1glx@.* 2 3# Skip because we don't care for fp64 for now 4spec@arb_gpu_shader_fp64@.* 5 6# Skip TS tests for now 7spec@arb_tessellation_shader@.* 8 9# Skip, this is expected 10# Refer to src/mesa/main/drawpix.c:100 11spec@ext_texture_integer@fbo-integer 12 13# Fails on iris too 14spec@arb_direct_state_access@gettextureimage-formats 15 16spec@nv_primitive_restart@primitive-restart-draw-mode-polygon 17spec@nv_primitive_restart@primitive-restart-draw-mode-quad_strip 18spec@nv_primitive_restart@primitive-restart-draw-mode-quads 19spec@ext_framebuffer_multisample@clip-and-scissor-blit.* 20 21# Skip because they crash crosvm/virglrenderer 22spec@arb_shader_image_load_store@max-size 23spec@glsl-1.50@execution@interface-blocks-api-access-members 24 25# Skip slow tests on crosvm/virglrenderer (90-250 s) 26spec@glsl-1.30@execution@interpolation@interpolation-noperspective-gl_backsecondarycolor-flat-distance 27spec@glsl-1.30@execution@interpolation@interpolation-smooth-gl_backsecondarycolor-flat-fixed 28spec@glsl-1.50@execution@built-in-functions@gs-op-bitor-neg-int-ivec3 29spec@glsl-4.30@execution@built-in-functions@cs-op-selection-bool-vec4-vec4 30 31# Skip any fp64 tests, this is not supported on GLES hosts 32spec@glsl-4.*@*dmat* 33spec@glsl-4.*@*dvec* 34spec@glsl-4.*@*double* 35spec@arb_enhanced_layouts@execution@component-layout@vs-gs-fs-double 36 37# GLES doesn't support VS array inputs 38spec@arb_enhanced_layouts@execution@component-layout@vs-attribs-array 39 40# GLES doesn't support more than one stream 41spec@arb_enhanced_layouts@gs-stream-location-aliasing 42 43 44# All these tests use a RGBA32F RW image and this is not supported on GLES 45# so skip the tests 46spec@arb_shader_image_load_store@host-mem-barrier@Atomic counter/RaW/full barrier test/16x16 47spec@arb_shader_image_load_store@host-mem-barrier@Atomic counter/RaW/full barrier test/4x4 48spec@arb_shader_image_load_store@host-mem-barrier@Atomic counter/RaW/full barrier test/64x64 49spec@arb_shader_image_load_store@host-mem-barrier@Atomic counter/RaW/one bit barrier test/16x16 50spec@arb_shader_image_load_store@host-mem-barrier@Atomic counter/RaW/one bit barrier test/4x4 51spec@arb_shader_image_load_store@host-mem-barrier@Atomic counter/RaW/one bit barrier test/64x64 52spec@arb_shader_image_load_store@host-mem-barrier@Atomic counter/WaR/full barrier test/16x16 53spec@arb_shader_image_load_store@host-mem-barrier@Atomic counter/WaR/full barrier test/4x4 54spec@arb_shader_image_load_store@host-mem-barrier@Atomic counter/WaR/full barrier test/64x64 55spec@arb_shader_image_load_store@host-mem-barrier@Atomic counter/WaR/one bit barrier test/16x16 56spec@arb_shader_image_load_store@host-mem-barrier@Atomic counter/WaR/one bit barrier test/4x4 57spec@arb_shader_image_load_store@host-mem-barrier@Atomic counter/WaR/one bit barrier test/64x64 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test 166spec@arb_shader_image_load_store@layer@image3D/layered binding test 167spec@arb_shader_image_load_store@layer@image3D/non-layered binding test 168spec@arb_shader_image_load_store@layer@imageBuffer/layered binding test 169spec@arb_shader_image_load_store@layer@imageBuffer/non-layered binding test 170spec@arb_shader_image_load_store@layer@imageCubeArray/layered binding test 171spec@arb_shader_image_load_store@layer@imageCubeArray/non-layered binding test 172spec@arb_shader_image_load_store@layer@imageCube/layered binding test 173spec@arb_shader_image_load_store@layer@imageCube/non-layered binding test 174spec@arb_shader_image_load_store@level@1DArray level binding test 175spec@arb_shader_image_load_store@level@1D level binding test 176spec@arb_shader_image_load_store@level@2DArray level binding test 177spec@arb_shader_image_load_store@level@2D level binding test 178spec@arb_shader_image_load_store@level@3D level binding test 179spec@arb_shader_image_load_store@level@CubeArray level binding test 180spec@arb_shader_image_load_store@level@Cube level binding test 181spec@arb_shader_image_load_store@level 182