1# Note: skips lists for CI are just a list of lines that, when 2# non-zero-length and not starting with '#', will regex match to 3# delete lines from the test list. Be careful. 4 5# Some compute jobs take more 0.5s, the maximum allowed by the 6# kernel driver 7dEQP-GLES31.functional.draw_indirect.compute_interop.large.* 8 9# fail seen here and in others 10# https://gitlab.freedesktop.org/mesa/mesa/-/jobs/19776551 11dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.36 12 13# Causes a GPU timeout 14spec@!opengl 1.1@longprim 15 16# OOMs 17spec@!opengl 1.1@streaming-texture-leak 18tex3d-maxsize 19 20# Takes absurdly long, sometimes flaking due to the 60s timeout 21glx@glx-make-current 22 23# These Piglits cause crashes, at least when run with PAN_MESA_DEBUG=sync. For 24# many, the crashes are due to faults. Although Piglits are nominally 25# process-isolated, faults can leak across processes to subpar recovery, meaning 26# these crashes are liable to cause robust passing tests to flakes. 27# So, skip any tests known to crash to make sure the coverage is solid. 28glx@glx-visuals-depth -pixmap 29glx@glx-visuals-stencil -pixmap 30spec@arb_texture_buffer_object@formats (fs- arb) 31spec@arb_texture_buffer_object@formats (vs- arb) 32spec@arb_texture_buffer_object@texture-buffer-size-clamp 33spec@arb_texture_float@fbo-alphatest-formats 34spec@arb_texture_float@fbo-blending-formats 35spec@arb_texture_rectangle@tex-miplevel-selection gl2:texture() 2drect 36spec@arb_texture_rectangle@tex-miplevel-selection gl2:texture() 2drectshadow 37spec@arb_texture_rectangle@tex-miplevel-selection gl2:textureproj 2drect 38spec@arb_texture_rectangle@tex-miplevel-selection gl2:textureproj 2drect_projvec4 39spec@arb_texture_rectangle@tex-miplevel-selection gl2:textureproj 2drectshadow 40spec@ext_transform_feedback@immediate-reuse-index-buffer 41spec@ext_transform_feedback@immediate-reuse-uniform-buffer 42spec@glsl-1.30@execution@tex-miplevel-selection texture() 2drect 43spec@glsl-1.30@execution@tex-miplevel-selection texture() 2drectshadow 44spec@glsl-1.30@execution@tex-miplevel-selection texturegrad 2drect 45spec@glsl-1.30@execution@tex-miplevel-selection texturegrad 2drectshadow 46spec@glsl-1.30@execution@tex-miplevel-selection texturegradoffset 2drect 47spec@glsl-1.30@execution@tex-miplevel-selection texturegradoffset 2drectshadow 48spec@glsl-1.30@execution@tex-miplevel-selection textureoffset 2drect 49spec@glsl-1.30@execution@tex-miplevel-selection textureoffset 2drectshadow 50spec@glsl-1.30@execution@tex-miplevel-selection textureproj 2drect 51spec@glsl-1.30@execution@tex-miplevel-selection textureproj 2drect_projvec4 52spec@glsl-1.30@execution@tex-miplevel-selection textureproj 2drectshadow 53spec@glsl-1.30@execution@tex-miplevel-selection textureprojgrad 2drect 54spec@glsl-1.30@execution@tex-miplevel-selection textureprojgrad 2drect_projvec4 55spec@glsl-1.30@execution@tex-miplevel-selection textureprojgrad 2drectshadow 56spec@glsl-1.30@execution@tex-miplevel-selection textureprojgradoffset 2drect 57spec@glsl-1.30@execution@tex-miplevel-selection textureprojgradoffset 2drect_projvec4 58spec@glsl-1.30@execution@tex-miplevel-selection textureprojgradoffset 2drectshadow 59spec@glsl-1.30@execution@tex-miplevel-selection textureprojoffset 2drect 60spec@glsl-1.30@execution@tex-miplevel-selection textureprojoffset 2drect_projvec4 61spec@glsl-1.30@execution@tex-miplevel-selection textureprojoffset 2drectshadow 62spec@!opengl 1.0@rasterpos 63spec@!opengl es 3.0@gles-3.0-transform-feedback-uniform-buffer-object 64