1 // Copyright 2017 The Abseil Authors.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 // https://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 //
15 // -----------------------------------------------------------------------------
16 // File: uniform_real_distribution.h
17 // -----------------------------------------------------------------------------
18 //
19 // This header defines a class for representing a uniform floating-point
20 // distribution over a half-open interval [a,b). You use this distribution in
21 // combination with an Abseil random bit generator to produce random values
22 // according to the rules of the distribution.
23 //
24 // `absl::uniform_real_distribution` is a drop-in replacement for the C++11
25 // `std::uniform_real_distribution` [rand.dist.uni.real] but is considerably
26 // faster than the libstdc++ implementation.
27 //
28 // Note: the standard-library version may occasionally return `1.0` when
29 // default-initialized. See https://bugs.llvm.org//show_bug.cgi?id=18767
30 // `absl::uniform_real_distribution` does not exhibit this behavior.
31
32 #ifndef ABSL_RANDOM_UNIFORM_REAL_DISTRIBUTION_H_
33 #define ABSL_RANDOM_UNIFORM_REAL_DISTRIBUTION_H_
34
35 #include <cassert>
36 #include <cmath>
37 #include <cstdint>
38 #include <istream>
39 #include <limits>
40 #include <ostream>
41 #include <type_traits>
42
43 #include "absl/base/config.h"
44 #include "absl/meta/type_traits.h"
45 #include "absl/random/internal/fast_uniform_bits.h"
46 #include "absl/random/internal/generate_real.h"
47 #include "absl/random/internal/iostream_state_saver.h"
48
49 namespace absl {
50 ABSL_NAMESPACE_BEGIN
51
52 // absl::uniform_real_distribution<T>
53 //
54 // This distribution produces random floating-point values uniformly distributed
55 // over the half-open interval [a, b).
56 //
57 // Example:
58 //
59 // absl::BitGen gen;
60 //
61 // // Use the distribution to produce a value between 0.0 (inclusive)
62 // // and 1.0 (exclusive).
63 // double value = absl::uniform_real_distribution<double>(0, 1)(gen);
64 //
65 template <typename RealType = double>
66 class uniform_real_distribution {
67 public:
68 using result_type = RealType;
69
70 class param_type {
71 public:
72 using distribution_type = uniform_real_distribution;
73
74 explicit param_type(result_type lo = 0, result_type hi = 1)
lo_(lo)75 : lo_(lo), hi_(hi), range_(hi - lo) {
76 // [rand.dist.uni.real] preconditions 2 & 3
77 assert(lo <= hi);
78
79 // NOTE: For integral types, we can promote the range to an unsigned type,
80 // which gives full width of the range. However for real (fp) types, this
81 // is not possible, so value generation cannot use the full range of the
82 // real type.
83 assert(range_ <= (std::numeric_limits<result_type>::max)());
84 }
85
a()86 result_type a() const { return lo_; }
b()87 result_type b() const { return hi_; }
88
89 friend bool operator==(const param_type& a, const param_type& b) {
90 return a.lo_ == b.lo_ && a.hi_ == b.hi_;
91 }
92
93 friend bool operator!=(const param_type& a, const param_type& b) {
94 return !(a == b);
95 }
96
97 private:
98 friend class uniform_real_distribution;
99 result_type lo_, hi_, range_;
100
101 static_assert(std::is_floating_point<RealType>::value,
102 "Class-template absl::uniform_real_distribution<> must be "
103 "parameterized using a floating-point type.");
104 };
105
uniform_real_distribution()106 uniform_real_distribution() : uniform_real_distribution(0) {}
107
108 explicit uniform_real_distribution(result_type lo, result_type hi = 1)
param_(lo,hi)109 : param_(lo, hi) {}
110
uniform_real_distribution(const param_type & param)111 explicit uniform_real_distribution(const param_type& param) : param_(param) {}
112
113 // uniform_real_distribution<T>::reset()
114 //
115 // Resets the uniform real distribution. Note that this function has no effect
116 // because the distribution already produces independent values.
reset()117 void reset() {}
118
119 template <typename URBG>
operator()120 result_type operator()(URBG& gen) { // NOLINT(runtime/references)
121 return operator()(gen, param_);
122 }
123
124 template <typename URBG>
125 result_type operator()(URBG& gen, // NOLINT(runtime/references)
126 const param_type& p);
127
a()128 result_type a() const { return param_.a(); }
b()129 result_type b() const { return param_.b(); }
130
param()131 param_type param() const { return param_; }
param(const param_type & params)132 void param(const param_type& params) { param_ = params; }
133
result_type(min)134 result_type(min)() const { return a(); }
result_type(max)135 result_type(max)() const { return b(); }
136
137 friend bool operator==(const uniform_real_distribution& a,
138 const uniform_real_distribution& b) {
139 return a.param_ == b.param_;
140 }
141 friend bool operator!=(const uniform_real_distribution& a,
142 const uniform_real_distribution& b) {
143 return a.param_ != b.param_;
144 }
145
146 private:
147 param_type param_;
148 random_internal::FastUniformBits<uint64_t> fast_u64_;
149 };
150
151 // -----------------------------------------------------------------------------
152 // Implementation details follow
153 // -----------------------------------------------------------------------------
154 template <typename RealType>
155 template <typename URBG>
156 typename uniform_real_distribution<RealType>::result_type
operator()157 uniform_real_distribution<RealType>::operator()(
158 URBG& gen, const param_type& p) { // NOLINT(runtime/references)
159 using random_internal::GeneratePositiveTag;
160 using random_internal::GenerateRealFromBits;
161 using real_type =
162 absl::conditional_t<std::is_same<RealType, float>::value, float, double>;
163
164 while (true) {
165 const result_type sample =
166 GenerateRealFromBits<real_type, GeneratePositiveTag, true>(
167 fast_u64_(gen));
168 const result_type res = p.a() + (sample * p.range_);
169 if (res < p.b() || p.range_ <= 0 || !std::isfinite(p.range_)) {
170 return res;
171 }
172 // else sample rejected, try again.
173 }
174 }
175
176 template <typename CharT, typename Traits, typename RealType>
177 std::basic_ostream<CharT, Traits>& operator<<(
178 std::basic_ostream<CharT, Traits>& os, // NOLINT(runtime/references)
179 const uniform_real_distribution<RealType>& x) {
180 auto saver = random_internal::make_ostream_state_saver(os);
181 os.precision(random_internal::stream_precision_helper<RealType>::kPrecision);
182 os << x.a() << os.fill() << x.b();
183 return os;
184 }
185
186 template <typename CharT, typename Traits, typename RealType>
187 std::basic_istream<CharT, Traits>& operator>>(
188 std::basic_istream<CharT, Traits>& is, // NOLINT(runtime/references)
189 uniform_real_distribution<RealType>& x) { // NOLINT(runtime/references)
190 using param_type = typename uniform_real_distribution<RealType>::param_type;
191 using result_type = typename uniform_real_distribution<RealType>::result_type;
192 auto saver = random_internal::make_istream_state_saver(is);
193 auto a = random_internal::read_floating_point<result_type>(is);
194 if (is.fail()) return is;
195 auto b = random_internal::read_floating_point<result_type>(is);
196 if (!is.fail()) {
197 x.param(param_type(a, b));
198 }
199 return is;
200 }
201 ABSL_NAMESPACE_END
202 } // namespace absl
203
204 #endif // ABSL_RANDOM_UNIFORM_REAL_DISTRIBUTION_H_
205