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1 /*
2  * Mesa 3-D graphics library
3  *
4  * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the "Software"),
8  * to deal in the Software without restriction, including without limitation
9  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10  * and/or sell copies of the Software, and to permit persons to whom the
11  * Software is furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice shall be included
14  * in all copies or substantial portions of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22  * OTHER DEALINGS IN THE SOFTWARE.
23  */
24 
25 
26 /**
27  * \file context.h
28  * Mesa context and visual-related functions.
29  *
30  * There are three large Mesa data types/classes which are meant to be
31  * used by device drivers:
32  * - struct gl_context: this contains the Mesa rendering state
33  * - struct gl_config:  this describes the color buffer (RGB vs. ci), whether
34  *   or not there's a depth buffer, stencil buffer, etc.
35  * - struct gl_framebuffer:  contains pointers to the depth buffer, stencil
36  *   buffer, accum buffer and alpha buffers.
37  *
38  * These types should be encapsulated by corresponding device driver
39  * data types.  See xmesa.h and xmesaP.h for an example.
40  *
41  * In OOP terms, struct gl_context, struct gl_config, and struct gl_framebuffer
42  * are base classes which the device driver must derive from.
43  *
44  * The following functions create and destroy these data types.
45  */
46 
47 
48 #ifndef CONTEXT_H
49 #define CONTEXT_H
50 
51 
52 #include "errors.h"
53 
54 #include "extensions.h"
55 #include "mtypes.h"
56 #include "vbo/vbo.h"
57 
58 
59 #ifdef __cplusplus
60 extern "C" {
61 #endif
62 
63 
64 struct _glapi_table;
65 
66 
67 /** \name Context-related functions */
68 /*@{*/
69 
70 extern void
71 _mesa_initialize(const char *extensions_override);
72 
73 extern GLboolean
74 _mesa_initialize_context( struct gl_context *ctx,
75                           gl_api api,
76                           bool no_error,
77                           const struct gl_config *visual,
78                           struct gl_context *share_list,
79                           const struct dd_function_table *driverFunctions,
80                           const struct st_config_options *options);
81 
82 extern struct _glapi_table *
83 _mesa_alloc_dispatch_table(bool glthread);
84 
85 extern void
86 _mesa_init_dispatch(struct gl_context *ctx);
87 
88 extern bool
89 _mesa_alloc_dispatch_tables(gl_api api, struct gl_dispatch *d, bool glthread);
90 
91 extern bool
92 _mesa_initialize_dispatch_tables(struct gl_context *ctx);
93 
94 extern struct _glapi_table *
95 _mesa_new_nop_table(unsigned numEntries, bool glthread);
96 
97 extern void
98 _mesa_free_context_data(struct gl_context *ctx, bool destroy_debug_output);
99 
100 extern void
101 _mesa_copy_context(const struct gl_context *src, struct gl_context *dst, GLuint mask);
102 
103 extern GLboolean
104 _mesa_make_current( struct gl_context *ctx, struct gl_framebuffer *drawBuffer,
105                     struct gl_framebuffer *readBuffer );
106 
107 extern GLboolean
108 _mesa_share_state(struct gl_context *ctx, struct gl_context *ctxToShare);
109 
110 extern struct gl_context *
111 _mesa_get_current_context(void);
112 
113 /*@}*/
114 
115 extern void
116 _mesa_init_constants(struct gl_constants *consts, gl_api api);
117 
118 extern void
119 _mesa_set_context_lost_dispatch(struct gl_context *ctx);
120 
121 
122 
123 /** \name Miscellaneous */
124 /*@{*/
125 
126 extern void
127 _mesa_flush(struct gl_context *ctx);
128 
129 /*@}*/
130 
131 
132 /**
133  * Are we currently between glBegin and glEnd?
134  * During execution, not display list compilation.
135  */
136 static inline GLboolean
_mesa_inside_begin_end(const struct gl_context * ctx)137 _mesa_inside_begin_end(const struct gl_context *ctx)
138 {
139    return ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END;
140 }
141 
142 
143 /**
144  * Are we currently between glBegin and glEnd in a display list?
145  */
146 static inline GLboolean
_mesa_inside_dlist_begin_end(const struct gl_context * ctx)147 _mesa_inside_dlist_begin_end(const struct gl_context *ctx)
148 {
149    return ctx->Driver.CurrentSavePrimitive <= PRIM_MAX;
150 }
151 
152 
153 
154 /**
155  * \name Macros for flushing buffered rendering commands before state changes,
156  * checking if inside glBegin/glEnd, etc.
157  */
158 /*@{*/
159 
160 /**
161  * Flush vertices.
162  *
163  * \param ctx GL context.
164  * \param newstate new state.
165  *
166  * Checks if dd_function_table::NeedFlush is marked to flush stored vertices,
167  * and calls dd_function_table::FlushVertices if so. Marks
168  * __struct gl_contextRec::NewState with \p newstate.
169  */
170 #define FLUSH_VERTICES(ctx, newstate, pop_attrib_mask)          \
171 do {								\
172    if (MESA_VERBOSE & VERBOSE_STATE)				\
173       _mesa_debug(ctx, "FLUSH_VERTICES in %s\n", __func__);	\
174    if (ctx->Driver.NeedFlush & FLUSH_STORED_VERTICES)		\
175       vbo_exec_FlushVertices(ctx, FLUSH_STORED_VERTICES);	\
176    ctx->NewState |= newstate;					\
177    ctx->PopAttribState |= pop_attrib_mask;                      \
178 } while (0)
179 
180 /**
181  * Flush current state.
182  *
183  * \param ctx GL context.
184  * \param newstate new state.
185  *
186  * Checks if dd_function_table::NeedFlush is marked to flush current state,
187  * and calls dd_function_table::FlushVertices if so. Marks
188  * __struct gl_contextRec::NewState with \p newstate.
189  */
190 #define FLUSH_CURRENT(ctx, newstate)				\
191 do {								\
192    if (MESA_VERBOSE & VERBOSE_STATE)				\
193       _mesa_debug(ctx, "FLUSH_CURRENT in %s\n", __func__);	\
194    if (ctx->Driver.NeedFlush & FLUSH_UPDATE_CURRENT)		\
195       vbo_exec_FlushVertices(ctx, FLUSH_UPDATE_CURRENT);	\
196    ctx->NewState |= newstate;					\
197 } while (0)
198 
199 /**
200  * Flush vertices.
201  *
202  * \param ctx GL context.
203  *
204  * Checks if dd_function_table::NeedFlush is marked to flush stored vertices
205  * or current state and calls dd_function_table::FlushVertices if so.
206  */
207 #define FLUSH_FOR_DRAW(ctx)                                     \
208 do {                                                            \
209    if (MESA_VERBOSE & VERBOSE_STATE)                            \
210       _mesa_debug(ctx, "FLUSH_FOR_DRAW in %s\n", __func__);     \
211    if (ctx->Driver.NeedFlush) {                                 \
212       if (ctx->_AllowDrawOutOfOrder) {                          \
213           if (ctx->Driver.NeedFlush & FLUSH_UPDATE_CURRENT)     \
214              vbo_exec_FlushVertices(ctx, FLUSH_UPDATE_CURRENT); \
215       } else {                                                  \
216          vbo_exec_FlushVertices(ctx, ctx->Driver.NeedFlush);    \
217       }                                                         \
218    }                                                            \
219 } while (0)
220 
221 /**
222  * Macro to assert that the API call was made outside the
223  * glBegin()/glEnd() pair, with return value.
224  *
225  * \param ctx GL context.
226  * \param retval value to return in case the assertion fails.
227  */
228 #define ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, retval)		\
229 do {									\
230    if (_mesa_inside_begin_end(ctx)) {					\
231       _mesa_error(ctx, GL_INVALID_OPERATION, "Inside glBegin/glEnd");	\
232       return retval;							\
233    }									\
234 } while (0)
235 
236 /**
237  * Macro to assert that the API call was made outside the
238  * glBegin()/glEnd() pair.
239  *
240  * \param ctx GL context.
241  */
242 #define ASSERT_OUTSIDE_BEGIN_END(ctx)					\
243 do {									\
244    if (_mesa_inside_begin_end(ctx)) {					\
245       _mesa_error(ctx, GL_INVALID_OPERATION, "Inside glBegin/glEnd");	\
246       return;								\
247    }									\
248 } while (0)
249 
250 /*@}*/
251 
252 
253 /**
254  * Checks if the context is for Desktop GL Compatibility
255  */
256 static inline bool
_mesa_is_desktop_gl_compat(const struct gl_context * ctx)257 _mesa_is_desktop_gl_compat(const struct gl_context *ctx)
258 {
259 #if HAVE_OPENGL
260    return ctx->API == API_OPENGL_COMPAT;
261 #else
262    return false;
263 #endif
264 }
265 
266 /**
267  * Checks if the context is for Desktop GL Core
268  */
269 static inline bool
_mesa_is_desktop_gl_core(const struct gl_context * ctx)270 _mesa_is_desktop_gl_core(const struct gl_context *ctx)
271 {
272 #if HAVE_OPENGL
273    return ctx->API == API_OPENGL_CORE;
274 #else
275    return false;
276 #endif
277 }
278 
279 /**
280  * Checks if the context is for Desktop GL (Compatibility or Core)
281  */
282 static inline bool
_mesa_is_desktop_gl(const struct gl_context * ctx)283 _mesa_is_desktop_gl(const struct gl_context *ctx)
284 {
285    return _mesa_is_desktop_gl_compat(ctx) || _mesa_is_desktop_gl_core(ctx);
286 }
287 
288 /**
289  * Checks if the context is for GLES 1.0
290  */
291 static inline bool
_mesa_is_gles1(const struct gl_context * ctx)292 _mesa_is_gles1(const struct gl_context *ctx)
293 {
294 #if HAVE_OPENGL_ES_1
295    return ctx->API == API_OPENGLES;
296 #else
297    return false;
298 #endif
299 }
300 
301 /**
302  * Checks if the context is for GLES 2.0 or later
303  */
304 static inline bool
_mesa_is_gles2(const struct gl_context * ctx)305 _mesa_is_gles2(const struct gl_context *ctx)
306 {
307    return _mesa_is_api_gles2(ctx->API);
308 }
309 
310 /**
311  * Checks if the context is for any GLES version
312  */
313 static inline bool
_mesa_is_gles(const struct gl_context * ctx)314 _mesa_is_gles(const struct gl_context *ctx)
315 {
316    return _mesa_is_gles1(ctx) || _mesa_is_gles2(ctx);
317 }
318 
319 /**
320  * Checks if the context is for GLES 3.0 or later
321  */
322 static inline bool
_mesa_is_gles3(const struct gl_context * ctx)323 _mesa_is_gles3(const struct gl_context *ctx)
324 {
325    return _mesa_is_gles2(ctx) && ctx->Version >= 30;
326 }
327 
328 
329 /**
330  * Checks if the context is for GLES 3.1 or later
331  */
332 static inline bool
_mesa_is_gles31(const struct gl_context * ctx)333 _mesa_is_gles31(const struct gl_context *ctx)
334 {
335    return _mesa_is_gles2(ctx) && ctx->Version >= 31;
336 }
337 
338 
339 /**
340  * Checks if the context is for GLES 3.2 or later
341  */
342 static inline bool
_mesa_is_gles32(const struct gl_context * ctx)343 _mesa_is_gles32(const struct gl_context *ctx)
344 {
345    return _mesa_is_gles2(ctx) && ctx->Version >= 32;
346 }
347 
348 
349 static inline bool
_mesa_is_gles2_compatible(const struct gl_context * ctx)350 _mesa_is_gles2_compatible(const struct gl_context *ctx)
351 {
352    return _mesa_is_gles2(ctx) || _mesa_has_ARB_ES2_compatibility(ctx);
353 }
354 
355 
356 static inline bool
_mesa_is_gles3_compatible(const struct gl_context * ctx)357 _mesa_is_gles3_compatible(const struct gl_context *ctx)
358 {
359    return _mesa_is_gles3(ctx) || _mesa_has_ARB_ES3_compatibility(ctx);
360 }
361 
362 
363 static inline bool
_mesa_is_gles31_compatible(const struct gl_context * ctx)364 _mesa_is_gles31_compatible(const struct gl_context *ctx)
365 {
366    return _mesa_is_gles31(ctx) || _mesa_has_ARB_ES3_1_compatibility(ctx);
367 }
368 
369 
370 static inline bool
_mesa_is_gles32_compatible(const struct gl_context * ctx)371 _mesa_is_gles32_compatible(const struct gl_context *ctx)
372 {
373    return _mesa_is_gles32(ctx) || _mesa_has_ARB_ES3_2_compatibility(ctx);
374 }
375 
376 
377 static inline bool
_mesa_is_no_error_enabled(const struct gl_context * ctx)378 _mesa_is_no_error_enabled(const struct gl_context *ctx)
379 {
380    return ctx->Const.ContextFlags & GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR;
381 }
382 
383 
384 static inline bool
_mesa_has_integer_textures(const struct gl_context * ctx)385 _mesa_has_integer_textures(const struct gl_context *ctx)
386 {
387    return _mesa_has_EXT_texture_integer(ctx) || _mesa_is_gles3(ctx);
388 }
389 
390 static inline bool
_mesa_has_half_float_textures(const struct gl_context * ctx)391 _mesa_has_half_float_textures(const struct gl_context *ctx)
392 {
393    return _mesa_has_ARB_texture_float(ctx) ||
394           _mesa_has_OES_texture_half_float(ctx);
395 }
396 
397 static inline bool
_mesa_has_float_textures(const struct gl_context * ctx)398 _mesa_has_float_textures(const struct gl_context *ctx)
399 {
400    return _mesa_has_ARB_texture_float(ctx) ||
401           _mesa_has_OES_texture_float(ctx) || _mesa_is_gles3(ctx);
402  }
403 
404 static inline bool
_mesa_has_texture_rgb10_a2ui(const struct gl_context * ctx)405 _mesa_has_texture_rgb10_a2ui(const struct gl_context *ctx)
406 {
407    return _mesa_has_ARB_texture_rgb10_a2ui(ctx) || _mesa_is_gles3(ctx);
408 }
409 
410 static inline bool
_mesa_has_float_depth_buffer(const struct gl_context * ctx)411 _mesa_has_float_depth_buffer(const struct gl_context *ctx)
412 {
413    return _mesa_has_ARB_depth_buffer_float(ctx) || _mesa_is_gles3(ctx);
414 }
415 
416 static inline bool
_mesa_has_packed_float(const struct gl_context * ctx)417 _mesa_has_packed_float(const struct gl_context *ctx)
418 {
419    return _mesa_has_EXT_packed_float(ctx) || _mesa_is_gles3(ctx);
420 }
421 
422 static inline bool
_mesa_has_rg_textures(const struct gl_context * ctx)423 _mesa_has_rg_textures(const struct gl_context *ctx)
424 {
425    return _mesa_has_ARB_texture_rg(ctx) || _mesa_has_EXT_texture_rg(ctx) ||
426           _mesa_is_gles3(ctx);
427 }
428 
429 static inline bool
_mesa_has_texture_shared_exponent(const struct gl_context * ctx)430 _mesa_has_texture_shared_exponent(const struct gl_context *ctx)
431 {
432    return _mesa_has_EXT_texture_shared_exponent(ctx) || _mesa_is_gles3(ctx);
433 }
434 
435 static inline bool
_mesa_has_texture_type_2_10_10_10_REV(const struct gl_context * ctx)436 _mesa_has_texture_type_2_10_10_10_REV(const struct gl_context *ctx)
437 {
438    return _mesa_is_desktop_gl(ctx) ||
439           _mesa_has_EXT_texture_type_2_10_10_10_REV(ctx);
440 }
441 
442 /**
443  * Checks if the context supports geometry shaders.
444  */
445 static inline bool
_mesa_has_geometry_shaders(const struct gl_context * ctx)446 _mesa_has_geometry_shaders(const struct gl_context *ctx)
447 {
448    return _mesa_has_OES_geometry_shader(ctx) ||
449           (_mesa_is_desktop_gl(ctx) && ctx->Version >= 32);
450 }
451 
452 
453 /**
454  * Checks if the context supports compute shaders.
455  */
456 static inline bool
_mesa_has_compute_shaders(const struct gl_context * ctx)457 _mesa_has_compute_shaders(const struct gl_context *ctx)
458 {
459    return _mesa_has_ARB_compute_shader(ctx) ||
460       _mesa_is_gles31(ctx);
461 }
462 
463 /**
464  * Checks if the context supports tessellation.
465  */
466 static inline bool
_mesa_has_tessellation(const struct gl_context * ctx)467 _mesa_has_tessellation(const struct gl_context *ctx)
468 {
469    /* _mesa_has_EXT_tessellation_shader(ctx) is redundant with the OES
470     * check, so don't bother calling it.
471     */
472    return _mesa_has_OES_tessellation_shader(ctx) ||
473           _mesa_has_ARB_tessellation_shader(ctx);
474 }
475 
476 static inline bool
_mesa_has_texture_cube_map_array(const struct gl_context * ctx)477 _mesa_has_texture_cube_map_array(const struct gl_context *ctx)
478 {
479    return _mesa_has_ARB_texture_cube_map_array(ctx) ||
480           _mesa_has_OES_texture_cube_map_array(ctx);
481 }
482 
483 static inline bool
_mesa_has_texture_view(const struct gl_context * ctx)484 _mesa_has_texture_view(const struct gl_context *ctx)
485 {
486    return _mesa_has_ARB_texture_view(ctx) ||
487           _mesa_has_OES_texture_view(ctx);
488 }
489 
490 static inline bool
_mesa_hw_select_enabled(const struct gl_context * ctx)491 _mesa_hw_select_enabled(const struct gl_context *ctx)
492 {
493    return ctx->RenderMode == GL_SELECT &&
494       ctx->Const.HardwareAcceleratedSelect;
495 }
496 
497 static inline bool
_mesa_has_occlusion_query(const struct gl_context * ctx)498 _mesa_has_occlusion_query(const struct gl_context *ctx)
499 {
500    return _mesa_has_ARB_occlusion_query(ctx) ||
501           _mesa_has_ARB_occlusion_query2(ctx) ||
502           (_mesa_is_desktop_gl(ctx) && ctx->Version >= 15);
503 }
504 
505 static inline bool
_mesa_has_occlusion_query_boolean(const struct gl_context * ctx)506 _mesa_has_occlusion_query_boolean(const struct gl_context *ctx)
507 {
508    return _mesa_has_ARB_occlusion_query2(ctx) ||
509           _mesa_has_EXT_occlusion_query_boolean(ctx) ||
510           (_mesa_is_desktop_gl(ctx) && ctx->Version >= 33);
511 }
512 
513 static inline bool
_mesa_has_pipeline_statistics(const struct gl_context * ctx)514 _mesa_has_pipeline_statistics(const struct gl_context *ctx)
515 {
516    return _mesa_has_ARB_pipeline_statistics_query(ctx) ||
517           (_mesa_is_desktop_gl(ctx) && ctx->Version >= 46);
518 }
519 
520 #ifdef __cplusplus
521 }
522 #endif
523 
524 
525 #endif /* CONTEXT_H */
526