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1460.frag
2ERROR: 0:22: 'attribute' : required extension not requested: Possible extensions include:
3GL_EXT_control_flow_attributes
4GL_EXT_control_flow_attributes2
5ERROR: 0:23: 'attribute' : required extension not requested: GL_EXT_control_flow_attributes
6ERROR: 0:30: 'dependency_length' : must be positive
7ERROR: 0:31: 'dependency_length' : must be positive
8ERROR: 4 compilation errors.  No code generated.
9
10
11Shader version: 460
12Requested GL_EXT_control_flow_attributes
13ERROR: node is still EOpNull!
140:10  Function Definition: main( ( global void)
150:10    Function Parameters:
160:12    Sequence
170:12      interpolateAtCentroid ( global 4-component vector of float)
180:12        v: direct index for structure ( global 4-component vector of float)
190:12          's' ( smooth in structure{ global float f,  global 4-component vector of float v})
200:12          Constant:
210:12            1 (const int)
220:14      move second child to first child ( temp bool)
230:14        'b1' ( temp bool)
240:14        anyInvocation ( global bool)
250:14          'b1' ( temp bool)
260:15      move second child to first child ( temp bool)
270:15        'b1' ( temp bool)
280:15        allInvocations ( global bool)
290:15          'b1' ( temp bool)
300:16      move second child to first child ( temp bool)
310:16        'b1' ( temp bool)
320:16        allInvocationsEqual ( global bool)
330:16          'b1' ( temp bool)
340:19  Function Definition: attExtBad( ( global void)
350:19    Function Parameters:
360:22    Sequence
370:22      Sequence
380:22        Sequence
390:22          move second child to first child ( temp int)
400:22            'i' ( temp int)
410:22            Constant:
420:22              0 (const int)
430:22        Loop with condition tested first: Dependency 4
440:22          Loop Condition
450:22          Compare Less Than ( temp bool)
460:22            'i' ( temp int)
470:22            Constant:
480:22              8 (const int)
490:22          No loop body
500:22          Loop Terminal Expression
510:22          Pre-Increment ( temp int)
520:22            'i' ( temp int)
530:23      Test condition and select ( temp void): Flatten
540:23        Condition
550:23        Constant:
560:23          true (const bool)
570:23        true case is null
580:28  Function Definition: attExt( ( global void)
590:28    Function Parameters:
600:30    Sequence
610:30      Loop with condition not tested first
620:30        Loop Condition
630:30        Constant:
640:30          true (const bool)
650:30        No loop body
660:31      Loop with condition not tested first
670:31        Loop Condition
680:31        Constant:
690:31          true (const bool)
700:31        No loop body
710:?   Linker Objects
720:?     's' ( smooth in structure{ global float f,  global 4-component vector of float v})
73
74
75Linked fragment stage:
76
77
78Shader version: 460
79Requested GL_EXT_control_flow_attributes
80ERROR: node is still EOpNull!
810:10  Function Definition: main( ( global void)
820:10    Function Parameters:
830:12    Sequence
840:12      interpolateAtCentroid ( global 4-component vector of float)
850:12        v: direct index for structure ( global 4-component vector of float)
860:12          's' ( smooth in structure{ global float f,  global 4-component vector of float v})
870:12          Constant:
880:12            1 (const int)
890:14      move second child to first child ( temp bool)
900:14        'b1' ( temp bool)
910:14        anyInvocation ( global bool)
920:14          'b1' ( temp bool)
930:15      move second child to first child ( temp bool)
940:15        'b1' ( temp bool)
950:15        allInvocations ( global bool)
960:15          'b1' ( temp bool)
970:16      move second child to first child ( temp bool)
980:16        'b1' ( temp bool)
990:16        allInvocationsEqual ( global bool)
1000:16          'b1' ( temp bool)
1010:?   Linker Objects
1020:?     's' ( smooth in structure{ global float f,  global 4-component vector of float v})
103
104