1 // automatically generated by the FlatBuffers compiler, do not modify 2 3 package MyGame.Example; 4 5 import com.google.flatbuffers.BaseVector; 6 import com.google.flatbuffers.BooleanVector; 7 import com.google.flatbuffers.ByteVector; 8 import com.google.flatbuffers.Constants; 9 import com.google.flatbuffers.DoubleVector; 10 import com.google.flatbuffers.FlatBufferBuilder; 11 import com.google.flatbuffers.FloatVector; 12 import com.google.flatbuffers.IntVector; 13 import com.google.flatbuffers.LongVector; 14 import com.google.flatbuffers.ShortVector; 15 import com.google.flatbuffers.StringVector; 16 import com.google.flatbuffers.Struct; 17 import com.google.flatbuffers.Table; 18 import com.google.flatbuffers.UnionVector; 19 import java.nio.ByteBuffer; 20 import java.nio.ByteOrder; 21 22 public class AbilityT { 23 private long id; 24 private long distance; 25 getId()26 public long getId() { return id; } 27 setId(long id)28 public void setId(long id) { this.id = id; } 29 getDistance()30 public long getDistance() { return distance; } 31 setDistance(long distance)32 public void setDistance(long distance) { this.distance = distance; } 33 34 AbilityT()35 public AbilityT() { 36 this.id = 0L; 37 this.distance = 0L; 38 } 39 } 40 41