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1 // Copyright 2012 The Chromium Authors
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef IPC_IPC_CHANNEL_H_
6 #define IPC_IPC_CHANNEL_H_
7 
8 #include <stddef.h>
9 #include <stdint.h>
10 
11 #include <memory>
12 #include <string>
13 
14 #include "base/component_export.h"
15 #include "base/files/scoped_file.h"
16 #include "base/functional/bind.h"
17 #include "base/memory/ref_counted.h"
18 #include "base/process/process.h"
19 #include "base/task/single_thread_task_runner.h"
20 #include "build/build_config.h"
21 #include "ipc/ipc.mojom-forward.h"
22 #include "ipc/ipc_channel_handle.h"
23 #include "ipc/ipc_message.h"
24 #include "ipc/ipc_sender.h"
25 #include "mojo/public/cpp/bindings/generic_pending_associated_receiver.h"
26 #include "mojo/public/cpp/bindings/pending_associated_receiver.h"
27 #include "mojo/public/cpp/bindings/scoped_interface_endpoint_handle.h"
28 #include "mojo/public/cpp/bindings/shared_remote.h"
29 
30 #if BUILDFLAG(IS_POSIX)
31 #include <sys/types.h>
32 #endif
33 
34 namespace IPC {
35 
36 class Listener;
37 class UrgentMessageObserver;
38 
39 //------------------------------------------------------------------------------
40 // See
41 // http://www.chromium.org/developers/design-documents/inter-process-communication
42 // for overview of IPC in Chromium.
43 
44 // Channels are implemented using mojo message pipes on all platforms other
45 // than NaCl.
46 
COMPONENT_EXPORT(IPC)47 class COMPONENT_EXPORT(IPC) Channel : public Sender {
48   // Security tests need access to the pipe handle.
49   friend class ChannelTest;
50 
51  public:
52   // Flags to test modes
53   using ModeFlags = int;
54   static constexpr ModeFlags MODE_NO_FLAG = 0x0;
55   static constexpr ModeFlags MODE_SERVER_FLAG = 0x1;
56   static constexpr ModeFlags MODE_CLIENT_FLAG = 0x2;
57 
58   // Some Standard Modes
59   // TODO(morrita): These are under deprecation work. You should use Create*()
60   // functions instead.
61   enum Mode {
62     MODE_NONE = MODE_NO_FLAG,
63     MODE_SERVER = MODE_SERVER_FLAG,
64     MODE_CLIENT = MODE_CLIENT_FLAG,
65   };
66 
67   // Messages internal to the IPC implementation are defined here.
68   // Uses Maximum value of message type (uint16_t), to avoid conflicting
69   // with normal message types, which are enumeration constants starting from 0.
70   enum {
71     // The Hello message is sent by the peer when the channel is connected.
72     // The message contains just the process id (pid).
73     // The message has a special routing_id (MSG_ROUTING_NONE)
74     // and type (HELLO_MESSAGE_TYPE).
75     HELLO_MESSAGE_TYPE = UINT16_MAX,
76     // The CLOSE_FD_MESSAGE_TYPE is used in the IPC class to
77     // work around a bug in sendmsg() on Mac. When an FD is sent
78     // over the socket, a CLOSE_FD_MESSAGE is sent with hops = 2.
79     // The client will return the message with hops = 1, *after* it
80     // has received the message that contains the FD. When we
81     // receive it again on the sender side, we close the FD.
82     CLOSE_FD_MESSAGE_TYPE = HELLO_MESSAGE_TYPE - 1
83   };
84 
85   // Helper interface a Channel may implement to expose support for associated
86   // Mojo interfaces.
87   class COMPONENT_EXPORT(IPC) AssociatedInterfaceSupport {
88    public:
89     using GenericAssociatedInterfaceFactory =
90         base::RepeatingCallback<void(mojo::ScopedInterfaceEndpointHandle)>;
91 
92     virtual ~AssociatedInterfaceSupport() {}
93 
94     // Returns a ThreadSafeForwarded for this channel which can be used to
95     // safely send mojom::Channel requests from arbitrary threads.
96     virtual std::unique_ptr<mojo::ThreadSafeForwarder<mojom::Channel>>
97     CreateThreadSafeChannel() = 0;
98 
99     // Adds an interface factory to this channel for interface |name|. Must be
100     // safe to call from any thread.
101     virtual void AddGenericAssociatedInterface(
102         const std::string& name,
103         const GenericAssociatedInterfaceFactory& factory) = 0;
104 
105     // Requests an associated interface from the remote endpoint.
106     virtual void GetRemoteAssociatedInterface(
107         mojo::GenericPendingAssociatedReceiver receiver) = 0;
108   };
109 
110   // The maximum message size in bytes. Attempting to receive a message of this
111   // size or bigger results in a channel error.
112   static constexpr size_t kMaximumMessageSize = 128 * 1024 * 1024;
113 
114   // Amount of data to read at once from the pipe.
115   static const size_t kReadBufferSize = 4 * 1024;
116 
117   // Maximum persistent read buffer size. Read buffer can grow larger to
118   // accommodate large messages, but it's recommended to shrink back to this
119   // value because it fits 99.9% of all messages (see issue 529940 for data).
120   static const size_t kMaximumReadBufferSize = 64 * 1024;
121 
122   // Initialize a Channel.
123   //
124   // |channel_handle| identifies the communication Channel. For POSIX, if
125   // the file descriptor in the channel handle is != -1, the channel takes
126   // ownership of the file descriptor and will close it appropriately, otherwise
127   // it will create a new descriptor internally.
128   // |listener| receives a callback on the current thread for each newly
129   // received message.
130   //
131   // There are four type of modes how channels operate:
132   //
133   // - Server and named server: In these modes, the Channel is
134   //   responsible for setting up the IPC object.
135   // - An "open" named server: It accepts connections from ANY client.
136   //   The caller must then implement their own access-control based on the
137   //   client process' user Id.
138   // - Client and named client: In these mode, the Channel merely
139   //   connects to the already established IPC object.
140   //
141   // Each mode has its own Create*() API to create the Channel object.
142   static std::unique_ptr<Channel> Create(
143       const IPC::ChannelHandle& channel_handle,
144       Mode mode,
145       Listener* listener);
146 
147   static std::unique_ptr<Channel> CreateClient(
148       const IPC::ChannelHandle& channel_handle,
149       Listener* listener,
150       const scoped_refptr<base::SingleThreadTaskRunner>& ipc_task_runner);
151 
152   static std::unique_ptr<Channel> CreateServer(
153       const IPC::ChannelHandle& channel_handle,
154       Listener* listener,
155       const scoped_refptr<base::SingleThreadTaskRunner>& ipc_task_runner);
156 
157   ~Channel() override;
158 
159   // Connect the pipe.  On the server side, this will initiate
160   // waiting for connections.  On the client, it attempts to
161   // connect to a pre-existing pipe.  Note, calling Connect()
162   // will not block the calling thread and may complete
163   // asynchronously.
164   //
165   // The subclass implementation must call WillConnect() at the beginning of its
166   // implementation.
167   [[nodiscard]] virtual bool Connect() = 0;
168 
169   // Pause the channel. Subsequent sends will be queued internally until
170   // Unpause() is called and the channel is flushed either by Unpause() or a
171   // subsequent call to Flush().
172   virtual void Pause();
173 
174   // Unpause the channel. This allows subsequent Send() calls to transmit
175   // messages immediately, without queueing. If |flush| is true, any messages
176   // queued while paused will be flushed immediately upon unpausing. Otherwise
177   // you must call Flush() explicitly.
178   //
179   // Not all implementations support Unpause(). See ConnectPaused() above for
180   // details.
181   virtual void Unpause(bool flush);
182 
183   // Manually flush the pipe. This is only useful exactly once, and only after
184   // a call to Unpause(false), in order to explicitly flush out any
185   // messages which were queued prior to unpausing.
186   //
187   // Not all implementations support Flush(). See ConnectPaused() above for
188   // details.
189   virtual void Flush();
190 
191   // Close this Channel explicitly.  May be called multiple times.
192   // On POSIX calling close on an IPC channel that listens for connections will
193   // cause it to close any accepted connections, and it will stop listening for
194   // new connections. If you just want to close the currently accepted
195   // connection and listen for new ones, use ResetToAcceptingConnectionState.
196   virtual void Close() = 0;
197 
198   // Gets a helper for associating Mojo interfaces with this Channel.
199   //
200   // NOTE: Not all implementations support this.
201   virtual AssociatedInterfaceSupport* GetAssociatedInterfaceSupport();
202 
203   // Overridden from ipc::Sender.
204   // Send a message over the Channel to the listener on the other end.
205   //
206   // |message| must be allocated using operator new.  This object will be
207   // deleted once the contents of the Message have been sent.
208   bool Send(Message* message) override = 0;
209 
210   // Sets the UrgentMessageObserver for this channel. `observer` must outlive
211   // the channel.
212   //
213   // Only channel associated mojo interfaces support urgent messages.
214   virtual void SetUrgentMessageObserver(UrgentMessageObserver* observer);
215 
216 #if !BUILDFLAG(IS_NACL)
217   // Generates a channel ID that's non-predictable and unique.
218   static std::string GenerateUniqueRandomChannelID();
219 #endif
220 
221 #if BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS)
222   // Sandboxed processes live in a PID namespace, so when sending the IPC hello
223   // message from client to server we need to send the PID from the global
224   // PID namespace.
225   static void SetGlobalPid(int pid);
226   static int GetGlobalPid();
227 #endif
228 
229  protected:
230   // Subclasses must call this method at the beginning of their implementation
231   // of Connect().
232   void WillConnect();
233 
234  private:
235   bool did_start_connect_ = false;
236 };
237 
238 }  // namespace IPC
239 
240 #endif  // IPC_IPC_CHANNEL_H_
241