1import * as flatbuffers from 'flatbuffers'; 2export declare class HandFan implements flatbuffers.IUnpackableObject<HandFanT> { 3 bb: flatbuffers.ByteBuffer | null; 4 bb_pos: number; 5 __init(i: number, bb: flatbuffers.ByteBuffer): HandFan; 6 static getRootAsHandFan(bb: flatbuffers.ByteBuffer, obj?: HandFan): HandFan; 7 static getSizePrefixedRootAsHandFan(bb: flatbuffers.ByteBuffer, obj?: HandFan): HandFan; 8 length(): number; 9 mutate_length(value: number): boolean; 10 static getFullyQualifiedName(): string; 11 static startHandFan(builder: flatbuffers.Builder): void; 12 static addLength(builder: flatbuffers.Builder, length: number): void; 13 static endHandFan(builder: flatbuffers.Builder): flatbuffers.Offset; 14 static createHandFan(builder: flatbuffers.Builder, length: number): flatbuffers.Offset; 15 unpack(): HandFanT; 16 unpackTo(_o: HandFanT): void; 17} 18export declare class HandFanT implements flatbuffers.IGeneratedObject { 19 length: number; 20 constructor(length?: number); 21 pack(builder: flatbuffers.Builder): flatbuffers.Offset; 22} 23