1dEQP-GLES2.functional.fbo.render.color_clear.tex2d_rgb 2dEQP-GLES2.functional.fbo.render.color_clear.tex2d_rgba_stencil_index8 3dEQP-GLES2.functional.fbo.render.color.blend_npot_rbo_rgb5_a1 4dEQP-GLES2.functional.fbo.render.color.blend_npot_tex2d_rgb 5dEQP-GLES2.functional.fbo.render.color.blend_npot_tex2d_rgb_depth_component16 6dEQP-GLES2.functional.fbo.render.color.blend_npot_tex2d_rgba 7dEQP-GLES2.functional.fbo.render.color.blend_npot_tex2d_rgba_depth_component16 8dEQP-GLES2.functional.fbo.render.color.blend_rbo_rgb565_depth_component16 9dEQP-GLES2.functional.fbo.render.color.blend_rbo_rgba4 10dEQP-GLES2.functional.fbo.render.color.blend_rbo_rgba4_depth_component16 11dEQP-GLES2.functional.fbo.render.color.blend_tex2d_rgb_depth_component16 12dEQP-GLES2.functional.fbo.render.color.blend_tex2d_rgba_depth_component16 13dEQP-GLES2.functional.fbo.render.color.mix_npot_tex2d_rgba_depth_component16 14dEQP-GLES2.functional.fbo.render.depth.npot_rbo_rgb565_depth_component16 15dEQP-GLES2.functional.fbo.render.depth.npot_tex2d_rgba_depth_component16 16dEQP-GLES2.functional.fbo.render.depth.rbo_rgba4_depth_component16 17dEQP-GLES2.functional.fbo.render.texsubimage.after_render_tex2d_rgb 18dEQP-GLES2.functional.shaders.random.all_features.fragment.* 19dEQP-GLES2.functional.shaders.random.texture.fragment.* 20dEQP-GLES2.functional.shaders.random.texture.vertex.* 21dEQP-GLES2.functional.texture.filtering.2d.linear_linear_clamp_rgba8888_npot 22dEQP-GLES2.functional.texture.filtering.2d.linear_mipmap_nearest_nearest_clamp_rgba8888 23dEQP-GLES2.functional.texture.filtering.2d.nearest_mipmap_nearest_nearest_repeat_rgba4444 24dEQP-GLES2.functional.texture.filtering.2d.nearest_nearest_clamp_rgba8888_npot 25dEQP-GLES2.functional.texture.format.* 26dEQP-GLES2.functional.texture.size.2d.64x64_rgba8888_mipmap 27dEQP-GLES2.functional.uniform_api.random.0 28dEQP-GLES2.functional.uniform_api.random.54 29dEQP-GLES2.functional.uniform_api.random.55 30dEQP-GLES2.functional.uniform_api.value.*sampler.* 31 32spec@!opengl 1.0@gl-1.0-front-invalidate-back 33spec@!opengl 1.0@gl-1.0-scissor-copypixels 34spec@!opengl 1.0@gl-1.0-texgen 35spec@!opengl 1.0@gl-1.0-textured-triangle 36spec@!opengl 1.1@depthstencil-default_fb-copypixels 37spec@!opengl 1.1@draw-pixels 38spec@!opengl 1.1@texgen 39spec@!opengl 1.1@texredefine 40spec@!opengl 1.1@texsubimage-depth-formats 41spec@!opengl 1.2@lodclamp 42spec@!opengl 1.2@tex3d 43spec@!opengl 1.2@texwrap 3d 44spec@!opengl 1.2@texwrap 3d proj 45spec@!opengl 1.2@texwrap 3d proj@GL_RGBA8- NPOT- projected 46spec@!opengl 1.4@gl-1.4-tex1d-2dborder 47spec@!opengl 2.0@gl-2.0-link-empty-prog 48spec@!opengl 2.0@tex3d-npot 49spec@!opengl 2.1@pbo@test_draw_pixels 50spec@arb_depth_texture@depth-level-clamp 51spec@arb_depth_texture@fbo-depth-gl_depth_component16-copypixels 52spec@arb_depth_texture@fbo-depth-gl_depth_component24-blit 53spec@arb_depth_texture@fbo-depth-gl_depth_component32-copypixels 54spec@arb_depth_texture@fbo-depth-gl_depth_component32-drawpixels 55spec@arb_depth_texture@texdepth 56spec@arb_es2_compatibility@texwrap formats 57spec@arb_framebuffer_object@fbo-generatemipmap-3d 58spec@arb_framebuffer_object@fbo-incomplete-texture-03 59spec@arb_pixel_buffer_object@texsubimage pbo manual gl_texture_2d gl_rgb8 6 10 0 94 53 0 60spec@arb_pixel_buffer_object@texsubimage-depth-formats pbo 61spec@arb_pixel_buffer_object@texsubimage-unpack pbo 62spec@arb_texture_cube_map@copyteximage cube 63spec@arb_texture_cube_map@cubemap-shader bias 64spec@arb_texture_rectangle@copyteximage rect 65spec@arb_texture_rectangle@fbo-blit rect 66spec@arb_texture_rectangle@glsl-fs-shadow2drect 67spec@arb_texture_rectangle@texrect-many 68spec@arb_texture_rectangle@texwrap rect 69spec@arb_texture_rectangle@texwrap rect@GL_RGBA8- NPOT 70spec@arb_texture_storage@texture-storage 71spec@arb_texture_storage@texture-storage@2D mipmap rendering 72spec@arb_texture_storage@texture-storage@cube array texture 73spec@ext_framebuffer_object@fbo-generatemipmap-viewport 74spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_ayuv 75spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_yuyv 76spec@ext_packed_depth_stencil@fbo-depth-gl_depth24_stencil8-copypixels 77spec@ext_packed_depth_stencil@fbo-depth-gl_depth24_stencil8-blit 78spec@ext_texture_compression_s3tc@s3tc-teximage 79spec@ext_texture_compression_s3tc@s3tc-texsubimage 80spec@ext_texture_compression_s3tc@s3tc-texsubimage_gles2 81spec@ext_texture_compression_s3tc@texwrap formats 82spec@nv_copy_image@nv_copy_image-simple --tex-to-tex 83spec@nv_conditional_render@bitmap 84spec@oes_compressed_etc1_rgb8_texture@miptree 85spec@oes_point_sprite@arb_point_sprite-checkerboard_gles1 86 87spec@!opengl 1.0@gl-1.0-readpixsanity 88spec@!opengl 1.1@draw-pixel-with-texture 89spec@!opengl 1.1@gl-1.1-drawarrays-vertex-count 100000 varray gl_quads 90spec@!opengl 1.1@copytexsubimage 91spec@!opengl 1.1@texwrap 1d 92spec@!opengl 1.1@texwrap 1d@GL_RGBA8 93spec@!opengl 1.1@texwrap 1d@GL_RGBA8- swizzled 94spec@!opengl 1.1@texwrap 2d 95spec@!opengl 1.1@texwrap formats@GL_ALPHA12- NPOT 96spec@!opengl 1.1@texwrap formats@GL_ALPHA16 97spec@!opengl 1.1@texwrap formats@GL_ALPHA16- swizzled 98spec@!opengl 1.1@texwrap formats@GL_ALPHA4 99spec@!opengl 1.1@texwrap formats@GL_ALPHA4- swizzled 100spec@!opengl 1.1@texwrap formats@GL_ALPHA8 101spec@!opengl 1.1@texwrap formats@GL_ALPHA8- NPOT 102spec@!opengl 1.1@texwrap formats@GL_ALPHA8- swizzled 103spec@!opengl 1.1@texwrap formats@GL_LUMINANCE12_ALPHA12- NPOT 104spec@!opengl 1.1@texwrap formats@GL_LUMINANCE12_ALPHA4- NPOT 105spec@!opengl 1.1@texwrap formats@GL_LUMINANCE16_ALPHA16- NPOT 106spec@!opengl 1.1@texwrap formats@GL_LUMINANCE4_ALPHA4- NPOT 107spec@!opengl 1.1@texwrap formats@GL_LUMINANCE6_ALPHA2- NPOT 108spec@!opengl 1.1@texwrap formats@GL_LUMINANCE8_ALPHA8- NPOT 109spec@!opengl 1.1@texwrap formats@GL_R3_G3_B2 110spec@!opengl 1.1@texwrap formats@GL_R3_G3_B2- NPOT 111spec@!opengl 1.1@texwrap formats@GL_R3_G3_B2- swizzled 112spec@!opengl 1.1@texwrap formats@GL_RGB10 113spec@!opengl 1.1@texwrap formats@GL_RGB10- NPOT 114spec@!opengl 1.1@texwrap formats@GL_RGB10- swizzled 115spec@!opengl 1.1@texwrap formats@GL_RGB10_A2 116spec@!opengl 1.1@texwrap formats@GL_RGB10_A2- NPOT 117spec@!opengl 1.1@texwrap formats@GL_RGB10_A2- swizzled 118spec@!opengl 1.1@texwrap formats@GL_RGB12 119spec@!opengl 1.1@texwrap formats@GL_RGB12- NPOT 120spec@!opengl 1.1@texwrap formats@GL_RGB12- swizzled 121spec@!opengl 1.1@texwrap formats@GL_RGB16 122spec@!opengl 1.1@texwrap formats@GL_RGB16- NPOT 123spec@!opengl 1.1@texwrap formats@GL_RGB16- swizzled 124spec@!opengl 1.1@texwrap formats@GL_RGB4 125spec@!opengl 1.1@texwrap formats@GL_RGB4- NPOT 126spec@!opengl 1.1@texwrap formats@GL_RGB4- swizzled 127spec@!opengl 1.1@texwrap formats@GL_RGB5 128spec@!opengl 1.1@texwrap formats@GL_RGB5- NPOT 129spec@!opengl 1.1@texwrap formats@GL_RGB5- swizzled 130spec@!opengl 1.1@texwrap formats@GL_RGB5_A1 131spec@!opengl 1.1@texwrap formats@GL_RGB5_A1- NPOT 132spec@!opengl 1.1@texwrap formats@GL_RGB5_A1- swizzled 133spec@!opengl 1.1@texwrap formats@GL_RGB8 134spec@!opengl 1.1@texwrap formats@GL_RGB8- NPOT 135spec@!opengl 1.1@texwrap formats@GL_RGB8- swizzled 136spec@!opengl 1.1@texwrap formats@GL_RGBA12 137spec@!opengl 1.1@texwrap formats@GL_RGBA12- NPOT 138spec@!opengl 1.1@texwrap formats@GL_RGBA12- swizzled 139spec@!opengl 1.1@texwrap formats@GL_RGBA16 140spec@!opengl 1.1@texwrap formats@GL_RGBA16- NPOT 141spec@!opengl 1.1@texwrap formats@GL_RGBA16- swizzled 142spec@!opengl 1.1@texwrap formats@GL_RGBA2 143spec@!opengl 1.1@texwrap formats@GL_RGBA2- NPOT 144spec@!opengl 1.1@texwrap formats@GL_RGBA2- swizzled 145spec@!opengl 1.1@texwrap formats@GL_RGBA4 146spec@!opengl 1.1@texwrap formats@GL_RGBA4- NPOT 147spec@!opengl 1.1@texwrap formats@GL_RGBA4- swizzled 148spec@!opengl 1.1@texwrap formats@GL_RGBA8 149spec@!opengl 1.1@texwrap formats@GL_RGBA8- NPOT 150spec@!opengl 1.1@texwrap formats@GL_RGBA8- swizzled 151spec@!opengl 1.2@texture-packed-formats 152spec@!opengl 1.5@normal3b3s-invariance-short 153spec@!opengl 2.0@fragment-and-vertex-texturing 154spec@!opengl 2.0@vertex-program-two-side front2 back2 155spec@!opengl 2.0@vertex-program-two-side front2 back2@vs and fs 156spec@arb_depth_texture@fbo-depth-gl_depth_component16-drawpixels 157spec@arb_pixel_buffer_object@cubemap pbo 158spec@ext_direct_state_access@textures@CopyTextureImage1DEXT 159spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_yvu420 160 161# manually added 162shaders@glsl-fs-texture2drect-proj4 163shaders@glsl-fs-texturecube-2-bias 164shaders@glsl-fs-texturecube-bias 165shaders@glsl-fwidth 166shaders@glsl-vs-texturematrix-2 167spec@!opengl 1.1@texwrap formats 168spec@ext_direct_state_access@multi-texture 169spec@ext_direct_state_access@multi-texture@CopyMultiTexImage1DEXT 170spec@ext_direct_state_access@multi-texture@CopyMultiTexImage2DEXT 171spec@ext_direct_state_access@textures 172spec@ext_direct_state_access@textures@CopyTextureImage2DEXT 173spec@ext_texture_array@copyteximage 2d_array 174spec@ext_texture_array@glsl-fs-shadow1darray 175spec@ext_texture_array@render-2darray 176spec@glsl-1.10@execution@loops@glsl-fs-loop-break 177spec@glsl-1.10@execution@samplers@glsl-fs-texture2d-bias 178spec@glsl-1.10@execution@samplers@normal-parameter-struct 179spec@glsl-1.10@execution@struct-array 180spec@glsl-1.10@execution@swizzled-writemask-indexing-nonconst 181spec@glsl-1.10@execution@temp-array-indexing@glsl-vs-giant-temp-array 182spec@glsl-1.10@execution@texture3d-computed-coord 183spec@glsl-1.10@execution@variable-indexing@vs-temp-array-mat3-col-wr 184spec@glsl-1.10@execution@variable-indexing@vs-temp-array-mat3-index-col-wr 185spec@glsl-1.10@execution@variable-indexing@vs-varying-array-mat2-col-row-rd 186spec@glsl-1.10@execution@variable-indexing@vs-varying-mat3-row-rd 187spec@glsl-1.10@execution@vec4-vector-indexing@glsl-vs-vec4-indexing-5 188spec@glsl-1.10@execution@vs-nested-return-sibling-loop 189spec@glsl-1.20@execution@glsl-array-length 190spec@glsl-1.20@execution@uniform-initializer@vs-mat4 191spec@glsl-1.20@execution@built-in-functions@vs-op-add-mat3x2-mat3x2 192spec@glsl-1.20@execution@variable-indexing@fs-temp-array-mat3-col-row-wr 193spec@glsl-1.20@execution@variable-indexing@fs-varying-array-mat2-index-col-row-rd 194spec@glsl-1.20@execution@variable-indexing@vs-temp-mat4-rd 195 196spec@ext_texture_srgb@tex-srgb 197spec@ext_texture_srgb@texwrap formats 198spec@ext_texture_srgb@texwrap formats@GL_SLUMINANCE8 199spec@ext_texture_srgb@texwrap formats@GL_SLUMINANCE8- swizzled 200spec@ext_texture_srgb@texwrap formats@GL_SRGB8 201spec@ext_texture_srgb@texwrap formats@GL_SRGB8- swizzled 202spec@ext_texture_srgb@texwrap formats@GL_SRGB8_ALPHA8 203spec@ext_texture_srgb@texwrap formats@GL_SRGB8_ALPHA8- swizzled 204 205spec@amd_shader_trinary_minmax@execution@built-in-functions@vs-min3-vec2-vec2-vec2 206spec@arb_fragment_program@texturing@txp-2d 207spec@arb_vertex_program@instructions@xpd 208 209spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_y410 210 211# uprev Piglit in Mesa 212dEQP-GLES2.functional.fbo.render.stencil_clear.tex2d_rgb_stencil_index8 213dEQP-GLES2.functional.shaders.random.all_features.fragment.72 214dEQP-GLES2.functional.shaders.random.texture.fragment.43 215dEQP-GLES2.functional.shaders.random.texture.vertex.19 216dEQP-GLES2.functional.shaders.random.texture.vertex.23 217dEQP-GLES2.functional.texture.format.l8_cube_pot 218spec@ati_fragment_shader@ati_fragment_shader-error04-endshader 219spec@ext_texture_compression_s3tc@compressedteximage gl_compressed_rgba_s3tc_dxt1_ext 220 221 222# Updated by ci-collate, found in this job run: https://gitlab.freedesktop.org/mesa/mesa/-/jobs/56260516 223spec@!opengl 1.4@copy-pixels 224 225# Nightly run expectations update 226dEQP-GLES2.functional.fbo.render.depth.tex2d_rgb_depth_component16 227dEQP-GLES2.functional.fbo.render.stencil_clear.rbo_rgb565_stencil_index8 228dEQP-GLES2.functional.shaders.random.all_features.fragment.4 229dEQP-GLES2.functional.shaders.random.texture.fragment.13 230dEQP-GLES2.functional.shaders.random.texture.fragment.138 231dEQP-GLES2.functional.texture.filtering.2d.linear_nearest_mirror_rgb888_pot 232dEQP-GLES2.functional.texture.filtering.2d.nearest_mipmap_nearest_nearest_mirror_rgba8888 233dEQP-GLES2.functional.uniform_api.random.48 234spec@arb_color_buffer_float@gl_rgba8-drawpixels 235spec@arb_point_sprite@arb_point_sprite-checkerboard 236spec@ati_texture_compression_3dc@texwrap formats 237spec@ati_texture_compression_3dc@texwrap formats@GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI 238spec@ati_texture_compression_3dc@texwrap formats@GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI- swizzled 239spec@glsl-1.10@execution@copy-propagation@glsl-fs-copy-propagation-texcoords-1 240 241# regularly repeated flake 242spec@khr_texture_compression_astc@miptree-gles ldr 243spec@khr_texture_compression_astc@miptree-gles ldr@LDR Profile 244 245# bit more random flakes 246spec@arb_depth_texture@depth-tex-modes 247shaders@glsl-fs-texturecube 248