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1 /*
2  * Copyright © 2021 Intel Corporation
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  */
23 
24 #ifndef VK_COMMAND_BUFFER_H
25 #define VK_COMMAND_BUFFER_H
26 
27 #include "vk_cmd_queue.h"
28 #include "vk_graphics_state.h"
29 #include "vk_log.h"
30 #include "vk_meta_object_list.h"
31 #include "vk_object.h"
32 #include "util/list.h"
33 #include "util/u_dynarray.h"
34 
35 #ifdef __cplusplus
36 extern "C" {
37 #endif
38 
39 struct vk_command_pool;
40 struct vk_framebuffer;
41 struct vk_image_view;
42 struct vk_render_pass;
43 
44 struct vk_attachment_view_state {
45    VkImageLayout layout;
46    VkImageLayout stencil_layout;
47    const VkSampleLocationsInfoEXT *sample_locations;
48 };
49 
50 struct vk_attachment_state {
51    struct vk_image_view *image_view;
52 
53    /** A running tally of which views have been loaded */
54    uint32_t views_loaded;
55 
56    /** Per-view state */
57    struct vk_attachment_view_state views[MESA_VK_MAX_MULTIVIEW_VIEW_COUNT];
58 
59    /** VkRenderPassBeginInfo::pClearValues[i] */
60    VkClearValue clear_value;
61 };
62 
63 /** Command buffer ops */
64 struct vk_command_buffer_ops {
65    /** Creates a command buffer
66     *
67     * Used by the common command pool implementation.  This function MUST
68     * call `vk_command_buffer_finish()`.  Notably, this function does not
69     * receive any additional parameters such as the level.  The level will be
70     * set by `vk_common_AllocateCommandBuffers()` and the driver must not rely
71     * on it until `vkBeginCommandBuffer()` time.
72     */
73    VkResult (*create)(struct vk_command_pool *, VkCommandBufferLevel,
74                       struct vk_command_buffer **);
75 
76    /** Resets the command buffer
77     *
78     * Used by the common command pool implementation.  This function MUST
79     * call `vk_command_buffer_reset()`.  Unlike `vkResetCommandBuffer()`,
80     * this function does not have a return value because it may be called on
81     * destruction paths.
82     */
83    void (*reset)(struct vk_command_buffer *, VkCommandBufferResetFlags);
84 
85    /** Destroys the command buffer
86     *
87     * Used by the common command pool implementation.  This function MUST
88     * call `vk_command_buffer_finish()`.
89     */
90    void (*destroy)(struct vk_command_buffer *);
91 };
92 
93 enum mesa_vk_command_buffer_state {
94    MESA_VK_COMMAND_BUFFER_STATE_INVALID,
95    MESA_VK_COMMAND_BUFFER_STATE_INITIAL,
96    MESA_VK_COMMAND_BUFFER_STATE_RECORDING,
97    MESA_VK_COMMAND_BUFFER_STATE_EXECUTABLE,
98    MESA_VK_COMMAND_BUFFER_STATE_PENDING,
99 };
100 
101 /* this needs spec fixes */
102 #define MESA_VK_SHADER_STAGE_WORKGRAPH_HACK_BIT_FIXME (1<<30)
103 VkShaderStageFlags vk_shader_stages_from_bind_point(VkPipelineBindPoint pipelineBindPoint);
104 
105 struct vk_command_buffer {
106    struct vk_object_base base;
107 
108    struct vk_command_pool *pool;
109 
110    /** VkCommandBufferAllocateInfo::level */
111    VkCommandBufferLevel level;
112 
113    const struct vk_command_buffer_ops *ops;
114 
115    struct vk_dynamic_graphics_state dynamic_graphics_state;
116 
117    /** State of the command buffer */
118    enum mesa_vk_command_buffer_state state;
119 
120    /** Command buffer recording error state. */
121    VkResult record_result;
122 
123    /** Link in vk_command_pool::command_buffers if pool != NULL */
124    struct list_head pool_link;
125 
126    /** Command list for emulated secondary command buffers */
127    struct vk_cmd_queue cmd_queue;
128 
129    /** Object list for meta objects */
130    struct vk_meta_object_list meta_objects;
131 
132    /**
133     * VK_EXT_debug_utils
134     *
135     * The next two fields represent debug labels storage.
136     *
137     * VK_EXT_debug_utils spec requires that upon triggering a debug message
138     * with a command buffer attached to it, all "active" labels will also be
139     * provided to the callback. The spec describes two distinct ways of
140     * attaching a debug label to the command buffer: opening a label region
141     * and inserting a single label.
142     *
143     * Label region is active between the corresponding `*BeginDebugUtilsLabel`
144     * and `*EndDebugUtilsLabel` calls. The spec doesn't mention any limits on
145     * nestedness of label regions. This implementation assumes that there
146     * aren't any.
147     *
148     * The spec, however, doesn't explain the lifetime of a label submitted by
149     * an `*InsertDebugUtilsLabel` call. The LunarG whitepaper [1] (pp 12-15)
150     * provides a more detailed explanation along with some examples. According
151     * to those, such label remains active until the next `*DebugUtilsLabel`
152     * call. This means that there can be no more than one such label at a
153     * time.
154     *
155     * ``labels`` contains all active labels at this point in order of
156     * submission ``region_begin`` denotes whether the most recent label opens
157     * a new region If ``labels`` is empty ``region_begin`` must be true.
158     *
159     * Anytime we modify labels, we first check for ``region_begin``. If it's
160     * false, it means that the most recent label was submitted by
161     * `*InsertDebugUtilsLabel` and we need to remove it before doing anything
162     * else.
163     *
164     * See the discussion here:
165     * https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10318#note_1061317
166     *
167     * [1] https://www.lunarg.com/wp-content/uploads/2018/05/Vulkan-Debug-Utils_05_18_v1.pdf
168     */
169    struct util_dynarray labels;
170    bool region_begin;
171 
172    struct vk_render_pass *render_pass;
173    uint32_t subpass_idx;
174    struct vk_framebuffer *framebuffer;
175    VkRect2D render_area;
176 
177    /**
178     * True if we are currently inside a CmdPipelineBarrier() is inserted by
179     * the runtime's vk_render_pass.c
180     */
181    bool runtime_rp_barrier;
182 
183    /* This uses the same trick as STACK_ARRAY */
184    struct vk_attachment_state *attachments;
185    struct vk_attachment_state _attachments[8];
186 
187    VkRenderPassSampleLocationsBeginInfoEXT *pass_sample_locations;
188 
189    /**
190     * Bitmask of shader stages bound via a vk_pipeline since the last call to
191     * vkBindShadersEXT().
192     *
193     * Used by the common vk_pipeline implementation
194     */
195    VkShaderStageFlags pipeline_shader_stages;
196 };
197 
198 VK_DEFINE_HANDLE_CASTS(vk_command_buffer, base, VkCommandBuffer,
199                        VK_OBJECT_TYPE_COMMAND_BUFFER)
200 
201 VkResult MUST_CHECK
202 vk_command_buffer_init(struct vk_command_pool *pool,
203                        struct vk_command_buffer *command_buffer,
204                        const struct vk_command_buffer_ops *ops,
205                        VkCommandBufferLevel level);
206 
207 void
208 vk_command_buffer_reset_render_pass(struct vk_command_buffer *cmd_buffer);
209 
210 void
211 vk_command_buffer_reset(struct vk_command_buffer *command_buffer);
212 
213 void
214 vk_command_buffer_recycle(struct vk_command_buffer *command_buffer);
215 
216 void
217 vk_command_buffer_begin(struct vk_command_buffer *command_buffer,
218                         const VkCommandBufferBeginInfo *pBeginInfo);
219 
220 VkResult
221 vk_command_buffer_end(struct vk_command_buffer *command_buffer);
222 
223 void
224 vk_command_buffer_finish(struct vk_command_buffer *command_buffer);
225 
226 static inline VkResult
__vk_command_buffer_set_error(struct vk_command_buffer * command_buffer,VkResult error,const char * file,int line)227 __vk_command_buffer_set_error(struct vk_command_buffer *command_buffer,
228                               VkResult error, const char *file, int line)
229 {
230    assert(error != VK_SUCCESS);
231    error = __vk_errorf(command_buffer, error, file, line, NULL);
232    if (command_buffer->record_result == VK_SUCCESS)
233        command_buffer->record_result = error;
234    return error;
235 }
236 
237 #define vk_command_buffer_set_error(command_buffer, error) \
238    __vk_command_buffer_set_error(command_buffer, error, __FILE__, __LINE__)
239 
240 static inline VkResult
vk_command_buffer_get_record_result(struct vk_command_buffer * command_buffer)241 vk_command_buffer_get_record_result(struct vk_command_buffer *command_buffer)
242 {
243    return command_buffer->record_result;
244 }
245 
246 #define vk_command_buffer_has_error(command_buffer) \
247    unlikely((command_buffer)->record_result != VK_SUCCESS)
248 
249 #ifdef __cplusplus
250 }
251 #endif
252 
253 #endif  /* VK_COMMAND_BUFFER_H */
254