• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 // Copyright 2012 The Chromium Authors
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef BASE_SEQUENCE_CHECKER_H_
6 #define BASE_SEQUENCE_CHECKER_H_
7 
8 #include "base/base_export.h"
9 #include "base/dcheck_is_on.h"
10 #include "base/macros/uniquify.h"
11 #include "base/sequence_checker_impl.h"
12 
13 // SequenceChecker verifies mutual exclusion between calls to its
14 // `CalledOnValidSequence()` method. Mutual exclusion is guaranteed if all calls
15 // are made from the same thread, from the same sequence (see
16 // `SequencedTaskRunner`) or under the same lock acquired with
17 // `base::subtle::LockTracking::kEnabled`. SequenceChecker supports thread
18 // safety annotations (see base/thread_annotations.h).
19 //
20 // Use the macros below instead of the SequenceChecker directly so that the
21 // unused member doesn't result in an extra byte (four when padded) per instance
22 // in production.
23 //
24 // This class is much prefered to ThreadChecker for thread-safety checks.
25 // ThreadChecker should only be used for classes that are truly thread-affine
26 // (use thread-local-storage or a third-party API that does).
27 //
28 // Debugging:
29 //   If SequenceChecker::EnableStackLogging() is called beforehand, then when
30 //   SequenceChecker fails, in addition to crashing with a stack trace of where
31 //   the violation occurred, it will also dump a stack trace of where the
32 //   checker was bound to a sequence.
33 //
34 // Usage:
35 //   class MyClass {
36 //    public:
37 //     MyClass() {
38 //       // Detaching on construction is necessary for objects that are
39 //       // constructed on one sequence and forever after used from another
40 //       // sequence.
41 //       DETACH_FROM_SEQUENCE(sequence_checker_);
42 //     }
43 //
44 //     ~MyClass() {
45 //       // SequenceChecker doesn't automatically check it's destroyed on origin
46 //       // sequence for the same reason it's sometimes detached in the
47 //       // constructor. It's okay to destroy off sequence if the owner
48 //       // otherwise knows usage on the associated sequence is done. If you're
49 //       // not detaching in the constructor, you probably want to explicitly
50 //       // check in the destructor.
51 //       DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
52 //     }
53 //     void MyMethod() {
54 //       DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
55 //       ... (do stuff) ...
56 //       MyOtherMethod();
57 //     }
58 //
59 //     void MyOtherMethod() VALID_CONTEXT_REQUIRED(sequence_checker_) {
60 //       foo_ = 42;
61 //     }
62 //
63 //    private:
64 //      // GUARDED_BY_CONTEXT() enforces that this member is only
65 //      // accessed from a scope that invokes DCHECK_CALLED_ON_VALID_SEQUENCE()
66 //      // or from a function annotated with VALID_CONTEXT_REQUIRED(). A
67 //      // DCHECK build will not compile if the member is accessed and these
68 //      // conditions are not met.
69 //     int foo_ GUARDED_BY_CONTEXT(sequence_checker_);
70 //
71 //     SEQUENCE_CHECKER(sequence_checker_);
72 //   }
73 
74 #if DCHECK_IS_ON()
75 #define SEQUENCE_CHECKER(name) base::SequenceChecker name
76 #define DCHECK_CALLED_ON_VALID_SEQUENCE(name, ...)   \
77   base::ScopedValidateSequenceChecker BASE_UNIQUIFY( \
78       scoped_validate_sequence_checker_)(name, ##__VA_ARGS__)
79 #define DETACH_FROM_SEQUENCE(name) (name).DetachFromSequence()
80 #else  // DCHECK_IS_ON()
81 // A no-op expansion that can be followed by a semicolon at class level.
82 #define SEQUENCE_CHECKER(name) static_assert(true, "")
83 #define DCHECK_CALLED_ON_VALID_SEQUENCE(name, ...) EAT_CHECK_STREAM_PARAMS()
84 #define DETACH_FROM_SEQUENCE(name)
85 #endif  // DCHECK_IS_ON()
86 
87 namespace base {
88 
89 // Do nothing implementation, for use in release mode.
90 //
91 // Note: You should almost always use the SequenceChecker class (through the
92 // above macros) to get the right version for your build configuration.
93 // Note: This is marked with "context" capability in order to support
94 // thread_annotations.h.
95 class THREAD_ANNOTATION_ATTRIBUTE__(capability("context"))
96     SequenceCheckerDoNothing {
97  public:
EnableStackLogging()98   static void EnableStackLogging() {}
99 
100   SequenceCheckerDoNothing() = default;
101 
102   // Moving between matching sequences is allowed to help classes with
103   // SequenceCheckers that want a default move-construct/assign.
104   SequenceCheckerDoNothing(SequenceCheckerDoNothing&& other) = default;
105   SequenceCheckerDoNothing& operator=(SequenceCheckerDoNothing&& other) =
106       default;
107   SequenceCheckerDoNothing(const SequenceCheckerDoNothing&) = delete;
108   SequenceCheckerDoNothing& operator=(const SequenceCheckerDoNothing&) = delete;
109 
110   [[nodiscard]] bool CalledOnValidSequence(void* = nullptr) const {
111     return true;
112   }
DetachFromSequence()113   void DetachFromSequence() {}
114 };
115 
116 #if DCHECK_IS_ON()
117 using SequenceChecker = SequenceCheckerImpl;
118 #else
119 using SequenceChecker = SequenceCheckerDoNothing;
120 #endif  // DCHECK_IS_ON()
121 
122 #if DCHECK_IS_ON()
123 class BASE_EXPORT SCOPED_LOCKABLE ScopedValidateSequenceChecker {
124  public:
125   explicit ScopedValidateSequenceChecker(const SequenceChecker& checker)
126       EXCLUSIVE_LOCK_FUNCTION(checker);
127   ~ScopedValidateSequenceChecker() UNLOCK_FUNCTION();
128 };
129 #endif
130 
131 }  // namespace base
132 
133 #endif  // BASE_SEQUENCE_CHECKER_H_
134