1<?xml version="1.0"?> 2<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> 3 4<!-- Note: no GLX protocol info yet. --> 5 6 7<OpenGLAPI> 8 9<category name="GL_ARB_draw_elements_base_vertex" number="62"> 10 11 <function name="DrawElementsBaseVertex" es2="3.2" marshal="custom" exec="dlist" 12 marshal_no_error="true"> 13 <param name="mode" type="GLenum"/> 14 <param name="count" type="GLsizei"/> 15 <param name="type" type="GLenum"/> 16 <param name="indices" type="const GLvoid *"/> 17 <param name="basevertex" type="GLint"/> 18 </function> 19 20 <function name="DrawRangeElementsBaseVertex" es2="3.2" marshal="custom" exec="dlist" 21 marshal_no_error="true"> 22 <param name="mode" type="GLenum"/> 23 <param name="start" type="GLuint"/> 24 <param name="end" type="GLuint"/> 25 <param name="count" type="GLsizei"/> 26 <param name="type" type="GLenum"/> 27 <param name="indices" type="const GLvoid *"/> 28 <param name="basevertex" type="GLint"/> 29 </function> 30 31 <function name="MultiDrawElementsBaseVertex" marshal="custom" exec="dlist"> 32 <param name="mode" type="GLenum"/> 33 <param name="count" type="const GLsizei *" count="primcount"/> 34 <param name="type" type="GLenum"/> 35 <param name="indices" type="const GLvoid * const *" count="(sizeof(GLvoid *) * primcount)"/> 36 <param name="primcount" type="GLsizei"/> 37 <param name="basevertex" type="const GLint *" count="primcount"/> 38 </function> 39 40 <function name="DrawElementsInstancedBaseVertex" es2="2.0" marshal="custom" exec="dlist" 41 marshal_no_error="true" marshal_struct="public"> 42 <param name="mode" type="GLenum"/> 43 <param name="count" type="GLsizei"/> 44 <param name="type" type="GLenum"/> 45 <param name="indices" type="const GLvoid *"/> 46 <param name="primcount" type="GLsizei"/> 47 <param name="basevertex" type="GLint"/> 48 </function> 49 50</category> 51 52</OpenGLAPI> 53