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1dEQP-GLES2.functional.fbo.render.color_clear.tex2d_rgb
2dEQP-GLES2.functional.fbo.render.color_clear.tex2d_rgba_stencil_index8
3dEQP-GLES2.functional.fbo.render.color.blend_npot_rbo_rgb5_a1
4dEQP-GLES2.functional.fbo.render.color.blend_npot_tex2d_rgb
5dEQP-GLES2.functional.fbo.render.color.blend_npot_tex2d_rgb_depth_component16
6dEQP-GLES2.functional.fbo.render.color.blend_npot_tex2d_rgba
7dEQP-GLES2.functional.fbo.render.color.blend_npot_tex2d_rgba_depth_component16
8dEQP-GLES2.functional.fbo.render.color.blend_rbo_rgb565_depth_component16
9dEQP-GLES2.functional.fbo.render.color.blend_rbo_rgba4
10dEQP-GLES2.functional.fbo.render.color.blend_rbo_rgba4_depth_component16
11dEQP-GLES2.functional.fbo.render.color.blend_tex2d_rgb_depth_component16
12dEQP-GLES2.functional.fbo.render.color.blend_tex2d_rgba_depth_component16
13dEQP-GLES2.functional.fbo.render.color.mix_npot_tex2d_rgba_depth_component16
14dEQP-GLES2.functional.fbo.render.depth.npot_rbo_rgb565_depth_component16
15dEQP-GLES2.functional.fbo.render.depth.npot_tex2d_rgba_depth_component16
16dEQP-GLES2.functional.fbo.render.depth.rbo_rgba4_depth_component16
17dEQP-GLES2.functional.fbo.render.texsubimage.after_render_tex2d_rgb
18dEQP-GLES2.functional.shaders.random.all_features.fragment.*
19dEQP-GLES2.functional.shaders.random.texture.fragment.*
20dEQP-GLES2.functional.shaders.random.texture.vertex.*
21dEQP-GLES2.functional.texture.filtering.2d.linear_linear_clamp_rgba8888_npot
22dEQP-GLES2.functional.texture.filtering.2d.linear_mipmap_nearest_nearest_clamp_rgba8888
23dEQP-GLES2.functional.texture.filtering.2d.nearest_mipmap_nearest_nearest_repeat_rgba4444
24dEQP-GLES2.functional.texture.filtering.2d.nearest_nearest_clamp_rgba8888_npot
25dEQP-GLES2.functional.texture.format.*
26dEQP-GLES2.functional.texture.size.2d.64x64_rgba8888_mipmap
27dEQP-GLES2.functional.uniform_api.random.0
28dEQP-GLES2.functional.uniform_api.random.54
29dEQP-GLES2.functional.uniform_api.random.55
30dEQP-GLES2.functional.uniform_api.value.*sampler.*
31
32spec@!opengl 1.0@gl-1.0-front-invalidate-back
33spec@!opengl 1.0@gl-1.0-scissor-copypixels
34spec@!opengl 1.0@gl-1.0-texgen
35spec@!opengl 1.0@gl-1.0-textured-triangle
36spec@!opengl 1.1@depthstencil-default_fb-copypixels
37spec@!opengl 1.1@draw-pixels
38spec@!opengl 1.1@texgen
39spec@!opengl 1.1@texredefine
40spec@!opengl 1.1@texsubimage-depth-formats
41spec@!opengl 1.2@lodclamp
42spec@!opengl 1.2@tex3d
43spec@!opengl 1.2@texwrap 3d
44spec@!opengl 1.2@texwrap 3d proj
45spec@!opengl 1.2@texwrap 3d proj@GL_RGBA8- NPOT- projected
46spec@!opengl 1.4@gl-1.4-tex1d-2dborder
47spec@!opengl 2.0@gl-2.0-link-empty-prog
48spec@!opengl 2.0@tex3d-npot
49spec@!opengl 2.1@pbo@test_draw_pixels
50spec@arb_depth_texture@depth-level-clamp
51spec@arb_depth_texture@fbo-depth-gl_depth_component16-copypixels
52spec@arb_depth_texture@fbo-depth-gl_depth_component24-blit
53spec@arb_depth_texture@fbo-depth-gl_depth_component32-copypixels
54spec@arb_depth_texture@fbo-depth-gl_depth_component32-drawpixels
55spec@arb_depth_texture@texdepth
56spec@arb_es2_compatibility@texwrap formats
57spec@arb_framebuffer_object@fbo-generatemipmap-3d
58spec@arb_framebuffer_object@fbo-incomplete-texture-03
59spec@arb_pixel_buffer_object@texsubimage pbo manual gl_texture_2d gl_rgb8 6 10 0 94 53 0
60spec@arb_pixel_buffer_object@texsubimage-depth-formats pbo
61spec@arb_pixel_buffer_object@texsubimage-unpack pbo
62spec@arb_texture_cube_map@copyteximage cube
63spec@arb_texture_cube_map@cubemap-shader bias
64spec@arb_texture_rectangle@copyteximage rect
65spec@arb_texture_rectangle@fbo-blit rect
66spec@arb_texture_rectangle@glsl-fs-shadow2drect
67spec@arb_texture_rectangle@texrect-many
68spec@arb_texture_rectangle@texwrap rect
69spec@arb_texture_rectangle@texwrap rect@GL_RGBA8- NPOT
70spec@arb_texture_storage@texture-storage
71spec@arb_texture_storage@texture-storage@2D mipmap rendering
72spec@arb_texture_storage@texture-storage@cube array texture
73spec@ext_framebuffer_object@fbo-generatemipmap-viewport
74spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_ayuv
75spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_yuyv
76spec@ext_packed_depth_stencil@fbo-depth-gl_depth24_stencil8-copypixels
77spec@ext_packed_depth_stencil@fbo-depth-gl_depth24_stencil8-blit
78spec@ext_texture_compression_s3tc@s3tc-teximage
79spec@ext_texture_compression_s3tc@s3tc-texsubimage
80spec@ext_texture_compression_s3tc@s3tc-texsubimage_gles2
81spec@ext_texture_compression_s3tc@texwrap formats
82spec@nv_copy_image@nv_copy_image-simple --tex-to-tex
83spec@nv_conditional_render@bitmap
84spec@oes_compressed_etc1_rgb8_texture@miptree
85spec@oes_point_sprite@arb_point_sprite-checkerboard_gles1
86
87spec@!opengl 1.0@gl-1.0-readpixsanity
88spec@!opengl 1.1@draw-pixel-with-texture
89spec@!opengl 1.1@gl-1.1-drawarrays-vertex-count 100000 varray gl_quads
90spec@!opengl 1.1@copytexsubimage
91spec@!opengl 1.1@texwrap 1d
92spec@!opengl 1.1@texwrap 1d@GL_RGBA8
93spec@!opengl 1.1@texwrap 1d@GL_RGBA8- swizzled
94spec@!opengl 1.1@texwrap 2d
95spec@!opengl 1.1@texwrap formats@GL_ALPHA12- NPOT
96spec@!opengl 1.1@texwrap formats@GL_ALPHA16
97spec@!opengl 1.1@texwrap formats@GL_ALPHA16- swizzled
98spec@!opengl 1.1@texwrap formats@GL_ALPHA4
99spec@!opengl 1.1@texwrap formats@GL_ALPHA4- swizzled
100spec@!opengl 1.1@texwrap formats@GL_ALPHA8
101spec@!opengl 1.1@texwrap formats@GL_ALPHA8- NPOT
102spec@!opengl 1.1@texwrap formats@GL_ALPHA8- swizzled
103spec@!opengl 1.1@texwrap formats@GL_LUMINANCE12_ALPHA12- NPOT
104spec@!opengl 1.1@texwrap formats@GL_LUMINANCE12_ALPHA4- NPOT
105spec@!opengl 1.1@texwrap formats@GL_LUMINANCE16_ALPHA16- NPOT
106spec@!opengl 1.1@texwrap formats@GL_LUMINANCE4_ALPHA4- NPOT
107spec@!opengl 1.1@texwrap formats@GL_LUMINANCE6_ALPHA2- NPOT
108spec@!opengl 1.1@texwrap formats@GL_LUMINANCE8_ALPHA8- NPOT
109spec@!opengl 1.1@texwrap formats@GL_R3_G3_B2
110spec@!opengl 1.1@texwrap formats@GL_R3_G3_B2- NPOT
111spec@!opengl 1.1@texwrap formats@GL_R3_G3_B2- swizzled
112spec@!opengl 1.1@texwrap formats@GL_RGB10
113spec@!opengl 1.1@texwrap formats@GL_RGB10- NPOT
114spec@!opengl 1.1@texwrap formats@GL_RGB10- swizzled
115spec@!opengl 1.1@texwrap formats@GL_RGB10_A2
116spec@!opengl 1.1@texwrap formats@GL_RGB10_A2- NPOT
117spec@!opengl 1.1@texwrap formats@GL_RGB10_A2- swizzled
118spec@!opengl 1.1@texwrap formats@GL_RGB12
119spec@!opengl 1.1@texwrap formats@GL_RGB12- NPOT
120spec@!opengl 1.1@texwrap formats@GL_RGB12- swizzled
121spec@!opengl 1.1@texwrap formats@GL_RGB16
122spec@!opengl 1.1@texwrap formats@GL_RGB16- NPOT
123spec@!opengl 1.1@texwrap formats@GL_RGB16- swizzled
124spec@!opengl 1.1@texwrap formats@GL_RGB4
125spec@!opengl 1.1@texwrap formats@GL_RGB4- NPOT
126spec@!opengl 1.1@texwrap formats@GL_RGB4- swizzled
127spec@!opengl 1.1@texwrap formats@GL_RGB5
128spec@!opengl 1.1@texwrap formats@GL_RGB5- NPOT
129spec@!opengl 1.1@texwrap formats@GL_RGB5- swizzled
130spec@!opengl 1.1@texwrap formats@GL_RGB5_A1
131spec@!opengl 1.1@texwrap formats@GL_RGB5_A1- NPOT
132spec@!opengl 1.1@texwrap formats@GL_RGB5_A1- swizzled
133spec@!opengl 1.1@texwrap formats@GL_RGB8
134spec@!opengl 1.1@texwrap formats@GL_RGB8- NPOT
135spec@!opengl 1.1@texwrap formats@GL_RGB8- swizzled
136spec@!opengl 1.1@texwrap formats@GL_RGBA12
137spec@!opengl 1.1@texwrap formats@GL_RGBA12- NPOT
138spec@!opengl 1.1@texwrap formats@GL_RGBA12- swizzled
139spec@!opengl 1.1@texwrap formats@GL_RGBA16
140spec@!opengl 1.1@texwrap formats@GL_RGBA16- NPOT
141spec@!opengl 1.1@texwrap formats@GL_RGBA16- swizzled
142spec@!opengl 1.1@texwrap formats@GL_RGBA2
143spec@!opengl 1.1@texwrap formats@GL_RGBA2- NPOT
144spec@!opengl 1.1@texwrap formats@GL_RGBA2- swizzled
145spec@!opengl 1.1@texwrap formats@GL_RGBA4
146spec@!opengl 1.1@texwrap formats@GL_RGBA4- NPOT
147spec@!opengl 1.1@texwrap formats@GL_RGBA4- swizzled
148spec@!opengl 1.1@texwrap formats@GL_RGBA8
149spec@!opengl 1.1@texwrap formats@GL_RGBA8- NPOT
150spec@!opengl 1.1@texwrap formats@GL_RGBA8- swizzled
151spec@!opengl 1.2@texture-packed-formats
152spec@!opengl 1.5@normal3b3s-invariance-short
153spec@!opengl 2.0@fragment-and-vertex-texturing
154spec@!opengl 2.0@vertex-program-two-side front2 back2
155spec@!opengl 2.0@vertex-program-two-side front2 back2@vs and fs
156spec@arb_depth_texture@fbo-depth-gl_depth_component16-drawpixels
157spec@arb_pixel_buffer_object@cubemap pbo
158spec@ext_direct_state_access@textures@CopyTextureImage1DEXT
159spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_yvu420
160
161# manually added
162shaders@glsl-fs-texture2drect-proj4
163shaders@glsl-fs-texturecube-2-bias
164shaders@glsl-fs-texturecube-bias
165shaders@glsl-fwidth
166shaders@glsl-vs-texturematrix-2
167spec@!opengl 1.1@texwrap formats
168spec@ext_direct_state_access@multi-texture
169spec@ext_direct_state_access@multi-texture@CopyMultiTexImage1DEXT
170spec@ext_direct_state_access@multi-texture@CopyMultiTexImage2DEXT
171spec@ext_direct_state_access@textures
172spec@ext_direct_state_access@textures@CopyTextureImage2DEXT
173spec@ext_texture_array@copyteximage 2d_array
174spec@ext_texture_array@glsl-fs-shadow1darray
175spec@ext_texture_array@render-2darray
176spec@glsl-1.10@execution@loops@glsl-fs-loop-break
177spec@glsl-1.10@execution@samplers@glsl-fs-texture2d-bias
178spec@glsl-1.10@execution@samplers@normal-parameter-struct
179spec@glsl-1.10@execution@struct-array
180spec@glsl-1.10@execution@swizzled-writemask-indexing-nonconst
181spec@glsl-1.10@execution@temp-array-indexing@glsl-vs-giant-temp-array
182spec@glsl-1.10@execution@texture3d-computed-coord
183spec@glsl-1.10@execution@variable-indexing@vs-temp-array-mat3-col-wr
184spec@glsl-1.10@execution@variable-indexing@vs-temp-array-mat3-index-col-wr
185spec@glsl-1.10@execution@variable-indexing@vs-varying-array-mat2-col-row-rd
186spec@glsl-1.10@execution@variable-indexing@vs-varying-mat3-row-rd
187spec@glsl-1.10@execution@vec4-vector-indexing@glsl-vs-vec4-indexing-5
188spec@glsl-1.10@execution@vs-nested-return-sibling-loop
189spec@glsl-1.20@execution@glsl-array-length
190spec@glsl-1.20@execution@uniform-initializer@vs-mat4
191spec@glsl-1.20@execution@built-in-functions@vs-op-add-mat3x2-mat3x2
192spec@glsl-1.20@execution@variable-indexing@fs-temp-array-mat3-col-row-wr
193spec@glsl-1.20@execution@variable-indexing@fs-varying-array-mat2-index-col-row-rd
194spec@glsl-1.20@execution@variable-indexing@vs-temp-mat4-rd
195
196spec@ext_texture_srgb@tex-srgb
197spec@ext_texture_srgb@texwrap formats
198spec@ext_texture_srgb@texwrap formats@GL_SLUMINANCE8
199spec@ext_texture_srgb@texwrap formats@GL_SLUMINANCE8- swizzled
200spec@ext_texture_srgb@texwrap formats@GL_SRGB8
201spec@ext_texture_srgb@texwrap formats@GL_SRGB8- swizzled
202spec@ext_texture_srgb@texwrap formats@GL_SRGB8_ALPHA8
203spec@ext_texture_srgb@texwrap formats@GL_SRGB8_ALPHA8- swizzled
204
205spec@amd_shader_trinary_minmax@execution@built-in-functions@vs-min3-vec2-vec2-vec2
206spec@arb_fragment_program@texturing@txp-2d
207spec@arb_vertex_program@instructions@xpd
208
209spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_y410
210
211# uprev Piglit in Mesa
212dEQP-GLES2.functional.fbo.render.stencil_clear.tex2d_rgb_stencil_index8
213dEQP-GLES2.functional.shaders.random.all_features.fragment.72
214dEQP-GLES2.functional.shaders.random.texture.fragment.43
215dEQP-GLES2.functional.shaders.random.texture.vertex.19
216dEQP-GLES2.functional.shaders.random.texture.vertex.23
217dEQP-GLES2.functional.texture.format.l8_cube_pot
218spec@ati_fragment_shader@ati_fragment_shader-error04-endshader
219spec@ext_texture_compression_s3tc@compressedteximage gl_compressed_rgba_s3tc_dxt1_ext
220
221
222# Updated by ci-collate, found in this job run: https://gitlab.freedesktop.org/mesa/mesa/-/jobs/56260516
223spec@!opengl 1.4@copy-pixels
224
225# Nightly run expectations update
226dEQP-GLES2.functional.fbo.render.depth.tex2d_rgb_depth_component16
227dEQP-GLES2.functional.fbo.render.stencil_clear.rbo_rgb565_stencil_index8
228dEQP-GLES2.functional.shaders.random.all_features.fragment.4
229dEQP-GLES2.functional.shaders.random.texture.fragment.13
230dEQP-GLES2.functional.shaders.random.texture.fragment.138
231dEQP-GLES2.functional.texture.filtering.2d.linear_nearest_mirror_rgb888_pot
232dEQP-GLES2.functional.texture.filtering.2d.nearest_mipmap_nearest_nearest_mirror_rgba8888
233dEQP-GLES2.functional.uniform_api.random.48
234spec@arb_color_buffer_float@gl_rgba8-drawpixels
235spec@arb_point_sprite@arb_point_sprite-checkerboard
236spec@ati_texture_compression_3dc@texwrap formats
237spec@ati_texture_compression_3dc@texwrap formats@GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI
238spec@ati_texture_compression_3dc@texwrap formats@GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI- swizzled
239spec@glsl-1.10@execution@copy-propagation@glsl-fs-copy-propagation-texcoords-1
240
241# regularly repeated flake
242spec@khr_texture_compression_astc@miptree-gles ldr
243spec@khr_texture_compression_astc@miptree-gles ldr@LDR Profile
244
245# bit more random flakes
246spec@arb_depth_texture@depth-tex-modes
247shaders@glsl-fs-texturecube
248