1// automatically generated by the FlatBuffers compiler, do not modify 2 3/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any, @typescript-eslint/no-non-null-assertion */ 4 5import { Monster as MyGame_Example2_Monster, MonsterT as MyGame_Example2_MonsterT } from '../../my-game/example2/monster.js'; 6import { Monster, MonsterT } from '../../my-game/example/monster.js'; 7import { TestSimpleTableWithEnum, TestSimpleTableWithEnumT } from '../../my-game/example/test-simple-table-with-enum.js'; 8 9 10export enum Any { 11 NONE = 0, 12 Monster = 1, 13 TestSimpleTableWithEnum = 2, 14 MyGame_Example2_Monster = 3 15} 16 17export function unionToAny( 18 type: Any, 19 accessor: (obj:Monster|MyGame_Example2_Monster|TestSimpleTableWithEnum) => Monster|MyGame_Example2_Monster|TestSimpleTableWithEnum|null 20): Monster|MyGame_Example2_Monster|TestSimpleTableWithEnum|null { 21 switch(Any[type]) { 22 case 'NONE': return null; 23 case 'Monster': return accessor(new Monster())! as Monster; 24 case 'TestSimpleTableWithEnum': return accessor(new TestSimpleTableWithEnum())! as TestSimpleTableWithEnum; 25 case 'MyGame_Example2_Monster': return accessor(new MyGame_Example2_Monster())! as MyGame_Example2_Monster; 26 default: return null; 27 } 28} 29 30export function unionListToAny( 31 type: Any, 32 accessor: (index: number, obj:Monster|MyGame_Example2_Monster|TestSimpleTableWithEnum) => Monster|MyGame_Example2_Monster|TestSimpleTableWithEnum|null, 33 index: number 34): Monster|MyGame_Example2_Monster|TestSimpleTableWithEnum|null { 35 switch(Any[type]) { 36 case 'NONE': return null; 37 case 'Monster': return accessor(index, new Monster())! as Monster; 38 case 'TestSimpleTableWithEnum': return accessor(index, new TestSimpleTableWithEnum())! as TestSimpleTableWithEnum; 39 case 'MyGame_Example2_Monster': return accessor(index, new MyGame_Example2_Monster())! as MyGame_Example2_Monster; 40 default: return null; 41 } 42} 43