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1 /*
2  * Copyright © 2021 Raspberry Pi Ltd
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  */
23 
24 #ifndef V3D_UTIL_H
25 #define V3D_UTIL_H
26 
27 #include "util/macros.h"
28 #include "common/v3d_device_info.h"
29 #include "compiler/shader_enums.h"
30 #include "util/format/u_formats.h"
31 
32 #if USE_V3D_SIMULATOR
33 #  include "simulator/v3d_simulator.h"
34 #else
35 #  include "xf86drm.h"
36 #endif
37 
38 /* Helper to call hw ver specific functions */
39 #define v3d_X(devinfo, thing) ({                                \
40         __typeof(&v3d42_##thing) v3d_X_thing;                   \
41         switch (devinfo->ver) {                                 \
42         case 42:                                                \
43                 v3d_X_thing = &v3d42_##thing;                   \
44                 break;                                          \
45         case 71:                                                \
46                 v3d_X_thing = &v3d71_##thing;                   \
47                 break;                                          \
48         default:                                                \
49                 unreachable("Unsupported hardware generation"); \
50         }                                                       \
51         v3d_X_thing;                                            \
52 })
53 
54 uint32_t
55 v3d_csd_choose_workgroups_per_supergroup(struct v3d_device_info *devinfo,
56                                          bool has_subgroups,
57                                          bool has_tsy_barrier,
58                                          uint32_t threads,
59                                          uint32_t num_wgs,
60                                          uint32_t wg_size);
61 
62 void
63 v3d_choose_tile_size(const struct v3d_device_info *devinfo,
64                      uint32_t color_attachment_count,
65                      uint32_t max_internal_bpp,
66                      uint32_t total_color_bpp,
67                      bool msaa,
68                      bool double_buffer,
69                      uint32_t *width,
70                      uint32_t *height);
71 
72 uint32_t
73 v3d_translate_pipe_swizzle(enum pipe_swizzle swizzle);
74 
75 uint32_t
76 v3d_hw_prim_type(enum mesa_prim prim_type);
77 
78 uint32_t
79 v3d_internal_bpp_words(uint32_t internal_bpp);
80 
81 /* Some configuration packets want the size on log2, but starting at 0 for
82  * size 8.
83  */
84 static inline uint8_t
log2_tile_size(uint32_t size)85 log2_tile_size(uint32_t size)
86 {
87         switch(size) {
88         case 8:
89                 return 0;
90         case 16:
91                 return 1;
92         case 32:
93                 return 2;
94         case 64:
95                 return 3;
96         default:
97                 unreachable("Unsupported tile width/height");
98         }
99 }
100 
101 uint32_t
102 v3d_compute_rt_row_row_stride_128_bits(uint32_t tile_width,
103                                        uint32_t bpp);
104 
105 static inline int
v3d_ioctl(int fd,unsigned long request,void * arg)106 v3d_ioctl(int fd, unsigned long request, void *arg)
107 {
108 #if USE_V3D_SIMULATOR
109         return v3d_simulator_ioctl(fd, request, arg);
110 #else
111         return drmIoctl(fd, request, arg);
112 #endif
113 }
114 #endif
115