1 // Copyright 2018 The Chromium Authors
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "base/no_destructor.h"
6
7 #include <memory>
8 #include <string>
9 #include <utility>
10 #include <vector>
11
12 #include "base/atomicops.h"
13 #include "base/barrier_closure.h"
14 #include "base/check.h"
15 #include "base/functional/bind.h"
16 #include "base/notreached.h"
17 #include "base/system/sys_info.h"
18 #include "base/threading/platform_thread.h"
19 #include "base/threading/simple_thread.h"
20 #include "build/build_config.h"
21 #include "testing/gtest/include/gtest/gtest.h"
22
23 namespace base {
24
25 namespace {
26
27 static_assert(!std::is_trivially_destructible_v<std::string>);
28 static_assert(
29 std::is_trivially_destructible_v<base::NoDestructor<std::string>>);
30
31 struct NotreachedOnDestroy {
~NotreachedOnDestroybase::__anon08cff6930111::NotreachedOnDestroy32 ~NotreachedOnDestroy() { NOTREACHED(); }
33 };
34
TEST(NoDestructorTest,SkipsDestructors)35 TEST(NoDestructorTest, SkipsDestructors) {
36 NoDestructor<NotreachedOnDestroy> destructor_should_not_run;
37 }
38
39 struct UncopyableUnmovable {
40 UncopyableUnmovable() = default;
UncopyableUnmovablebase::__anon08cff6930111::UncopyableUnmovable41 explicit UncopyableUnmovable(int value) : value(value) {}
42
43 UncopyableUnmovable(const UncopyableUnmovable&) = delete;
44 UncopyableUnmovable& operator=(const UncopyableUnmovable&) = delete;
45
46 int value = 1;
47 std::string something_with_a_nontrivial_destructor;
48 };
49
50 struct CopyOnly {
51 CopyOnly() = default;
52
53 CopyOnly(const CopyOnly&) = default;
54 CopyOnly& operator=(const CopyOnly&) = default;
55
56 CopyOnly(CopyOnly&&) = delete;
57 CopyOnly& operator=(CopyOnly&&) = delete;
58 };
59
60 struct MoveOnly {
61 MoveOnly() = default;
62
63 MoveOnly(const MoveOnly&) = delete;
64 MoveOnly& operator=(const MoveOnly&) = delete;
65
66 MoveOnly(MoveOnly&&) = default;
67 MoveOnly& operator=(MoveOnly&&) = default;
68 };
69
70 struct ForwardingTestStruct {
ForwardingTestStructbase::__anon08cff6930111::ForwardingTestStruct71 ForwardingTestStruct(const CopyOnly&, MoveOnly&&) {}
72
73 std::string something_with_a_nontrivial_destructor;
74 };
75
TEST(NoDestructorTest,UncopyableUnmovable)76 TEST(NoDestructorTest, UncopyableUnmovable) {
77 static NoDestructor<UncopyableUnmovable> default_constructed;
78 EXPECT_EQ(1, default_constructed->value);
79
80 static NoDestructor<UncopyableUnmovable> constructed_with_arg(-1);
81 EXPECT_EQ(-1, constructed_with_arg->value);
82 }
83
TEST(NoDestructorTest,ForwardsArguments)84 TEST(NoDestructorTest, ForwardsArguments) {
85 CopyOnly copy_only;
86 MoveOnly move_only;
87
88 static NoDestructor<ForwardingTestStruct> test_forwarding(
89 copy_only, std::move(move_only));
90 }
91
TEST(NoDestructorTest,Accessors)92 TEST(NoDestructorTest, Accessors) {
93 static NoDestructor<std::string> awesome("awesome");
94
95 EXPECT_EQ("awesome", *awesome);
96 EXPECT_EQ(0, awesome->compare("awesome"));
97 EXPECT_EQ(0, awesome.get()->compare("awesome"));
98 }
99
100 // Passing initializer list to a NoDestructor like in this test
101 // is ambiguous in GCC.
102 // https://gcc.gnu.org/bugzilla/show_bug.cgi?id=84849
103 #if !defined(COMPILER_GCC) && !defined(__clang__)
TEST(NoDestructorTest,InitializerList)104 TEST(NoDestructorTest, InitializerList) {
105 static NoDestructor<std::vector<std::string>> vector({"a", "b", "c"});
106 }
107 #endif
108 } // namespace
109
110 namespace {
111
112 // A class whose constructor busy-loops until it is told to complete
113 // construction.
114 class BlockingConstructor {
115 public:
BlockingConstructor()116 BlockingConstructor() {
117 EXPECT_FALSE(WasConstructorCalled());
118 subtle::NoBarrier_Store(&constructor_called_, 1);
119 EXPECT_TRUE(WasConstructorCalled());
120 while (!subtle::NoBarrier_Load(&complete_construction_))
121 PlatformThread::YieldCurrentThread();
122 done_construction_ = true;
123 }
124 BlockingConstructor(const BlockingConstructor&) = delete;
125 BlockingConstructor& operator=(const BlockingConstructor&) = delete;
126 ~BlockingConstructor() = delete;
127
128 // Returns true if BlockingConstructor() was entered.
WasConstructorCalled()129 static bool WasConstructorCalled() {
130 return subtle::NoBarrier_Load(&constructor_called_);
131 }
132
133 // Instructs BlockingConstructor() that it may now unblock its construction.
CompleteConstructionNow()134 static void CompleteConstructionNow() {
135 subtle::NoBarrier_Store(&complete_construction_, 1);
136 }
137
done_construction() const138 bool done_construction() const { return done_construction_; }
139
140 private:
141 // Use Atomic32 instead of AtomicFlag for them to be trivially initialized.
142 static subtle::Atomic32 constructor_called_;
143 static subtle::Atomic32 complete_construction_;
144
145 bool done_construction_ = false;
146 };
147
148 // static
149 subtle::Atomic32 BlockingConstructor::constructor_called_ = 0;
150 // static
151 subtle::Atomic32 BlockingConstructor::complete_construction_ = 0;
152
153 // A SimpleThread running at |thread_type| which invokes |before_get| (optional)
154 // and then invokes thread-safe scoped-static-initializationconstruction on its
155 // NoDestructor instance.
156 class BlockingConstructorThread : public SimpleThread {
157 public:
BlockingConstructorThread(ThreadType thread_type,OnceClosure before_get)158 BlockingConstructorThread(ThreadType thread_type, OnceClosure before_get)
159 : SimpleThread("BlockingConstructorThread", Options(thread_type)),
160 before_get_(std::move(before_get)) {}
161 BlockingConstructorThread(const BlockingConstructorThread&) = delete;
162 BlockingConstructorThread& operator=(const BlockingConstructorThread&) =
163 delete;
164
Run()165 void Run() override {
166 if (before_get_)
167 std::move(before_get_).Run();
168
169 static NoDestructor<BlockingConstructor> instance;
170 EXPECT_TRUE(instance->done_construction());
171 }
172
173 private:
174 OnceClosure before_get_;
175 };
176
177 } // namespace
178
179 // Tests that if the thread assigned to construct the local-static
180 // initialization of the NoDestructor runs at background priority : the
181 // foreground threads will yield to it enough for it to eventually complete
182 // construction. While local-static thread-safe initialization isn't specific to
183 // NoDestructor, it is tested here as NoDestructor is set to replace
184 // LazyInstance and this is an important regression test for it
185 // (https://crbug.com/797129).
TEST(NoDestructorTest,PriorityInversionAtStaticInitializationResolves)186 TEST(NoDestructorTest, PriorityInversionAtStaticInitializationResolves) {
187 TimeTicks test_begin = TimeTicks::Now();
188
189 // Construct BlockingConstructor from a thread that is lower priority than the
190 // other threads that will be constructed. This thread used to be BACKGROUND
191 // priority but that caused it to be starved by other simultaneously running
192 // test processes, leading to false-positive failures.
193 BlockingConstructorThread background_getter(ThreadType::kDefault,
194 OnceClosure());
195 background_getter.Start();
196
197 while (!BlockingConstructor::WasConstructorCalled())
198 PlatformThread::Sleep(Milliseconds(1));
199
200 // Spin 4 foreground thread per core contending to get the already under
201 // construction NoDestructor. When they are all running and poking at it :
202 // allow the background thread to complete its work.
203 const int kNumForegroundThreads = 4 * SysInfo::NumberOfProcessors();
204 std::vector<std::unique_ptr<SimpleThread>> foreground_threads;
205 RepeatingClosure foreground_thread_ready_callback =
206 BarrierClosure(kNumForegroundThreads,
207 BindOnce(&BlockingConstructor::CompleteConstructionNow));
208 for (int i = 0; i < kNumForegroundThreads; ++i) {
209 // Create threads that are higher priority than background_getter. See above
210 // for why these particular priorities are chosen.
211 foreground_threads.push_back(std::make_unique<BlockingConstructorThread>(
212 ThreadType::kDisplayCritical, foreground_thread_ready_callback));
213 foreground_threads.back()->Start();
214 }
215
216 // This test will hang if the foreground threads become stuck in
217 // NoDestructor's construction per the background thread never being scheduled
218 // to complete construction.
219 for (auto& foreground_thread : foreground_threads)
220 foreground_thread->Join();
221 background_getter.Join();
222
223 // Fail if this test takes more than 5 seconds (it takes 5-10 seconds on a
224 // Z840 without https://crrev.com/527445 but is expected to be fast (~30ms)
225 // with the fix).
226 EXPECT_LT(TimeTicks::Now() - test_begin, Seconds(5));
227 }
228
229 } // namespace base
230