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1 // Copyright 2014 The Chromium Authors
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "net/socket/transport_connect_sub_job.h"
6 
7 #include <set>
8 #include <string>
9 #include <utility>
10 
11 #include "base/check_op.h"
12 #include "base/functional/bind.h"
13 #include "base/notreached.h"
14 #include "net/base/ip_endpoint.h"
15 #include "net/base/net_errors.h"
16 #include "net/log/net_log_with_source.h"
17 #include "net/socket/client_socket_factory.h"
18 #include "net/socket/connection_attempts.h"
19 #include "net/socket/socket_performance_watcher.h"
20 #include "net/socket/socket_performance_watcher_factory.h"
21 #include "net/socket/websocket_endpoint_lock_manager.h"
22 
23 namespace net {
24 
25 namespace {
26 
27 // StreamSocket wrapper that registers/unregisters the wrapped StreamSocket with
28 // a WebSocketEndpointLockManager on creation/destruction.
29 class WebSocketStreamSocket final : public StreamSocket {
30  public:
WebSocketStreamSocket(std::unique_ptr<StreamSocket> wrapped_socket,WebSocketEndpointLockManager * websocket_endpoint_lock_manager,const IPEndPoint & address)31   WebSocketStreamSocket(
32       std::unique_ptr<StreamSocket> wrapped_socket,
33       WebSocketEndpointLockManager* websocket_endpoint_lock_manager,
34       const IPEndPoint& address)
35       : wrapped_socket_(std::move(wrapped_socket)),
36         lock_releaser_(websocket_endpoint_lock_manager, address) {}
37 
38   WebSocketStreamSocket(const WebSocketStreamSocket&) = delete;
39   WebSocketStreamSocket& operator=(const WebSocketStreamSocket&) = delete;
40 
41   ~WebSocketStreamSocket() override = default;
42 
43   // Socket implementation:
Read(IOBuffer * buf,int buf_len,CompletionOnceCallback callback)44   int Read(IOBuffer* buf,
45            int buf_len,
46            CompletionOnceCallback callback) override {
47     return wrapped_socket_->Read(buf, buf_len, std::move(callback));
48   }
ReadIfReady(IOBuffer * buf,int buf_len,CompletionOnceCallback callback)49   int ReadIfReady(IOBuffer* buf,
50                   int buf_len,
51                   CompletionOnceCallback callback) override {
52     return wrapped_socket_->ReadIfReady(buf, buf_len, std::move(callback));
53   }
CancelReadIfReady()54   int CancelReadIfReady() override {
55     return wrapped_socket_->CancelReadIfReady();
56   }
Write(IOBuffer * buf,int buf_len,CompletionOnceCallback callback,const NetworkTrafficAnnotationTag & traffic_annotation)57   int Write(IOBuffer* buf,
58             int buf_len,
59             CompletionOnceCallback callback,
60             const NetworkTrafficAnnotationTag& traffic_annotation) override {
61     return wrapped_socket_->Write(buf, buf_len, std::move(callback),
62                                   traffic_annotation);
63   }
SetReceiveBufferSize(int32_t size)64   int SetReceiveBufferSize(int32_t size) override {
65     return wrapped_socket_->SetReceiveBufferSize(size);
66   }
SetSendBufferSize(int32_t size)67   int SetSendBufferSize(int32_t size) override {
68     return wrapped_socket_->SetSendBufferSize(size);
69   }
SetDnsAliases(std::set<std::string> aliases)70   void SetDnsAliases(std::set<std::string> aliases) override {
71     wrapped_socket_->SetDnsAliases(std::move(aliases));
72   }
GetDnsAliases() const73   const std::set<std::string>& GetDnsAliases() const override {
74     return wrapped_socket_->GetDnsAliases();
75   }
76 
77   // StreamSocket implementation:
Connect(CompletionOnceCallback callback)78   int Connect(CompletionOnceCallback callback) override {
79     return wrapped_socket_->Connect(std::move(callback));
80   }
Disconnect()81   void Disconnect() override { wrapped_socket_->Disconnect(); }
IsConnected() const82   bool IsConnected() const override { return wrapped_socket_->IsConnected(); }
IsConnectedAndIdle() const83   bool IsConnectedAndIdle() const override {
84     return wrapped_socket_->IsConnectedAndIdle();
85   }
GetPeerAddress(IPEndPoint * address) const86   int GetPeerAddress(IPEndPoint* address) const override {
87     return wrapped_socket_->GetPeerAddress(address);
88   }
GetLocalAddress(IPEndPoint * address) const89   int GetLocalAddress(IPEndPoint* address) const override {
90     return wrapped_socket_->GetLocalAddress(address);
91   }
NetLog() const92   const NetLogWithSource& NetLog() const override {
93     return wrapped_socket_->NetLog();
94   }
WasEverUsed() const95   bool WasEverUsed() const override { return wrapped_socket_->WasEverUsed(); }
GetNegotiatedProtocol() const96   NextProto GetNegotiatedProtocol() const override {
97     return wrapped_socket_->GetNegotiatedProtocol();
98   }
GetSSLInfo(SSLInfo * ssl_info)99   bool GetSSLInfo(SSLInfo* ssl_info) override {
100     return wrapped_socket_->GetSSLInfo(ssl_info);
101   }
GetTotalReceivedBytes() const102   int64_t GetTotalReceivedBytes() const override {
103     return wrapped_socket_->GetTotalReceivedBytes();
104   }
ApplySocketTag(const SocketTag & tag)105   void ApplySocketTag(const SocketTag& tag) override {
106     wrapped_socket_->ApplySocketTag(tag);
107   }
108 
109  private:
110   std::unique_ptr<StreamSocket> wrapped_socket_;
111   WebSocketEndpointLockManager::LockReleaser lock_releaser_;
112 };
113 
114 }  // namespace
115 
TransportConnectSubJob(std::vector<IPEndPoint> addresses,TransportConnectJob * parent_job,SubJobType type)116 TransportConnectSubJob::TransportConnectSubJob(
117     std::vector<IPEndPoint> addresses,
118     TransportConnectJob* parent_job,
119     SubJobType type)
120     : parent_job_(parent_job), addresses_(std::move(addresses)), type_(type) {}
121 
122 TransportConnectSubJob::~TransportConnectSubJob() = default;
123 
124 // Start connecting.
Start()125 int TransportConnectSubJob::Start() {
126   DCHECK_EQ(STATE_NONE, next_state_);
127   next_state_ = STATE_OBTAIN_LOCK;
128   return DoLoop(OK);
129 }
130 
131 // Called by WebSocketEndpointLockManager when the lock becomes available.
GotEndpointLock()132 void TransportConnectSubJob::GotEndpointLock() {
133   DCHECK_EQ(STATE_OBTAIN_LOCK_COMPLETE, next_state_);
134   OnIOComplete(OK);
135 }
136 
GetLoadState() const137 LoadState TransportConnectSubJob::GetLoadState() const {
138   switch (next_state_) {
139     case STATE_OBTAIN_LOCK:
140     case STATE_OBTAIN_LOCK_COMPLETE:
141       // TODO(ricea): Add a WebSocket-specific LOAD_STATE ?
142       return LOAD_STATE_WAITING_FOR_AVAILABLE_SOCKET;
143     case STATE_TRANSPORT_CONNECT_COMPLETE:
144     case STATE_DONE:
145       return LOAD_STATE_CONNECTING;
146     case STATE_NONE:
147       return LOAD_STATE_IDLE;
148   }
149   NOTREACHED();
150 }
151 
CurrentAddress() const152 const IPEndPoint& TransportConnectSubJob::CurrentAddress() const {
153   DCHECK_LT(current_address_index_, addresses_.size());
154   return addresses_[current_address_index_];
155 }
156 
OnIOComplete(int result)157 void TransportConnectSubJob::OnIOComplete(int result) {
158   int rv = DoLoop(result);
159   if (rv != ERR_IO_PENDING)
160     parent_job_->OnSubJobComplete(rv, this);  // |this| deleted
161 }
162 
DoLoop(int result)163 int TransportConnectSubJob::DoLoop(int result) {
164   DCHECK_NE(next_state_, STATE_NONE);
165 
166   int rv = result;
167   do {
168     State state = next_state_;
169     next_state_ = STATE_NONE;
170     switch (state) {
171       case STATE_OBTAIN_LOCK:
172         DCHECK_EQ(OK, rv);
173         rv = DoEndpointLock();
174         break;
175       case STATE_OBTAIN_LOCK_COMPLETE:
176         DCHECK_EQ(OK, rv);
177         rv = DoEndpointLockComplete();
178         break;
179       case STATE_TRANSPORT_CONNECT_COMPLETE:
180         rv = DoTransportConnectComplete(rv);
181         break;
182       default:
183         NOTREACHED();
184     }
185   } while (rv != ERR_IO_PENDING && next_state_ != STATE_NONE &&
186            next_state_ != STATE_DONE);
187 
188   return rv;
189 }
190 
DoEndpointLock()191 int TransportConnectSubJob::DoEndpointLock() {
192   next_state_ = STATE_OBTAIN_LOCK_COMPLETE;
193   if (!parent_job_->websocket_endpoint_lock_manager()) {
194     return OK;
195   }
196   return parent_job_->websocket_endpoint_lock_manager()->LockEndpoint(
197       CurrentAddress(), this);
198 }
199 
DoEndpointLockComplete()200 int TransportConnectSubJob::DoEndpointLockComplete() {
201   next_state_ = STATE_TRANSPORT_CONNECT_COMPLETE;
202   AddressList one_address(CurrentAddress());
203 
204   // Create a `SocketPerformanceWatcher`, and pass the ownership.
205   std::unique_ptr<SocketPerformanceWatcher> socket_performance_watcher;
206   if (auto* factory = parent_job_->socket_performance_watcher_factory();
207       factory != nullptr) {
208     socket_performance_watcher = factory->CreateSocketPerformanceWatcher(
209         SocketPerformanceWatcherFactory::PROTOCOL_TCP,
210         CurrentAddress().address());
211   }
212 
213   const NetLogWithSource& net_log = parent_job_->net_log();
214   transport_socket_ =
215       parent_job_->client_socket_factory()->CreateTransportClientSocket(
216           one_address, std::move(socket_performance_watcher),
217           parent_job_->network_quality_estimator(), net_log.net_log(),
218           net_log.source());
219 
220   net_log.AddEvent(NetLogEventType::TRANSPORT_CONNECT_JOB_CONNECT_ATTEMPT, [&] {
221     auto dict = base::Value::Dict().Set("address", CurrentAddress().ToString());
222     transport_socket_->NetLog().source().AddToEventParameters(dict);
223     return dict;
224   });
225 
226   // If `websocket_endpoint_lock_manager_` is non-null, this class now owns an
227   // endpoint lock. Wrap `socket` in a `WebSocketStreamSocket` to take ownership
228   // of the lock and release it when the socket goes out of scope. This must
229   // happen before any early returns in this method.
230   if (parent_job_->websocket_endpoint_lock_manager()) {
231     transport_socket_ = std::make_unique<WebSocketStreamSocket>(
232         std::move(transport_socket_),
233         parent_job_->websocket_endpoint_lock_manager(), CurrentAddress());
234   }
235 
236   transport_socket_->ApplySocketTag(parent_job_->socket_tag());
237 
238   // This use of base::Unretained() is safe because transport_socket_ is
239   // destroyed in the destructor.
240   return transport_socket_->Connect(base::BindOnce(
241       &TransportConnectSubJob::OnIOComplete, base::Unretained(this)));
242 }
243 
DoTransportConnectComplete(int result)244 int TransportConnectSubJob::DoTransportConnectComplete(int result) {
245   next_state_ = STATE_DONE;
246   if (result != OK) {
247     // Drop the socket to release the endpoint lock, if any.
248     transport_socket_.reset();
249 
250     parent_job_->connection_attempts_.push_back(
251         ConnectionAttempt(CurrentAddress(), result));
252 
253     // Don't try the next address if entering suspend mode.
254     if (result != ERR_NETWORK_IO_SUSPENDED &&
255         current_address_index_ + 1 < addresses_.size()) {
256       // Try falling back to the next address in the list.
257       next_state_ = STATE_OBTAIN_LOCK;
258       ++current_address_index_;
259       result = OK;
260     }
261 
262     return result;
263   }
264 
265   return result;
266 }
267 
268 }  // namespace net
269