1 // Copyright 2012 The Chromium Authors 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #ifndef BASE_MESSAGE_LOOP_MESSAGE_PUMP_H_ 6 #define BASE_MESSAGE_LOOP_MESSAGE_PUMP_H_ 7 8 #include <memory> 9 #include <utility> 10 11 #include "base/base_export.h" 12 #include "base/check.h" 13 #include "base/check_op.h" 14 #include "base/memory/raw_ptr_exclusion.h" 15 #include "base/message_loop/message_pump_type.h" 16 #include "base/sequence_checker.h" 17 #include "base/time/time.h" 18 #include "build/build_config.h" 19 20 namespace base { 21 22 class IOWatcher; 23 class TimeTicks; 24 25 class BASE_EXPORT MessagePump { 26 public: 27 using MessagePumpFactory = std::unique_ptr<MessagePump>(); 28 // Uses the given base::MessagePumpFactory to override the default MessagePump 29 // implementation for 'MessagePumpType::UI'. May only be called once. 30 static void OverrideMessagePumpForUIFactory(MessagePumpFactory* factory); 31 32 // Returns true if the MessagePumpForUI has been overidden. 33 static bool IsMessagePumpForUIFactoryOveridden(); 34 35 static void InitializeFeatures(); 36 37 // Manage the state of |kAlignWakeUps| and the leeway of the process. 38 static void OverrideAlignWakeUpsState(bool enabled, TimeDelta leeway); 39 static void ResetAlignWakeUpsState(); 40 static bool GetAlignWakeUpsEnabled(); 41 static TimeDelta GetLeewayIgnoringThreadOverride(); 42 static TimeDelta GetLeewayForCurrentThread(); 43 44 // Creates the default MessagePump based on |type|. Caller owns return value. 45 static std::unique_ptr<MessagePump> Create(MessagePumpType type); 46 47 // Please see the comments above the Run method for an illustration of how 48 // these delegate methods are used. 49 class BASE_EXPORT Delegate { 50 public: 51 virtual ~Delegate() = default; 52 53 struct NextWorkInfo { 54 // Helper to extract a TimeDelta for pumps that need a 55 // timeout-till-next-task. remaining_delayNextWorkInfo56 TimeDelta remaining_delay() const { 57 DCHECK(!delayed_run_time.is_null() && !delayed_run_time.is_max()); 58 DCHECK_GE(TimeTicks::Now(), recent_now); 59 return delayed_run_time - recent_now; 60 } 61 62 // Helper to verify if the next task is ready right away. is_immediateNextWorkInfo63 bool is_immediate() const { return delayed_run_time.is_null(); } 64 65 // The next PendingTask's |delayed_run_time|. is_null() if there's extra 66 // work to run immediately. is_max() if there are no more immediate nor 67 // delayed tasks. 68 TimeTicks delayed_run_time; 69 70 // |leeway| determines the preferred time range for scheduling 71 // work. A larger leeway provides more freedom to schedule work at 72 // an optimal time for power consumption. This field is ignored 73 // for immediate work. 74 TimeDelta leeway; 75 76 // A recent view of TimeTicks::Now(). Only valid if |delayed_run_time| 77 // isn't null nor max. MessagePump impls should use remaining_delay() 78 // instead of resampling Now() if they wish to sleep for a TimeDelta. 79 TimeTicks recent_now; 80 81 // If true, native messages should be processed before executing more work 82 // from the Delegate. This is an optional hint; not all message pumps 83 // implement this. 84 bool yield_to_native = false; 85 }; 86 87 // Executes an immediate task or a ripe delayed task. Returns information 88 // about when DoWork() should be called again. If the returned NextWorkInfo 89 // is_immediate(), DoWork() must be invoked again shortly. Else, DoWork() 90 // must be invoked at |NextWorkInfo::delayed_run_time| or when 91 // ScheduleWork() is invoked, whichever comes first. Redundant/spurious 92 // invocations of DoWork() outside of those requirements are tolerated. 93 // DoIdleWork() will not be called so long as this returns a NextWorkInfo 94 // which is_immediate(). 95 virtual NextWorkInfo DoWork() = 0; 96 97 // Called from within Run just before the message pump goes to sleep. 98 virtual void DoIdleWork() = 0; 99 100 class ScopedDoWorkItem { 101 public: ScopedDoWorkItem()102 ScopedDoWorkItem() : outer_(nullptr), work_item_depth_(0) {} 103 ~ScopedDoWorkItem()104 ~ScopedDoWorkItem() { 105 if (outer_) { 106 outer_->OnEndWorkItem(work_item_depth_); 107 } 108 } 109 ScopedDoWorkItem(ScopedDoWorkItem && rhs)110 ScopedDoWorkItem(ScopedDoWorkItem&& rhs) 111 : outer_(std::exchange(rhs.outer_, nullptr)), 112 work_item_depth_(rhs.work_item_depth_) {} 113 ScopedDoWorkItem& operator=(ScopedDoWorkItem&& rhs) { 114 // We should only ever go from an empty ScopedDoWorkItem to an 115 // initialized one, or from an initialized one to an empty one. 116 CHECK_NE(IsNull(), rhs.IsNull()); 117 // Since we're overwriting this ScopedDoWorkItem, we need to record its 118 // destruction. 119 if (outer_) { 120 outer_->OnEndWorkItem(work_item_depth_); 121 } 122 123 work_item_depth_ = rhs.work_item_depth_; 124 outer_ = std::exchange(rhs.outer_, nullptr); 125 return *this; 126 } 127 IsNull()128 bool IsNull() { return !outer_; } 129 130 private: 131 friend Delegate; 132 ScopedDoWorkItem(Delegate * outer)133 explicit ScopedDoWorkItem(Delegate* outer) : outer_(outer) { 134 outer_->OnBeginWorkItem(); 135 work_item_depth_ = outer_->RunDepth(); 136 } 137 138 // `outer_` is not a raw_ptr<...> for performance reasons (based on 139 // analysis of sampling profiler data and tab_search:top100:2020). 140 RAW_PTR_EXCLUSION Delegate* outer_; 141 142 // Records the run level at which this DoWorkItem was created to allow 143 // detection of exits of nested loops. 144 int work_item_depth_; 145 }; 146 147 // Called before a unit of work is executed. This allows reports 148 // about individual units of work to be produced. The unit of work ends when 149 // the returned ScopedDoWorkItem goes out of scope. 150 // TODO(crbug.com/40580088): Place calls for all platforms. Without this, 151 // some state like the top-level "ThreadController active" trace event will 152 // not be correct when work is performed. BeginWorkItem()153 [[nodiscard]] ScopedDoWorkItem BeginWorkItem() { 154 return ScopedDoWorkItem(this); 155 } 156 157 // Called before the message pump starts waiting for work. This indicates 158 // that the message pump is idle (out of application work and ideally out of 159 // native work -- if it can tell). 160 virtual void BeforeWait() = 0; 161 162 // May be called when starting to process native work and it is guaranteed 163 // that DoWork() will be called again before sleeping. Allows the delegate 164 // to skip unnecessary ScheduleWork() calls. 165 virtual void BeginNativeWorkBeforeDoWork() = 0; 166 167 // Returns the nesting level at which the Delegate is currently running. 168 virtual int RunDepth() = 0; 169 170 private: 171 // Called upon entering/exiting a ScopedDoWorkItem. 172 virtual void OnBeginWorkItem() = 0; 173 virtual void OnEndWorkItem(int work_item_depth) = 0; 174 }; 175 176 MessagePump(); 177 virtual ~MessagePump(); 178 179 // The Run method is called to enter the message pump's run loop. 180 // 181 // Within the method, the message pump is responsible for processing native 182 // messages as well as for giving cycles to the delegate periodically. The 183 // message pump should take care to mix delegate callbacks with native message 184 // processing so neither type of event starves the other of cycles. Each call 185 // to a delegate function is considered the beginning of a new "unit of work". 186 // 187 // The anatomy of a typical run loop: 188 // 189 // for (;;) { 190 // bool did_native_work = false; 191 // { 192 // auto scoped_do_work_item = state_->delegate->BeginWorkItem(); 193 // did_native_work = DoNativeWork(); 194 // } 195 // if (should_quit_) 196 // break; 197 // 198 // Delegate::NextWorkInfo next_work_info = delegate->DoWork(); 199 // if (should_quit_) 200 // break; 201 // 202 // if (did_native_work || next_work_info.is_immediate()) 203 // continue; 204 // 205 // delegate_->DoIdleWork(); 206 // if (should_quit_) 207 // break; 208 // 209 // if (did_idle_work) 210 // continue; 211 // 212 // WaitForWork(); 213 // } 214 // 215 216 // Here, DoNativeWork is some private method of the message pump that is 217 // responsible for dispatching the next UI message or notifying the next IO 218 // completion (for example). WaitForWork is a private method that simply 219 // blocks until there is more work of any type to do. 220 // 221 // Notice that the run loop cycles between calling DoNativeWork and DoWork 222 // methods. This helps ensure that none of these work queues starve the 223 // others. This is important for message pumps that are used to drive 224 // animations, for example. 225 // 226 // Notice also that after each callout to foreign code, the run loop checks to 227 // see if it should quit. The Quit method is responsible for setting this 228 // flag. No further work is done once the quit flag is set. 229 // 230 // NOTE 1: Run may be called reentrantly from any of the callouts to foreign 231 // code (internal work, DoWork, DoIdleWork). As a result, DoWork and 232 // DoIdleWork must be reentrant. 233 // 234 // NOTE 2: Run implementations must arrange for DoWork to be invoked as 235 // expected if a callout to foreign code enters a message pump outside their 236 // control. For example, the MessageBox API on Windows pumps UI messages. If 237 // the MessageBox API is called (indirectly) from within Run, it is expected 238 // that DoWork will be invoked from within that call in response to 239 // ScheduleWork or as requested by the last NextWorkInfo returned by DoWork. 240 // The MessagePump::Delegate may then elect to do nested work or not depending 241 // on its policy in that context. Regardless of that decision (and return 242 // value of the nested DoWork() call), DoWork() will be invoked again when the 243 // nested loop unwinds. 244 virtual void Run(Delegate* delegate) = 0; 245 246 // Quit immediately from the most recently entered run loop. This method may 247 // only be used on the thread that called Run. 248 virtual void Quit() = 0; 249 250 // Schedule a DoWork callback to happen reasonably soon. Does nothing if a 251 // DoWork callback is already scheduled. Once this call is made, DoWork is 252 // guaranteed to be called repeatedly at least until it returns a 253 // non-immediate NextWorkInfo. This call can be expensive and callers should 254 // attempt not to invoke it again before a non-immediate NextWorkInfo was 255 // returned from DoWork(). Thread-safe (and callers should avoid holding a 256 // Lock at all cost while making this call as some platforms' priority 257 // boosting features have been observed to cause the caller to get descheduled 258 // : https://crbug.com/890978). 259 virtual void ScheduleWork() = 0; 260 261 // Schedule a DoWork callback to happen at the specified time, cancelling any 262 // pending callback scheduled by this method. This method may only be used on 263 // the thread that called Run. 264 // 265 // It isn't necessary to call this during normal execution, as the pump wakes 266 // up as requested by the return value of DoWork(). 267 // TODO(crbug.com/40594269): Determine if this must be called to ensure that 268 // delayed tasks run when a message pump outside the control of Run is 269 // entered. 270 virtual void ScheduleDelayedWork( 271 const Delegate::NextWorkInfo& next_work_info) = 0; 272 273 // Returns an adjusted |run_time| based on alignment policies of the pump. 274 virtual TimeTicks AdjustDelayedRunTime(TimeTicks earliest_time, 275 TimeTicks run_time, 276 TimeTicks latest_time); 277 278 // Requests the pump to handle either the likely imminent creation (`true`) or 279 // destruction (`false`) of a native nested loop in which application tasks 280 // are desired to be run. The pump should override and return `true` if it 281 // supports this call and has scheduled work in response. The default 282 // implementation returns `false` and does nothing. 283 virtual bool HandleNestedNativeLoopWithApplicationTasks( 284 bool application_tasks_desired); 285 286 // If the MessagePump implementation supports async IO event handling, this 287 // returns a valid IOWatcher implementation to use. Otherwise returns null. 288 virtual IOWatcher* GetIOWatcher(); 289 290 private: 291 // TODO(crbug.com/379190028): Individual MessagePump subclasses should own and 292 // initialize their own IOWatcher. 293 std::unique_ptr<IOWatcher> io_watcher_; 294 }; 295 296 } // namespace base 297 298 #endif // BASE_MESSAGE_LOOP_MESSAGE_PUMP_H_ 299