1 #pragma once 2 3 #include <EGL/egl.h> 4 #include <stdint.h> 5 6 // Public functions are declared in trace_fixture.h. 7 8 // Private Functions 9 10 void SetupReplayContext3(void); 11 void ReplayFrame1(void); 12 void ReplayFrame2(void); 13 void ReplayFrame3(void); 14 void ResetReplayContextShared(void); 15 void ResetReplayContext3(void); 16 void ReplayFrame4(void); 17 void SetupReplayContextShared(void); 18 void SetupReplayContextSharedInactive(void); 19 void InitReplay(void); 20 21 // Global variables 22 23 extern const char *const glShaderSource_string_0[]; 24 extern const char *const glShaderSource_string_1[]; 25