1#!amber 2# Copyright 2020 The Amber Authors. 3# 4# Licensed under the Apache License, Version 2.0 (the "License"); 5# you may not use this file except in compliance with the License. 6# You may obtain a copy of the License at 7# 8# https://www.apache.org/licenses/LICENSE-2.0 9# 10# Unless required by applicable law or agreed to in writing, software 11# distributed under the License is distributed on an "AS IS" BASIS, 12# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13# See the License for the specific language governing permissions and 14# limitations under the License. 15 16SHADER compute compute_shader GLSL 17#version 450 18layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; 19 20layout(binding = 0) buffer block0 21{ 22 int data; 23} ssbo_array_0[2]; 24 25layout(binding = 1) buffer block1 26{ 27 int data; 28} ssbo_array_1[2]; 29 30void main() 31{ 32 ssbo_array_0[0].data = 1; 33 ssbo_array_0[1].data = 2; 34 ssbo_array_1[0].data = 3; 35 ssbo_array_1[1].data = 4; 36} 37END 38 39BUFFER buf0 DATA_TYPE int32 DATA 400 41END 42 43BUFFER buf1 DATA_TYPE int32 DATA 440 45END 46 47# The Vulkan spec lists the maximum value of minStorageBufferOffsetAlignment 48# (i.e. the maximum possible alignment requirement) as 256 bytes, so we will use 49# buffer with size of 65 int32 values = 260 bytes. 50BUFFER buf2 DATA_TYPE int32 SIZE 65 FILL 0 51 52PIPELINE compute pipeline 53 ATTACH compute_shader 54 55 BIND BUFFER_ARRAY buf0 buf1 AS storage DESCRIPTOR_SET 0 BINDING 0 56 BIND BUFFER_ARRAY buf2 buf2 AS storage DESCRIPTOR_SET 0 BINDING 1 DESCRIPTOR_OFFSET 0 256 DESCRIPTOR_RANGE 256 4 57END 58 59RUN pipeline 1 1 1 60 61EXPECT buf0 IDX 0 EQ 1 62EXPECT buf1 IDX 0 EQ 2 63EXPECT buf2 IDX 0 EQ 3 64EXPECT buf2 IDX 256 EQ 4 65