1 /**************************************************************************
2 *
3 * Copyright 2007 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /*
29 * This file implements the st_draw_vbo() function which is called from
30 * Mesa's VBO module. All point/line/triangle rendering is done through
31 * this function whether the user called glBegin/End, glDrawArrays,
32 * glDrawElements, glEvalMesh, or glCalList, etc.
33 *
34 * Authors:
35 * Keith Whitwell <keithw@vmware.com>
36 */
37
38 #include "main/context.h"
39 #include "main/errors.h"
40
41 #include "main/image.h"
42 #include "main/bufferobj.h"
43 #include "main/macros.h"
44 #include "main/varray.h"
45
46 #include "vbo/vbo.h"
47
48 #include "st_context.h"
49 #include "st_atom.h"
50 #include "st_cb_bitmap.h"
51 #include "st_debug.h"
52 #include "st_draw.h"
53 #include "st_program.h"
54 #include "st_util.h"
55
56 #include "pipe/p_context.h"
57 #include "pipe/p_defines.h"
58 #include "util/u_cpu_detect.h"
59 #include "util/u_inlines.h"
60 #include "util/format/u_format.h"
61 #include "util/u_prim.h"
62 #include "util/u_draw.h"
63 #include "util/u_upload_mgr.h"
64 #include "util/u_threaded_context.h"
65 #include "draw/draw_context.h"
66 #include "cso_cache/cso_context.h"
67
68 /* GL prims should match Gallium prims, spot-check a few */
69 static_assert(GL_POINTS == MESA_PRIM_POINTS, "enum mismatch");
70 static_assert(GL_QUADS == MESA_PRIM_QUADS, "enum mismatch");
71 static_assert(GL_TRIANGLE_STRIP_ADJACENCY == MESA_PRIM_TRIANGLE_STRIP_ADJACENCY, "enum mismatch");
72 static_assert(GL_PATCHES == MESA_PRIM_PATCHES, "enum mismatch");
73
74 void
st_prepare_draw(struct gl_context * ctx,uint64_t state_mask)75 st_prepare_draw(struct gl_context *ctx, uint64_t state_mask)
76 {
77 struct st_context *st = ctx->st;
78
79 /* Mesa core state should have been validated already */
80 assert(ctx->NewState == 0x0);
81
82 if (unlikely(!st->bitmap.cache.empty))
83 st_flush_bitmap_cache(st);
84
85 st_invalidate_readpix_cache(st);
86
87 /* Validate state. */
88 st_validate_state(st, state_mask);
89
90 /* Apply our thread scheduling policy for better multithreading
91 * performance.
92 */
93 if (unlikely(st->pin_thread_counter != ST_THREAD_SCHEDULER_DISABLED &&
94 /* do it occasionally */
95 ++st->pin_thread_counter % 512 == 0)) {
96 st->pin_thread_counter = 0;
97
98 int cpu = util_get_current_cpu();
99 if (cpu >= 0) {
100 struct pipe_context *pipe = st->pipe;
101 uint16_t L3_cache = util_get_cpu_caps()->cpu_to_L3[cpu];
102
103 if (L3_cache != U_CPU_INVALID_L3) {
104 pipe->set_context_param(pipe,
105 PIPE_CONTEXT_PARAM_UPDATE_THREAD_SCHEDULING,
106 cpu);
107 }
108 }
109 }
110 }
111
112 void
st_draw_gallium(struct gl_context * ctx,const struct pipe_draw_info * info,unsigned drawid_offset,const struct pipe_draw_indirect_info * indirect,const struct pipe_draw_start_count_bias * draws,unsigned num_draws)113 st_draw_gallium(struct gl_context *ctx,
114 const struct pipe_draw_info *info,
115 unsigned drawid_offset,
116 const struct pipe_draw_indirect_info *indirect,
117 const struct pipe_draw_start_count_bias *draws,
118 unsigned num_draws)
119 {
120 struct st_context *st = st_context(ctx);
121
122 cso_draw_vbo(st->cso_context, info, drawid_offset, indirect, draws, num_draws);
123 }
124
125 static void
st_draw_gallium_multimode(struct gl_context * ctx,struct pipe_draw_info * info,const struct pipe_draw_start_count_bias * draws,const unsigned char * mode,unsigned num_draws)126 st_draw_gallium_multimode(struct gl_context *ctx,
127 struct pipe_draw_info *info,
128 const struct pipe_draw_start_count_bias *draws,
129 const unsigned char *mode,
130 unsigned num_draws)
131 {
132 struct st_context *st = st_context(ctx);
133
134 unsigned i, first;
135 struct cso_context *cso = st->cso_context;
136
137 /* Find consecutive draws where mode doesn't vary. */
138 for (i = 0, first = 0; i <= num_draws; i++) {
139 if (i == num_draws || mode[i] != mode[first]) {
140 info->mode = mode[first];
141 cso_draw_vbo(cso, info, 0, NULL, &draws[first], i - first);
142 first = i;
143
144 /* We can pass the reference only once. st_buffer_object keeps
145 * the reference alive for later draws.
146 */
147 info->take_index_buffer_ownership = false;
148 }
149 }
150 }
151
152 static void
rewrite_partial_stride_indirect(struct st_context * st,const struct pipe_draw_info * info,const struct pipe_draw_indirect_info * indirect,const struct pipe_draw_start_count_bias draw)153 rewrite_partial_stride_indirect(struct st_context *st,
154 const struct pipe_draw_info *info,
155 const struct pipe_draw_indirect_info *indirect,
156 const struct pipe_draw_start_count_bias draw)
157 {
158 unsigned draw_count = 0;
159 struct u_indirect_params *new_draws = util_draw_indirect_read(st->pipe, info, indirect, &draw_count);
160 if (!new_draws)
161 return;
162 for (unsigned i = 0; i < draw_count; i++)
163 st->ctx->Driver.DrawGallium(st->ctx, &new_draws[i].info, i, NULL, &new_draws[i].draw, 1);
164 free(new_draws);
165 }
166
167 void
st_indirect_draw_vbo(struct gl_context * ctx,GLenum mode,GLenum index_type,GLintptr indirect_offset,GLintptr indirect_draw_count_offset,GLsizei draw_count,GLsizei stride)168 st_indirect_draw_vbo(struct gl_context *ctx,
169 GLenum mode, GLenum index_type,
170 GLintptr indirect_offset,
171 GLintptr indirect_draw_count_offset,
172 GLsizei draw_count, GLsizei stride)
173 {
174 struct gl_buffer_object *indirect_data = ctx->DrawIndirectBuffer;
175 struct gl_buffer_object *indirect_draw_count = ctx->ParameterBuffer;
176 struct st_context *st = st_context(ctx);
177 struct pipe_draw_info info;
178 struct pipe_draw_indirect_info indirect;
179 struct pipe_draw_start_count_bias draw = {0};
180
181 /* If indirect_draw_count is set, drawcount is the maximum draw count.*/
182 if (!draw_count)
183 return;
184
185 assert(stride);
186 st_prepare_draw(ctx, ST_PIPELINE_RENDER_STATE_MASK);
187
188 memset(&indirect, 0, sizeof(indirect));
189 util_draw_init_info(&info);
190 info.max_index = ~0u; /* so that u_vbuf can tell that it's unknown */
191
192 switch (index_type) {
193 case GL_UNSIGNED_BYTE:
194 info.index_size = 1;
195 break;
196 case GL_UNSIGNED_SHORT:
197 info.index_size = 2;
198 break;
199 case GL_UNSIGNED_INT:
200 info.index_size = 4;
201 break;
202 }
203
204 assert(st->has_multi_draw_indirect || !indirect_draw_count);
205
206 if (info.index_size) {
207 struct gl_buffer_object *bufobj = ctx->Array.VAO->IndexBufferObj;
208
209 /* indices are always in a real VBO */
210 assert(bufobj);
211
212 if (st->pipe->draw_vbo == tc_draw_vbo &&
213 (draw_count == 1 || st->has_multi_draw_indirect)) {
214 /* Fast path for u_threaded_context to eliminate atomics. */
215 info.index.resource = _mesa_get_bufferobj_reference(ctx, bufobj);
216 info.take_index_buffer_ownership = true;
217 } else {
218 info.index.resource = bufobj->buffer;
219 }
220
221 /* No index buffer storage allocated - nothing to do. */
222 if (!info.index.resource)
223 return;
224
225 draw.start = 0;
226
227 unsigned index_size_shift = util_logbase2(info.index_size);
228 info.restart_index = ctx->Array._RestartIndex[index_size_shift];
229 info.primitive_restart = ctx->Array._PrimitiveRestart[index_size_shift];
230 }
231
232 info.mode = mode;
233 indirect.buffer = indirect_data->buffer;
234 indirect.offset = indirect_offset;
235
236 /* Viewperf2020/Maya draws with a buffer that has no storage. */
237 if (!indirect.buffer)
238 return;
239
240 if (!st->has_multi_draw_indirect) {
241 int i;
242
243 indirect.draw_count = 1;
244 for (i = 0; i < draw_count; i++) {
245 ctx->Driver.DrawGallium(ctx, &info, i, &indirect, &draw, 1);
246 indirect.offset += stride;
247 }
248 } else {
249 indirect.draw_count = draw_count;
250 indirect.stride = stride;
251 if (!st->has_indirect_partial_stride && stride &&
252 (draw_count > 1 || indirect_draw_count)) {
253 /* DrawElementsIndirectCommand or DrawArraysIndirectCommand */
254 const size_t struct_size = info.index_size ? sizeof(uint32_t) * 5 : sizeof(uint32_t) * 4;
255 if (indirect.stride && indirect.stride < struct_size) {
256 rewrite_partial_stride_indirect(st, &info, &indirect, draw);
257 return;
258 }
259 }
260 if (indirect_draw_count) {
261 indirect.indirect_draw_count =
262 indirect_draw_count->buffer;
263 indirect.indirect_draw_count_offset = indirect_draw_count_offset;
264 }
265 ctx->Driver.DrawGallium(ctx, &info, 0, &indirect, &draw, 1);
266 }
267
268 if (MESA_DEBUG_FLAGS & DEBUG_ALWAYS_FLUSH)
269 _mesa_flush(ctx);
270 }
271
272
273 void
st_init_draw_functions(struct pipe_screen * screen,struct dd_function_table * functions)274 st_init_draw_functions(struct pipe_screen *screen,
275 struct dd_function_table *functions)
276 {
277 functions->DrawGallium = st_draw_gallium;
278 functions->DrawGalliumMultiMode = st_draw_gallium_multimode;
279 }
280
281
282 void
st_destroy_draw(struct st_context * st)283 st_destroy_draw(struct st_context *st)
284 {
285 draw_destroy(st->draw);
286 }
287
288 /**
289 * Getter for the draw_context, so that initialization of it can happen only
290 * when needed (the TGSI exec machines take up quite a bit of memory).
291 */
292 struct draw_context *
st_get_draw_context(struct st_context * st)293 st_get_draw_context(struct st_context *st)
294 {
295 if (!st->draw) {
296 st->draw = draw_create(st->pipe);
297 if (!st->draw) {
298 _mesa_error(st->ctx, GL_OUT_OF_MEMORY, "feedback fallback allocation");
299 return NULL;
300 }
301 }
302
303 /* Disable draw options that might convert points/lines to tris, etc.
304 * as that would foul-up feedback/selection mode.
305 */
306 draw_wide_line_threshold(st->draw, 1000.0f);
307 draw_wide_point_threshold(st->draw, 1000.0f);
308 draw_enable_line_stipple(st->draw, false);
309 draw_enable_point_sprites(st->draw, false);
310
311 return st->draw;
312 }
313
314 /**
315 * Draw a quad with given position, texcoords and color.
316 */
317 bool
st_draw_quad(struct st_context * st,float x0,float y0,float x1,float y1,float z,float s0,float t0,float s1,float t1,const float * color,unsigned num_instances)318 st_draw_quad(struct st_context *st,
319 float x0, float y0, float x1, float y1, float z,
320 float s0, float t0, float s1, float t1,
321 const float *color,
322 unsigned num_instances)
323 {
324 struct pipe_vertex_buffer vb = {0};
325 struct st_util_vertex *verts;
326
327 u_upload_alloc(st->pipe->stream_uploader, 0,
328 4 * sizeof(struct st_util_vertex), 4,
329 &vb.buffer_offset, &vb.buffer.resource, (void **) &verts);
330 if (!vb.buffer.resource) {
331 return false;
332 }
333
334 /* lower-left */
335 verts[0].x = x0;
336 verts[0].y = y1;
337 verts[0].z = z;
338 verts[0].r = color[0];
339 verts[0].g = color[1];
340 verts[0].b = color[2];
341 verts[0].a = color[3];
342 verts[0].s = s0;
343 verts[0].t = t0;
344
345 /* lower-right */
346 verts[1].x = x1;
347 verts[1].y = y1;
348 verts[1].z = z;
349 verts[1].r = color[0];
350 verts[1].g = color[1];
351 verts[1].b = color[2];
352 verts[1].a = color[3];
353 verts[1].s = s1;
354 verts[1].t = t0;
355
356 /* upper-right */
357 verts[2].x = x1;
358 verts[2].y = y0;
359 verts[2].z = z;
360 verts[2].r = color[0];
361 verts[2].g = color[1];
362 verts[2].b = color[2];
363 verts[2].a = color[3];
364 verts[2].s = s1;
365 verts[2].t = t1;
366
367 /* upper-left */
368 verts[3].x = x0;
369 verts[3].y = y0;
370 verts[3].z = z;
371 verts[3].r = color[0];
372 verts[3].g = color[1];
373 verts[3].b = color[2];
374 verts[3].a = color[3];
375 verts[3].s = s0;
376 verts[3].t = t1;
377
378 u_upload_unmap(st->pipe->stream_uploader);
379
380 cso_set_vertex_buffers(st->cso_context, 1, true, &vb);
381
382 if (num_instances > 1) {
383 cso_draw_arrays_instanced(st->cso_context, MESA_PRIM_TRIANGLE_FAN, 0, 4,
384 0, num_instances);
385 } else {
386 cso_draw_arrays(st->cso_context, MESA_PRIM_TRIANGLE_FAN, 0, 4);
387 }
388
389 return true;
390 }
391
392 static void
st_hw_select_draw_gallium(struct gl_context * ctx,const struct pipe_draw_info * info,unsigned drawid_offset,const struct pipe_draw_indirect_info * indirect,const struct pipe_draw_start_count_bias * draws,unsigned num_draws)393 st_hw_select_draw_gallium(struct gl_context *ctx,
394 const struct pipe_draw_info *info,
395 unsigned drawid_offset,
396 const struct pipe_draw_indirect_info *indirect,
397 const struct pipe_draw_start_count_bias *draws,
398 unsigned num_draws)
399 {
400 struct st_context *st = st_context(ctx);
401 enum mesa_prim old_mode = info->mode;
402
403 if (st_draw_hw_select_prepare_common(ctx) &&
404 /* Removing "const" is fine because we restore the changed mode
405 * at the end. */
406 st_draw_hw_select_prepare_mode(ctx, ((struct pipe_draw_info*)info))) {
407 cso_draw_vbo(st->cso_context, info, drawid_offset, indirect, draws,
408 num_draws);
409 }
410
411 ((struct pipe_draw_info*)info)->mode = old_mode;
412 }
413
414 static void
st_hw_select_draw_gallium_multimode(struct gl_context * ctx,struct pipe_draw_info * info,const struct pipe_draw_start_count_bias * draws,const unsigned char * mode,unsigned num_draws)415 st_hw_select_draw_gallium_multimode(struct gl_context *ctx,
416 struct pipe_draw_info *info,
417 const struct pipe_draw_start_count_bias *draws,
418 const unsigned char *mode,
419 unsigned num_draws)
420 {
421 struct st_context *st = st_context(ctx);
422
423 if (!st_draw_hw_select_prepare_common(ctx))
424 return;
425
426 unsigned i, first;
427 struct cso_context *cso = st->cso_context;
428
429 /* Find consecutive draws where mode doesn't vary. */
430 for (i = 0, first = 0; i <= num_draws; i++) {
431 if (i == num_draws || mode[i] != mode[first]) {
432 info->mode = mode[first];
433
434 if (st_draw_hw_select_prepare_mode(ctx, info))
435 cso_draw_vbo(cso, info, 0, NULL, &draws[first], i - first);
436
437 first = i;
438
439 /* We can pass the reference only once. st_buffer_object keeps
440 * the reference alive for later draws.
441 */
442 info->take_index_buffer_ownership = false;
443 }
444 }
445 }
446
447 void
st_init_hw_select_draw_functions(struct pipe_screen * screen,struct dd_function_table * functions)448 st_init_hw_select_draw_functions(struct pipe_screen *screen,
449 struct dd_function_table *functions)
450 {
451 functions->DrawGallium = st_hw_select_draw_gallium;
452 functions->DrawGalliumMultiMode = st_hw_select_draw_gallium_multimode;
453 }
454