1 // Copyright 2017 The Abseil Authors.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 // https://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14
15 #include <stdint.h>
16
17 #include <new>
18
19 // This file is a no-op if the required LowLevelAlloc support is missing.
20 #include "absl/base/internal/low_level_alloc.h"
21 #include "absl/synchronization/internal/waiter.h"
22 #ifndef ABSL_LOW_LEVEL_ALLOC_MISSING
23
24 #include <string.h>
25
26 #include "absl/base/attributes.h"
27 #include "absl/base/internal/spinlock.h"
28 #include "absl/base/internal/thread_identity.h"
29 #include "absl/synchronization/internal/per_thread_sem.h"
30
31 namespace absl {
32 ABSL_NAMESPACE_BEGIN
33 namespace synchronization_internal {
34
35 // ThreadIdentity storage is persistent, we maintain a free-list of previously
36 // released ThreadIdentity objects.
37 ABSL_CONST_INIT static base_internal::SpinLock freelist_lock(
38 absl::kConstInit, base_internal::SCHEDULE_KERNEL_ONLY);
39 ABSL_CONST_INIT static base_internal::ThreadIdentity* thread_identity_freelist;
40
41 // A per-thread destructor for reclaiming associated ThreadIdentity objects.
42 // Since we must preserve their storage, we cache them for re-use instead of
43 // truly destructing the object.
ReclaimThreadIdentity(void * v)44 static void ReclaimThreadIdentity(void* v) {
45 base_internal::ThreadIdentity* identity =
46 static_cast<base_internal::ThreadIdentity*>(v);
47
48 // all_locks might have been allocated by the Mutex implementation.
49 // We free it here when we are notified that our thread is dying.
50 if (identity->per_thread_synch.all_locks != nullptr) {
51 base_internal::LowLevelAlloc::Free(identity->per_thread_synch.all_locks);
52 }
53
54 // We must explicitly clear the current thread's identity:
55 // (a) Subsequent (unrelated) per-thread destructors may require an identity.
56 // We must guarantee a new identity is used in this case (this instructor
57 // will be reinvoked up to PTHREAD_DESTRUCTOR_ITERATIONS in this case).
58 // (b) ThreadIdentity implementations may depend on memory that is not
59 // reinitialized before reuse. We must allow explicit clearing of the
60 // association state in this case.
61 base_internal::ClearCurrentThreadIdentity();
62 {
63 base_internal::SpinLockHolder l(&freelist_lock);
64 identity->next = thread_identity_freelist;
65 thread_identity_freelist = identity;
66 }
67 }
68
69 // Return value rounded up to next multiple of align.
70 // Align must be a power of two.
RoundUp(intptr_t addr,intptr_t align)71 static intptr_t RoundUp(intptr_t addr, intptr_t align) {
72 return (addr + align - 1) & ~(align - 1);
73 }
74
OneTimeInitThreadIdentity(base_internal::ThreadIdentity * identity)75 void OneTimeInitThreadIdentity(base_internal::ThreadIdentity* identity) {
76 PerThreadSem::Init(identity);
77 identity->ticker.store(0, std::memory_order_relaxed);
78 identity->wait_start.store(0, std::memory_order_relaxed);
79 identity->is_idle.store(false, std::memory_order_relaxed);
80 }
81
ResetThreadIdentityBetweenReuse(base_internal::ThreadIdentity * identity)82 static void ResetThreadIdentityBetweenReuse(
83 base_internal::ThreadIdentity* identity) {
84 base_internal::PerThreadSynch* pts = &identity->per_thread_synch;
85 pts->next = nullptr;
86 pts->skip = nullptr;
87 pts->may_skip = false;
88 pts->waitp = nullptr;
89 pts->suppress_fatal_errors = false;
90 pts->readers = 0;
91 pts->priority = 0;
92 pts->next_priority_read_cycles = 0;
93 pts->state.store(base_internal::PerThreadSynch::State::kAvailable,
94 std::memory_order_relaxed);
95 pts->maybe_unlocking = false;
96 pts->wake = false;
97 pts->cond_waiter = false;
98 pts->all_locks = nullptr;
99 identity->blocked_count_ptr = nullptr;
100 identity->ticker.store(0, std::memory_order_relaxed);
101 identity->wait_start.store(0, std::memory_order_relaxed);
102 identity->is_idle.store(false, std::memory_order_relaxed);
103 identity->next = nullptr;
104 }
105
NewThreadIdentity()106 static base_internal::ThreadIdentity* NewThreadIdentity() {
107 base_internal::ThreadIdentity* identity = nullptr;
108
109 {
110 // Re-use a previously released object if possible.
111 base_internal::SpinLockHolder l(&freelist_lock);
112 if (thread_identity_freelist) {
113 identity = thread_identity_freelist; // Take list-head.
114 thread_identity_freelist = thread_identity_freelist->next;
115 }
116 }
117
118 if (identity == nullptr) {
119 // Allocate enough space to align ThreadIdentity to a multiple of
120 // PerThreadSynch::kAlignment. This space is never released (it is
121 // added to a freelist by ReclaimThreadIdentity instead).
122 void* allocation = base_internal::LowLevelAlloc::Alloc(
123 sizeof(*identity) + base_internal::PerThreadSynch::kAlignment - 1);
124 // Round up the address to the required alignment.
125 identity = reinterpret_cast<base_internal::ThreadIdentity*>(
126 RoundUp(reinterpret_cast<intptr_t>(allocation),
127 base_internal::PerThreadSynch::kAlignment));
128 // Note that *identity is never constructed.
129 // TODO(b/357097463): change this "one time init" to be a proper
130 // constructor.
131 OneTimeInitThreadIdentity(identity);
132 }
133 ResetThreadIdentityBetweenReuse(identity);
134
135 return identity;
136 }
137
138 // Allocates and attaches ThreadIdentity object for the calling thread. Returns
139 // the new identity.
140 // REQUIRES: CurrentThreadIdentity(false) == nullptr
CreateThreadIdentity()141 base_internal::ThreadIdentity* CreateThreadIdentity() {
142 base_internal::ThreadIdentity* identity = NewThreadIdentity();
143 // Associate the value with the current thread, and attach our destructor.
144 base_internal::SetCurrentThreadIdentity(identity, ReclaimThreadIdentity);
145 return identity;
146 }
147
148 } // namespace synchronization_internal
149 ABSL_NAMESPACE_END
150 } // namespace absl
151
152 #endif // ABSL_LOW_LEVEL_ALLOC_MISSING
153