• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1glsl.-P.frag
2Shader version: 450
30:? Sequence
40:5  Function Definition: main( ( global void)
50:5    Function Parameters:
60:19    Sequence
70:19      move second child to first child ( temp 4-component vector of float)
80:19        'color' (layout( location=0) out 4-component vector of float)
90:19        Constant:
100:19          1.000000
110:19          1.000000
120:19          1.000000
130:19          1.000000
140:?   Linker Objects
150:?     'color' (layout( location=0) out 4-component vector of float)
16
17
18Linked fragment stage:
19
20
21Shader version: 450
220:? Sequence
230:5  Function Definition: main( ( global void)
240:5    Function Parameters:
250:19    Sequence
260:19      move second child to first child ( temp 4-component vector of float)
270:19        'color' (layout( location=0) out 4-component vector of float)
280:19        Constant:
290:19          1.000000
300:19          1.000000
310:19          1.000000
320:19          1.000000
330:?   Linker Objects
340:?     'color' (layout( location=0) out 4-component vector of float)
35
36