x . zw));}
309//
310//     float16_t AH1_x(float16_t a){ return float16_t(a);}
311//     f16vec2 AH2_x(float16_t a){ return f16vec2(a, a);}
312//     f16vec3 AH3_x(float16_t a){ return f16vec3(a, a, a);}
313//     f16vec4 AH4_x(float16_t a){ return f16vec4(a, a, a, a);}
314//
315//     uint16_t AW1_x(uint16_t a){ return uint16_t(a);}
316//     u16vec2 AW2_x(uint16_t a){ return u16vec2(a, a);}
317//     u16vec3 AW3_x(uint16_t a){ return u16vec3(a, a, a);}
318//     u16vec4 AW4_x(uint16_t a){ return u16vec4(a, a, a, a);}
319//
320//     uint16_t AAbsSW1(uint16_t a){ return uint16_t(abs(int16_t(a)));}
321//     u16vec2 AAbsSW2(u16vec2 a){ return u16vec2(abs(i16vec2(a)));}
322//     u16vec3 AAbsSW3(u16vec3 a){ return u16vec3(abs(i16vec3(a)));}
323//     u16vec4 AAbsSW4(u16vec4 a){ return u16vec4(abs(i16vec4(a)));}
324//
325//     float16_t AFractH1(float16_t x){ return fract(x);}
326//     f16vec2 AFractH2(f16vec2 x){ return fract(x);}
327//     f16vec3 AFractH3(f16vec3 x){ return fract(x);}
328//     f16vec4 AFractH4(f16vec4 x){ return fract(x);}
329//
330//     float16_t ALerpH1(float16_t x, float16_t y, float16_t a){ return mix(x, y, a);}
331//     f16vec2 ALerpH2(f16vec2 x, f16vec2 y, f16vec2 a){ return mix(x, y, a);}
332//     f16vec3 ALerpH3(f16vec3 x, f16vec3 y, f16vec3 a){ return mix(x, y, a);}
333//     f16vec4 ALerpH4(f16vec4 x, f16vec4 y, f16vec4 a){ return mix(x, y, a);}
334//
335//     float16_t AMax3H1(float16_t x, float16_t y, float16_t z){ return max(x, max(y, z));}
336//     f16vec2 AMax3H2(f16vec2 x, f16vec2 y, f16vec2 z){ return max(x, max(y, z));}
337//     f16vec3 AMax3H3(f16vec3 x, f16vec3 y, f16vec3 z){ return max(x, max(y, z));}
338//     f16vec4 AMax3H4(f16vec4 x, f16vec4 y, f16vec4 z){ return max(x, max(y, z));}
339//
340//     uint16_t AMaxSW1(uint16_t a, uint16_t b){ return uint16_t(max(int(a), int(b)));}
341//     u16vec2 AMaxSW2(u16vec2 a, u16vec2 b){ return u16vec2(max(ivec2(a), ivec2(b)));}
342//     u16vec3 AMaxSW3(u16vec3 a, u16vec3 b){ return u16vec3(max(ivec3(a), ivec3(b)));}
343//     u16vec4 AMaxSW4(u16vec4 a, u16vec4 b){ return u16vec4(max(ivec4(a), ivec4(b)));}
344//
345//     float16_t AMin3H1(float16_t x, float16_t y, float16_t z){ return min(x, min(y, z));}
346//     f16vec2 AMin3H2(f16vec2 x, f16vec2 y, f16vec2 z){ return min(x, min(y, z));}
347//     f16vec3 AMin3H3(f16vec3 x, f16vec3 y, f16vec3 z){ return min(x, min(y, z));}
348//     f16vec4 AMin3H4(f16vec4 x, f16vec4 y, f16vec4 z){ return min(x, min(y, z));}
349//
350//     uint16_t AMinSW1(uint16_t a, uint16_t b){ return uint16_t(min(int(a), int(b)));}
351//     u16vec2 AMinSW2(u16vec2 a, u16vec2 b){ return u16vec2(min(ivec2(a), ivec2(b)));}
352//     u16vec3 AMinSW3(u16vec3 a, u16vec3 b){ return u16vec3(min(ivec3(a), ivec3(b)));}
353//     u16vec4 AMinSW4(u16vec4 a, u16vec4 b){ return u16vec4(min(ivec4(a), ivec4(b)));}
354//
355//     float16_t ARcpH1(float16_t x){ return AH1_x(float16_t(1.0))/ x;}
356//     f16vec2 ARcpH2(f16vec2 x){ return AH2_x(float16_t(1.0))/ x;}
357//     f16vec3 ARcpH3(f16vec3 x){ return AH3_x(float16_t(1.0))/ x;}
358//     f16vec4 ARcpH4(f16vec4 x){ return AH4_x(float16_t(1.0))/ x;}
359//
360//     float16_t ARsqH1(float16_t x){ return AH1_x(float16_t(1.0))/ sqrt(x);}
361//     f16vec2 ARsqH2(f16vec2 x){ return AH2_x(float16_t(1.0))/ sqrt(x);}
362//     f16vec3 ARsqH3(f16vec3 x){ return AH3_x(float16_t(1.0))/ sqrt(x);}
363//     f16vec4 ARsqH4(f16vec4 x){ return AH4_x(float16_t(1.0))/ sqrt(x);}
364//
365//     float16_t ASatH1(float16_t x){ return clamp(x, AH1_x(float16_t(0.0)), AH1_x(float16_t(1.0)));}
366//     f16vec2 ASatH2(f16vec2 x){ return clamp(x, AH2_x(float16_t(0.0)), AH2_x(float16_t(1.0)));}
367//     f16vec3 ASatH3(f16vec3 x){ return clamp(x, AH3_x(float16_t(0.0)), AH3_x(float16_t(1.0)));}
368//     f16vec4 ASatH4(f16vec4 x){ return clamp(x, AH4_x(float16_t(0.0)), AH4_x(float16_t(1.0)));}
369//
370//     uint16_t AShrSW1(uint16_t a, uint16_t b){ return uint16_t(int16_t(a)>> int16_t(b));}
371//     u16vec2 AShrSW2(u16vec2 a, u16vec2 b){ return u16vec2(i16vec2(a)>> i16vec2(b));}
372//     u16vec3 AShrSW3(u16vec3 a, u16vec3 b){ return u16vec3(i16vec3(a)>> i16vec3(b));}
373//     u16vec4 AShrSW4(u16vec4 a, u16vec4 b){ return u16vec4(i16vec4(a)>> i16vec4(b));}
374//
375//    float ACpySgnF1(float d, float s){ return uintBitsToFloat(uint(floatBitsToUint(float(d))|(floatBitsToUint(float(s))& AU1_x(uint(0x80000000u)))));}
376//    vec2 ACpySgnF2(vec2 d, vec2 s){ return uintBitsToFloat(uvec2(floatBitsToUint(vec2(d))|(floatBitsToUint(vec2(s))& AU2_x(uint(0x80000000u)))));}
377//    vec3 ACpySgnF3(vec3 d, vec3 s){ return uintBitsToFloat(uvec3(floatBitsToUint(vec3(d))|(floatBitsToUint(vec3(s))& AU3_x(uint(0x80000000u)))));}
378//    vec4 ACpySgnF4(vec4 d, vec4 s){ return uintBitsToFloat(uvec4(floatBitsToUint(vec4(d))|(floatBitsToUint(vec4(s))& AU4_x(uint(0x80000000u)))));}
379//
380//    float ASignedF1(float m){ return ASatF1(m * AF1_x(float(uintBitsToFloat(uint(0x7f800000u)))));}
381//    vec2 ASignedF2(vec2 m){ return ASatF2(m * AF2_x(float(uintBitsToFloat(uint(0x7f800000u)))));}
382//    vec3 ASignedF3(vec3 m){ return ASatF3(m * AF3_x(float(uintBitsToFloat(uint(0x7f800000u)))));}
383//    vec4 ASignedF4(vec4 m){ return ASatF4(m * AF4_x(float(uintBitsToFloat(uint(0x7f800000u)))));}
384//
385//     float16_t ACpySgnH1(float16_t d, float16_t s){ return uint16BitsToHalf(uint16_t(halfBitsToUint16(float16_t(d))|(halfBitsToUint16(float16_t(s))& AW1_x(uint16_t(0x8000u)))));}
386//     f16vec2 ACpySgnH2(f16vec2 d, f16vec2 s){ return uint16BitsToHalf(u16vec2(halfBitsToUint16(f16vec2(d))|(halfBitsToUint16(f16vec2(s))& AW2_x(uint16_t(0x8000u)))));}
387//     f16vec3 ACpySgnH3(f16vec3 d, f16vec3 s){ return uint16BitsToHalf(u16vec3(halfBitsToUint16(f16vec3(d))|(halfBitsToUint16(f16vec3(s))& AW3_x(uint16_t(0x8000u)))));}
388//     f16vec4 ACpySgnH4(f16vec4 d, f16vec4 s){ return uint16BitsToHalf(u16vec4(halfBitsToUint16(f16vec4(d))|(halfBitsToUint16(f16vec4(s))& AW4_x(uint16_t(0x8000u)))));}
389//
390//     float16_t ASignedH1(float16_t m){ return ASatH1(m * AH1_x(float16_t(uint16BitsToHalf(uint16_t(0x7c00u)))));}
391//     f16vec2 ASignedH2(f16vec2 m){ return ASatH2(m * AH2_x(float16_t(uint16BitsToHalf(uint16_t(0x7c00u)))));}
392//     f16vec3 ASignedH3(f16vec3 m){ return ASatH3(m * AH3_x(float16_t(uint16BitsToHalf(uint16_t(0x7c00u)))));}
393//     f16vec4 ASignedH4(f16vec4 m){ return ASatH4(m * AH4_x(float16_t(uint16BitsToHalf(uint16_t(0x7c00u)))));}
394//
395//     float16_t APrxLoSqrtH1(float16_t a){ return uint16BitsToHalf(uint16_t((halfBitsToUint16(float16_t(a))>> AW1_x(uint16_t(1)))+ AW1_x(uint16_t(0x1de2))));}
396//     f16vec2 APrxLoSqrtH2(f16vec2 a){ return uint16BitsToHalf(u16vec2((halfBitsToUint16(f16vec2(a))>> AW2_x(uint16_t(1)))+ AW2_x(uint16_t(0x1de2))));}
397//
398//     float16_t APrxLoRcpH1(float16_t a){ return uint16BitsToHalf(uint16_t(AW1_x(uint16_t(0x7784))- halfBitsToUint16(float16_t(a))));}
399//     f16vec2 APrxLoRcpH2(f16vec2 a){ return uint16BitsToHalf(u16vec2(AW2_x(uint16_t(0x7784))- halfBitsToUint16(f16vec2(a))));}
400//
401//     float16_t APrxMedRcpH1(float16_t a){ float16_t b = uint16BitsToHalf(uint16_t(AW1_x(uint16_t(0x778d))- halfBitsToUint16(float16_t(a))));return b *(- b * a + AH1_x(float16_t(2.0)));}
402//     f16vec2 APrxMedRcpH2(f16vec2 a){ f16vec2 b = uint16BitsToHalf(u16vec2(AW2_x(uint16_t(0x778d))- halfBitsToUint16(f16vec2(a))));return b *(- b * a + AH2_x(float16_t(2.0)));}
403//
404//     float16_t APrxLoRsqH1(float16_t a){ return uint16BitsToHalf(uint16_t(AW1_x(uint16_t(0x59a3))-(halfBitsToUint16(float16_t(a))>> AW1_x(uint16_t(1)))));}
405//     f16vec2 APrxLoRsqH2(f16vec2 a){ return uint16BitsToHalf(u16vec2(AW2_x(uint16_t(0x59a3))-(halfBitsToUint16(f16vec2(a))>> AW2_x(uint16_t(1)))));}
406//
407//    float APrxLoSqrtF1(float a){ return uintBitsToFloat(uint((floatBitsToUint(float(a))>> AU1_x(uint(1)))+ AU1_x(uint(0x1fbc4639))));}
408//    float APrxLoRcpF1(float a){ return uintBitsToFloat(uint(AU1_x(uint(0x7ef07ebb))- floatBitsToUint(float(a))));}
409//    float APrxMedRcpF1(float a){ float b = uintBitsToFloat(uint(AU1_x(uint(0x7ef19fff))- floatBitsToUint(float(a))));return b *(- b * a + AF1_x(float(2.0)));}
410//    float APrxLoRsqF1(float a){ return uintBitsToFloat(uint(AU1_x(uint(0x5f347d74))-(floatBitsToUint(float(a))>> AU1_x(uint(1)))));}
411//
412//    float APSinF1(float x){ return x * abs(x)- x;}
413//    float APCosF1(float x){ x = AFractF1(x * AF1_x(float(0.5))+ AF1_x(float(0.75)));x = x * AF1_x(float(2.0))- AF1_x(float(1.0));return APSinF1(x);}
414//
415//     f16vec2 APSinH2(f16vec2 x){ return x * abs(x)- x;}
416//     f16vec2 APCosH2(f16vec2 x){ x = AFractH2(x * AH2_x(float16_t(0.5))+ AH2_x(float16_t(0.75)));x = x * AH2_x(float16_t(2.0))- AH2_x(float16_t(1.0));return APSinH2(x);}
417//
418//    float ATo709F1(float c){ return max(min(c * AF1_x(float(4.5)), AF1_x(float(0.018))), AF1_x(float(1.099))* pow(c, AF1_x(float(0.45)))- AF1_x(float(0.099)));}
419//
420//    float AToGammaF1(float c, float rcpX){ return pow(c, rcpX);}
421//
422//    float AToPqF1(float x){ float p = pow(x, AF1_x(float(0.159302)));
423//   return pow((AF1_x(float(0.835938))+ AF1_x(float(18.8516))* p)/(AF1_x(float(1.0))+ AF1_x(float(18.6875))* p), AF1_x(float(78.8438)));}
424//
425//    float AToSrgbF1(float c){ return max(min(c * AF1_x(float(12.92)), AF1_x(float(0.0031308))), AF1_x(float(1.055))* pow(c, AF1_x(float(0.41666)))- AF1_x(float(0.055)));}
426//
427//    float AToTwoF1(float c){ return sqrt(c);}
428//
429//    float AFrom709F1(float c){ return max(min(c * AF1_x(float(1.0 / 4.5)), AF1_x(float(0.081))),
430//   pow((c + AF1_x(float(0.099)))*(AF1_x(float(1.0))/(AF1_x(float(1.099)))), AF1_x(float(1.0 / 0.45))));}
431//
432//    float AFromGammaF1(float c, float x){ return pow(c, x);}
433//
434//    float AFromPqF1(float x){ float p = pow(x, AF1_x(float(0.0126833)));
435//   return pow(ASatF1(p - AF1_x(float(0.835938)))/(AF1_x(float(18.8516))- AF1_x(float(18.6875))* p), AF1_x(float(6.27739)));}
436//
437//    float AFromSrgbF1(float c){ return max(min(c * AF1_x(float(1.0 / 12.92)), AF1_x(float(0.04045))),
438//   pow((c + AF1_x(float(0.055)))*(AF1_x(float(1.0))/ AF1_x(float(1.055))), AF1_x(float(2.4))));}
439//
440//    float AFromTwoF1(float c){ return c * c;}
441//
442//     f16vec2 ATo709H2(f16vec2 c){ return max(min(c * AH2_x(float16_t(4.5)), AH2_x(float16_t(0.018))), AH2_x(float16_t(1.099))* pow(c, AH2_x(float16_t(0.45)))- AH2_x(float16_t(0.099)));}
443//
444//     f16vec2 AToGammaH2(f16vec2 c, float16_t rcpX){ return pow(c, AH2_x(float16_t(rcpX)));}
445//
446//     f16vec2 AToSrgbH2(f16vec2 c){ return max(min(c * AH2_x(float16_t(12.92)), AH2_x(float16_t(0.0031308))), AH2_x(float16_t(1.055))* pow(c, AH2_x(float16_t(0.41666)))- AH2_x(float16_t(0.055)));}
447//
448//     f16vec2 AToTwoH2(f16vec2 c){ return sqrt(c);}
449//
450//     f16vec2 AFrom709H2(f16vec2 c){ return max(min(c * AH2_x(float16_t(1.0 / 4.5)), AH2_x(float16_t(0.081))),
451//    pow((c + AH2_x(float16_t(0.099)))*(AH2_x(float16_t(1.0))/(AH2_x(float16_t(1.099)))), AH2_x(float16_t(1.0 / 0.45))));}
452//
453//     f16vec2 AFromGammaH2(f16vec2 c, float16_t x){ return pow(c, AH2_x(float16_t(x)));}
454//
455//     f16vec2 AFromSrgbH2(f16vec2 c){ return max(min(c * AH2_x(float16_t(1.0 / 12.92)), AH2_x(float16_t(0.04045))),
456//    pow((c + AH2_x(float16_t(0.055)))*(AH2_x(float16_t(1.0))/ AH2_x(float16_t(1.055))), AH2_x(float16_t(2.4))));}
457//
458//     f16vec2 AFromTwoH2(f16vec2 c){ return c * c;}
459//
460//    uvec2 ARmp8x8(uint a){ return uvec2(ABfe(a, 1u, 3u), ABfiM(ABfe(a, 3u, 3u), a, 1u));}
461//
462//    uvec2 ARmpRed8x8(uint a){ return uvec2(ABfiM(ABfe(a, 2u, 3u), a, 1u), ABfiM(ABfe(a, 3u, 3u), ABfe(a, 1u, 2u), 2u));}
463//
464//    vec2 opAAbsF2(out vec2 d, in vec2 a){ d = abs(a);return d;}
465//    vec3 opAAbsF3(out vec3 d, in vec3 a){ d = abs(a);return d;}
466//    vec4 opAAbsF4(out vec4 d, in vec4 a){ d = abs(a);return d;}
467//
468//    vec2 opAAddF2(out vec2 d, in vec2 a, in vec2 b){ d = a + b;return d;}
469//    vec3 opAAddF3(out vec3 d, in vec3 a, in vec3 b){ d = a + b;return d;}
470//    vec4 opAAddF4(out vec4 d, in vec4 a, in vec4 b){ d = a + b;return d;}
471//
472//    vec2 opACpyF2(out vec2 d, in vec2 a){ d = a;return d;}
473//    vec3 opACpyF3(out vec3 d, in vec3 a){ d = a;return d;}
474//    vec4 opACpyF4(out vec4 d, in vec4 a){ d = a;return d;}
475//
476//    vec2 opALerpF2(out vec2 d, in vec2 a, in vec2 b, in vec2 c){ d = ALerpF2(a, b, c);return d;}
477//    vec3 opALerpF3(out vec3 d, in vec3 a, in vec3 b, in vec3 c){ d = ALerpF3(a, b, c);return d;}
478//    vec4 opALerpF4(out vec4 d, in vec4 a, in vec4 b, in vec4 c){ d = ALerpF4(a, b, c);return d;}
479//
480//    vec2 opALerpOneF2(out vec2 d, in vec2 a, in vec2 b, float c){ d = ALerpF2(a, b, AF2_x(float(c)));return d;}
481//    vec3 opALerpOneF3(out vec3 d, in vec3 a, in vec3 b, float c){ d = ALerpF3(a, b, AF3_x(float(c)));return d;}
482//    vec4 opALerpOneF4(out vec4 d, in vec4 a, in vec4 b, float c){ d = ALerpF4(a, b, AF4_x(float(c)));return d;}
483//
484//    vec2 opAMaxF2(out vec2 d, in vec2 a, in vec2 b){ d = max(a, b);return d;}
485//    vec3 opAMaxF3(out vec3 d, in vec3 a, in vec3 b){ d = max(a, b);return d;}
486//    vec4 opAMaxF4(out vec4 d, in vec4 a, in vec4 b){ d = max(a, b);return d;}
487//
488//    vec2 opAMinF2(out vec2 d, in vec2 a, in vec2 b){ d = min(a, b);return d;}
489//    vec3 opAMinF3(out vec3 d, in vec3 a, in vec3 b){ d = min(a, b);return d;}
490//    vec4 opAMinF4(out vec4 d, in vec4 a, in vec4 b){ d = min(a, b);return d;}
491//
492//    vec2 opAMulF2(out vec2 d, in vec2 a, in vec2 b){ d = a * b;return d;}
493//    vec3 opAMulF3(out vec3 d, in vec3 a, in vec3 b){ d = a * b;return d;}
494//    vec4 opAMulF4(out vec4 d, in vec4 a, in vec4 b){ d = a * b;return d;}
495//
496//    vec2 opAMulOneF2(out vec2 d, in vec2 a, float b){ d = a * AF2_x(float(b));return d;}
497//    vec3 opAMulOneF3(out vec3 d, in vec3 a, float b){ d = a * AF3_x(float(b));return d;}
498//    vec4 opAMulOneF4(out vec4 d, in vec4 a, float b){ d = a * AF4_x(float(b));return d;}
499//
500//    vec2 opANegF2(out vec2 d, in vec2 a){ d = - a;return d;}
501//    vec3 opANegF3(out vec3 d, in vec3 a){ d = - a;return d;}
502//    vec4 opANegF4(out vec4 d, in vec4 a){ d = - a;return d;}
503//
504//    vec2 opARcpF2(out vec2 d, in vec2 a){ d = ARcpF2(a);return d;}
505//    vec3 opARcpF3(out vec3 d, in vec3 a){ d = ARcpF3(a);return d;}
506//    vec4 opARcpF4(out vec4 d, in vec4 a){ d = ARcpF4(a);return d;}
507//
508// #line 70 "shaders/src/GenerateMipmap.comp"
509//
510// shared f16vec4 spd_intermediate[16][16];
511//
512// shared uint spd_counter;
513//
514//   f16vec4 SpdLoadSourceImageH(ivec2 p)
515// {
516//      vec2 textureCoord = p * params . invSrcExtent + params . invSrcExtent;
517//    return f16vec4(texture(src, textureCoord));
518// }
519//
520//   f16vec4 SpdLoadH(ivec2 p)
521// {
522//     return f16vec4(0);
523// }
524//
525// void SpdStoreH(ivec2 p, f16vec4 value, uint mip)
526// {
527//     imageStore(dst[mip], p, vec4(value));
528// }
529//
530//   f16vec4 SpdLoadIntermediateH(uint x, uint y)
531// {
532//     return spd_intermediate[x][y];
533// }
534// void SpdStoreIntermediateH(uint x, uint y, f16vec4 value)
535// {
536//     spd_intermediate[x][y]= value;
537// }
538//
539//   f16vec4 SpdReduce4H(f16vec4 v0, f16vec4 v1, f16vec4 v2, f16vec4 v3)
540// {
541//     return(v0 + v1 + v2 + v3)* float16_t(0.25);
542// }
543//
544// #line 1 "shaders/src/third_party/ffx_spd/ffx_spd.h"
545//
546//     vec4 SpdLoadSourceImage(ivec2 p){ return vec4(0.0, 0.0, 0.0, 0.0);}
547//     vec4 SpdLoad(ivec2 p){ return vec4(0.0, 0.0, 0.0, 0.0);}
548//   void SpdStore(ivec2 p, vec4 value, uint mip){ }
549//     vec4 SpdLoadIntermediate(uint x, uint y){ return vec4(0.0, 0.0, 0.0, 0.0);}
550//   void SpdStoreIntermediate(uint x, uint y, vec4 value){ }
551//     vec4 SpdReduce4(vec4 v0, vec4 v1, vec4 v2, vec4 v3){ return vec4(0.0, 0.0, 0.0, 0.0);}
552//
553// #extension GL_KHR_shader_subgroup_quad : require
554//
555// void SpdWorkgroupShuffleBarrier(){
556//
557//     barrier();
558//
559// }
560//
561// bool SpdExitWorkgroup(uint numWorkGroups, uint localInvocationIndex)
562// {
563//
564//     if(localInvocationIndex == 0)
565//     {
566//                                   ;
567//     }
568//     SpdWorkgroupShuffleBarrier();
569//     return(0 !=(numWorkGroups - 1));
570// }
571//
572//   vec4 SpdReduceQuad(vec4 v)
573// {
574//
575//       vec4 v0 = v;
576//       vec4 v1 = subgroupQuadSwapHorizontal(v);
577//       vec4 v2 = subgroupQuadSwapVertical(v);
578//       vec4 v3 = subgroupQuadSwapDiagonal(v);
579//     return SpdReduce4(v0, v1, v2, v3);
580//
581//     return AF4_x(0.0);
582// }
583//
584//   vec4 SpdReduceIntermediate(uvec2 i0, uvec2 i1, uvec2 i2, uvec2 i3)
585// {
586//       vec4 v0 = SpdLoadIntermediate(i0 . x, i0 . y);
587//       vec4 v1 = SpdLoadIntermediate(i1 . x, i1 . y);
588//       vec4 v2 = SpdLoadIntermediate(i2 . x, i2 . y);
589//       vec4 v3 = SpdLoadIntermediate(i3 . x, i3 . y);
590//     return SpdReduce4(v0, v1, v2, v3);
591// }
592//
593//   vec4 SpdReduceLoad4(uvec2 i0, uvec2 i1, uvec2 i2, uvec2 i3)
594// {
595//       vec4 v0 = SpdLoad(ivec2(i0));
596//       vec4 v1 = SpdLoad(ivec2(i1));
597//       vec4 v2 = SpdLoad(ivec2(i2));
598//       vec4 v3 = SpdLoad(ivec2(i3));
599//     return SpdReduce4(v0, v1, v2, v3);
600// }
601//
602//   vec4 SpdReduceLoad4(uvec2 base)
603// {
604//     return SpdReduceLoad4(
605//           uvec2(base + uvec2(0, 0)),
606//           uvec2(base + uvec2(0, 1)),
607//           uvec2(base + uvec2(1, 0)),
608//           uvec2(base + uvec2(1, 1)));
609// }
610//
611//   vec4 SpdReduceLoadSourceImage4(uvec2 i0, uvec2 i1, uvec2 i2, uvec2 i3)
612// {
613//       vec4 v0 = SpdLoadSourceImage(ivec2(i0));
614//       vec4 v1 = SpdLoadSourceImage(ivec2(i1));
615//       vec4 v2 = SpdLoadSourceImage(ivec2(i2));
616//       vec4 v3 = SpdLoadSourceImage(ivec2(i3));
617//     return SpdReduce4(v0, v1, v2, v3);
618// }
619//
620//   vec4 SpdReduceLoadSourceImage4(uvec2 base)
621// {
622//
623//     return SpdLoadSourceImage(ivec2(base));
624//
625// }
626//
627// void SpdDownsampleMips_0_1_Intrinsics(uint x, uint y, uvec2 workGroupID, uint localInvocationIndex, uint mip)
628// {
629//       vec4 v[4];
630//
631//        ivec2 tex = ivec2(workGroupID . xy * 64)+ ivec2(x * 2, y * 2);
632//        ivec2 pix = ivec2(workGroupID . xy * 32)+ ivec2(x, y);
633//     v[0]= SpdReduceLoadSourceImage4(tex);
634//     SpdStore(pix, v[0], 0);
635//
636//     tex = ivec2(workGroupID . xy * 64)+ ivec2(x * 2 + 32, y * 2);
637//     pix = ivec2(workGroupID . xy * 32)+ ivec2(x + 16, y);
638//     v[1]= SpdReduceLoadSourceImage4(tex);
639//     SpdStore(pix, v[1], 0);
640//
641//     tex = ivec2(workGroupID . xy * 64)+ ivec2(x * 2, y * 2 + 32);
642//     pix = ivec2(workGroupID . xy * 32)+ ivec2(x, y + 16);
643//     v[2]= SpdReduceLoadSourceImage4(tex);
644//     SpdStore(pix, v[2], 0);
645//
646//     tex = ivec2(workGroupID . xy * 64)+ ivec2(x * 2 + 32, y * 2 + 32);
647//     pix = ivec2(workGroupID . xy * 32)+ ivec2(x + 16, y + 16);
648//     v[3]= SpdReduceLoadSourceImage4(tex);
649//     SpdStore(pix, v[3], 0);
650//
651//     if(mip <= 1)
652//         return;
653//
654//     v[0]= SpdReduceQuad(v[0]);
655//     v[1]= SpdReduceQuad(v[1]);
656//     v[2]= SpdReduceQuad(v[2]);
657//     v[3]= SpdReduceQuad(v[3]);
658//
659//     if((localInvocationIndex % 4)== 0)
660//     {
661//         SpdStore(ivec2(workGroupID . xy * 16)+
662//                ivec2(x / 2, y / 2), v[0], 1);
663//         SpdStoreIntermediate(
664//             x / 2, y / 2, v[0]);
665//
666//         SpdStore(ivec2(workGroupID . xy * 16)+
667//                ivec2(x / 2 + 8, y / 2), v[1], 1);
668//         SpdStoreIntermediate(
669//             x / 2 + 8, y / 2, v[1]);
670//
671//         SpdStore(ivec2(workGroupID . xy * 16)+
672//                ivec2(x / 2, y / 2 + 8), v[2], 1);
673//         SpdStoreIntermediate(
674//             x / 2, y / 2 + 8, v[2]);
675//
676//         SpdStore(ivec2(workGroupID . xy * 16)+
677//                ivec2(x / 2 + 8, y / 2 + 8), v[3], 1);
678//         SpdStoreIntermediate(
679//             x / 2 + 8, y / 2 + 8, v[3]);
680//     }
681// }
682//
683// void SpdDownsampleMips_0_1_LDS(uint x, uint y, uvec2 workGroupID, uint localInvocationIndex, uint mip)
684// {
685//       vec4 v[4];
686//
687//        ivec2 tex = ivec2(workGroupID . xy * 64)+ ivec2(x * 2, y * 2);
688//        ivec2 pix = ivec2(workGroupID . xy * 32)+ ivec2(x, y);
689//     v[0]= SpdReduceLoadSourceImage4(tex);
690//     SpdStore(pix, v[0], 0);
691//
692//     tex = ivec2(workGroupID . xy * 64)+ ivec2(x * 2 + 32, y * 2);
693//     pix = ivec2(workGroupID . xy * 32)+ ivec2(x + 16, y);
694//     v[1]= SpdReduceLoadSourceImage4(tex);
695//     SpdStore(pix, v[1], 0);
696//
697//     tex = ivec2(workGroupID . xy * 64)+ ivec2(x * 2, y * 2 + 32);
698//     pix = ivec2(workGroupID . xy * 32)+ ivec2(x, y + 16);
699//     v[2]= SpdReduceLoadSourceImage4(tex);
700//     SpdStore(pix, v[2], 0);
701//
702//     tex = ivec2(workGroupID . xy * 64)+ ivec2(x * 2 + 32, y * 2 + 32);
703//     pix = ivec2(workGroupID . xy * 32)+ ivec2(x + 16, y + 16);
704//     v[3]= SpdReduceLoadSourceImage4(tex);
705//     SpdStore(pix, v[3], 0);
706//
707//     if(mip <= 1)
708//         return;
709//
710//     for(int i = 0;i < 4;i ++)
711//     {
712//         SpdStoreIntermediate(x, y, v[i]);
713//         SpdWorkgroupShuffleBarrier();
714//         if(localInvocationIndex < 64)
715//         {
716//             v[i]= SpdReduceIntermediate(
717//                   uvec2(x * 2 + 0, y * 2 + 0),
718//                   uvec2(x * 2 + 1, y * 2 + 0),
719//                   uvec2(x * 2 + 0, y * 2 + 1),
720//                   uvec2(x * 2 + 1, y * 2 + 1)
721//             );
722//             SpdStore(ivec2(workGroupID . xy * 16)+ ivec2(x +(i % 2)* 8, y +(i / 2)* 8), v[i], 1);
723//         }
724//         SpdWorkgroupShuffleBarrier();
725//     }
726//
727//     if(localInvocationIndex < 64)
728//     {
729//         SpdStoreIntermediate(x + 0, y + 0, v[0]);
730//         SpdStoreIntermediate(x + 8, y + 0, v[1]);
731//         SpdStoreIntermediate(x + 0, y + 8, v[2]);
732//         SpdStoreIntermediate(x + 8, y + 8, v[3]);
733//     }
734// }
735//
736// void SpdDownsampleMips_0_1(uint x, uint y, uvec2 workGroupID, uint localInvocationIndex, uint mip)
737// {
738//
739//     SpdDownsampleMips_0_1_Intrinsics(x, y, workGroupID, localInvocationIndex, mip);
740//
741// }
742//
743// void SpdDownsampleMip_2(uint x, uint y, uvec2 workGroupID, uint localInvocationIndex, uint mip)
744// {
745//
746//       vec4 v = SpdLoadIntermediate(x, y);
747//     v = SpdReduceQuad(v);
748//
749//     if(localInvocationIndex % 4 == 0)
750//     {
751//         SpdStore(ivec2(workGroupID . xy * 8)+ ivec2(x / 2, y / 2), v, mip);
752//         SpdStoreIntermediate(x +(y / 2)% 2, y, v);
753//     }
754//
755// }
756//
757// void SpdDownsampleMip_3(uint x, uint y, uvec2 workGroupID, uint localInvocationIndex, uint mip)
758// {
759//
760//     if(localInvocationIndex < 64)
761//     {
762//           vec4 v = SpdLoadIntermediate(x * 2 + y % 2, y * 2);
763//         v = SpdReduceQuad(v);
764//
765//         if(localInvocationIndex % 4 == 0)
766//         {
767//             SpdStore(ivec2(workGroupID . xy * 4)+ ivec2(x / 2, y / 2), v, mip);
768//             SpdStoreIntermediate(x * 2 + y / 2, y * 2, v);
769//         }
770//     }
771//
772// }
773//
774// void SpdDownsampleMip_4(uint x, uint y, uvec2 workGroupID, uint localInvocationIndex, uint mip)
775// {
776//
777//     if(localInvocationIndex < 16)
778//     {
779//           vec4 v = SpdLoadIntermediate(x * 4 + y, y * 4);
780//         v = SpdReduceQuad(v);
781//
782//         if(localInvocationIndex % 4 == 0)
783//         {
784//             SpdStore(ivec2(workGroupID . xy * 2)+ ivec2(x / 2, y / 2), v, mip);
785//             SpdStoreIntermediate(x / 2 + y, 0, v);
786//         }
787//     }
788//
789// }
790//
791// void SpdDownsampleMip_5(uint x, uint y, uvec2 workGroupID, uint localInvocationIndex, uint mip)
792// {
793//
794//     if(localInvocationIndex < 4)
795//     {
796//           vec4 v = SpdLoadIntermediate(localInvocationIndex, 0);
797//         v = SpdReduceQuad(v);
798//
799//         if(localInvocationIndex % 4 == 0)
800//         {
801//             SpdStore(ivec2(workGroupID . xy), v, mip);
802//         }
803//     }
804//
805// }
806//
807// void SpdDownsampleMips_6_7(uint x, uint y, uint mips)
808// {
809//        ivec2 tex = ivec2(x * 4 + 0, y * 4 + 0);
810//        ivec2 pix = ivec2(x * 2 + 0, y * 2 + 0);
811//       vec4 v0 = SpdReduceLoad4(tex);
812//     SpdStore(pix, v0, 6);
813//
814//     tex = ivec2(x * 4 + 2, y * 4 + 0);
815//     pix = ivec2(x * 2 + 1, y * 2 + 0);
816//       vec4 v1 = SpdReduceLoad4(tex);
817//     SpdStore(pix, v1, 6);
818//
819//     tex = ivec2(x * 4 + 0, y * 4 + 2);
820//     pix = ivec2(x * 2 + 0, y * 2 + 1);
821//       vec4 v2 = SpdReduceLoad4(tex);
822//     SpdStore(pix, v2, 6);
823//
824//     tex = ivec2(x * 4 + 2, y * 4 + 2);
825//     pix = ivec2(x * 2 + 1, y * 2 + 1);
826//       vec4 v3 = SpdReduceLoad4(tex);
827//     SpdStore(pix, v3, 6);
828//
829//     if(mips <= 7)return;
830//
831//       vec4 v = SpdReduce4(v0, v1, v2, v3);
832//     SpdStore(ivec2(x, y), v, 7);
833//     SpdStoreIntermediate(x, y, v);
834// }
835//
836// void SpdDownsampleNextFour(uint x, uint y, uvec2 workGroupID, uint localInvocationIndex, uint baseMip, uint mips)
837// {
838//     if(mips <= baseMip)return;
839//     SpdWorkgroupShuffleBarrier();
840//     SpdDownsampleMip_2(x, y, workGroupID, localInvocationIndex, baseMip);
841//
842//     if(mips <= baseMip + 1)return;
843//     SpdWorkgroupShuffleBarrier();
844//     SpdDownsampleMip_3(x, y, workGroupID, localInvocationIndex, baseMip + 1);
845//
846//     if(mips <= baseMip + 2)return;
847//     SpdWorkgroupShuffleBarrier();
848//     SpdDownsampleMip_4(x, y, workGroupID, localInvocationIndex, baseMip + 2);
849//
850//     if(mips <= baseMip + 3)return;
851//     SpdWorkgroupShuffleBarrier();
852//     SpdDownsampleMip_5(x, y, workGroupID, localInvocationIndex, baseMip + 3);
853// }
854//
855// void SpdDownsample(
856//       uvec2 workGroupID,
857//       uint localInvocationIndex,
858//       uint mips,
859//       uint numWorkGroups
860// ){
861//       uvec2 sub_xy = ARmpRed8x8(localInvocationIndex % 64);
862//       uint x = sub_xy . x + 8 *((localInvocationIndex >> 6)% 2);
863//       uint y = sub_xy . y + 8 *((localInvocationIndex >> 7));
864//     SpdDownsampleMips_0_1(x, y, workGroupID, localInvocationIndex, mips);
865//
866//     SpdDownsampleNextFour(x, y, workGroupID, localInvocationIndex, 2, mips);
867//
868//     if(mips <= 6)return;
869//
870//     if(SpdExitWorkgroup(numWorkGroups, localInvocationIndex))return;
871//
872//     SpdDownsampleMips_6_7(x, y, mips);
873//
874//     SpdDownsampleNextFour(x, y, uvec2(0, 0), localInvocationIndex, 8, mips);
875// }
876//
877// #extension GL_EXT_shader_subgroup_extended_types_float16 : require
878//
879//   f16vec4 SpdReduceQuadH(f16vec4 v)
880// {
881//
882//       f16vec4 v0 = v;
883//       f16vec4 v1 = subgroupQuadSwapHorizontal(v);
884//       f16vec4 v2 = subgroupQuadSwapVertical(v);
885//       f16vec4 v3 = subgroupQuadSwapDiagonal(v);
886//     return SpdReduce4H(v0, v1, v2, v3);
887//
888//     return f16vec4(0.0, 0.0, 0.0, 0.0);
889//
890// }
891//
892//   f16vec4 SpdReduceIntermediateH(uvec2 i0, uvec2 i1, uvec2 i2, uvec2 i3)
893// {
894//       f16vec4 v0 = SpdLoadIntermediateH(i0 . x, i0 . y);
895//       f16vec4 v1 = SpdLoadIntermediateH(i1 . x, i1 . y);
896//       f16vec4 v2 = SpdLoadIntermediateH(i2 . x, i2 . y);
897//       f16vec4 v3 = SpdLoadIntermediateH(i3 . x, i3 . y);
898//     return SpdReduce4H(v0, v1, v2, v3);
899// }
900//
901//   f16vec4 SpdReduceLoad4H(uvec2 i0, uvec2 i1, uvec2 i2, uvec2 i3)
902// {
903//       f16vec4 v0 = SpdLoadH(ivec2(i0));
904//       f16vec4 v1 = SpdLoadH(ivec2(i1));
905//       f16vec4 v2 = SpdLoadH(ivec2(i2));
906//       f16vec4 v3 = SpdLoadH(ivec2(i3));
907//     return SpdReduce4H(v0, v1, v2, v3);
908// }
909//
910//   f16vec4 SpdReduceLoad4H(uvec2 base)
911// {
912//     return SpdReduceLoad4H(
913//           uvec2(base + uvec2(0, 0)),
914//           uvec2(base + uvec2(0, 1)),
915//           uvec2(base + uvec2(1, 0)),
916//           uvec2(base + uvec2(1, 1)));
917// }
918//
919//   f16vec4 SpdReduceLoadSourceImage4H(uvec2 i0, uvec2 i1, uvec2 i2, uvec2 i3)
920// {
921//       f16vec4 v0 = SpdLoadSourceImageH(ivec2(i0));
922//       f16vec4 v1 = SpdLoadSourceImageH(ivec2(i1));
923//       f16vec4 v2 = SpdLoadSourceImageH(ivec2(i2));
924//       f16vec4 v3 = SpdLoadSourceImageH(ivec2(i3));
925//     return SpdReduce4H(v0, v1, v2, v3);
926// }
927//
928//   f16vec4 SpdReduceLoadSourceImage4H(uvec2 base)
929// {
930//
931//     return SpdLoadSourceImageH(ivec2(base));
932//
933// }
934//
935// void SpdDownsampleMips_0_1_IntrinsicsH(uint x, uint y, uvec2 workGroupID, uint localInvocationIndex, uint mips)
936// {
937//       f16vec4 v[4];
938//
939//        ivec2 tex = ivec2(workGroupID . xy * 64)+ ivec2(x * 2, y * 2);
940//        ivec2 pix = ivec2(workGroupID . xy * 32)+ ivec2(x, y);
941//     v[0]= SpdReduceLoadSourceImage4H(tex);
942//     SpdStoreH(pix, v[0], 0);
943//
944//     tex = ivec2(workGroupID . xy * 64)+ ivec2(x * 2 + 32, y * 2);
945//     pix = ivec2(workGroupID . xy * 32)+ ivec2(x + 16, y);
946//     v[1]= SpdReduceLoadSourceImage4H(tex);
947//     SpdStoreH(pix, v[1], 0);
948//
949//     tex = ivec2(workGroupID . xy * 64)+ ivec2(x * 2, y * 2 + 32);
950//     pix = ivec2(workGroupID . xy * 32)+ ivec2(x, y + 16);
951//     v[2]= SpdReduceLoadSourceImage4H(tex);
952//     SpdStoreH(pix, v[2], 0);
953//
954//     tex = ivec2(workGroupID . xy * 64)+ ivec2(x * 2 + 32, y * 2 + 32);
955//     pix = ivec2(workGroupID . xy * 32)+ ivec2(x + 16, y + 16);
956//     v[3]= SpdReduceLoadSourceImage4H(tex);
957//     SpdStoreH(pix, v[3], 0);
958//
959//     if(mips <= 1)
960//         return;
961//
962//     v[0]= SpdReduceQuadH(v[0]);
963//     v[1]= SpdReduceQuadH(v[1]);
964//     v[2]= SpdReduceQuadH(v[2]);
965//     v[3]= SpdReduceQuadH(v[3]);
966//
967//     if((localInvocationIndex % 4)== 0)
968//     {
969//         SpdStoreH(ivec2(workGroupID . xy * 16)+ ivec2(x / 2, y / 2), v[0], 1);
970//         SpdStoreIntermediateH(x / 2, y / 2, v[0]);
971//
972//         SpdStoreH(ivec2(workGroupID . xy * 16)+ ivec2(x / 2 + 8, y / 2), v[1], 1);
973//         SpdStoreIntermediateH(x / 2 + 8, y / 2, v[1]);
974//
975//         SpdStoreH(ivec2(workGroupID . xy * 16)+ ivec2(x / 2, y / 2 + 8), v[2], 1);
976//         SpdStoreIntermediateH(x / 2, y / 2 + 8, v[2]);
977//
978//         SpdStoreH(ivec2(workGroupID . xy * 16)+ ivec2(x / 2 + 8, y / 2 + 8), v[3], 1);
979//         SpdStoreIntermediateH(x / 2 + 8, y / 2 + 8, v[3]);
980//     }
981// }
982//
983// void SpdDownsampleMips_0_1_LDSH(uint x, uint y, uvec2 workGroupID, uint localInvocationIndex, uint mips)
984// {
985//       f16vec4 v[4];
986//
987//        ivec2 tex = ivec2(workGroupID . xy * 64)+ ivec2(x * 2, y * 2);
988//        ivec2 pix = ivec2(workGroupID . xy * 32)+ ivec2(x, y);
989//     v[0]= SpdReduceLoadSourceImage4H(tex);
990//     SpdStoreH(pix, v[0], 0);
991//
992//     tex = ivec2(workGroupID . xy * 64)+ ivec2(x * 2 + 32, y * 2);
993//     pix = ivec2(workGroupID . xy * 32)+ ivec2(x + 16, y);
994//     v[1]= SpdReduceLoadSourceImage4H(tex);
995//     SpdStoreH(pix, v[1], 0);
996//
997//     tex = ivec2(workGroupID . xy * 64)+ ivec2(x * 2, y * 2 + 32);
998//     pix = ivec2(workGroupID . xy * 32)+ ivec2(x, y + 16);
999//     v[2]= SpdReduceLoadSourceImage4H(tex);
1000//     SpdStoreH(pix, v[2], 0);
1001//
1002//     tex = ivec2(workGroupID . xy * 64)+ ivec2(x * 2 + 32, y * 2 + 32);
1003//     pix = ivec2(workGroupID . xy * 32)+ ivec2(x + 16, y + 16);
1004//     v[3]= SpdReduceLoadSourceImage4H(tex);
1005//     SpdStoreH(pix, v[3], 0);
1006//
1007//     if(mips <= 1)
1008//         return;
1009//
1010//     for(int i = 0;i < 4;i ++)
1011//     {
1012//         SpdStoreIntermediateH(x, y, v[i]);
1013//         SpdWorkgroupShuffleBarrier();
1014//         if(localInvocationIndex < 64)
1015//         {
1016//             v[i]= SpdReduceIntermediateH(
1017//                   uvec2(x * 2 + 0, y * 2 + 0),
1018//                   uvec2(x * 2 + 1, y * 2 + 0),
1019//                   uvec2(x * 2 + 0, y * 2 + 1),
1020//                   uvec2(x * 2 + 1, y * 2 + 1)
1021//             );
1022//             SpdStoreH(ivec2(workGroupID . xy * 16)+ ivec2(x +(i % 2)* 8, y +(i / 2)* 8), v[i], 1);
1023//         }
1024//         SpdWorkgroupShuffleBarrier();
1025//     }
1026//
1027//     if(localInvocationIndex < 64)
1028//     {
1029//         SpdStoreIntermediateH(x + 0, y + 0, v[0]);
1030//         SpdStoreIntermediateH(x + 8, y + 0, v[1]);
1031//         SpdStoreIntermediateH(x + 0, y + 8, v[2]);
1032//         SpdStoreIntermediateH(x + 8, y + 8, v[3]);
1033//     }
1034// }
1035//
1036// void SpdDownsampleMips_0_1H(uint x, uint y, uvec2 workGroupID, uint localInvocationIndex, uint mips)
1037// {
1038//
1039//     SpdDownsampleMips_0_1_IntrinsicsH(x, y, workGroupID, localInvocationIndex, mips);
1040//
1041// }
1042//
1043// void SpdDownsampleMip_2H(uint x, uint y, uvec2 workGroupID, uint localInvocationIndex, uint mip)
1044// {
1045//
1046//       f16vec4 v = SpdLoadIntermediateH(x, y);
1047//     v = SpdReduceQuadH(v);
1048//
1049//     if(localInvocationIndex % 4 == 0)
1050//     {
1051//         SpdStoreH(ivec2(workGroupID . xy * 8)+ ivec2(x / 2, y / 2), v, mip);
1052//         SpdStoreIntermediateH(x +(y / 2)% 2, y, v);
1053//     }
1054//
1055// }
1056//
1057// void SpdDownsampleMip_3H(uint x, uint y, uvec2 workGroupID, uint localInvocationIndex, uint mip)
1058// {
1059//
1060//     if(localInvocationIndex < 64)
1061//     {
1062//           f16vec4 v = SpdLoadIntermediateH(x * 2 + y % 2, y * 2);
1063//         v = SpdReduceQuadH(v);
1064//
1065//         if(localInvocationIndex % 4 == 0)
1066//         {
1067//             SpdStoreH(ivec2(workGroupID . xy * 4)+ ivec2(x / 2, y / 2), v, mip);
1068//             SpdStoreIntermediateH(x * 2 + y / 2, y * 2, v);
1069//         }
1070//     }
1071//
1072// }
1073//
1074// void SpdDownsampleMip_4H(uint x, uint y, uvec2 workGroupID, uint localInvocationIndex, uint mip)
1075// {
1076//
1077//     if(localInvocationIndex < 16)
1078//     {
1079//           f16vec4 v = SpdLoadIntermediateH(x * 4 + y, y * 4);
1080//         v = SpdReduceQuadH(v);
1081//
1082//         if(localInvocationIndex % 4 == 0)
1083//         {
1084//             SpdStoreH(ivec2(workGroupID . xy * 2)+ ivec2(x / 2, y / 2), v, mip);
1085//             SpdStoreIntermediateH(x / 2 + y, 0, v);
1086//         }
1087//     }
1088//
1089// }
1090//
1091// void SpdDownsampleMip_5H(uint x, uint y, uvec2 workGroupID, uint localInvocationIndex, uint mip)
1092// {
1093//
1094//     if(localInvocationIndex < 4)
1095//     {
1096//           f16vec4 v = SpdLoadIntermediateH(localInvocationIndex, 0);
1097//         v = SpdReduceQuadH(v);
1098//
1099//         if(localInvocationIndex % 4 == 0)
1100//         {
1101//             SpdStoreH(ivec2(workGroupID . xy), v, mip);
1102//         }
1103//     }
1104//
1105// }
1106//
1107// void SpdDownsampleMips_6_7H(uint x, uint y, uint mips)
1108// {
1109//        ivec2 tex = ivec2(x * 4 + 0, y * 4 + 0);
1110//        ivec2 pix = ivec2(x * 2 + 0, y * 2 + 0);
1111//       f16vec4 v0 = SpdReduceLoad4H(tex);
1112//     SpdStoreH(pix, v0, 6);
1113//
1114//     tex = ivec2(x * 4 + 2, y * 4 + 0);
1115//     pix = ivec2(x * 2 + 1, y * 2 + 0);
1116//       f16vec4 v1 = SpdReduceLoad4H(tex);
1117//     SpdStoreH(pix, v1, 6);
1118//
1119//     tex = ivec2(x * 4 + 0, y * 4 + 2);
1120//     pix = ivec2(x * 2 + 0, y * 2 + 1);
1121//       f16vec4 v2 = SpdReduceLoad4H(tex);
1122//     SpdStoreH(pix, v2, 6);
1123//
1124//     tex = ivec2(x * 4 + 2, y * 4 + 2);
1125//     pix = ivec2(x * 2 + 1, y * 2 + 1);
1126//       f16vec4 v3 = SpdReduceLoad4H(tex);
1127//     SpdStoreH(pix, v3, 6);
1128//
1129//     if(mips < 8)return;
1130//
1131//       f16vec4 v = SpdReduce4H(v0, v1, v2, v3);
1132//     SpdStoreH(ivec2(x, y), v, 7);
1133//     SpdStoreIntermediateH(x, y, v);
1134// }
1135//
1136// void SpdDownsampleNextFourH(uint x, uint y, uvec2 workGroupID, uint localInvocationIndex, uint baseMip, uint mips)
1137// {
1138//     if(mips <= baseMip)return;
1139//     SpdWorkgroupShuffleBarrier();
1140//     SpdDownsampleMip_2H(x, y, workGroupID, localInvocationIndex, baseMip);
1141//
1142//     if(mips <= baseMip + 1)return;
1143//     SpdWorkgroupShuffleBarrier();
1144//     SpdDownsampleMip_3H(x, y, workGroupID, localInvocationIndex, baseMip + 1);
1145//
1146//     if(mips <= baseMip + 2)return;
1147//     SpdWorkgroupShuffleBarrier();
1148//     SpdDownsampleMip_4H(x, y, workGroupID, localInvocationIndex, baseMip + 2);
1149//
1150//     if(mips <= baseMip + 3)return;
1151//     SpdWorkgroupShuffleBarrier();
1152//     SpdDownsampleMip_5H(x, y, workGroupID, localInvocationIndex, baseMip + 3);
1153// }
1154//
1155// void SpdDownsampleH(
1156//       uvec2 workGroupID,
1157//       uint localInvocationIndex,
1158//       uint mips,
1159//       uint numWorkGroups
1160// ){
1161//       uvec2 sub_xy = ARmpRed8x8(localInvocationIndex % 64);
1162//       uint x = sub_xy . x + 8 *((localInvocationIndex >> 6)% 2);
1163//       uint y = sub_xy . y + 8 *((localInvocationIndex >> 7));
1164//
1165//     SpdDownsampleMips_0_1H(x, y, workGroupID, localInvocationIndex, mips);
1166//
1167//     SpdDownsampleNextFourH(x, y, workGroupID, localInvocationIndex, 2, mips);
1168//
1169//     if(mips < 7)return;
1170//
1171//     if(SpdExitWorkgroup(numWorkGroups, localInvocationIndex))return;
1172//
1173//     SpdDownsampleMips_6_7H(x, y, mips);
1174//
1175//     SpdDownsampleNextFourH(x, y, uvec2(0, 0), localInvocationIndex, 8, mips);
1176// }
1177//
1178// #line 175 "shaders/src/GenerateMipmap.comp"
1179//
1180// void main()
1181// {
1182//
1183//     SpdDownsampleH(gl_WorkGroupID . xy, gl_LocalInvocationIndex, params . levelCount, 0);
1184//
1185// }
1186