• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 #pragma once
2 
3 #include <EGL/egl.h>
4 #include <stdint.h>
5 
6 // Public functions are declared in trace_fixture.h.
7 
8 // Private Functions
9 
10 void SetupReplayContext3(void);
11 void ReplayFrame1(void);
12 void ReplayFrame2(void);
13 void ReplayFrame3(void);
14 void ResetReplayContextShared(void);
15 void ResetReplayContext3(void);
16 void ReplayFrame4(void);
17 void SetupReplayContextShared(void);
18 void SetupReplayContextSharedInactive(void);
19 void InitReplay(void);
20 
21 // Global variables
22 
23 extern const char *const glShaderSource_string_0[];
24 extern const char *const glShaderSource_string_1[];
25