1 // automatically generated by the FlatBuffers compiler, do not modify 2 3 package MyGame.Example; 4 5 /** 6 * Composite components of Monster color. 7 */ 8 @SuppressWarnings("unused") 9 public final class Color { Color()10 private Color() { } 11 public static final int Red = 1; 12 /** 13 * \brief color Green 14 * Green is bit_flag with value (1u << 1) 15 */ 16 public static final int Green = 2; 17 /** 18 * \brief color Blue (1u << 3) 19 */ 20 public static final int Blue = 8; 21 22 public static final String[] names = { "Red", "Green", "", "", "", "", "", "Blue", }; 23 name(int e)24 public static String name(int e) { return names[e - Red]; } 25 } 26 27