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1 // Copyright 2011 The Chromium Authors
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "base/native_library.h"
6 
7 #include <windows.h>
8 
9 #include <string_view>
10 
11 #include "base/files/file_util.h"
12 #include "base/metrics/histogram_macros.h"
13 #include "base/path_service.h"
14 #include "base/scoped_native_library.h"
15 #include "base/strings/strcat.h"
16 #include "base/strings/string_util.h"
17 #include "base/strings/stringprintf.h"
18 #include "base/strings/utf_string_conversions.h"
19 #include "base/threading/scoped_blocking_call.h"
20 #include "base/threading/scoped_thread_priority.h"
21 
22 namespace base {
23 
24 namespace {
25 
LoadNativeLibraryHelper(const FilePath & library_path,NativeLibraryLoadError * error)26 NativeLibrary LoadNativeLibraryHelper(const FilePath& library_path,
27                                       NativeLibraryLoadError* error) {
28   // LoadLibrary() opens the file off disk and acquires the LoaderLock, hence
29   // must not be called from DllMain.
30   ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
31 
32   // Mitigate the issues caused by loading DLLs on a background thread
33   // (see http://crbug/973868 for context). This temporarily boosts this
34   // thread's priority so that it doesn't get starved by higher priority threads
35   // while it holds the LoaderLock.
36   SCOPED_MAY_LOAD_LIBRARY_AT_BACKGROUND_PRIORITY_REPEATEDLY();
37 
38   HMODULE module_handle = nullptr;
39 
40   // LOAD_LIBRARY_SEARCH_DLL_LOAD_DIR flag is needed to search the library
41   // directory as the library may have dependencies on DLLs in this
42   // directory.
43   module_handle = ::LoadLibraryExW(
44       library_path.value().c_str(), nullptr,
45       LOAD_LIBRARY_SEARCH_DLL_LOAD_DIR | LOAD_LIBRARY_SEARCH_DEFAULT_DIRS);
46   // If LoadLibraryExW succeeds, log this metric and return.
47   if (module_handle) {
48     return module_handle;
49   }
50   // GetLastError() needs to be called immediately after
51   // LoadLibraryExW call.
52   if (error) {
53     error->code = ::GetLastError();
54   }
55 
56   // If LoadLibraryExW API/flags are unavailable or API call fails, try
57   // LoadLibraryW API. From UMA, this fallback is necessary for many users.
58 
59   // Switch the current directory to the library directory as the library
60   // may have dependencies on DLLs in this directory.
61   bool restore_directory = false;
62   FilePath current_directory;
63   if (GetCurrentDirectory(&current_directory)) {
64     FilePath plugin_path = library_path.DirName();
65     if (!plugin_path.empty()) {
66       SetCurrentDirectory(plugin_path);
67       restore_directory = true;
68     }
69   }
70   module_handle = ::LoadLibraryW(library_path.value().c_str());
71 
72   // GetLastError() needs to be called immediately after LoadLibraryW call.
73   if (!module_handle && error) {
74     error->code = ::GetLastError();
75   }
76 
77   if (restore_directory)
78     SetCurrentDirectory(current_directory);
79 
80   return module_handle;
81 }
82 
LoadSystemLibraryHelper(const FilePath & library_path,NativeLibraryLoadError * error)83 NativeLibrary LoadSystemLibraryHelper(const FilePath& library_path,
84                                       NativeLibraryLoadError* error) {
85   // GetModuleHandleEx and subsequently LoadLibraryEx acquire the LoaderLock,
86   // hence must not be called from Dllmain.
87   ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
88   NativeLibrary module;
89   BOOL module_found =
90       ::GetModuleHandleExW(0, library_path.value().c_str(), &module);
91   if (!module_found) {
92     module = ::LoadLibraryExW(library_path.value().c_str(), nullptr,
93                               LOAD_LIBRARY_SEARCH_SYSTEM32);
94 
95     if (!module && error)
96       error->code = ::GetLastError();
97   }
98 
99   return module;
100 }
101 
GetSystemLibraryName(FilePath::StringPieceType name)102 FilePath GetSystemLibraryName(FilePath::StringPieceType name) {
103   FilePath library_path;
104   // Use an absolute path to load the DLL to avoid DLL preloading attacks.
105   if (PathService::Get(DIR_SYSTEM, &library_path))
106     library_path = library_path.Append(name);
107   return library_path;
108 }
109 
110 }  // namespace
111 
ToString() const112 std::string NativeLibraryLoadError::ToString() const {
113   return StringPrintf("%lu", code);
114 }
115 
LoadNativeLibraryWithOptions(const FilePath & library_path,const NativeLibraryOptions & options,NativeLibraryLoadError * error)116 NativeLibrary LoadNativeLibraryWithOptions(const FilePath& library_path,
117                                            const NativeLibraryOptions& options,
118                                            NativeLibraryLoadError* error) {
119   return LoadNativeLibraryHelper(library_path, error);
120 }
121 
UnloadNativeLibrary(NativeLibrary library)122 void UnloadNativeLibrary(NativeLibrary library) {
123   FreeLibrary(library);
124 }
125 
GetFunctionPointerFromNativeLibrary(NativeLibrary library,const char * name)126 void* GetFunctionPointerFromNativeLibrary(NativeLibrary library,
127                                           const char* name) {
128   return reinterpret_cast<void*>(GetProcAddress(library, name));
129 }
130 
GetNativeLibraryName(std::string_view name)131 std::string GetNativeLibraryName(std::string_view name) {
132   DCHECK(IsStringASCII(name));
133   return StrCat({name, ".dll"});
134 }
135 
GetLoadableModuleName(std::string_view name)136 std::string GetLoadableModuleName(std::string_view name) {
137   return GetNativeLibraryName(name);
138 }
139 
LoadSystemLibrary(FilePath::StringPieceType name,NativeLibraryLoadError * error)140 NativeLibrary LoadSystemLibrary(FilePath::StringPieceType name,
141                                 NativeLibraryLoadError* error) {
142   FilePath library_path = GetSystemLibraryName(name);
143   if (library_path.empty()) {
144     if (error)
145       error->code = ERROR_NOT_FOUND;
146     return nullptr;
147   }
148   return LoadSystemLibraryHelper(library_path, error);
149 }
150 
PinSystemLibrary(FilePath::StringPieceType name,NativeLibraryLoadError * error)151 NativeLibrary PinSystemLibrary(FilePath::StringPieceType name,
152                                NativeLibraryLoadError* error) {
153   FilePath library_path = GetSystemLibraryName(name);
154   if (library_path.empty()) {
155     if (error)
156       error->code = ERROR_NOT_FOUND;
157     return nullptr;
158   }
159 
160   // GetModuleHandleEx acquires the LoaderLock, hence must not be called from
161   // Dllmain.
162   ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
163   ScopedNativeLibrary module;
164   if (::GetModuleHandleExW(GET_MODULE_HANDLE_EX_FLAG_PIN,
165                            library_path.value().c_str(),
166                            ScopedNativeLibrary::Receiver(module).get())) {
167     return module.release();
168   }
169 
170   // Load and pin the library since it wasn't already loaded.
171   module = ScopedNativeLibrary(LoadSystemLibraryHelper(library_path, error));
172   if (!module.is_valid())
173     return nullptr;
174 
175   ScopedNativeLibrary temp;
176   if (::GetModuleHandleExW(GET_MODULE_HANDLE_EX_FLAG_PIN,
177                            library_path.value().c_str(),
178                            ScopedNativeLibrary::Receiver(temp).get())) {
179     return module.release();
180   }
181 
182   if (error)
183     error->code = ::GetLastError();
184   // Return nullptr since we failed to pin the module.
185   return nullptr;
186 }
187 
188 }  // namespace base
189