• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1.. _full_cross_build:
2
3================
4Full Cross Build
5================
6
7.. contents:: Table of Contents
8   :depth: 1
9   :local:
10
11.. note::
12   Fullbuild requires running headergen, which is a python program that depends on
13   pyyaml. The minimum versions are listed on the :ref:`header_generation`
14   page, as well as additional information.
15
16In this document, we will present recipes to cross build the full libc. When we
17say *cross build* a full libc, we mean that we will build the full libc for a
18target system which is not the same as the system on which the libc is being
19built. For example, you could be building for a bare metal aarch64 *target* on a
20Linux x86_64 *host*.
21
22There are two main recipes to cross build the full libc. Each one serves a
23different use case. Below is a short description of these recipes to help users
24pick the recipe that best suites their needs and contexts.
25
26* **Standalone cross build** - Using this recipe one can build the libc using a
27  compiler of their choice. One should use this recipe if their compiler can
28  build for the host as well as the target.
29* **Bootstrap cross build** - In this recipe, one will build the ``clang``
30  compiler and the libc build tools for the host first, and then use them to
31  build the libc for the target. Unlike with the standalone build recipe, the
32  user does not have explicitly build ``clang`` and other build tools.
33  They get built automatically before building the libc. One should use this
34  recipe if they intend use the built ``clang`` and the libc as part of their
35  toolchain for the target.
36
37The following sections present the two recipes in detail.
38
39Standalone cross build
40======================
41
42In the *standalone crossbuild* recipe, the system compiler or a custom compiler
43of user's choice is used to build the libc. The necessary build tools for the
44host are built first, and those build tools are then used to build the libc for
45the target. Both these steps happen automatically, as in, the user does not have
46to explicitly build the build tools first and then build the libc. A point to
47keep in mind is that the compiler used should be capable of building for the
48host as well as the target.
49
50CMake configure step
51--------------------
52
53Below is the CMake command to configure the standalone crossbuild of the libc.
54
55.. code-block:: sh
56
57  $> cd llvm-project  # The llvm-project checkout
58  $> mkdir build
59  $> cd build
60  $> C_COMPILER=<C compiler> # For example "clang"
61  $> CXX_COMPILER=<C++ compiler> # For example "clang++"
62  $> cmake ../runtimes  \
63     -G Ninja \
64     -DLLVM_ENABLE_RUNTIMES=libc  \
65     -DCMAKE_C_COMPILER=$C_COMPILER \
66     -DCMAKE_CXX_COMPILER=$CXX_COMPILER \
67     -DLLVM_LIBC_FULL_BUILD=ON \
68     -DLIBC_TARGET_TRIPLE=<Your target triple> \
69     -DCMAKE_BUILD_TYPE=<Release|Debug>
70
71We will go over the special options passed to the ``cmake`` command above.
72
73* **Enabled Runtimes** - Since we want to build LLVM-libc, we list
74  ``libc`` as the enabled runtime.
75* **The full build option** - Since we want to build the full libc, we pass
76  ``-DLLVM_LIBC_FULL_BUILD=ON``.
77* **The target triple** - This is the target triple of the target for which
78  we are building the libc. For example, for a Linux 32-bit Arm target,
79  one can specify it as ``arm-linux-eabi``.
80
81Build step
82----------
83
84After configuring the build with the above ``cmake`` command, one can build the
85the libc for the target with the following command:
86
87.. code-block:: sh
88
89   $> ninja libc libm
90
91The above ``ninja`` command will build the libc static archives ``libc.a`` and
92``libm.a`` for the target specified with ``-DLIBC_TARGET_TRIPLE`` in the CMake
93configure step.
94
95Bootstrap cross build
96=====================
97
98In this recipe, the clang compiler and the ``libc-hdrgen`` binary, both are
99built automatically before building the libc for the target.
100
101CMake configure step
102--------------------
103
104.. code-block:: sh
105
106  $> cd llvm-project  # The llvm-project checkout
107  $> mkdir build
108  $> cd build
109  $> C_COMPILER=<C compiler> # For example "clang"
110  $> CXX_COMPILER=<C++ compiler> # For example "clang++"
111  $> TARGET_TRIPLE=<Your target triple>
112  $> cmake ../llvm \
113     -G Ninja \
114     -DCMAKE_C_COMPILER=$C_COMPILER \
115     -DCMAKE_CXX_COMPILER=$CXX_COMPILER \
116     -DLLVM_ENABLE_PROJECTS=clang \
117     -DLLVM_ENABLE_RUNTIMES=libc \
118     -DLLVM_LIBC_FULL_BUILD=ON \
119     -DLLVM_RUNTIME_TARGETS=$TARGET_TRIPLE \
120     -DCMAKE_BUILD_TYPE=Debug
121
122Note how the above cmake command differs from the one used in the other recipe:
123
124* ``clang`` is listed in ``-DLLVM_ENABLE_PROJECTS`` and ``libc`` is
125  listed in ``-DLLVM_ENABLE_RUNTIMES``.
126* The CMake root source directory is ``llvm-project/llvm``.
127* The target triple is specified with ``-DLLVM_RUNTIME_TARGETS``.
128
129Build step
130----------
131
132The build step is similar to the other recipe:
133
134.. code-block:: sh
135
136  $> ninja libc
137
138The above ninja command should build the libc static archives for the target
139specified with ``-DLLVM_RUNTIME_TARGETS``.
140
141Building for bare metal
142=======================
143
144To build for bare metal, all one has to do is to specify the
145`system <https://clang.llvm.org/docs/CrossCompilation.html#target-triple>`_
146component of the target triple as ``none``. For example, to build for a
14732-bit arm target on bare metal, one can use a target triple like
148``arm-none-eabi``. Other than that, the libc for a bare metal target can be
149built using any of the three recipes described above.
150
151Building for the GPU
152====================
153
154To build for a GPU architecture, it should only be necessary to specify the
155target triple as one of the supported GPU targets. Currently, this is either
156``nvptx64-nvidia-cuda`` for NVIDIA GPUs or ``amdgcn-amd-amdhsa`` for AMD GPUs.
157More detailed information is provided in the :ref:`GPU
158documentation<libc_gpu_building>`.
159