• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1// Copyright (C) 2018 The Android Open Source Project
2//
3// Licensed under the Apache License, Version 2.0 (the "License");
4// you may not use this file except in compliance with the License.
5// You may obtain a copy of the License at
6//
7//      http://www.apache.org/licenses/LICENSE-2.0
8//
9// Unless required by applicable law or agreed to in writing, software
10// distributed under the License is distributed on an "AS IS" BASIS,
11// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12// See the License for the specific language governing permissions and
13// limitations under the License.
14
15import m from 'mithril';
16
17export class DragGestureHandler implements Disposable {
18  private readonly boundOnMouseDown = this.onMouseDown.bind(this);
19  private readonly boundOnMouseMove = this.onMouseMove.bind(this);
20  private readonly boundOnMouseUp = this.onMouseUp.bind(this);
21  private clientRect?: DOMRect;
22  private pendingMouseDownEvent?: MouseEvent;
23  private _isDragging = false;
24
25  constructor(
26    private element: HTMLElement,
27    private onDrag: (x: number, y: number) => void,
28    private onDragStarted: (x: number, y: number) => void = () => {},
29    private onDragFinished = () => {},
30  ) {
31    element.addEventListener('mousedown', this.boundOnMouseDown);
32  }
33
34  private onMouseDown(e: MouseEvent) {
35    this._isDragging = true;
36    document.body.addEventListener('mousemove', this.boundOnMouseMove);
37    document.body.addEventListener('mouseup', this.boundOnMouseUp);
38    this.pendingMouseDownEvent = e;
39  }
40
41  // We don't start the drag gesture on mouse down, instead we wait until
42  // the mouse has moved at least 1px. This prevents accidental drags that
43  // were meant to be clicks.
44  private startDragGesture(e: MouseEvent) {
45    this.clientRect = this.element.getBoundingClientRect();
46    this.onDragStarted(
47      e.clientX - this.clientRect.left,
48      e.clientY - this.clientRect.top,
49    );
50    m.redraw();
51  }
52
53  private onMouseMove(e: MouseEvent) {
54    if (e.buttons === 0) {
55      return this.onMouseUp();
56    }
57    if (
58      this.pendingMouseDownEvent &&
59      (Math.abs(e.clientX - this.pendingMouseDownEvent.clientX) > 1 ||
60        Math.abs(e.clientY - this.pendingMouseDownEvent.clientY) > 1)
61    ) {
62      this.startDragGesture(this.pendingMouseDownEvent);
63      this.pendingMouseDownEvent = undefined;
64    }
65    if (!this.pendingMouseDownEvent) {
66      this.onDrag(
67        e.clientX - this.clientRect!.left,
68        e.clientY - this.clientRect!.top,
69      );
70    }
71  }
72
73  private onMouseUp() {
74    this._isDragging = false;
75    document.body.removeEventListener('mousemove', this.boundOnMouseMove);
76    document.body.removeEventListener('mouseup', this.boundOnMouseUp);
77    if (!this.pendingMouseDownEvent) {
78      this.onDragFinished();
79      m.redraw();
80    }
81  }
82
83  get isDragging() {
84    return this._isDragging;
85  }
86
87  [Symbol.dispose]() {
88    if (this._isDragging) {
89      this.onMouseUp();
90    }
91    document.body.removeEventListener('mousedown', this.boundOnMouseDown);
92    document.body.removeEventListener('mousemove', this.boundOnMouseMove);
93    document.body.removeEventListener('mouseup', this.boundOnMouseUp);
94  }
95}
96