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1 // Copyright 2012 The Chromium Authors
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef BASE_THREADING_THREAD_COLLISION_WARNER_H_
6 #define BASE_THREADING_THREAD_COLLISION_WARNER_H_
7 
8 #include "base/atomicops.h"
9 #include "base/base_export.h"
10 #include "base/compiler_specific.h"
11 #include "base/dcheck_is_on.h"
12 #include "base/macros/uniquify.h"
13 #include "base/memory/raw_ptr.h"
14 
15 // A helper class alongside macros to be used to verify assumptions about thread
16 // safety of a class.
17 //
18 // Example: Queue implementation non thread-safe but still usable if clients
19 //          are synchronized somehow.
20 //
21 //          In this case the macro DFAKE_SCOPED_LOCK has to be
22 //          used, it checks that if a thread is inside the push/pop then
23 //          noone else is still inside the pop/push
24 //
25 // class NonThreadSafeQueue {
26 //  public:
27 //   ...
28 //   void push(int) { DFAKE_SCOPED_LOCK(push_pop_); ... }
29 //   int pop() { DFAKE_SCOPED_LOCK(push_pop_); ... }
30 //   ...
31 //  private:
32 //   DFAKE_MUTEX(push_pop_);
33 // };
34 //
35 //
36 // Example: Queue implementation non thread-safe but still usable if clients
37 //          are synchronized somehow, it calls a method to "protect" from
38 //          a "protected" method
39 //
40 //          In this case the macro DFAKE_SCOPED_RECURSIVE_LOCK
41 //          has to be used, it checks that if a thread is inside the push/pop
42 //          then noone else is still inside the pop/push
43 //
44 // class NonThreadSafeQueue {
45 //  public:
46 //   void push(int) {
47 //     DFAKE_SCOPED_LOCK(push_pop_);
48 //     ...
49 //   }
50 //   int pop() {
51 //     DFAKE_SCOPED_RECURSIVE_LOCK(push_pop_);
52 //     bar();
53 //     ...
54 //   }
55 //   void bar() { DFAKE_SCOPED_RECURSIVE_LOCK(push_pop_); ... }
56 //   ...
57 //  private:
58 //   DFAKE_MUTEX(push_pop_);
59 // };
60 //
61 //
62 // Example: Queue implementation not usable even if clients are synchronized,
63 //          so only one thread in the class life cycle can use the two members
64 //          push/pop.
65 //
66 //          In this case the macro DFAKE_SCOPED_LOCK_THREAD_LOCKED pins the
67 //          specified
68 //          critical section the first time a thread enters push or pop, from
69 //          that time on only that thread is allowed to execute push or pop.
70 //
71 // class NonThreadSafeQueue {
72 //  public:
73 //   ...
74 //   void push(int) { DFAKE_SCOPED_LOCK_THREAD_LOCKED(push_pop_); ... }
75 //   int pop() { DFAKE_SCOPED_LOCK_THREAD_LOCKED(push_pop_); ... }
76 //   ...
77 //  private:
78 //   DFAKE_MUTEX(push_pop_);
79 // };
80 //
81 //
82 // Example: Class that has to be contructed/destroyed on same thread, it has
83 //          a "shareable" method (with external synchronization) and a not
84 //          shareable method (even with external synchronization).
85 //
86 //          In this case 3 Critical sections have to be defined
87 //
88 // class ExoticClass {
89 //  public:
90 //   ExoticClass() { DFAKE_SCOPED_LOCK_THREAD_LOCKED(ctor_dtor_); ... }
91 //   ~ExoticClass() { DFAKE_SCOPED_LOCK_THREAD_LOCKED(ctor_dtor_); ... }
92 //
93 //   void Shareable() { DFAKE_SCOPED_LOCK(shareable_section_); ... }
94 //   void NotShareable() { DFAKE_SCOPED_LOCK_THREAD_LOCKED(ctor_dtor_); ... }
95 //   ...
96 //  private:
97 //   DFAKE_MUTEX(ctor_dtor_);
98 //   DFAKE_MUTEX(shareable_section_);
99 // };
100 
101 #if DCHECK_IS_ON()
102 
103 // Defines a class member that acts like a mutex. It is used only as a
104 // verification tool.
105 #define DFAKE_MUTEX(obj) \
106      mutable base::ThreadCollisionWarner obj
107 // Asserts the call is never called simultaneously in two threads. Used at
108 // member function scope.
109 #define DFAKE_SCOPED_LOCK(obj) \
110   base::ThreadCollisionWarner::ScopedCheck BASE_UNIQUIFY(s_check_)(&obj)
111 // Asserts the call is never called simultaneously in two threads. Used at
112 // member function scope. Same as DFAKE_SCOPED_LOCK but allows recursive locks.
113 #define DFAKE_SCOPED_RECURSIVE_LOCK(obj)                                     \
114   base::ThreadCollisionWarner::ScopedRecursiveCheck BASE_UNIQUIFY(sr_check)( \
115       &obj)
116 // Asserts the code is always executed in the same thread.
117 #define DFAKE_SCOPED_LOCK_THREAD_LOCKED(obj) \
118   base::ThreadCollisionWarner::Check BASE_UNIQUIFY(check_)(&obj)
119 
120 #else
121 
122 #define DFAKE_MUTEX(obj) typedef void InternalFakeMutexType##obj
123 #define DFAKE_SCOPED_LOCK(obj) ((void)0)
124 #define DFAKE_SCOPED_RECURSIVE_LOCK(obj) ((void)0)
125 #define DFAKE_SCOPED_LOCK_THREAD_LOCKED(obj) ((void)0)
126 
127 #endif
128 
129 namespace base {
130 
131 // The class ThreadCollisionWarner uses an Asserter to notify the collision
132 // AsserterBase is the interfaces and DCheckAsserter is the default asserter
133 // used. During the unit tests is used another class that doesn't "DCHECK"
134 // in case of collision (check thread_collision_warner_unittests.cc)
135 struct BASE_EXPORT AsserterBase {
136   virtual ~AsserterBase() = default;
137   virtual void warn() = 0;
138 };
139 
140 struct BASE_EXPORT DCheckAsserter : public AsserterBase {
141   ~DCheckAsserter() override = default;
142   void warn() override;
143 };
144 
145 class BASE_EXPORT ThreadCollisionWarner {
146  public:
147   // The parameter asserter is there only for test purpose
148   explicit ThreadCollisionWarner(AsserterBase* asserter = new DCheckAsserter())
149       : valid_thread_id_(0),
150         counter_(0),
151         asserter_(asserter) {}
152 
153   ThreadCollisionWarner(const ThreadCollisionWarner&) = delete;
154   ThreadCollisionWarner& operator=(const ThreadCollisionWarner&) = delete;
155 
~ThreadCollisionWarner()156   ~ThreadCollisionWarner() { asserter_.ClearAndDelete(); }
157 
158   // This class is meant to be used through the macro
159   // DFAKE_SCOPED_LOCK_THREAD_LOCKED
160   // it doesn't leave the critical section, as opposed to ScopedCheck,
161   // because the critical section being pinned is allowed to be used only
162   // from one thread
163   class BASE_EXPORT Check {
164    public:
Check(ThreadCollisionWarner * warner)165     explicit Check(ThreadCollisionWarner* warner)
166         : warner_(warner) {
167       warner_->EnterSelf();
168     }
169 
170     Check(const Check&) = delete;
171     Check& operator=(const Check&) = delete;
172 
173     ~Check() = default;
174 
175    private:
176     raw_ptr<ThreadCollisionWarner> warner_;
177   };
178 
179   // This class is meant to be used through the macro
180   // DFAKE_SCOPED_LOCK
181   class BASE_EXPORT ScopedCheck {
182    public:
ScopedCheck(ThreadCollisionWarner * warner)183     explicit ScopedCheck(ThreadCollisionWarner* warner)
184         : warner_(warner) {
185       warner_->Enter();
186     }
187 
188     ScopedCheck(const ScopedCheck&) = delete;
189     ScopedCheck& operator=(const ScopedCheck&) = delete;
190 
~ScopedCheck()191     ~ScopedCheck() {
192       warner_->Leave();
193     }
194 
195    private:
196     raw_ptr<ThreadCollisionWarner> warner_;
197   };
198 
199   // This class is meant to be used through the macro
200   // DFAKE_SCOPED_RECURSIVE_LOCK
201   class BASE_EXPORT ScopedRecursiveCheck {
202    public:
ScopedRecursiveCheck(ThreadCollisionWarner * warner)203     explicit ScopedRecursiveCheck(ThreadCollisionWarner* warner)
204         : warner_(warner) {
205       warner_->EnterSelf();
206     }
207 
208     ScopedRecursiveCheck(const ScopedRecursiveCheck&) = delete;
209     ScopedRecursiveCheck& operator=(const ScopedRecursiveCheck&) = delete;
210 
~ScopedRecursiveCheck()211     ~ScopedRecursiveCheck() {
212       warner_->Leave();
213     }
214 
215    private:
216     raw_ptr<ThreadCollisionWarner> warner_;
217   };
218 
219  private:
220   // This method stores the current thread identifier and does a DCHECK
221   // if a another thread has already done it, it is safe if same thread
222   // calls this multiple time (recursion allowed).
223   void EnterSelf();
224 
225   // Same as EnterSelf but recursion is not allowed.
226   void Enter();
227 
228   // Removes the thread_id stored in order to allow other threads to
229   // call EnterSelf or Enter.
230   void Leave();
231 
232   // This stores the thread id that is inside the critical section, if the
233   // value is 0 then no thread is inside.
234   volatile subtle::Atomic32 valid_thread_id_;
235 
236   // Counter to trace how many time a critical section was "pinned"
237   // (when allowed) in order to unpin it when counter_ reaches 0.
238   volatile subtle::Atomic32 counter_;
239 
240   // Here only for class unit tests purpose, during the test I need to not
241   // DCHECK but notify the collision with something else.
242   raw_ptr<AsserterBase> asserter_;
243 };
244 
245 }  // namespace base
246 
247 #endif  // BASE_THREADING_THREAD_COLLISION_WARNER_H_
248